You sit around a sturdy wooden table lit by a brightly burning candle and littered with plates cleared of food and half-drained tankards. The sounds of gamblers yelling and drunken adventurers singing bawdy songs nearly drown out the off-key strumming of a young bard three tables over.
Then all the noise is eclipsed by a shout: “Ya pig! Like killin’ me mates, does ya?” Then a seven-foot-tall half-orc is hit by a wild, swinging punch from a male human whose shaved head is covered with eye-shaped tattoos. Four other humans stand behind him, ready to jump into the fray. The half-orc cracks her knuckles, roars, and leaps at the tattooed figure — but before you can see if blood is drawn, a crowd of spectators clusters around the brawl. What do you do?
Adva immediately distances herself from the melee, moving to a table farther from the sounds of violence rather than providing aid in any way. As she does so, the large half-orc who was sitting next to her hastily rises as well.
(Garona please perform an Athletics check to determine the outcome. To perform a 'check' when the DM requests it please view your character sheet for the required modifier (example Garona has a +1 for Athletics. Then use the dice symbol in the upper right of this post box. Click on it and it will ask what to add to the roll just enter 1 in this case or -1 if your character sheet tells you minus 1, etc. Then post that and the DM(me) will let you know what happened based on your roll.)
Based on her acrobatics skill, Garona easily leaps onto the table and scans the scene from her new vantage point. It's tough to see who is winning but it appears that the large half orc is on top of the tattooed human who started the mischeif. The human's friends are quickly pushing their way through the crowd though and it appears that the half-orc will be outnumbered within moments.
As the shouting began, Coro quickly urged several nearby musicians to increase their playing.
(Make a Charisma roll to determine the outcome. If using your phone, load the desktop version to see the diceroll function in the upper right of this post window. Click the dice icon and then add whatever your character sheet says for Charisma modifier.)
Garona yells "let's make this a fair fight you dung smelling troglodytes" she wields her blades of sorrow and jumps in front of the tattooed face man's friends. Her blades, anguish and sorrow were a gift from orc warlock Gul'dan when she was his personal assain. The blades are said to drink blood and inflict traceless poison, leaving little sign of their grim work: the perfect tools for an assassin.
At Coro's urging several nearby musicians began playing louder with more tempo which distracts some of the patrons and the throng which was gathering around the nearby melee temporarily thins on the nearest side to the adventurers making it easier for Garona to push into the small clearing of bodies. As she does, she notices that the heavily tatooed human that started the fight is nearly unconcious beneath the other half-orcs vicious blows. The other four humans have just pushed thru the crowd and now hesitate before Garona's outstreched blades. What do you do next?
Now that the crowd has thinned, Adva has a perfect seat for the show. She glances down at two glowing eyes looking up at her. “How do you think this will end?” She asks to what appears to be a large lizard with wings.
Garona blocks the path of the men and motions to the scuffle "looks like your leader isn't doing to well, I suggest you walk away unless you want to experience my fillet skills with the blade"
Garona blocks the path of the men and motions to the scuffle "looks like your leader isn't doing to well, I suggest you walk away unless you want to experience my fillet skills with the blade"
This post has potentially manipulated dice roll results.
As Coro breaks into chorus, several nearby halflings join in and the music gets louder. However it doesn't seem to have any effect on the overall scene where the skirmish is unfolding. Garona raises her blades and attempts to scare them with the mention of her fillet skills, but these appear to be veteran bandits who've been in some scraps and they outnumber her 4 to 1.
Just as they are about to attack, the other half-orc appears alongside Garona and mutters, "I appreciate the assistance but it wasn't necessary. The names Yagra by the way. Let's finish these vermin quickly, before my food gets any colder. The bandits peer past her warily to see their leader lying motionless on the ground. They appear to have lost some of the glint in their eyes, then suddenly one of them lunges forward and the fighting begins.
(Garona please make a roll for initiative the modifier should be at the top of your character sheet. This is to see who attacks first.
Rather than involve herself in matters that don’t pertain to her, Adva slips away from the crowd to find someplace she can finish her drink in peace.
On high alert, Garona leaps onto the bar to get a better look and determine if her blades will get a quenching of their thirst for blood tonight.
Adva immediately distances herself from the melee, moving to a table farther from the sounds of violence rather than providing aid in any way. As she does so, the large half-orc who was sitting next to her hastily rises as well.
(Garona please perform an Athletics check to determine the outcome. To perform a 'check' when the DM requests it please view your character sheet for the required modifier (example Garona has a +1 for Athletics. Then use the dice symbol in the upper right of this post box. Click on it and it will ask what to add to the roll just enter 1 in this case or -1 if your character sheet tells you minus 1, etc. Then post that and the DM(me) will let you know what happened based on your roll.)
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Coro tells his new musician friends to play louder, in hope for the attention to be drawn away from the brawl.
Based on her acrobatics skill, Garona easily leaps onto the table and scans the scene from her new vantage point. It's tough to see who is winning but it appears that the large half orc is on top of the tattooed human who started the mischeif. The human's friends are quickly pushing their way through the crowd though and it appears that the half-orc will be outnumbered within moments.
As the shouting began, Coro quickly urged several nearby musicians to increase their playing.
(Make a Charisma roll to determine the outcome. If using your phone, load the desktop version to see the diceroll function in the upper right of this post window. Click the dice icon and then add whatever your character sheet says for Charisma modifier.)
Garona yells "let's make this a fair fight you dung smelling troglodytes" she wields her blades of sorrow and jumps in front of the tattooed face man's friends. Her blades, anguish and sorrow were a gift from orc warlock Gul'dan when she was his personal assain.
The blades are said to drink blood and inflict traceless poison, leaving little sign of their grim work: the perfect tools for an assassin.
19
At Coro's urging several nearby musicians began playing louder with more tempo which distracts some of the patrons and the throng which was gathering around the nearby melee temporarily thins on the nearest side to the adventurers making it easier for Garona to push into the small clearing of bodies. As she does, she notices that the heavily tatooed human that started the fight is nearly unconcious beneath the other half-orcs vicious blows. The other four humans have just pushed thru the crowd and now hesitate before Garona's outstreched blades. What do you do next?
Now that the crowd has thinned, Adva has a perfect seat for the show. She glances down at two glowing eyes looking up at her. “How do you think this will end?” She asks to what appears to be a large lizard with wings.
Garona blocks the path of the men and motions to the scuffle "looks like your leader isn't doing to well, I suggest you walk away unless you want to experience my fillet skills with the blade"
Garona blocks the path of the men and motions to the scuffle "looks like your leader isn't doing to well, I suggest you walk away unless you want to experience my fillet skills with the blade"
Coro sings a chorus and gives sight to others to sing along.
‘Wailing we shall, fists only for brawls
nothing comes of this, everyone falls
Come be the one, the tried and true
let us see, the victor is you’
As the singing chorus gets away from his own voice he finds a staircase to put faces to the quarrel before it ends.
(Garona please make an intimidation roll)
(Coro please make a performance roll)
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As Coro breaks into chorus, several nearby halflings join in and the music gets louder. However it doesn't seem to have any effect on the overall scene where the skirmish is unfolding. Garona raises her blades and attempts to scare them with the mention of her fillet skills, but these appear to be veteran bandits who've been in some scraps and they outnumber her 4 to 1.
Just as they are about to attack, the other half-orc appears alongside Garona and mutters, "I appreciate the assistance but it wasn't necessary. The names Yagra by the way. Let's finish these vermin quickly, before my food gets any colder. The bandits peer past her warily to see their leader lying motionless on the ground. They appear to have lost some of the glint in their eyes, then suddenly one of them lunges forward and the fighting begins.
(Garona please make a roll for initiative the modifier should be at the top of your character sheet. This is to see who attacks first.
Yagra 10
Bandit 1 9
Bandit 2 1
Bandit 3 4
Bandit 4 11
8