OOC: Maybe not, Karst's attack rolls are at disadvantage due to being frightened.
Claw 1: Lower of 26 and 15 Claw 2: Lower of 20 and 27 Bite: Lower of 22 and 23
OOC: Maybe yep.
His face a mess of blood, Karst batters Aradurk's arm away, raking a second claw into the half-orc's side, then lunges face first, forcing Aradurk to the ground with its rows of teeth digging into his face and neck. Aradurk lies unconscious as the slaad pulls itself back to its feet, wobbling and swaying, blood pouring down its arms to drip on the floor beneath.
Round 7 Order: Players <===== Karst
Placement: Karst is engaged in melee combat with Tanakir and Wes. Rycider is by the portal, 20 feet away. Aradurk is at Karst's feet, unconscious and dying.
Tracking: Karst is nearly torn to shreds, on his last legs, and frightened of Tanakir. Tanakir has taken 48 damage.
Club vs. Karst: 24(add 1 due to my Typo feat, +6 not +5) Damage: 11
Potion Healing: 9
Wes pours the potion of healing down Aradurk's throat, and the half-orc awakes in time to see Karst duck beneath a needle sent by Rycider across the room. Tanakir provides the slaad no time to recover, winding his club high and slamming it into the base of the slaad's skull. A sickening crack reverberates through the room. Small bits of flame flicker and roil on the back of the slaad's head as it crashes in a heap to the stone floor before they roll away and dissipating into the air.
The portal has been deactivated, separating you from the other death slaadi. It is once more silent within the portal room.
OOC: Potion of healing has been removed from Wes's inventory. 1x blowgun needle has been removed from Rycider's inventory.
Each character (including Karst) has received 2,360 XP for defeating the death slaadi, and 2,000 XP for preventing a portal explosion. In addition, each character has received 1,000 XP for the traitor in their midst playing a part in the final battle, and 500 XP for roleplaying your "between adventures" secrets well.
Wes pats Aradurk on the shoulder, displaying a slight smile to hide the small tear beginning to form in the corner of his eye. “You gotta become more resilient like me.” Letting out a small chuckle as helps hims up (or as much the Wes could actually try to help)
Wes runs to the body of the Slaad to search the body for any sign of information or gem.
Tanakir smiles as Aradurk gets back up, but looks grimly at Karst-Slaad’s body before speaking, “Good to see you’re alive, but I’d think any other traitors would have revealed themselves back then. What... what was that portal? Where did they go? And why?”
Wes dusting himself off after searching the corpse “Well that was one of Roccar’s and my secrets. We built a teleportation portal that was able to cut through the strict anti-magic field around the city. I don’t know what Roccar wanted for it or even if it was him that wanted it. When this portal became theirs and not ours, I don’t know. I just know it’s volatile and if used improperly... well it’s very unstable. So I hid it with magic so nobody would pay attention to it. Hide it in plain sight you see? I don’t know where it goes though.” Wes begins to ponder a bit while absentmindedly wiping the gore of the Slaad off on his robes “That gen we saw the Slaad take before it changed form, was that the same gem that Denorian was holding. Also we know who we need to look for... this Doramor.” Wes scratches his head. “She loves you, where have we heard that before?”
The fallen body of Karst's slaad form contains no clues nor any sign of the gem that had been discovered in the pockets of Ser Mary Glendale.
With no other slaad transformations, the excitement of the day comes to a close. Two days later, you stand weary and bandaged in front of a beleaguered but mostly recovered Ser Glendale in her audience chamber in the Master's Hall. The grand structure is in disrepair from the attack of the shield guardians, but most of the rubble has been cleared and most of the staff accounted for. After sending her guards away, she speaks.
"Now that the situation is under control, I should explain the reason that Roccar asked you all to come to Sundabar in the first place, though you've likely already deduced it. The city has fallen to the slaadi. Roccar had hoped to explain this to you himself, but it seems he has been delayed, or worse. They are spread throughout the city, and as you have witnessed firsthand, it is impossible to know what they are once they have shapeshifted. Fumbles was making good progress on magic that could reveal them, but they discovered his workshop and burned it down. I've not seen him since, and I fear the worst."
Her hand at her temples, she says, "The situation is dire. Something is coming, something that Denorian thinks he can stop, but he has snapped. He's become obsessed with his research, and worse, our former companion Doramor has done his utmost to thwart us. Before we can focus on what is coming, we need to find Roccar if he is still alive, find Karst if he ever was not a slaad, and stop Doramor."
"Wes, I will need you to activate activate the portal again. The four of you should travel through it to Luskan, and track Roccar down. I will salvage what I can from Sundabar and meet you there. And for your efforts two days ago..." she pauses, motioning to a chest full of coinage in the corner, "A more fitting reward would be recognition for saving thousands upon thousands of lives, my own among them, but it is best that you remain unknown amongst the slaadi. There are 2,000 gold pieces for you, and some for Karst, should you find him...the real him."
OOC: 400 gp has been added to each character's inventory. Each character has gained the benefits of two long rests.
(Sorry I opened this up like four times to post but always got busy)
Wes listens calmly while petting Petunia back in her weasel form, curled up around on of his arms. That is before Petunia jumps down and scurries over to Rycider to rest around her neck. It’s not long however until Wes snaps his fingers and poofs the amber and gold weasel back to him, continuing to stroke the fur. “Do we have any knowledge that they are still alive? I agree to take the fight to them, but signing up for a suicide mission based on speculation instead of facts seems rather asinine.” Wes begins to pace a bit as Petunia now curls up around his neck nuzzling away and lightly pecking at him. “I miss them too and want them back, I’m just being practical. I’m going to need some form of protection before I go too.”
Aradurk looks around the situation. “With all that I have been through with Roccar AND Karst, I have but one path: to find them and help make this situation tenable.” He looks at his companions direly, “Ry - your wiles and unique skills have been this far an immense asset. Wes - I would like likely draw a breath if not for your magic. Tanakir - you are such a respectable melee combatant - I hope to keep fighting alongside you. I hope you will all stay part of this strike team. I warn you this - what you see going through the portal may not endear you to the cause so steel yourselves.”
”I will need to pick up supplies before moving forward but should not be long. Then I will be ready.”
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
It has been an unventful, yet stressful, tenday. The party has recovered from the strenuous rescue of Ser Mary Glendale, and has spent their time sheltered in The Master's Hall, the only place Glendale trusts to be free of the slaadi influence. Even though none have been seen since the fight in the portal room, it is still difficult to trust anyone within the complex. Rotating pass phrases are implemented, and asking personal questions of friends to ensure they are not a slaad has become the norm.
Nevertheless, Wes has managed to repair the damage done to the portal by the slaad's attempt to force it open, and a few days later, you step through it together, arriving in Luskan. Ser Glendale deactivates the portal behind you, and will join up with you at a later date. In the meantime, you follow Glendale's directions and arrive at Roccar's safehouse, buried beneath a facade of rubble and hidden among burned-out homes. There you find Roccar and Karst, returning from a mission of their own.
"Wes? It's us, take it easy. What are you doing here? How in the hells did you find this place?" Roccar exclaims. Karst, next to him, looks very much like the Karst that the party had just traveled with and been betrayed by during the rescue of Ser Mary Glendale.
Karst looks stern as the others arrive, perhaps wondering if they are who they say they are. Moving slightly in front of Roccar as if to defend him the paladin's hand hovers near the haft of his battleaxe. "Aradurk, what was the name of the kobold who used to fight at our side when we first met? Indulge me if you would." The pure white eyes hold a tension that the easy, confident tone does not.
Rollback Post to RevisionRollBack
Vhon - Level 1 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
Duquesse - Level 3 Fighter Level 1 Rogue - Order of Medusa
Caerlan - Level 2 Rogue Level 2 Wizard - Dumat's Institute of Higher Magic
Wes doesn’t move, Petunia scurries out from the robe while Wes maintains his sight on the two. Petunia begins to sniff around Karst and Roccar. “Make sure it’s them!” Wes calls out as the weasel begins to latch on and smell their pant legs sniffing with a lot of vigor. Trying to catch their scent vs the Salaad.
Tanakir steps forward, fiddling with his weapons, warily. "The slaadi attacked. We... managed... to fight them off. Mary is alive. In the meantime, assuming you two are the real ones, I would like to hear a bit more about Doramor. Although, I would prefer to verify your identities beforehand. Speak only the truth, Karst. Are you a slaad?"