A medium Sized Gold Flame sphere forms while the guard ran up to the group. The guard with the magic casts Flaming Sphere at 1d4 same names in the same order 1d4 2 whoever this goes towards must make a dexterity save or take 8 Fire Damage this sphere stays on the field and this caster can move this sphere during this fight unless they dispel it or lose concentration or die. Grin must make the save
OOC: sorry it wasn't clear did the guard hit Grin if so how many HP?
Grin takes out his short sword in his right hand and his dagger in his left hand. He sprints to the closest guard jumps and drops both blades through his shoulder.
A medium Sized Gold Flame sphere forms while the guard ran up to the group. The guard with the magic casts Flaming Sphere at 1d4 same names in the same order 1d4 2 whoever this goes towards must make a dexterity save or take 8 Fire Damage this sphere stays on the field and this caster can move this sphere during this fight unless they dispel it or lose concentration or die. Grin must make the save
Grin slashes the guard twice once with his short sword and with his dagger.he is closes to the mage
This post has potentially manipulated dice roll results.
After Shirin's turn, if there are guards still standing, Bernal would cast Scorching Ray at them, starting with the one that casted the Flaming Sphere.
First ray: Attack: 21 Damage: 5 Second ray: Attack: 20 Damage: 8 Third ray: Attack: 16 Damage: 4
OOC: yes, the crit damage is included in the dice roller. I like that the combat option for the forum dice roller does that for me. It's just that he damage rolls were just low :(
Shirin last eldritch blast manages to blast the mage in half. his sphere is destroyed. the only one remaining is the one with the mace. Who Leslye will attack trying to end this battle. To Hit: 15 Damage:18 2d6 Fire damage 10 again if hit's the guard must make a DC save to not get restrained. 20
This post has potentially manipulated dice roll results.
Not restrained but the guard is severally inured and makes his last attack at leslye. To hit: 23 Damage 9 HE goes to slam his mace down on her and misses.
This post has potentially manipulated dice roll results.
Hesken will move up next to Leslye and swing his greataxe in an arc that goes behind him and over his head to come down on the remaining guard. (Attack: 8Damage: 7 Slashing)
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Hesken cleaves through the remaining gaurd slashing him in half. thank goodness I was worried we may have almost alerted the rest of the gaurds that was the last scout before we get to the doors. There are 8 left at the doors only then we are almost home free to go inside remember to be stealthy once inside and I can get you all to the weapons vault they have. Whenever your all ready let's go she searches through a gaurd and gets some coins and a lantern off of him with some matches and candles.
Bernal looks at the dead guards "at least these ones won't bother anyone else in here" he looks up at Leslye "you say that ther are 8 of them at the door, sounds like the perfect place for a Fireball spell that I've been waiting to try".
A fireball would be nice Bernal and shirin maybe you could eldritch blast them at the sametime. Dont worry about the bodies I am taking care of them if you want to loot any before they disposed of in my Bag of devouring then it up to all of you. After all is said and done she does shove them all in her bag if greedily eats them. My bag that is a creature and or food like or a potion is instantly consumed in a bag of devouring creatures who stick their hands in bascially need to alot of strenght or they will get pulled in and die instantly). You all walk and make it to near the door entrance where you see the 8 gaurds standing you are all behind a wall so if Shirin and Benral attack it will be at adavantage because Gaurds are completely unaware of what's going on.
A medium Sized Gold Flame sphere forms while the guard ran up to the group. The guard with the magic casts Flaming Sphere at 1d4 same names in the same order 1d4 2 whoever this goes towards must make a dexterity save or take 8 Fire Damage this sphere stays on the field and this caster can move this sphere during this fight unless they dispel it or lose concentration or die. Grin must make the save
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Hesken will move and swing his greataxe at the guard that attacked Shirin.
Attack: 15 Damage: 12 Slashing
Be excellent to each other, and roll for initiative dudes!
OOC: sorry it wasn't clear did the guard hit Grin if so how many HP?
Grin takes out his short sword in his right hand and his dagger in his left hand. He sprints to the closest guard jumps and drops both blades through his shoulder.
Attack: 10 Damage: 10
Bonus Attack: 23 Damage: 8
Quote from Dracophoenix55 >>
A medium Sized Gold Flame sphere forms while the guard ran up to the group. The guard with the magic casts Flaming Sphere at 1d4 same names in the same order 1d4 2 whoever this goes towards must make a dexterity save or take 8 Fire Damage this sphere stays on the field and this caster can move this sphere during this fight unless they dispel it or lose concentration or die. Grin must make the save
Grin slashes the guard twice once with his short sword and with his dagger.he is closes to the mage
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you need to make a dexterity save you are the 2 on the d4
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Grin's save 17
Grin dodges the flaming sphere as it moves by him.
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it is shrin's turn then bernal and the Leslye
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After Shirin's turn, if there are guards still standing, Bernal would cast Scorching Ray at them, starting with the one that casted the Flaming Sphere.
First ray: Attack: 21 Damage: 5
Second ray: Attack: 20 Damage: 8
Third ray: Attack: 16 Damage: 4
third ray does crit damage
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OOC: yes, the crit damage is included in the dice roller. I like that the combat option for the forum dice roller does that for me. It's just that he damage rolls were just low :(
Shirin will simply keep his blasts up.
Eldritch Blast x2
25
22
Damage
8
8
Shirin last eldritch blast manages to blast the mage in half. his sphere is destroyed. the only one remaining is the one with the mace. Who Leslye will attack trying to end this battle. To Hit: 15 Damage:18 2d6 Fire damage 10 again if hit's the guard must make a DC save to not get restrained. 20
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Not restrained but the guard is severally inured and makes his last attack at leslye. To hit: 23 Damage 9 HE goes to slam his mace down on her and misses.
DP IF wish to join my dnd 5e homebrew discord serve you may just please read the rules and follow them. https://discord.gg/jqhgxPSswx
it is heskens turn to attack
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Hesken will move up next to Leslye and swing his greataxe in an arc that goes behind him and over his head to come down on the remaining guard. (Attack: 8 Damage: 7 Slashing)
Be excellent to each other, and roll for initiative dudes!
Hesken cleaves through the remaining gaurd slashing him in half. thank goodness I was worried we may have almost alerted the rest of the gaurds that was the last scout before we get to the doors. There are 8 left at the doors only then we are almost home free to go inside remember to be stealthy once inside and I can get you all to the weapons vault they have. Whenever your all ready let's go she searches through a gaurd and gets some coins and a lantern off of him with some matches and candles.
DP IF wish to join my dnd 5e homebrew discord serve you may just please read the rules and follow them. https://discord.gg/jqhgxPSswx
Bernal looks at the dead guards "at least these ones won't bother anyone else in here" he looks up at Leslye "you say that ther are 8 of them at the door, sounds like the perfect place for a Fireball spell that I've been waiting to try".
Hesken looks at the dead guards and prods one of them with the greataxe, "Should we move these bodies?"
Be excellent to each other, and roll for initiative dudes!
A fireball would be nice Bernal and shirin maybe you could eldritch blast them at the sametime. Dont worry about the bodies I am taking care of them if you want to loot any before they disposed of in my Bag of devouring then it up to all of you. After all is said and done she does shove them all in her bag if greedily eats them. My bag that is a creature and or food like or a potion is instantly consumed in a bag of devouring creatures who stick their hands in bascially need to alot of strenght or they will get pulled in and die instantly). You all walk and make it to near the door entrance where you see the 8 gaurds standing you are all behind a wall so if Shirin and Benral attack it will be at adavantage because Gaurds are completely unaware of what's going on.
DP IF wish to join my dnd 5e homebrew discord serve you may just please read the rules and follow them. https://discord.gg/jqhgxPSswx