Its a mighty blow that staggers the hooded figure. It’s good falls backwards and is revealed to be a zombie. Not the Necromancer. The table it was working at overturns and four creeping hands crawl towards Lugnutz.
Othronus edges forwards, raising his hands as telltale flames begin to flicker around them. Adjusting his aim to avoid Lugz, the cavern flickers red as the zombie and the hands are bathed in flame.
The flames lick dangerously close to Lugnutz engulfing the zombie and the desiccated moving hands. The skin cracks and boils, the flesh sloughing off of necromantically powered corpses.
The slump lifeless again. The energy animating them fleeing their forms
Vi moves back to the side farthest away from the skeletons and casts sacred flame once again, this time directed at the closest skeleton. She makes a ball with her fist as she mutters the spell and a small flame of radiant energy streaks toward the skeleton.
The radiant blast passes through what would have been the flank on a living creature but on the skeleton it passes harmlessly underneath the rib cage causing no damage.
Arnnon raises his bow, still slightly feeling the effects of the zombie encounter earlier, he steadies himself and fires an arrow at the skull of the next skeleton:
The skeletons skull chips and the arrow shatters against the bone. It staggers slightly and start to walk forwards. The damaged skeleton moves with surprising nimbleness and sidesteps drawing a bow and aiming back at Arnnon
The other Skeletons move closer, one attacking Lugnutz and the other going for Geltrix
SK1: Attack: 18 Damage: 3
SK2 (Lugnz) Attack: 11 Damage: 5
SK3 (Geltrix) Attack: 20 Damage: 5
From behind the curtain at the top of the stairs a wild eye dishevelled looking human in grubby wizards robes appears. “Bow before the Lord of Lance Rock! Me! Behold my dark terrors!” And he waves his hadn imperiously and points towards Vi and casts Ray of Sickness
It seems lugz is awake for a change
Geltrix initiative 13
Lugnutz shall charge the hooded figure, vaulting the last crypt with axe in hand aiming put the necrotard into a legless state
Attack: 13 Damage: 10
Its a mighty blow that staggers the hooded figure. It’s good falls backwards and is revealed to be a zombie. Not the Necromancer. The table it was working at overturns and four creeping hands crawl towards Lugnutz.
Hands initiative for next round... 13
Othronus edges forwards, raising his hands as telltale flames begin to flicker around them. Adjusting his aim to avoid Lugz, the cavern flickers red as the zombie and the hands are bathed in flame.
Burning hands, dex save 13. Attack: 15 Damage: 11
No point making saves for the hands half damage still kills them.
Zombie Dex Save 10
Zombie Con Save at DC 16....
14
The flames lick dangerously close to Lugnutz engulfing the zombie and the desiccated moving hands. The skin cracks and boils, the flesh sloughing off of necromantically powered corpses.
The slump lifeless again. The energy animating them fleeing their forms
Othronus, with a wary eye on the skeletons, steps forward to examine the corpse, the table and its surroundings
Investigation 8
With the skeletons starting to shamble across the room a Othronus isn’t able to discern much.
Vi’s turn to light something up
With the skeletons starting to shamble across the room a Othronus isn’t able to discern much.
Vi’s turn to light something up
Vi moves back to the side farthest away from the skeletons and casts sacred flame once again, this time directed at the closest skeleton. She makes a ball with her fist as she mutters the spell and a small flame of radiant energy streaks toward the skeleton.
Warforged Fighter Talien
Dex save 11
The radiant blast passes through what would have been the flank on a living creature but on the skeleton it passes harmlessly underneath the rib cage causing no damage.
Geltrix runs forward with rapier and a dagger drawn and attacks the nearest skeleton
Attack: 24 Damage: 4
Attack: 8 Damage: 5
3
The skeleton crumbles under the two strikes and Geltrix is able to spring backwards back next to Lugnutz before any can respond
Arnnon raises his bow, still slightly feeling the effects of the zombie encounter earlier, he steadies himself and fires an arrow at the skull of the next skeleton:
Attack: 15 Damage: 4
The skeletons skull chips and the arrow shatters against the bone. It staggers slightly and start to walk forwards. The damaged skeleton moves with surprising nimbleness and sidesteps drawing a bow and aiming back at Arnnon
The other Skeletons move closer, one attacking Lugnutz and the other going for Geltrix
SK1: Attack: 18 Damage: 3
SK2 (Lugnz) Attack: 11 Damage: 5
SK3 (Geltrix) Attack: 20 Damage: 5
From behind the curtain at the top of the stairs a wild eye dishevelled looking human in grubby wizards robes appears. “Bow before the Lord of Lance Rock! Me! Behold my dark terrors!” And he waves his hadn imperiously and points towards Vi and casts Ray of Sickness
Attack: 24 Damage: 7
Vi must also pass a DC 13 Con Save and be poisoned
Lugnutz swings at the skeleton that is scratching at him.
Attack: 6 Damage: 12