Sneering with anger at being surrounded Scar starts to froth at the mouth as he whips the greatsword around to try and slice the fire snake in front of it in half using divine fury.
[OOC: Shit, forgot about advantage and my damage dice is all messed up, was trying to be complicated and had both damage dice in one thing as well as the modifiers to the damage. Re-rolling one attack and then the damage.]
Attack: 25 Damage: 15
Divine fury: 4
[OOC: And of course with the Crit have to roll a 2nd 1d6 for Divine Fury.]
Crit Divine fury: 4
And then Scar will take one 5' step to the NW to be west of the north snake, more than likely getting an AoO from the southern snake.
How are the two injured snakes looking (perception 14)? If they are bloody and hurt i will shoot one of them with a normal arrow, else i will use a poisoned one (from the kobold chief) against the one n of the illusion, nw in the room.
Attack: 19 Damage: 12
poison arrows are dc 10 or poison condition if i understood correct.
This post has potentially manipulated dice roll results.
Anton- Im sorry for the confusion. The arrow burst into flames, it still did damage though.
Scar slices through the snake to the west leaving its head and body writhing their last in separate piles. Being this close to the fire snake though, Scar takes 6 fire damage. As you move the fire snake to the south makes an AoO at disadvantage from Obsben spell. Attack: 6 Damage: 5 plus 6 fire. You also, now that rage fills your blood, see faintly glowing orange runes on the great sword pommel. it is Dwarvish.
Bho- The snake that Cassius hit looks injured. The frost bitten one to the south is not very injured at all. Your arrow strikes the snake now east of Scar. The creatures hisses in pain as the missile burns to ash on its molten body.
Anton smacks the snake with his quarterstaff, sending it roiling backwards into its own coils. Your quarterstaff begins to burn, and you take 6 fire damage trying to extinguish the flames.
Fire snakes- The two in the north east corner of the room immediately move on their most hated enemy, this interloper from the plane of water. They strike at it with tails and fangs, and slither around confusedly when they fail. The snake west of Scar turns and tries to bite Attack: 6 Damage: 2 plus 1 fire. And then tries to whip him with it's tail, Attack: 6 Damage: 5 plus 6. The snake next to Anton bursts from its coils and tries to strike him with it's fangs, Attack: 9 Damage: 4 plus 2 and the tail whip, Attack: 8 Damage: 2 plus 1.
Fire snakes
Obsben
Geth
Cassius
Scar
Bho
Anton
Obsben is up next.
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
I'm wondering what you think about the mechanical impact relating to dropping poop on a fire snake with mage hand. I'm thinking maybe CON save or have the poisoned condition for a round, or something like that? I'm also okay with you not telling me in advance and just trying it.
This post has potentially manipulated dice roll results.
"Weak to cold? Of course! That makes sense, I do dare say! So let's just try that again!" Frost once more gathers atop Obsben's finger tips as he points to the one engaged with Anton, hoping to chill things out(Con Save, DC 14 or take 5 cold damage/suffer DA on next attack) in another burst of strange magics. He then steps up between the two closest to the door, brandishing a dagger tauntingly.
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Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
(OOC: Nice job with the illusion! I didn't think that was going to amount to much, but that turned out to be a solid move. Well done.)
OoC: Glad you liked it. Using illusions like that is definitely a play-style that requires DM buy-in, but in this case four fewer attacks on Scar plus flanking advantage for his attacks seems like a much better use of an action than one crossbow shot (also more in-character for Geth, ever the prankster that he is)
Geth once again peeks into the door, and this time wills his mage hand to hover above the remaining snake next to Scar, and drop the pile of various flavors of dung upon it, attempting to give it a few moments of nausea to weaken its ability to fight (let me know if you need a roll for this; or just roll for me, DM). He then returns to cover and to unclog the doorway.
Arianrhod once again flutters about to provide a distraction for Boh.
This post has potentially manipulated dice roll results.
Fire snake con svt vs. Obsbens spell 14 The snake rears back in pain and the magical frostbite darkens the fiery skin of the elemental.
The poo flinging magic hand- (I think poisoning might be a bit a stretch, but I like the idea) 22 Your mage hand flicks the amalgam of poop into the eyes of the fire snake. It is blinded until the end of its next turn.
Which would give Cassius' advantage on his shot. 8
Scar's great sword tears through the fire snake with ease, as it writhes around dying some of its boiling hot blood(?) splashes on you. 5 fire damage.
Bho snaps an arrow off at the badly beaten and frost bitten snake engaged with Anton. With Geth's owl flapping overhead, the creature coils up and dies.
The poo flinging magic hand- (I think poisoning might be a bit a stretch, but I like the idea) 25 Your mage hand flicks the amalgam of poop into the eyes of the fire snake. It is blinded until the end of its next turn.
(OOC: This is how you get Conjunctivitis, so maybe it's diseased? :) )
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(The arrow burst into flames, or the snake? Please clarify if that was a hit and if it's still alive.)
Sneering with anger at being surrounded Scar starts to froth at the mouth as he whips the greatsword around to try and slice the fire snake in front of it in half using divine fury.
Divine Fury greatsword: Attack: 8 Damage: Unable to parse dice roll.
[OOC: Shit, forgot about advantage and my damage dice is all messed up, was trying to be complicated and had both damage dice in one thing as well as the modifiers to the damage. Re-rolling one attack and then the damage.]
Attack: 25 Damage: 15
Divine fury: 4
[OOC: And of course with the Crit have to roll a 2nd 1d6 for Divine Fury.]
Crit Divine fury: 4
And then Scar will take one 5' step to the NW to be west of the north snake, more than likely getting an AoO from the southern snake.
How are the two injured snakes looking (perception 14)? If they are bloody and hurt i will shoot one of them with a normal arrow, else i will use a poisoned one (from the kobold chief) against the one n of the illusion, nw in the room.
Attack: 19 Damage: 12
poison arrows are dc 10 or poison condition if i understood correct.
Anton whooshes into the room, taking position south of the snake who was south of Scar.
He swings his q-staff, but is reluctant to punch or kick the snake which is currently made of fire.
Attack: 16 Damage: 8
If it's still alive, Anton takes a defensive stance (Patient Defense). If it died, he won't use that ability and will end his turn here.
Anton- Im sorry for the confusion. The arrow burst into flames, it still did damage though.
Scar slices through the snake to the west leaving its head and body writhing their last in separate piles. Being this close to the fire snake though, Scar takes 6 fire damage. As you move the fire snake to the south makes an AoO at disadvantage from Obsben spell. Attack: 6 Damage: 5 plus 6 fire. You also, now that rage fills your blood, see faintly glowing orange runes on the great sword pommel. it is Dwarvish.
Bho- The snake that Cassius hit looks injured. The frost bitten one to the south is not very injured at all. Your arrow strikes the snake now east of Scar. The creatures hisses in pain as the missile burns to ash on its molten body.
Anton smacks the snake with his quarterstaff, sending it roiling backwards into its own coils. Your quarterstaff begins to burn, and you take 6 fire damage trying to extinguish the flames.
Fire snakes- The two in the north east corner of the room immediately move on their most hated enemy, this interloper from the plane of water. They strike at it with tails and fangs, and slither around confusedly when they fail. The snake west of Scar turns and tries to bite Attack: 6 Damage: 2 plus 1 fire. And then tries to whip him with it's tail, Attack: 6 Damage: 5 plus 6. The snake next to Anton bursts from its coils and tries to strike him with it's fangs, Attack: 9 Damage: 4 plus 2 and the tail whip, Attack: 8 Damage: 2 plus 1.
Obsben is up next.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Any indication, if the poison had any effect?
Right, sorry. Snake con svt 15
It appears to your trained roguish eye that the snake seems no worse for wear from the poisoned arrow.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
To DM:
I'm wondering what you think about the mechanical impact relating to dropping poop on a fire snake with mage hand. I'm thinking maybe CON save or have the poisoned condition for a round, or something like that? I'm also okay with you not telling me in advance and just trying it.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(OOC: Nice job with the illusion! I didn't think that was going to amount to much, but that turned out to be a solid move. Well done.)
"Weak to cold? Of course! That makes sense, I do dare say! So let's just try that again!" Frost once more gathers atop Obsben's finger tips as he points to the one engaged with Anton, hoping to chill things out(Con Save, DC 14 or take 5 cold damage/suffer DA on next attack) in another burst of strange magics. He then steps up between the two closest to the door, brandishing a dagger tauntingly.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
OoC: Glad you liked it. Using illusions like that is definitely a play-style that requires DM buy-in, but in this case four fewer attacks on Scar plus flanking advantage for his attacks seems like a much better use of an action than one crossbow shot (also more in-character for Geth, ever the prankster that he is)
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
[OOC: I was TOTALLY OK with it, thank you!! :) ]
Geth once again peeks into the door, and this time wills his mage hand to hover above the remaining snake next to Scar, and drop the pile of various flavors of dung upon it, attempting to give it a few moments of nausea to weaken its ability to fight (let me know if you need a roll for this; or just roll for me, DM). He then returns to cover and to unclog the doorway.
Arianrhod once again flutters about to provide a distraction for Boh.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Cassius looks down his sights and feeling strong after the last shot shoots another bolt at the fire snake left of Scar
Attack: 4 Damage: 18
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Scar furiously yelling, barely notices the glowing runes as he swings the greatsword around to come crashing down on top of the fire snake.
Divine Fury Reckless Greatsword Attack: Attack: 21 Damage: 10
Divine Fury Part: 7
Fire snake con svt vs. Obsbens spell 14 The snake rears back in pain and the magical frostbite darkens the fiery skin of the elemental.
The poo flinging magic hand- (I think poisoning might be a bit a stretch, but I like the idea) 22 Your mage hand flicks the amalgam of poop into the eyes of the fire snake. It is blinded until the end of its next turn.
Which would give Cassius' advantage on his shot. 8
Scar's great sword tears through the fire snake with ease, as it writhes around dying some of its boiling hot blood(?) splashes on you. 5 fire damage.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
I have a quick look around wich snake looks most hurt and I am going to shoot that one:
21 for 13 piercing damage
Bho snaps an arrow off at the badly beaten and frost bitten snake engaged with Anton. With Geth's owl flapping overhead, the creature coils up and dies.
It is now Antons turn.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Anton doesn't love being on fire. He therefore throws a shuriken at the eastern most snake.
Attack: 18 Damage: 4
(OOC: This is how you get Conjunctivitis, so maybe it's diseased? :) )