"Yes, perhaps we should postpone the evacuation until we know we won't get surprised by anyone. I believe they're pretty safe in the jail." As they approach the edge of the sarcophagus room, Cirrus says "Alright team, second verse, same as the first." Indicating that they should try to pass by the skeleton the same way they did before, with Cirrus wearing the uniform across the room, giving it to invisi-Bastille, who gives it to Vimak to squeeze into and waddle across the room in.
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
“Bastille,” Cirrus whispers, “scout ahead while you’re still invisible.”
EDIT: he then turns back around to realize that the hallway they are standing at only has one door, the door to the weapon closet. They appear to be at a dead end.
(ooc: this is me looking at the map and not being sure how to get out of this section. Do we have to figure out how to get to the other part of the base? How did the redbrands get us to the cells after we surrendered?)
(I'm feeling like our characters would have known how to get from the prison/cistern section of the lair to the entrance section, I the player just don't know how they're supposed to connect by looking at the map.)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak probably remembers the bugbears that came through the wall at about this point? Doesn't it lead from the hall to the room? He waits to hear what Bastille discovers.
((you would know. You were all marched through the formerly secret door the bugbears burst through thats the thin wall to the left of the armory - Once clear action is taken, in case you choose not to go this way, I will adjudicate))
As Bastille approaches the are where she had been, she see's one redbrand there and one bugbear, both resting - apparently asleep, after having tended their wounds. Realizing this is just across the way from the armory.
Bastille returns to the group and says, "There's a bugbear and a red brand resting across from the armory door. We should attack them while they least expect it and kill them before they have a chance to make a sound."
Cirrus begins shaking, "Well... I suppose we have no choice..."
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Invisible Bastille puts a hand on Cirrus' shoulder and says, "You act strange whenever there is a bugbear present. Do you mind telling me what is wrong with you?"
Cirrus lifts up his shirt to reveal something like this (but with blue skin, obviously), "Well, a bugbear nearly killed me with a single javelin attack. That's where Vimak got that Morningstar. I'm sorry that my nerves get the better of me, but the thought of being so close to a creature so strong that it could kill me so effortlessly is..." he takes a shaky breath, "it fills me with a feeling of panic I've never felt before in my life."
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Bastille says, "Calm yourself. There are far bigger and stronger things in the forest. If you begin to whenever a bugbear is present, you put the rest of us in danger."
With that she gets ready to launch a surprise attack on the sleeping guards with the help of Vimak.
Cirrus whispers, "Whew... okay... well, what we need to do is have at least two of us go, one person to the bugbear, and one to the rebrand, and attack them at the exact same time. Because if we hit just one first, then his screams will wake up the other one, and we'll have wasted a perfectly good sneak attack. Because right now they are unconscious, so any hit we get on them is guaranteed to be pretty good, but we need to take advantage of the fact that both of them are in this vulnerable state, and attack them both simultaneously. I don't know if you are willing to break invisibility for this right off the bat, Bastille, but I think perhaps it should be Vimak against the bugbear and myself against the rebrand. Sound fair?"
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
as part of "moving into position" (meaning Vimak has not attacked yet) Cirrus stands next to the Redbrand and does a "3...2...1..." motion to signal Vimak to attack on the given cue, and at the same time that Vimak swings his axe down, Cirrus thrusts his rapier into the sleeping redbrand, (12 (w/ adv. bc unconscious: 9) to hit, 12 damage). Then, with his bonus action, Cirrus strikes with his new Shortsword: (16 to hit; 5 damage).
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
(both of them are unconscious, thus also prone on the ground so all attacks will have advantage except ranged. Also All attacks are 'Critical' in this round.)
Cirrus' first attack clangs against the stone wall, making a short, light noise in the immediate area but not very far, sending adrenaline into his veins for just a moment as he follows up Attack: 11 Damage: 1 - Crit damage if hit 5
(just waiting on bastilles actions)
Sitrep: Vimaks first attack hits for 25 damage total, but his followup fails to penetrate armor.
Cirrus first attack misses, but his followup deals 7 damage.
Both are still alive, but both are now under half HP.
This post has potentially manipulated dice roll results.
Bastille seeing that her teammates fail to take out the two swiftly and quickly. Still invisible, she transforms into an ape and moves in to finish the job.
Cirrus, angry that his well thought plan might have been ruined by himself, attempts to strike the Bugbear (assuming the redbrand is dead from Bastille's attack). Rapier: 17 to hit (w/ adv. bc prone: 14); 4 damage. Shortsword bonus action: 21 to hit (w/ adv. bc prone: 24); 3 damage.
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
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Bastille says, "That's enough waiting. Let's go kill these fulls now." (Bastille seems to be a murderhobo when she is pissed)
"Yes, perhaps we should postpone the evacuation until we know we won't get surprised by anyone. I believe they're pretty safe in the jail." As they approach the edge of the sarcophagus room, Cirrus says "Alright team, second verse, same as the first." Indicating that they should try to pass by the skeleton the same way they did before, with Cirrus wearing the uniform across the room, giving it to invisi-Bastille, who gives it to Vimak to squeeze into and waddle across the room in.
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
The group does this.
Occassional Dungeon Master.
“Bastille,” Cirrus whispers, “scout ahead while you’re still invisible.”
EDIT: he then turns back around to realize that the hallway they are standing at only has one door, the door to the weapon closet. They appear to be at a dead end.
(ooc: this is me looking at the map and not being sure how to get out of this section. Do we have to figure out how to get to the other part of the base? How did the redbrands get us to the cells after we surrendered?)
(I'm feeling like our characters would have known how to get from the prison/cistern section of the lair to the entrance section, I the player just don't know how they're supposed to connect by looking at the map.)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
"Good idea." Bastille steps forward to the next room. Any Redbrands here?
Vimak probably remembers the bugbears that came through the wall at about this point? Doesn't it lead from the hall to the room? He waits to hear what Bastille discovers.
Death on the Water and Baldur's Gate Bodyguard
((you would know. You were all marched through the formerly secret door the bugbears burst through thats the thin wall to the left of the armory - Once clear action is taken, in case you choose not to go this way, I will adjudicate))
Occassional Dungeon Master.
So no red brands? Bastille heads to that area near the weapon room where she saw the red brands resting.
As Bastille approaches the are where she had been, she see's one redbrand there and one bugbear, both resting - apparently asleep, after having tended their wounds. Realizing this is just across the way from the armory.
Occassional Dungeon Master.
Bastille returns to the group and says, "There's a bugbear and a red brand resting across from the armory door. We should attack them while they least expect it and kill them before they have a chance to make a sound."
Cirrus begins shaking, "Well... I suppose we have no choice..."
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Invisible Bastille puts a hand on Cirrus' shoulder and says, "You act strange whenever there is a bugbear present. Do you mind telling me what is wrong with you?"
Cirrus lifts up his shirt to reveal something like this (but with blue skin, obviously), "Well, a bugbear nearly killed me with a single javelin attack. That's where Vimak got that Morningstar. I'm sorry that my nerves get the better of me, but the thought of being so close to a creature so strong that it could kill me so effortlessly is..." he takes a shaky breath, "it fills me with a feeling of panic I've never felt before in my life."
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Bastille says, "Calm yourself. There are far bigger and stronger things in the forest. If you begin to whenever a bugbear is present, you put the rest of us in danger."
With that she gets ready to launch a surprise attack on the sleeping guards with the help of Vimak.
Cirrus whispers, "Whew... okay... well, what we need to do is have at least two of us go, one person to the bugbear, and one to the rebrand, and attack them at the exact same time. Because if we hit just one first, then his screams will wake up the other one, and we'll have wasted a perfectly good sneak attack. Because right now they are unconscious, so any hit we get on them is guaranteed to be pretty good, but we need to take advantage of the fact that both of them are in this vulnerable state, and attack them both simultaneously. I don't know if you are willing to break invisibility for this right off the bat, Bastille, but I think perhaps it should be Vimak against the bugbear and myself against the rebrand. Sound fair?"
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
As the others move in to position, Vimak darts within melee range of the bugbear. He lifts his ax high above his head and attacks: 24. Damage: 12.
He will use his Action Surge and attack again, 8 for 7 damage, assuming it is awake.
Death on the Water and Baldur's Gate Bodyguard
as part of "moving into position" (meaning Vimak has not attacked yet) Cirrus stands next to the Redbrand and does a "3...2...1..." motion to signal Vimak to attack on the given cue, and at the same time that Vimak swings his axe down, Cirrus thrusts his rapier into the sleeping redbrand, (12 (w/ adv. bc unconscious: 9) to hit, 12 damage). Then, with his bonus action, Cirrus strikes with his new Shortsword: (16 to hit; 5 damage).
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
(both of them are unconscious, thus also prone on the ground so all attacks will have advantage except ranged. Also All attacks are 'Critical' in this round.)
Vimak First attack Crit Damage: 13
Vimak Advantage attack followup: Attack: 8 Damage: 13
----
Cirrus' first attack clangs against the stone wall, making a short, light noise in the immediate area but not very far, sending adrenaline into his veins for just a moment as he follows up
Attack: 11 Damage: 1 - Crit damage if hit 5
(just waiting on bastilles actions)
Sitrep: Vimaks first attack hits for 25 damage total, but his followup fails to penetrate armor.
Cirrus first attack misses, but his followup deals 7 damage.
Both are still alive, but both are now under half HP.
Occassional Dungeon Master.
Bastille seeing that her teammates fail to take out the two swiftly and quickly. Still invisible, she transforms into an ape and moves in to finish the job.
Fist 1: 10 (Adv: 15) Dmg: 5 + Crit: 4
Fist 2: 24 (Adv: 11) Dmg: 6 + Crit: 6
Both are targeting the redbrand. If the first attack kills the second attack will target the bugbear.
Cirrus, angry that his well thought plan might have been ruined by himself, attempts to strike the Bugbear (assuming the redbrand is dead from Bastille's attack). Rapier: 17 to hit (w/ adv. bc prone: 14); 4 damage. Shortsword bonus action: 21 to hit (w/ adv. bc prone: 24); 3 damage.
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.