"Ahhhhh~ I haven't had a proper fight like that in ages!"Ghelren proudly proclaims, and lets out a raucous laugh... until the smell of dead civilians and evil eye of the more stable leaves even the dwarf looking a little ashamed. Noticing Nirzeg at least approach the unconscious Magmin, Ghelren at first just watches from afar curious and wary, then the former even moreso when the Gith pours something on the Magmin to dim the fire.
It is as he starts to pick it up that Ghelren call out to him, "Alright boy! I've seen enough. What in the blazes ya planning to do with that?" He asks gruffly. "Hm? Ah! You're that dwarf from earlier I revived. Well, through Zeek, in any case. The little furball from before."Nirzeg admits, thumbing his chin. "Hm. Tell ya what. If ya have forge I can borrow for a time, I'll let you in on a spectacular bit of artifice. You... do know what those are, right?"
"Of course I do, ya bloody git! 'nd ya ain't touch'n me forge wit' dat type of attitude, boy."Ghelren glares at an otherwise nonplussed Githyanki. "... But. See'n as you and yours helped defend the town, 'nd got me back in the fight, well... Bah! Just come by me forge later. 'nd Bring the rest of the lot with ya. I may have something more fer ya. But tell ya what. Ya help me get whatever metal they 'ad on'em back to me shop 'nd we can work out the details 'bout ya use'n me forge. Deal?"
Frowning, Nirzeg thumbs his chin a few times, and then sighs in defeat. "You drive a hard bargain, dwarf. Very well."Easing the magmin under a shoulder, Gith and dwarf walk off to previous scenes to get work. "Its Ghelren, boy. Ghelren of the Foehammer Clan. 'nd don't ya go forgetting it."
Later on:
Answering the call later during a lull in his... whatever it was he was doing, Nirzeg later listens with a half-bored expression on his face to Darathara's speech. Its only at the mention of an organization and the reward that renewed interest lights up his eyes. "Oh, I am certain we can make time to visit this Evermoor Way."He states with a toothy smile. "Oh, and uh... sorry for your losses. But these things happen. No point beating yourself up over a clever ruse. After all, who can anticipate those brutes working with giants of all things."
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When you realize you're doing too much: Signature.
The town is bustling all afternoon and into the evening, working hard under Darathra's instructions to begin to set things right again. The reason for the giants being in Triboar is largely ignored for the moment; everyone is busy, hard at work.
Congratulations on keeping nearly every important NPC alive! They all have something useful to give you, whether in the form of information, payment, or prestige. Sadly, these NPCs you've been using so effectively in battle won't be accompanying you further, as they are rather rooted in Triboar, and are committed to seeing its revival.
Over the next several hours, these allies of yours approach you with their offerings.
Darz Helgar’s Quest
Darz relates to you that he was recently visited by an old "acquaintance," whom he describes as a "merchant from Mirabar, with an interesting tale to tell." Apparently, this merchant saw a dwarf cleaning stables in Xantharl’s Keep, a fortified village to the north on the Long Road. The mechant later recognized him from a wanted poster he saw while traveling south through Longsaddle. Darz' acquaintance, not being the adventurous type, passed this information along to Darz. He was sure that the dwarf he saw is a wanted brigand known as “the Weevil”... and according to the wanted poster, whoever delivers him to the authorities in Mirabar can collect a reward of 5,000 gold pieces.
Darz told you that he briefly entertained the idea of going after the Weevil himself, but then admitted to himself that he’s too old for such things. Passing this information along to the you is his way of thanking you for your help during the attack.
Narth Tezrin’s Quest
Once Othovir’s remains have been taken away with the others to be laid to rest in the town cemetery, Narth comes to find you with a proposition. “A few months ago, the Lionshield Coster received a payment from one Amrath Mulnobar, castellan of Loaner’s Hold, for five horse harnesses made by none other than Triboar’s finest leathworker, Othovir. Othovir recently finished the last of the harnesses...they were likely his last work. And they are gorgeous pieces, well worth the commission, all things considered. I wish to make sure they are delivered, as I'm sure he would have liked. And I would be happy to give you what we made in profit for the order.” Narth explains this soberly.
His primary concern is that delivery to Noanar’s Hold be completed, both as a matter of honoring a contract and in honor of Othovir’s memory. But since the recent giant attack, he has become worried about the safe arrival of the shipment.
Narth has never been to Noanar’s Hold himself, but he describes it as a village near the High Forest that once attracted wealthy hunters. In addition to payment, he has a horse and cart that he is willing to give you to make the delivery.
Urgala Meltimer’s Quest
In the aftermath of the battle, Urgala finds you and states that she never saw anyone fighting giants so effectively. "There must be a reason you were here at such a time as this, right when you were needed! I suppose you'll be traveling soon, and if so, I'd like to tell you about a special weapon I know of, a magic sword designed specifically to bring a giant down." relates to you that one of her former adventuring companions, a wealthy knight named Harthos Zymorven, had a "giant slayer" blade. The last time Urgala spoke with him, Harthos was living in Zymorven Hall, his ancestral keep on the Rauvin Road northwest of Silverymoon. Urgala thinks Harthos might be willing to part with the weapon, if you were to mention her name to him, and explain your reason for needing it.
Ghelryn Foehammer’s Quest
Foehammer meets you later on, with a letter in hand. "As a reward for your efforts," he explains, "I've written ye a letter of recommendation, a true mark of prestige, from a dwarven master smith." He thumps his chest proudly. “Y'know, in life, it’s all really down to who you know. I make no apologies for my glowing reputation, for it might be able to open some doors that would otherwise be closed to ye.”
Foehammer suggests primarily that you present the letter to King Morinn or Queen Tithmel, should you find yourselves in Citadel Felbarr. "The dwarves are no friends of giants, and this letter mentions yer bravery in the fight against 'em!"
Seeing the fire giants flee and the last of the magmin dead, Genevive takes a moment to take a good look at the damage done to the town. If she was capable of frowning, she would most definitely be doing it now. "We managed to save this town," She says to herself. "But I can't imagine that this place would still be standing if we weren't here to save it." Darz, seeing that the battle was over, could be seen trying to find any survivors in some of the burnt buildings.
When she regrouped with the others and heard of the towns final loss, she apologizes for not acting quicker, but thanks Darathra's offer. "I'm sure we will find ourselves in Everlund somehow," Genevieve throws in.
As the night moves on and as the group are offered many quests to set out of, the construct turns to the others for their opinions on the matters at hand. "Which one do you all think we should tackle first?"
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Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
"Well, Urgala mentioned a companion of hers having a giant-slaying sword, something that would be rather useful, given our current situation. I'd recommend us tackling that one first."
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
"And /I/ would recommend we secure some extra funds. And what better way than with some bounty hunting? For there's no telling our 'weevil' friend will remain in town after having already been made."Nirzeg cuts in once the group have reconvened in safety. "Or at the very least, since we're already here and could use the cart in future ventures, we secure the Lioncoaster job. I noticed a distinct lack of need to return it after -- But! I know. None of it really matters until we've made contact with our... contact, to see what sort of direction their information point us in first place. That, and maybe securing a map too."
He smirks, then looks to Derrikoth with a devilish smile. "On the subject of funds, Big D., perhaps you should accompany me to meet up with Ghelren in a few while we wait on our contact. I managed to work out a side deal with the dwarf that might net you some better armor that that dinky shit you call protection. I've already seen to gathering the plate from the Orogs. Now its just a matter of sealing the deal, and seeing how we might get things made more cheaply." Presumably, if there are no further arguments, the Gith lingers around for any last words from Alus before setting off again to the smith.
He leaves Derrikoth to do much of initial wheeling and dealing at first to finish a project of his. One that involved chucking the captured magmin into a heavily heated cauldron filled with all sorts of strange chemicals and herbs that left it smelling like roses, but radiating the power of a thousand green suns! At the end of the process what eventually crawls out is...
Who upon seeing Nirzeg manifest draconic wings that seem to drip fire as it flutters onto a shoulder; and yet, strangely fails to ignite anything as its previous incarnation. "Hehe.. Welcome to fold, Wickerman."
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When you realize you're doing too much: Signature.
Ghelryn Foehammer is loathe to touch the "stinking orcish armor,” suggesting instead that you bring it to the great forge at Gauntlgrym.
”If ye want armor for your horse and others, it’s really the best,” says he. “With a smithy the size of mine, in close quarters for hours on end with all that orc filth...” he shudders. “Blech. Besides, the Great Forge is hot enough to burn off whatever impurities those witless orog metal workers left in their plate. Morndinsamman, Gauntlgrym’s Forge is hot enough to burn star metal!”
Derrikoth gives Darathra a bow as he accepts the badge, "I cannot speak for my... companions... but I would be delighted to deliver this to Everlund."
Later, while the group is convening, "A giant slaying sword would certainly be... appropriate... for this situation. And, loathe as I am to admit it, I cannot argue against obtaining extra funds. Perhaps we should start with whatever is closest, since I'm getting the feeling we won't be getting much time to rest in the coming days."
As Ghelryn tells him where to bring the Orog's armor, he replies formally, "Thank you for your advice, good sir, I will certainly make a point of heading their sometime soon."
"Let us hope it is not too far out of the way. I'd hate to have to lug those armor around for nothing." Nirzeg said, idly scratching a purring wickerman on the head. "Thanks for the heads up, Ghel. We'll be seeing you around later. Probably. C'mon, Big D., should be about that time for that other thing."Bidding Ghelryn one final two fingered salute, the Gith is the first step and bask fresh air.
But then he remembered the Fire Giants, and would make a detour towards the excavation location to try find out what they were trying to dig up...
"Unless you're planning to pay the giants to kill themselves, funds aren't going to do as well as a sword. Zymorven Hall is far from here, I'm getting started before it gets too dark. Whoever wants to join me can come, none of you have to do anything."
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Nirzeg finds a hole in the middle of the caravan park, roughly 5 feet deep and 5 feet wide, that the male fire giant had dug into the ground.
If you would like to keep digging at whatever the giants were digging for, you may do so! You might need a shovel, unless you have some magical way of moving the dirt.
"Unless you're planning to pay the giants to kill themselves, funds aren't going to do as well as a sword. Zymorven Hall is far from here, I'm getting started before it gets too dark. Whoever wants to join me can come, none of you have to do anything."
// You can use the hex map on roll20 to plot your journey over the Savage Frontier. Each hex is roughly a day’s travel at a steady pace. //
Anyone overhearing your plans to get going along the Evermoor Way would advise you take a group with you, which would either mean going together, or trying to hire an expedition team from the Triboar Travelers.
"Unless you're planning to pay the giants to kill themselves, funds aren't going to do as well as a sword. Zymorven Hall is far from here, I'm getting started before it gets too dark. Whoever wants to join me can come, none of you have to do anything."
"And unless you intend to fight ever giant rather seek to resolve the issue, funds will be necessary to procure aid, better gear ourselves where our organizations have been able to, AND possibly bribe the right giants less enthused about this whole trouble making. But suit yourself. I intend to still make that meeting later for clarity over the whole matter, if nothing else." Is all Nirzeg says further before getting busy on other projects.
Some time later..
Nirzeg curses underbreathe, and after somewhat haranguing the Lioncoaster shop keep for a shovel(paying double in a rush, if needed), Nirzeg rushes back to start the process. If Derrikoth is at least with him for so long, he "generously" clears the debt owed for the healing to pay for a spare shovel. Same for Alus, if they happen to meet along the way. Once they set to work the Gith is a determined one, to say the least. As if the foul taste of Astra's comment earlier wasn't motivation enough, knowing the time crunch at hand put some pep to his step...
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When you realize you're doing too much: Signature.
After Nirzeg has been digging for about an hour, his shovel strikes something hard, metallic.
Nirzeg and Wickerman cackle
"Success... at last.. whew.. Now lets see what we found." Nirzeg spends the next few minutes trying to further clear away dirt and stone away from the object.
The object is sizeable, at least several feet across. It appears to be a metal band of some sort, perhaps 4 feet in diameter, as it curves into the ground and out of sight. The band is about two inches thick. It looks like you’ll be spending another hour digging!
After ensuring Othovir's corpse is being taken care of by the local clergy, but that it won't be buried until after Alus comes back to visit it tomorrow morning, Alus intends to make his way back to the tavern to convene with his new companions. On the way, he notices Nirzeg standing in the square, covered in dirt. He approaches Nirzeg from behind, not intentionally being sneaky, but just absentmindedly not making his presence immediately known.
"Playing in the dirt? Nice!"
The priest that Alus was talking to appeared to be quite drunk, but you think your message got through to him.
Nirzeg frowns and squints at the prize, but otherwise fails to acknowledge Alus's presence. "If only I was as simple minded as you, perhaps. But no. Come. And here-" He offers Alus' his shovel. "Continue in my place for a moment. I wish to try something."
Alus blinks as he stares at Nirzeg, then down at the dirt, then at the shovel. "...Okay!" Alus casts Light on the shovel as he digs, knowing the sun will soon set.
Astra ignores what Nirzeg has to say and impatiently waits for the dinner, not pleased at all that she has to delay her plans to retrieve the sword
As Alus gets to work, Nirzeg will sit down by the band, pearl in one hand, and the other touching the band as he casts Identify on it.
Nirzeg feels a slight tingle of faded magic as he attempts to identify any sort of enchantments about the object. One thing is abundantly clear: the band is adamantine.
Alus succeeds in creating whirling mud which loosens the dirt!
The adamantine band is summarily freed from its earthen burial, revealing a c-shaped piece of the alloy, bent and broken, buried for who know how long, but without a bit rust or corrosion on it. It is also very heavy, likely over half a ton.
"Hey I found your thing! ...wait, what is this thing?" Alus says.
"An interest of fire giants. Which by extension means it will be of interest to us. Think you can lift it?" This he asks despite judging its weight well enough at a glance. If the suggestion alone isn't enough, Nirzeg points his wand at it, and tries to shrink it down.
The broken band of adamantine instantly shrinks down to half its size, and can now can be more or less easily extricated from the mud. Alus is strong enough that carrying it will not prove too difficult, though it is still undeniably heavy.
"Good boyo. Let's get this back to the others before it reverts in a minute, or at least somewhere safer to show our contact. They can afterwards help us sort out what to do with it then." Nirzeg looks to the hole, considering filling it in. He realizes too many more ****s about it, and leads the way back to the Inn with prize in tow.
As an aside, you remember that Narth Tezrin promised the group their own cart and horse, in exchange for making the delivery to Noanar's Hold.
Nirzeg suggests leaving it in his room if its on the ground floor. To further study it during the time remaining for the meeting.
Nirzeg is indeed able to secure a room on the ground floor, thanks to Urgala's affability. Alus sizes up Nirzeg (Insight)...
ETGers (Alus)Today at 1:37 PM Knowing this has some meaning to the larger group's initiative, and while not the smartest tool in the shed, Alus is pretty good at sensing people's intent. Is he detecting any malintent on Nirzeg's part?
Alus makes an Insight check! 1d20 (20) + 6 = 26
awaypturwpnToday at 1:43 PM @Yolovit(Nirzeg) you can feel free to give insight to Alus
Yolovit(Nirzeg)Today at 1:49 PM (Alus' gets the feeling malintent at least crossed Nirzeg's mind BRIEFLY in having Alus' initially pick up the item. But was overrided by a sense of duty and genuine interest in seeing the object safetly moved. There's also the feeling of being seen in at least a less demeaning light.)
...but continues on.
Alus hefts the large metal C onto his shoulder, taking an awkward pause to find its balance point so he can keep both hands free. "Lead the way, little dude."
As they walk, Alus will look down at the band to see if he sees anything written or inscribed on it
Alus can’t make out any writing on the bent and dented strip of adamantine.
As Astra waits, she decides to pull out her dice set again "No sense in being bored. Want to play that game I was talking about earlier?"
After eventually returning to his room, and clearing space for it on the floor, Nirzeg sets to work examining the bar from a less arcane and more smith's perspective to get a sense of what it could be used for. At least during the time they have left for the meeting. Of Alus, he pays no further immediate mind once the studying begins.
And so you spend your time whiling away the afternoon with dice and with study. During this time, the Twelve arrive on horseback, and receive a full briefing from Darathra. The mounted soldiers look particularly horrified and guilt-ridden that they weren't here to defend the town.
Everwyvern house is an expensive inn that caters to Waterdhavian nobility and other well-to-do folk who wouldn’t be caught dead in a more modest establishment. The property is situated in conjunction with the Pleasing Platter, on a beautifully landscaped piece of land, complete with private stables, gardens, and a meandering path through a small orchard. The inn itself is a beautiful stone building with lamps hanging from its eaves, and a turret in one corner. It would seem that the inn escaped any damage from the giant attack.
The snobbery of Everwyvern House is equaled by its elegant foppery; the atmosphere in the place is like a parody of the grandest Waterdhavian noble parties. Minstrels play quiet background music among floating plants and many-hued driftglobes, while startlingly gowned women and dashingly sashed and ruffled men chat, stroll, dance, and sneer at each other. The buzz going around concerns the events of today's attack, though most discussion that you overhear is either pontification on "how I would go about defeating a giant," or else an overly dramatic complaint about how "the world simply isn't what it used to be, what with giants trying to mix with us regular-sized folk. It simply won't work, I tell you."
You are begrudgingly allowed entrance due to your status as "the heroes of Triboar," though if you aren't dressed the part, there are people who will look all the way down their noses at you.
It is here that you meet the lady Mythiri, who had arranged to meet the five of you here tonight. She is dressed in a fine blue gown, elegant in its own way; not at all like the others here at Everwyvern House. She wears understated but obviously very valuable jewelry, and her hair is done up in an impeccable, very exotic fashion. She herself appears possibly of Illuskan heritage (a northerner, by appearance). Her voice is musical, though her accent sounds very normal for someone on the northern Sword Coast.
She greets you warmly in the lamplit garden, and asks if you are hungry, or if you'd like to simply get down to business.
If its clear from some prior point that some level of nobility and the like might be involved, then Nirzeg will at the last minute at least try to procure some fancy clothing. In the likely event that he fails however, liberal use of the prestidigitation is ued to at least make certain not speck of dirtness could be seen on him. And everything that can be polished is to a sheen. The guardianship of his and Alus' findings are left to transformed Wickerman; who wastes little time trying to chew on it.
"While a meal would be lovely my dear, some of us -- the wet one and myself clearly excluded -- are exceptionally eager to get down to business. Perhaps after though, and in a more intimate setting...?" Nirzeg waggles his brows suggestively followed a clearly feigned chuckle.
Derrikoth shows up to the Everwyvern House in a dark blue silk shirt with golden embroidery in the shape of dragons along the sides. He wears good breeches, well made but not too stiff in case he has to ride quickly. His golden framed monocle is polished and set on his left eye. All in all, he looks ready for a military parade.
He gives Mythiri a moderately deep bow, speaking as he rises, “M’lady, tis good to see you are unharmed, despite the recent attack. It would certainly be favorable to have a pleasant dinner, so that we may discuss more... difficult... details without hunger on the mind.”
Seeing Derrikoth dressed so finely, Alus sits up a bit taller and tries to dust the dirt and mud from his clothes. As he adjusts his posture, his knees bang the underside of the table, jostling whatever adorns it.
Astra's armor is fairly exotic in appearance, being given to her to commemorate her celestial heritage and she polishes it up to make it look appropriate for the occasion. She also wears the tiara that she was given to try and look even better. I really hope that this doesn't look gaudy.
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Mythiri smiles at the disparate sentiments, and smiles good-naturedly at Nirzeg, but pays no mind to his suggestion.
“Let’s walk and talk, then.” Leading you through the courtyard towards the Pleasing Platter, she begins. “I have many connections, which is why I was able to arrange for this meeting with your respective organizations. It is disappointing that they sent such low-level agents, but at least they were willing to send anyone at all. No offense,” she says off-handed. "Judging by what people are saying, about how you handled yourselves today, you all deserve a sizable raise. Not many can stand against armored fire giants and survive."
Still walking at a leisurely pace, she continues, “I have been following reports of increasing giant activity, and what’s stunning is how quickly it started, and how widespread it is. My extensive studies in history are of no use to me; this problem seemed to start overnight, with no catalyst. Giants all over Faerûn simply woke up one morning and decided to go on a rampage, it seems.
"Which brings me to why I've asked for your assistance," she says, sitting down at a rather ostentatious dining table in the outdoor area behind the Pleasing Platter. "I do not know if you are familiar with the name Force Grey, the Waterdhavian group of elite adventurers? Their heyday was last century, and they have since disbanded, but one of their number is still alive (or so my sources tell me). I believe that this individual would be of great use to help us uncover what has gone wrong, and I hear his last sighting was in the Nether Mountains some months back. This adventurer is a frost giant by the name is Harshnag the Grim, and he has always stood against his giant brethren for the good of the smaller races.
"The task I would set before you is to locate Harshnag. If the stories I heard about you today are true, then you five would be the best suited for this task. You should be able to recognize him by his helm, made from a dragon skull, and his greataxe, which is said to glow like the brightest of torches against the cold of night."
"Ahhhhh~ I haven't had a proper fight like that in ages!" Ghelren proudly proclaims, and lets out a raucous laugh... until the smell of dead civilians and evil eye of the more stable leaves even the dwarf looking a little ashamed. Noticing Nirzeg at least approach the unconscious Magmin, Ghelren at first just watches from afar curious and wary, then the former even moreso when the Gith pours something on the Magmin to dim the fire.
It is as he starts to pick it up that Ghelren call out to him, "Alright boy! I've seen enough. What in the blazes ya planning to do with that?" He asks gruffly. "Hm? Ah! You're that dwarf from earlier I revived. Well, through Zeek, in any case. The little furball from before." Nirzeg admits, thumbing his chin. "Hm. Tell ya what. If ya have forge I can borrow for a time, I'll let you in on a spectacular bit of artifice. You... do know what those are, right?"
"Of course I do, ya bloody git! 'nd ya ain't touch'n me forge wit' dat type of attitude, boy." Ghelren glares at an otherwise nonplussed Githyanki. "... But. See'n as you and yours helped defend the town, 'nd got me back in the fight, well... Bah! Just come by me forge later. 'nd Bring the rest of the lot with ya. I may have something more fer ya. But tell ya what. Ya help me get whatever metal they 'ad on'em back to me shop 'nd we can work out the details 'bout ya use'n me forge. Deal?"
Frowning, Nirzeg thumbs his chin a few times, and then sighs in defeat. "You drive a hard bargain, dwarf. Very well." Easing the magmin under a shoulder, Gith and dwarf walk off to previous scenes to get work. "Its Ghelren, boy. Ghelren of the Foehammer Clan. 'nd don't ya go forgetting it."
Later on:
Answering the call later during a lull in his... whatever it was he was doing, Nirzeg later listens with a half-bored expression on his face to Darathara's speech. Its only at the mention of an organization and the reward that renewed interest lights up his eyes. "Oh, I am certain we can make time to visit this Evermoor Way." He states with a toothy smile. "Oh, and uh... sorry for your losses. But these things happen. No point beating yourself up over a clever ruse. After all, who can anticipate those brutes working with giants of all things."
When you realize you're doing too much: Signature.
The town is bustling all afternoon and into the evening, working hard under Darathra's instructions to begin to set things right again. The reason for the giants being in Triboar is largely ignored for the moment; everyone is busy, hard at work.
Congratulations on keeping nearly every important NPC alive! They all have something useful to give you, whether in the form of information, payment, or prestige. Sadly, these NPCs you've been using so effectively in battle won't be accompanying you further, as they are rather rooted in Triboar, and are committed to seeing its revival.
Over the next several hours, these allies of yours approach you with their offerings.
Darz Helgar’s Quest
Darz relates to you that he was recently visited by an old "acquaintance," whom he describes as a "merchant from Mirabar, with an interesting tale to tell." Apparently, this merchant saw a dwarf cleaning stables in Xantharl’s Keep, a fortified village to the north on the Long Road. The mechant later recognized him from a wanted poster he saw while traveling south through Longsaddle. Darz' acquaintance, not being the adventurous type, passed this information along to Darz. He was sure that the dwarf he saw is a wanted brigand known as “the Weevil”... and according to the wanted poster, whoever delivers him to the authorities in Mirabar can collect a reward of 5,000 gold pieces.
Darz told you that he briefly entertained the idea of going after the Weevil himself, but then admitted to himself that he’s too old for such things. Passing this information along to the you is his way of thanking you for your help during the attack.
Narth Tezrin’s Quest
Once Othovir’s remains have been taken away with the others to be laid to rest in the town cemetery, Narth comes to find you with a proposition. “A few months ago, the Lionshield Coster received a payment from one Amrath Mulnobar, castellan of Loaner’s Hold, for five horse harnesses made by none other than Triboar’s finest leathworker, Othovir. Othovir recently finished the last of the harnesses...they were likely his last work. And they are gorgeous pieces, well worth the commission, all things considered. I wish to make sure they are delivered, as I'm sure he would have liked. And I would be happy to give you what we made in profit for the order.” Narth explains this soberly.
His primary concern is that delivery to Noanar’s Hold be completed, both as a matter of honoring a contract and in honor of Othovir’s memory. But since the recent giant attack, he has become worried about the safe arrival of the shipment.
Narth has never been to Noanar’s Hold himself, but he describes it as a village near the High Forest that once attracted wealthy hunters. In addition to payment, he has a horse and cart that he is willing to give you to make the delivery.
Urgala Meltimer’s Quest
In the aftermath of the battle, Urgala finds you and states that she never saw anyone fighting giants so effectively. "There must be a reason you were here at such a time as this, right when you were needed! I suppose you'll be traveling soon, and if so, I'd like to tell you about a special weapon I know of, a magic sword designed specifically to bring a giant down." relates to you that one of her former adventuring companions, a wealthy knight named Harthos Zymorven, had a "giant slayer" blade. The last time Urgala spoke with him, Harthos was living in Zymorven Hall, his ancestral keep on the Rauvin Road northwest of Silverymoon. Urgala thinks Harthos might be willing to part with the weapon, if you were to mention her name to him, and explain your reason for needing it.
Ghelryn Foehammer’s Quest
Foehammer meets you later on, with a letter in hand. "As a reward for your efforts," he explains, "I've written ye a letter of recommendation, a true mark of prestige, from a dwarven master smith." He thumps his chest proudly. “Y'know, in life, it’s all really down to who you know. I make no apologies for my glowing reputation, for it might be able to open some doors that would otherwise be closed to ye.”
Foehammer suggests primarily that you present the letter to King Morinn or Queen Tithmel, should you find yourselves in Citadel Felbarr. "The dwarves are no friends of giants, and this letter mentions yer bravery in the fight against 'em!"
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
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Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Seeing the fire giants flee and the last of the magmin dead, Genevive takes a moment to take a good look at the damage done to the town. If she was capable of frowning, she would most definitely be doing it now. "We managed to save this town," She says to herself. "But I can't imagine that this place would still be standing if we weren't here to save it." Darz, seeing that the battle was over, could be seen trying to find any survivors in some of the burnt buildings.
When she regrouped with the others and heard of the towns final loss, she apologizes for not acting quicker, but thanks Darathra's offer. "I'm sure we will find ourselves in Everlund somehow," Genevieve throws in.
As the night moves on and as the group are offered many quests to set out of, the construct turns to the others for their opinions on the matters at hand. "Which one do you all think we should tackle first?"
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
"Well, Urgala mentioned a companion of hers having a giant-slaying sword, something that would be rather useful, given our current situation. I'd recommend us tackling that one first."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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"And /I/ would recommend we secure some extra funds. And what better way than with some bounty hunting? For there's no telling our 'weevil' friend will remain in town after having already been made." Nirzeg cuts in once the group have reconvened in safety. "Or at the very least, since we're already here and could use the cart in future ventures, we secure the Lioncoaster job. I noticed a distinct lack of need to return it after -- But! I know. None of it really matters until we've made contact with our... contact, to see what sort of direction their information point us in first place. That, and maybe securing a map too."
He smirks, then looks to Derrikoth with a devilish smile. "On the subject of funds, Big D., perhaps you should accompany me to meet up with Ghelren in a few while we wait on our contact. I managed to work out a side deal with the dwarf that might net you some better armor that that dinky shit you call protection. I've already seen to gathering the plate from the Orogs. Now its just a matter of sealing the deal, and seeing how we might get things made more cheaply." Presumably, if there are no further arguments, the Gith lingers around for any last words from Alus before setting off again to the smith.
He leaves Derrikoth to do much of initial wheeling and dealing at first to finish a project of his. One that involved chucking the captured magmin into a heavily heated cauldron filled with all sorts of strange chemicals and herbs that left it smelling like roses, but radiating the power of a thousand green suns! At the end of the process what eventually crawls out is...
Who upon seeing Nirzeg manifest draconic wings that seem to drip fire as it flutters onto a shoulder; and yet, strangely fails to ignite anything as its previous incarnation. "Hehe.. Welcome to fold, Wickerman."
When you realize you're doing too much: Signature.
Ghelryn Foehammer is loathe to touch the "stinking orcish armor,” suggesting instead that you bring it to the great forge at Gauntlgrym.
”If ye want armor for your horse and others, it’s really the best,” says he. “With a smithy the size of mine, in close quarters for hours on end with all that orc filth...” he shudders. “Blech. Besides, the Great Forge is hot enough to burn off whatever impurities those witless orog metal workers left in their plate. Morndinsamman, Gauntlgrym’s Forge is hot enough to burn star metal!”
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Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Derrikoth gives Darathra a bow as he accepts the badge, "I cannot speak for my... companions... but I would be delighted to deliver this to Everlund."
Later, while the group is convening, "A giant slaying sword would certainly be... appropriate... for this situation. And, loathe as I am to admit it, I cannot argue against obtaining extra funds. Perhaps we should start with whatever is closest, since I'm getting the feeling we won't be getting much time to rest in the coming days."
As Ghelryn tells him where to bring the Orog's armor, he replies formally, "Thank you for your advice, good sir, I will certainly make a point of heading their sometime soon."
"Let us hope it is not too far out of the way. I'd hate to have to lug those armor around for nothing." Nirzeg said, idly scratching a purring wickerman on the head. "Thanks for the heads up, Ghel. We'll be seeing you around later. Probably. C'mon, Big D., should be about that time for that other thing." Bidding Ghelryn one final two fingered salute, the Gith is the first step and bask fresh air.
But then he remembered the Fire Giants, and would make a detour towards the excavation location to try find out what they were trying to dig up...
When you realize you're doing too much: Signature.
"Unless you're planning to pay the giants to kill themselves, funds aren't going to do as well as a sword. Zymorven Hall is far from here, I'm getting started before it gets too dark. Whoever wants to join me can come, none of you have to do anything."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Nirzeg finds a hole in the middle of the caravan park, roughly 5 feet deep and 5 feet wide, that the male fire giant had dug into the ground.
If you would like to keep digging at whatever the giants were digging for, you may do so! You might need a shovel, unless you have some magical way of moving the dirt.
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Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// You can use the hex map on roll20 to plot your journey over the Savage Frontier. Each hex is roughly a day’s travel at a steady pace. //
Anyone overhearing your plans to get going along the Evermoor Way would advise you take a group with you, which would either mean going together, or trying to hire an expedition team from the Triboar Travelers.
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"And unless you intend to fight ever giant rather seek to resolve the issue, funds will be necessary to procure aid, better gear ourselves where our organizations have been able to, AND possibly bribe the right giants less enthused about this whole trouble making. But suit yourself. I intend to still make that meeting later for clarity over the whole matter, if nothing else." Is all Nirzeg says further before getting busy on other projects.
Some time later..
Nirzeg curses underbreathe, and after somewhat haranguing the Lioncoaster shop keep for a shovel(paying double in a rush, if needed), Nirzeg rushes back to start the process. If Derrikoth is at least with him for so long, he "generously" clears the debt owed for the healing to pay for a spare shovel. Same for Alus, if they happen to meet along the way. Once they set to work the Gith is a determined one, to say the least. As if the foul taste of Astra's comment earlier wasn't motivation enough, knowing the time crunch at hand put some pep to his step...
When you realize you're doing too much: Signature.
After Nirzeg has been digging for about an hour, his shovel strikes something hard, metallic.
The object is sizeable, at least several feet across. It appears to be a metal band of some sort, perhaps 4 feet in diameter, as it curves into the ground and out of sight. The band is about two inches thick. It looks like you’ll be spending another hour digging!
The priest that Alus was talking to appeared to be quite drunk, but you think your message got through to him.
Nirzeg feels a slight tingle of faded magic as he attempts to identify any sort of enchantments about the object. One thing is abundantly clear: the band is adamantine.
Alus succeeds in creating whirling mud which loosens the dirt!
The adamantine band is summarily freed from its earthen burial, revealing a c-shaped piece of the alloy, bent and broken, buried for who know how long, but without a bit rust or corrosion on it. It is also very heavy, likely over half a ton.
The broken band of adamantine instantly shrinks down to half its size, and can now can be more or less easily extricated from the mud. Alus is strong enough that carrying it will not prove too difficult, though it is still undeniably heavy.
As an aside, you remember that Narth Tezrin promised the group their own cart and horse, in exchange for making the delivery to Noanar's Hold.
Nirzeg is indeed able to secure a room on the ground floor, thanks to Urgala's affability. Alus sizes up Nirzeg (Insight)...
ETGers (Alus)Today at 1:37 PM Knowing this has some meaning to the larger group's initiative, and while not the smartest tool in the shed, Alus is pretty good at sensing people's intent. Is he detecting any malintent on Nirzeg's part?
Alus makes an Insight check!
1d20 (20) + 6 = 26
awaypturwpnToday at 1:43 PM @Yolovit(Nirzeg) you can feel free to give insight to Alus
Yolovit(Nirzeg)Today at 1:49 PM
(Alus' gets the feeling malintent at least crossed Nirzeg's mind BRIEFLY in having Alus' initially pick up the item. But was overrided by a sense of duty and genuine interest in seeing the object safetly moved. There's also the feeling of being seen in at least a less demeaning light.)
...but continues on.
Alus can’t make out any writing on the bent and dented strip of adamantine.
And so you spend your time whiling away the afternoon with dice and with study. During this time, the Twelve arrive on horseback, and receive a full briefing from Darathra. The mounted soldiers look particularly horrified and guilt-ridden that they weren't here to defend the town.
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Some hours later...
Everwyvern house is an expensive inn that caters to Waterdhavian nobility and other well-to-do folk who wouldn’t be caught dead in a more modest establishment. The property is situated in conjunction with the Pleasing Platter, on a beautifully landscaped piece of land, complete with private stables, gardens, and a meandering path through a small orchard. The inn itself is a beautiful stone building with lamps hanging from its eaves, and a turret in one corner. It would seem that the inn escaped any damage from the giant attack.
The snobbery of Everwyvern House is equaled by its elegant foppery; the atmosphere in the place is like a parody of the grandest Waterdhavian noble parties. Minstrels play quiet background music among floating plants and many-hued driftglobes, while startlingly gowned women and dashingly sashed and ruffled men chat, stroll, dance, and sneer at each other. The buzz going around concerns the events of today's attack, though most discussion that you overhear is either pontification on "how I would go about defeating a giant," or else an overly dramatic complaint about how "the world simply isn't what it used to be, what with giants trying to mix with us regular-sized folk. It simply won't work, I tell you."
You are begrudgingly allowed entrance due to your status as "the heroes of Triboar," though if you aren't dressed the part, there are people who will look all the way down their noses at you.
It is here that you meet the lady Mythiri, who had arranged to meet the five of you here tonight. She is dressed in a fine blue gown, elegant in its own way; not at all like the others here at Everwyvern House. She wears understated but obviously very valuable jewelry, and her hair is done up in an impeccable, very exotic fashion. She herself appears possibly of Illuskan heritage (a northerner, by appearance). Her voice is musical, though her accent sounds very normal for someone on the northern Sword Coast.
She greets you warmly in the lamplit garden, and asks if you are hungry, or if you'd like to simply get down to business.
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"I could eat!" Alus nervously interjects before Mithyri can even finish the sentence. He is not used to such fanciness.
"Uh...what I meant to say is...food...is the fuel for brain the...to make the talking...good..."
Long live the PCs of the Past:
Puck of the Shivering Summit -- Tabaxi Bard, College of Lore -- Lyrel's Lost Mines of Phandelver
Alus -- High Elf Cleric of Valkur, Tempest Domain -- Yet Another Storm King's Thunder
Ah'brasar -- Aarakocra Druid, Circle of Wildfire -- Yet Another Storm King's Thunder
Furlong J. Rosewood -- Human Monk, Way of the Open Hand -- The Exploits of Misfit Company
If its clear from some prior point that some level of nobility and the like might be involved, then Nirzeg will at the last minute at least try to procure some fancy clothing. In the likely event that he fails however, liberal use of the prestidigitation is ued to at least make certain not speck of dirtness could be seen on him. And everything that can be polished is to a sheen. The guardianship of his and Alus' findings are left to transformed Wickerman; who wastes little time trying to chew on it.
"While a meal would be lovely my dear, some of us -- the wet one and myself clearly excluded -- are exceptionally eager to get down to business. Perhaps after though, and in a more intimate setting...?" Nirzeg waggles his brows suggestively followed a clearly feigned chuckle.
When you realize you're doing too much: Signature.
Derrikoth shows up to the Everwyvern House in a dark blue silk shirt with golden embroidery in the shape of dragons along the sides. He wears good breeches, well made but not too stiff in case he has to ride quickly. His golden framed monocle is polished and set on his left eye. All in all, he looks ready for a military parade.
He gives Mythiri a moderately deep bow, speaking as he rises, “M’lady, tis good to see you are unharmed, despite the recent attack. It would certainly be favorable to have a pleasant dinner, so that we may discuss more... difficult... details without hunger on the mind.”
Seeing Derrikoth dressed so finely, Alus sits up a bit taller and tries to dust the dirt and mud from his clothes. As he adjusts his posture, his knees bang the underside of the table, jostling whatever adorns it.
Long live the PCs of the Past:
Puck of the Shivering Summit -- Tabaxi Bard, College of Lore -- Lyrel's Lost Mines of Phandelver
Alus -- High Elf Cleric of Valkur, Tempest Domain -- Yet Another Storm King's Thunder
Ah'brasar -- Aarakocra Druid, Circle of Wildfire -- Yet Another Storm King's Thunder
Furlong J. Rosewood -- Human Monk, Way of the Open Hand -- The Exploits of Misfit Company
Astra's armor is fairly exotic in appearance, being given to her to commemorate her celestial heritage and she polishes it up to make it look appropriate for the occasion. She also wears the tiara that she was given to try and look even better. I really hope that this doesn't look gaudy.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Mythiri smiles at the disparate sentiments, and smiles good-naturedly at Nirzeg, but pays no mind to his suggestion.
“Let’s walk and talk, then.” Leading you through the courtyard towards the Pleasing Platter, she begins. “I have many connections, which is why I was able to arrange for this meeting with your respective organizations. It is disappointing that they sent such low-level agents, but at least they were willing to send anyone at all. No offense,” she says off-handed. "Judging by what people are saying, about how you handled yourselves today, you all deserve a sizable raise. Not many can stand against armored fire giants and survive."
Still walking at a leisurely pace, she continues, “I have been following reports of increasing giant activity, and what’s stunning is how quickly it started, and how widespread it is. My extensive studies in history are of no use to me; this problem seemed to start overnight, with no catalyst. Giants all over Faerûn simply woke up one morning and decided to go on a rampage, it seems.
"Which brings me to why I've asked for your assistance," she says, sitting down at a rather ostentatious dining table in the outdoor area behind the Pleasing Platter. "I do not know if you are familiar with the name Force Grey, the Waterdhavian group of elite adventurers? Their heyday was last century, and they have since disbanded, but one of their number is still alive (or so my sources tell me). I believe that this individual would be of great use to help us uncover what has gone wrong, and I hear his last sighting was in the Nether Mountains some months back. This adventurer is a frost giant by the name is Harshnag the Grim, and he has always stood against his giant brethren for the good of the smaller races.
"The task I would set before you is to locate Harshnag. If the stories I heard about you today are true, then you five would be the best suited for this task. You should be able to recognize him by his helm, made from a dragon skull, and his greataxe, which is said to glow like the brightest of torches against the cold of night."
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Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM