The tiny halfling is in white robes. They are quite dirty and look like white rags more then a white silk robes they once were.
why we are here looking for the stolen shipments. But as we entered this cavern we got ambushed and taken hostage. Thank the LORD they didn’t want to eat us. But Shhhhhh there’s plenty more goblins here so let’s not get too loud unless we want more attention.been here idk how long but we did see them drag in two more bodies. One short and stumpy and one tall and lean. But tis was dark and I’m not sure who they were or where they went. Maybe they are with the one they keep referring to Klarg? I heard them say he’s mean and bullies the tiny ones. These tiny goblins are scared of him I think.
How long ago were de two bodies dragged thru? Dat shor sounds like Rockseeker and Sildar.
(Ah right misunderstood, she will roll at disadvantage then in case the light attracts anything from beyond the cave)
Second roll : Dice rolls not yet available for this section.
Bot roll for this 17
Niche, you creep forward without the party only far enough to remain in earshot if something were to happen, you notice a few things as you round the bend. (I am going to say you go 10 feet past the rubble pile below.)
A pile of rubble leading down from a ledge at the top of it. It is about 15 feet high and you are not sure what (if anything) is up there. (Considered rough terrain if you were to scale it)
You can hear something sleeping in the distance, with deep breaths, the breaths stop all of a sudden and you freeze in your movement foward. Stealth check please.
(Hmm weird, the roll was defs there when I posted I wonder what happened)
How much of the passage is the rubble pile taking up? Is it feasible to hide behind it if my steal roll doesn’t go well? Also is the deep breaths coming from the direction of the rubble pile? (not sure if I’m visualising the area properly)
You can hear that the breathing was coming from ahead of you, and the rubble pule is small. (Behind you at this point and to the east and the creek is to the west as it flows through this cave) The section of walkway in this cavern is about 10-15 feet across (varies)
You hear a loud sniffing sound, but it seems at this distance your fall into the creek has saved you for the moment.
As the group gathers back together and the information is passed around, JC and Shadrac retrieve their belongings and join the rag-tag team. You set off around the bend out of the 'prison room' and turn back north. The cavern slopes up slightly as you round the bend. You all see the small rubble pile and the ledge above it that spans about 10 feet as far as you can tell from here. The cavern seems to be opening up and there is currently about 15 feet between the wall (on the east with the rubble pile and the ledge) and the creek is on the west side.
(Can I get a conformation on the light status? Still using Bran's shield correct?)
(Also if we are trying to be stealthy beyond the point of the rubble pile, please all roll stealth with your personal modifiers added in)
(If anyone chooses to try to climb up and see what the ledge has in store please make a DEX check. (12)