The day begins and as the sun sets upon the region of Beraile just inside and outside the city; The 5 Bluebloods have ordered for their weekly taxes to be collected and their new laws to be established anyone who can't pay of the lowlife class is to be sentenced to the Volcanic Prison and those who dare appose or is not worthy the Guards set out to capture. They take away many people from the very elderly, family members some of yours (perhaps) some of you fight back and or already a minor criminal in the society and the 10 armed guards in each little village across the land come by and take you all beating you up and knocking you out; As they tale the prisoners away to the Volcanic Prison. Which is in the center of the continent.
You all wake up inside the same cell bruised and scared with a slight burning sensation or your backs or shoulder. Your character would notice they now have the Bluebloods symbols (symbolizing you are a prisoner and a slave it is a outlined black round circle with a Blue drop of blood in the center which to your supersize is tattooed a dark blue with a black B in the center of the blood drop inside the space of the two spaces of the be is red.) Two guards approach your cells which the inside is all stone in here has warm but damp feeling to it iron bars and door with a sliding under part. Scraps lowlifes they mock as they push it under it is very little aged fruit and some bread if that and a bowl with water in it. There are other cells here that look like your on the other side of the hall to the left and right that stretch for 10 meters each on both side and on the left is a wall of Fluorite and Titagem the vast majority of the prison is made out of it. TO the right come corridor that bends around to an open area which has tons of more cells and paths and stair cases leading to different areas to this part of the tower and some to the next floor(which you don' see the next floor or the path to those stairs. When you all get taken out of your cells you are immediately put to handwork and labor (like turning wooden wheels, cranking chains down so others can lift up the lumbers and or more Fluorite rocks those who are too slow or aren't doing good enough are harassed, ridiculed and beaten sometimes threatened that the 5 Nobles will hear about this and their punishments are far more sever. When you all come back to your cells for the bedtime after your 15 hour work day or is it morning, night? you can't really tell and now this is where you all start.
I Have Content Sharing Enabled For This Campaign
Requirements for players:
When speaking in character choose a Color you best like that is readable OOC: for out of character
try an post as often as possible maximum 3 days or I reserve the right to make a nominal move for the character to keep the game moving. (please let me at least know if your gonna be inactive for certain period of time so we can continue but I will fill you in what's happened)
Play nice, respectful, have fun, and no rules mongering (This is for fun some story build and hack and slash).
Requirements for characters:
Good or, Chaotic Neutral
(one race choice per person and class) by the off chance you can choose one from the players handbook
Roll stats, Level 1 Character
Standard starting equipment
Milestone advancement (i'll let you know when the group levels up)
Roll for a random Race of my own homebrew ones d6 they are apart of my world as well they may all be seen
no problem at all I do not mind also any questions about them feel free to ask and water interesting. Hopefully my edit fixes the confusion (which would make lightning damage a vulnerability, Which would make the following you are resistant to fire damage Immunity to ice and water damage (I know water isn't a damage type but i'd say if a attack or spell was with water or ice) You can swim without needing to breath ether I'll add in to each element has an advantages and disadvantages or positives and negatives)
Hey Catmcn10 also some pretty decent rolls here and you can be that character, Race and class interesting I like it. Just add her into the Campaign page then that makes 3 of you we can all start with the three of you if you wish. By the way Seldim I just saw your 6 roll I did change that to a 9 I never let players have a stat lower then 9 but if you really want to keep it you can change that back.
If your all ready. The three of your characters have been at this Valcanic prison for 1 week and have felt its tourcherous, hard labour work ways. Such as moving heavy lumber, pulling down and up metal scraps on chains sometimes even preparing food the guards and higher ups. Those who slow down or aren't fast are treated worse sometimes they will pour vinegar on the wounds, or brand people for the fun of it and laugh about it. This all happening caused some prisoners in section B of this floor to try and fight back everyone and all of you in sector are transferred to your cells and locked up well the guards all deal with the mass amount causing havoc. Down in your cells no guards at this moment guarding.
Bernal wants to be free again, so far life in prison is not working out for him. All this hard work is unlike anything he had done before as a scholar. He quietly looks around, thinking that maybe he can get out of this cell, as the guards appear to be somewhere else.
Is there someone else in the same cell? What kind of door does it have?
So the two other players Rollan a Grim reaper race and Vitha a Fire Genasi are in the same cell with you only. all the cells in on this floor are the same.They have metal bars going along and a Hard wooden door with a metal lock . the door itself has a rectangle cut underneath that is used to slide bowls of food underneath some cells are put better together then others.
"I've been panicking since I arrived. I don't belong here; it must have been a mistake, but no guard will listen to me." She thinks.
She sits on the floor with her knees against her chest. Taking a few deep breathes her thoughts calm and she starts thinking of alternatives. She doesn't like the idea of escaping, but this place is corrupt and she feels like they may never let her leave.
(Is there anything preventing us from doing magic? What type of gear do we have?)
nothing prevents you from doing magic. (being prisoners they don't allow weapons on you, metal armor would have been removed to but your clothes you where wearing before you got in you'd still have on if somehow where good at hiding a dagger on you before they knocked you out (which would be a Deception check which you could roll) You know there is a weapons chambers for the guards with gear and weapons on of the rooms you passed when being brought here.
Bernal sees Vitha and says to her in a whisper "I think the guards are somewhere else, maybe this is the time to get out of here". He walks to the door and looks outside, trying to see if the guards keep the keys nearby.
(Deception check to see if I got to hide my dagger: 4)