Throin had been getting comfortable when he heard the shout of rider, followed by the alert of the goblins approaching. He struggles to get his boots on as quick as he can, reaching for his shield and his hammer.
David’s face hardens as he pulls his bow off of his back and makes a very rude hand sign while yelling a few words that if anyone speaks Goblin, is an insult to the goblin’s mothers and strangely their cooking.
Arthmael had tied his horse, made sure there was plenty for it to eat, and taken a seat away from the fire. He pulled out a small pouch containing what looks like scorched bones, shook them in his hand, and cast them on the ground in front of him. He scowled for a moment at the bones, then looked up to see the pursued rider. He hurriedly gather the bones up again and pockets them, then says "So it begins..."as he stretches the kinks in his shoulders out and twirls his staff, ending with it held in two hands.
storm an kethaz close the distance on their foes ( the goblins are 50 feet out so you are not close enough to attack with melee you can hold your action until they close on you if you wish or use a ranged weapon they are within 20 feet after your movement
Goblin swinging wildly misses, another closes on storm who is standing ready iwth his battle axe the last thing the goblin does is raise his scimitar as storm brings his axe down cleaving its head in 2.. kethaz also finds his mark as one jumps at him his greatclub knocking it to the ground spinning around his tail connects with the prone form a loud thud the figure lies lifeless on the ground. Artthmael 's staff swiftly strikes another with a loud crack and the breaking of bone the goblin slumps to the ground dead. The remaining goblins take pause and take out bows taking cover behind rocks and shrubs (apply disadvantage to ranged attacks against them)