20 Sarah puts an arrow into a ninja for 7 damage 20 Max attacks the one that hit him (twice - action surge) 1920 two hits for 118 There's a 1 in 3 change that this is the one Sarah shot 2 18 Thomas shoots at the nija attacking 1 Max an blows out the back of his head 16 Uthvern hits his assailant for 6 damage 14 Ninjas The two remaining disengage then dash into the desert in different directions 8 Aleister 1 in 2 change you shot the wounded one 1 You hit the damaged one who is now badly wounded but still moving 7 George shoots and misses. They aren't close enough together to get the extra shot
Round 2
20 Sarah shoots the unwounded ninja for 12 damage then moves after him (range 40') 20 Max has no chance of running down a rogue so he unships his bow and shoots at the same one Sarah did 11 and misses 18 Thomas Thomas chases the wounded one. Before you shoot (which you missed anyway so whatever) please make a dexterity saving throw to avoid falling into the hole in the ground that you can't see on the plainly open ground. DC 14. You fall in the pit trap. The bastards have put punji sticks at the bottom, thankfully not smeared with shit. 9 all the people watching see Thomas just fall through the ground and is gone. 16 Uthvern was going to bash the guy who attacked him but he disengaged and ran. He then decides to go and see what happened to Thomas. Double move to where he disappeared and he hears a voice from the ground "I've fallen, and I can't get up!" 14 Ninjas dash and dodge (attacks have disadvantage) 8 Aleister shoots and misses 7 George shoots and misses
The ninjas are still in her range and she wants to take the shot. These bastards are clever and organized; a menace to anyone traveling. She'd hate herself if she didn't at least try. Aiming at the last one she fires.
"Let's see if I can give you an arrow to the knee, *******," Sarah murmurs.
<<Language! A young->>
"Not now, Gramps."
<<-lady does not befoul her mouth even when chastising miscreants.>>
Gramps continues foxing her shot a little and Sarah swears again under her breath. The ninja now has passed beyond the range she feels confident might hit him. Sarah returns her next arrow to the quiver and places her darkness bead in her pocket.
"Sorry guys. Maybe we should patch up the one we have, so I can whammy him to see what he knows."
This post has potentially manipulated dice roll results.
"Crap," Aleister bends over breathing like an steam train that blew it seals all at once, "the little shites be faster than jackrabbits with electrodes stuffed up their antipodes!"
After he is breathing somewhat normally he continues, "They will probably be thinking about catching us by surprise again as we gave them a bit of a bloody toe. We should check around and see if we can learn anything from the traces they have to have left behind."
He will begin looking for any sign of their ambush. Survival 17
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
The ninjas are still in her range and she wants to take the shot. These bastards are clever and organized; a menace to anyone traveling. She'd hate herself if she didn't at least try. Aiming at the last one she fires.
"Let's see if I can give you an arrow to the knee, *******," Sarah murmurs.
<<Language! A young->>
"Not now, Gramps."
<<-lady does not befoul her mouth even when chastising miscreants.>>
Gramps continues foxing her shot a little and Sarah swears again under her breath. The ninja now has passed beyond the range she feels confident might hit him. Sarah returns her next arrow to the quiver and places her darkness bead in her pocket.
"Sorry guys. Maybe we should patch up the one we have, so I can whammy him to see what he knows."
With the ninja stable, she offers her rope to help Thomas out of the pit. Sarah also does a search of his pockets and takes in the ninja's appearance. When he wakes, she'll hit him with Charm Person.
While the others are doing that, Uthvern will call over to Max, "Hey, can ya help me lift Thomas out of this shithole he fell in? He's injured and I'm not so sure of myself that I will risk his life trying to pull him out alone."
You get Thomas out of the hole and an investigation reveals Hallucinatory Terrain. It'll be hours before your prisoner is conscious so what will you do?
With the prisoner now stirring, Sarah grips her bow and begins the low keening chant to charm the stranger (WIS 13). Once she is certain the spell has latched onto the ninja's mind, she wants to know, to start with, their name, why they were there, how often they ambush people, who was with them and where they are from. Sarah would also ask if they are likely to strike again or where they would go now. Any information on the road ahead would also be appreciated.
Hwoinds bleeding from where the stakes successfully penetrated his armor, Thomas climbs out of the pit with assistance, groaning. Once the healing takes hold, he sighs and says “Here I was warning you all to watch out for them using magic, and I didn’t! Who were these assassins and why did they target us, so far from home?” While other preparations are being made, he will take the time to summon up his familiar once again, shaping the ether into an owl body for Gamliel to reinhabit.
#Welcome back! What happened?# he asks his pandimensional friend.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Having stumbled into the first ambush, George moves into full defensive mode - moving 50 yards away from the main group and disappearing into the scenery as best he can. Keeping one eye on the party and their prisoner, he carefully scans the surrounding area for signs of any more attackers.
Stealth with advantage for cloak 24
Perception 12
Survival with Advantage for favored terrain (for checking Ninja tracks) 17 . +3 for prof should be a 6. Not that that matters :( . Darn Ninjas.
Ooc. Oof
Initiative
Round 1
20 Sarah puts an arrow into a ninja for 7 damage
20 Max attacks the one that hit him (twice - action surge) 19 20 two hits for 11 8 There's a 1 in 3 change that this is the one Sarah shot 2
18 Thomas shoots at the nija attacking 1 Max an blows out the back of his head
16 Uthvern hits his assailant for 6 damage
14 Ninjas The two remaining disengage then dash into the desert in different directions
8 Aleister 1 in 2 change you shot the wounded one 1 You hit the damaged one who is now badly wounded but still moving
7 George shoots and misses. They aren't close enough together to get the extra shot
Round 2
20 Sarah shoots the unwounded ninja for 12 damage then moves after him (range 40')
20 Max has no chance of running down a rogue so he unships his bow and shoots at the same one Sarah did 11 and misses
18 Thomas Thomas chases the wounded one. Before you shoot (which you missed anyway so whatever) please make a dexterity saving throw to avoid falling into the hole in the ground that you can't see on the plainly open ground. DC 14. You fall in the pit trap. The bastards have put punji sticks at the bottom, thankfully not smeared with shit. 9 all the people watching see Thomas just fall through the ground and is gone.
16 Uthvern was going to bash the guy who attacked him but he disengaged and ran. He then decides to go and see what happened to Thomas. Double move to where he disappeared and he hears a voice from the ground "I've fallen, and I can't get up!"
14 Ninjas dash and dodge (attacks have disadvantage)
8 Aleister shoots and misses
7 George shoots and misses
Are you willing to give up the chase yet?
I looked up instant death and found that the ninja that Thomas took down didn't take enough damage for that. So he is busily making death rolls 17 7
The ninjas are still in her range and she wants to take the shot. These bastards are clever and organized; a menace to anyone traveling. She'd hate herself if she didn't at least try. Aiming at the last one she fires.
"Let's see if I can give you an arrow to the knee, *******," Sarah murmurs.
<<Language! A young->>
"Not now, Gramps."
<<-lady does not befoul her mouth even when chastising miscreants.>>
Gramps continues foxing her shot a little and Sarah swears again under her breath. The ninja now has passed beyond the range she feels confident might hit him. Sarah returns her next arrow to the quiver and places her darkness bead in her pocket.
"Sorry guys. Maybe we should patch up the one we have, so I can whammy him to see what he knows."
Attack: 14 Damage: 8
"Crap," Aleister bends over breathing like an steam train that blew it seals all at once, "the little shites be faster than jackrabbits with electrodes stuffed up their antipodes!"
After he is breathing somewhat normally he continues, "They will probably be thinking about catching us by surprise again as we gave them a bit of a bloody toe. We should check around and see if we can learn anything from the traces they have to have left behind."
He will begin looking for any sign of their ambush. Survival 17
Panic is a mechanism that strengthens the gene pool.
And you miss
"Anyone have a healing kit for our 'miscreant'?" Sarah asks.
Healing wasn't her thing but she'd give it a go.
Medicine 18
You’ve stabilised the ninja
With the ninja stable, she offers her rope to help Thomas out of the pit. Sarah also does a search of his pockets and takes in the ninja's appearance. When he wakes, she'll hit him with Charm Person.
While the others are doing that, Uthvern will call over to Max, "Hey, can ya help me lift Thomas out of this shithole he fell in? He's injured and I'm not so sure of myself that I will risk his life trying to pull him out alone."
Or whomever offers to help Thomas out of hole.
You get Thomas out of the hole and an investigation reveals Hallucinatory Terrain. It'll be hours before your prisoner is conscious so what will you do?
I want to attempt to heal Thomas what I can with heal on hands for the whole whopping 5.
5 is better than 0 but you could put 1 on the prisoner to bring him conscious now.
Then could I do 4 for Thomas and then the last one on the prisoner?
Yep, they can be split anyway you wish.
Then I'll do 4 Thomas 1 prisoner
With the prisoner now stirring, Sarah grips her bow and begins the low keening chant to charm the stranger (WIS 13). Once she is certain the spell has latched onto the ninja's mind, she wants to know, to start with, their name, why they were there, how often they ambush people, who was with them and where they are from. Sarah would also ask if they are likely to strike again or where they would go now. Any information on the road ahead would also be appreciated.
Insight 14
Perception 15
Hwoinds bleeding from where the stakes successfully penetrated his armor, Thomas climbs out of the pit with assistance, groaning. Once the healing takes hold, he sighs and says “Here I was warning you all to watch out for them using magic, and I didn’t! Who were these assassins and why did they target us, so far from home?” While other preparations are being made, he will take the time to summon up his familiar once again, shaping the ether into an owl body for Gamliel to reinhabit.
#Welcome back! What happened?# he asks his pandimensional friend.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Having stumbled into the first ambush, George moves into full defensive mode - moving 50 yards away from the main group and disappearing into the scenery as best he can. Keeping one eye on the party and their prisoner, he carefully scans the surrounding area for signs of any more attackers.
Stealth with advantage for cloak 24
Perception 12
Survival with Advantage for favored terrain (for checking Ninja tracks) 17 . +3 for prof should be a 6. Not that that matters :( . Darn Ninjas.