This post has potentially manipulated dice roll results.
The momentum of Bho's movement carries his sword straight through the ribcage of the skeleton; It's shattered body rattling across the floor. You might have heard it if it wasn't for that infernal shrieking. You feel the cool, moist rock wall against your back.
One of the skeletons moves towards Scar wielding his shovel. Attack: 21 Damage: 1
The second remaining skeleton wobbles its way towards Bho. Anton lands on the spongy, loam floor. Quickly surveying the scene, you swing your staff at the skeleton that attacked your Bugbear comrade. The skeleton deflects the blow with its shovel, both arms overhead. You twist, swinging your foot out in a long arc and connect, knocking the bottom half of the skeletons jaw neatly out of its place.
Geth is next, Cass is climbing then blight and Scar.
Obsben- what are you up to topside?
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
Geth backs away from the skeleton next to Scar and Anton (assuming it is not also engaging him?), joining Boh along the wall but leaving Arianrhod behind to distract it (using the help himself this time), then pulls out his crossbow and attempts to finish what Anton started.
Geth's bolt sails wide as the shrieking mushrooms proves to be too much of a distraction. The blight shambles forward a few feet, it doesn't seem to be in much of a hurry.
Cassius' lands on the soft, turned earth, head swiveling with a practiced confidence. Scar it is your turn. Then we will go to back to top of order, with Bho.
Obsben- If you are climbing down the vines (not repelling on the rope), I believe your math is correct.
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
[OOC: going to be on the side of a soccer field all day long today so figured I would post now. If the shrieker is kiled before my turn, will attack the closest creature to me.]
Scar seeing the new enemies appear will drop down and move to the shrieker and swing his greataxe in an arc around his body to hopefully shut this infernal thing up!
OoC: I guess we've got a skellie turn before Geth goes, and since he might be the skel's target, and might not be able to make ranged attack w/o disadvantage I'll wait to post.
This post has potentially manipulated dice roll results.
Bho makes quick work of the Skeleton harassing Scar, hacking it to pieces with his short sword. He twirls, flicking his wrist, sending a dagger hurtling end over end into the thick stalk of the screaming mushroom. The skeleton turns from it's course to follow Bho, swinging it's shovel at his head. Attack: 22 Damage: 1
Anton lands, driving his quarterstaff through the blight. The quarterstaff barely touches the ground before it is up again and twirling; The movement pulls the blight's guard and is rewarded by the feeling of dried branches snapping before the powerful snap of your crescent kick.
Geth and Cass next followed by the blight and Scars assault on the screaming fungus.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
Geth trains his crossbow at the blight. "I just killed one of these," he thinks. "Easy peasy... knock on wood... or, well, stick lethally into animated wood..."
Attack: 20 Damage: 8
Seeing Cass getting to the bottom of the rope, Arianrhod then flaps over to provide her customary distraction, assisting Cass in attacking the <Blight if Geth misses or fails to finish it; Skeleton otherwise>.
Target? I am going to assume the blight, since it is next on the init list.
The force of Cass' bolt rocks the blight. A gaping hole through its mid section is highlighted by the luminescent fungus behind it. The blight collapses to the floor.
Scar slices the screaming mushroom cleanly in half. As it's shriek slowly winds down, in the way of an old fashioned fire engine, you hear from the north (In Goblin)
MY GARDEN! INVADERS! Get ready for my cookpot!
The rest of you hear some goblinesque growls and tongue clicks, coming from the north. Sounds angry. A bugbear wearing a crown of antlers stomps into the room wielding a huge stick with a rock lashed to it. Wrapped around the rock is a vine covered with thorns (nothing special just a home made morningstar). He raises one long arm and extends his finger, he shouts in goblin "KHEREK TOR!" and four giant rats charge into the room.
OOC: I am going to maintain init order as written. just adding in the new combatants. Obsben : 13 Bugbear 15 Rats 6
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Everything but Healing Word requires S. Which isn't so bad. I don't think anyone was seriously injured the last round, so when his turn around he just gonna stay focused on climbing down until reaching the bottom.
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Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
This post has potentially manipulated dice roll results.
I draw my second dagger and take a swing at the skeleton with my Attack: 19 Damage: 8 (shortsword) before i try to stab it with my dagger Attack: 23 Damage: 4+3
after i miss both swings, i circle around the undead so that i end up n of Obsben.
(In that case, I'll post an attack from Anton before I hit the sack.)
Anton engages the nearest undamaged skeleton and goes Big Stick on him. (As mentioned earlier, these attacks are all bludgeoning.)
Attack: 6 Damage: 11
Followed by a spinning heel kick: Attack: 14 Damage: 6
And in case the Blight takes a shot at me, I'll catch missile. Damage reduction: 9 (He won't throw it though.)
(Ugh, should have gone to bed first. Yuk!)
People who can outrun me, use bonusaction to dodge, disengade or dash and reactions to deflect missels should be carefull with the word crazzy :p
The momentum of Bho's movement carries his sword straight through the ribcage of the skeleton; It's shattered body rattling across the floor. You might have heard it if it wasn't for that infernal shrieking. You feel the cool, moist rock wall against your back.
One of the skeletons moves towards Scar wielding his shovel. Attack: 21 Damage: 1
The second remaining skeleton wobbles its way towards Bho. Anton lands on the spongy, loam floor. Quickly surveying the scene, you swing your staff at the skeleton that attacked your Bugbear comrade. The skeleton deflects the blow with its shovel, both arms overhead. You twist, swinging your foot out in a long arc and connect, knocking the bottom half of the skeletons jaw neatly out of its place.
Geth is next, Cass is climbing then blight and Scar.
Obsben- what are you up to topside?
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Geth backs away from the skeleton next to Scar and Anton (assuming it is not also engaging him?), joining Boh along the wall but leaving Arianrhod behind to distract it (using the help himself this time), then pulls out his crossbow and attempts to finish what Anton started.
Attack: 18 Damage: 8
OoC: Some advantage!
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Well yeah, but most of that uses ki, so that's perfectly normal. :)
After hearing the screaming shroom, a worried Obsben will start to use the vines to climb down following one last quick prayer for luck from Yondalla.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
And walk on water or walls, and fall 100 feet without a scratch all perfectly normal ;p
Geth's bolt sails wide as the shrieking mushrooms proves to be too much of a distraction. The blight shambles forward a few feet, it doesn't seem to be in much of a hurry.
Cassius' lands on the soft, turned earth, head swiveling with a practiced confidence. Scar it is your turn. Then we will go to back to top of order, with Bho.
Obsben- If you are climbing down the vines (not repelling on the rope), I believe your math is correct.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
[OOC: going to be on the side of a soccer field all day long today so figured I would post now. If the shrieker is kiled before my turn, will attack the closest creature to me.]
Scar seeing the new enemies appear will drop down and move to the shrieker and swing his greataxe in an arc around his body to hopefully shut this infernal thing up!
Recklass Greataxe: Attack: 25 Damage: 10
I move to the space 1u 1r of Anton, wich should give me flanking from Scar and I attack the skeleton with my shortsword: 24 hit for 13 damage.
If the skeleton is still alive, I draw my second short sword and try to hit it again 16 for 6 Damage.
If the skeleton is already dead and the shrieker still alive, I will throw my dagger at it 3 damage.
If the skeleton and the shrieker both are dead I will attack the skeleton above me wit my second short sword.
(OOC: Pretty sure Boh nailed the skeleton by Anton and Scar is all over the shrieker.)
Anton crosses over to the blight, spinning in the air and cracking his staff down upon it, then following with a side kick to the midsection.
Staff: Attack: 8 Damage: 10
Kick: Attack: 16 Damage: 6
OoC: I guess we've got a skellie turn before Geth goes, and since he might be the skel's target, and might not be able to make ranged attack w/o disadvantage I'll wait to post.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Bho makes quick work of the Skeleton harassing Scar, hacking it to pieces with his short sword. He twirls, flicking his wrist, sending a dagger hurtling end over end into the thick stalk of the screaming mushroom. The skeleton turns from it's course to follow Bho, swinging it's shovel at his head. Attack: 22 Damage: 1
Anton lands, driving his quarterstaff through the blight. The quarterstaff barely touches the ground before it is up again and twirling; The movement pulls the blight's guard and is rewarded by the feeling of dried branches snapping before the powerful snap of your crescent kick.
Geth and Cass next followed by the blight and Scars assault on the screaming fungus.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Geth trains his crossbow at the blight. "I just killed one of these," he thinks. "Easy peasy... knock on wood... or, well, stick lethally into animated wood..."
Attack: 20 Damage: 8
Seeing Cass getting to the bottom of the rope, Arianrhod then flaps over to provide her customary distraction, assisting Cass in attacking the <Blight if Geth misses or fails to finish it; Skeleton otherwise>.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
The crossbow bolt strikes the blight, knocking several pieces of it's body loose. It looks to be barely holding itself together.
Cassius you are up with advantage to attack.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Cass cranks back on his crossbow and looks to end the fight.
Sharpshooter Attack: 11 Damage: 19
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Target? I am going to assume the blight, since it is next on the init list.
The force of Cass' bolt rocks the blight. A gaping hole through its mid section is highlighted by the luminescent fungus behind it. The blight collapses to the floor.
Scar slices the screaming mushroom cleanly in half. As it's shriek slowly winds down, in the way of an old fashioned fire engine, you hear from the north (In Goblin)
MY GARDEN! INVADERS! Get ready for my cookpot!
The rest of you hear some goblinesque growls and tongue clicks, coming from the north. Sounds angry. A bugbear wearing a crown of antlers stomps into the room wielding a huge stick with a rock lashed to it. Wrapped around the rock is a vine covered with thorns (nothing special just a home made morningstar). He raises one long arm and extends his finger, he shouts in goblin "KHEREK TOR!" and four giant rats charge into the room.
OOC: I am going to maintain init order as written. just adding in the new combatants. Obsben : 13 Bugbear 15 Rats 6
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
I draw my second dagger and take a swing at the skeleton with my Attack: 19 Damage: 8 (shortsword) before i try to stab it with my dagger Attack: 23 Damage: 4+3
after i miss both swings, i circle around the undead so that i end up n of Obsben.