This post has potentially manipulated dice roll results.
Thrash will leap from the canoe and swing his long narrow blade towards the closes zombie before spinning around with a vicious snarl and attempting to drive his dagger into the undead creature as well.
Eku will crouch down and say "I can't help fight, but I can keep you alive if you get hurt"
Zombies:
1, 2 and 3 will attack Thrash as only melee
Attack: 20 Damage: 4
Attack: 16 Damage: 2
Attack: 9 Damage: 7
4 and 5 will walk to the canoe but takes the whole turn, 6-9 make it into the water but on the far side still, will take a whole turn to make it to the canoe
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thrash will leap from the canoe and swing his long narrow blade towards the closes zombie before spinning around with a vicious snarl and attempting to drive his dagger into the undead creature as well.
Rapier Attack: 25 Damage: 12
Dagger 1
Sneak attack damage 5
(Dagger attack roll.. forgot it lol 22
Chazrael will stay from the canoe and shoot at the closest goblin not next to Thrash in order to prevent from hitting him.
Attack - Attack: 18 Damage: 10
I have an intelligence of six, I know what I'm doing.
Chaz, closest on land or in water?
Thrash hits zombie 2? Twice, dealing good damage.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
We'll go closest on water.
I have an intelligence of six, I know what I'm doing.
A good hit on Zombie 4
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
I forgot Yesqirelle had gone already, oops.
Eku will crouch down and say "I can't help fight, but I can keep you alive if you get hurt"
Zombies:
1, 2 and 3 will attack Thrash as only melee
Attack: 20 Damage: 4
Attack: 16 Damage: 2
Attack: 9 Damage: 7
4 and 5 will walk to the canoe but takes the whole turn, 6-9 make it into the water but on the far side still, will take a whole turn to make it to the canoe
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
(Assuming we're up again?)
Yesqirelle will sacred flame one of the zombies surrounding Thrash.
DC 12 Dex save 2 radiant damage
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Chazrael is going to fire another arrow at the zombie he hit. If he is too close, he will move back 10 feet and take the AOO.
Attack - Attack: 6 Damage: 11
I have an intelligence of six, I know what I'm doing.
Dex save: 14
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Waiting for Glimra
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Oh, crap. Sorry.
Glimra stepped onto the shore and attacked the walking corpses approaching the boat.
Attack: 11 Damage: 4
If someone else is near enough to give Advantage:
Attack: 8 Damage: 7