I'm looking for players for a play by post, Ghosts of Saltmarsh, campaign. Characters can be created using the character creator on Beyond, and using either point buy, or standard array. Any Adventure League race is fine.(If you have one not the list, message me.) Characters will start out at first level with starting gold, and equipment according to their class, and background. Players can use the PHB, SCAG, XGTE, and VGTM books. I'm looking for around 3-6 players. If you have any questions, feel free to message me.
7' of ego in a 3'3" body. Chip on the shoulder large enough to surf on.
For all my bluster, Granddad raised me to do the right thing...eventually. (Good)
I will live up to the standard Granddad set and someday make him proud.
Chip on his shoulder. Sensitive about his upbringing.
Orphaned at an early age, Gridolpho was raised on the rough streets of Waterdeep by an older Halfling member of the Thieves Guild known simply as "Granddad". Gridolpho was his star pupil and he is keenly aware of the fact that he is above-average when it comes to the art of burglary. It's given him an ego when it comes to his own skills. But being a person of short stature surrounded by larger races left Gridolpho with a strong dislike of the other races who he feels look down on him and other Halflings. He constantly refers to the taller races as "Bigjobs" (or, rather, "Feckin' Bigjobs!")
Shortly after he came of age and joined the Guild as a full member, Granddad died under mysterious circumstances. The Guild leaders told him it was "natural causes", but he doesn't buy it for a second. But he also knows he can't take on the Guild...yet.
Gridolpho is brash and loud (overcompensating for his size), but deep down has a good heart. "Take only from those that can afford to gives it. Give to thems that don't has when you can" as Granddad says. Gridolpho usually ends up doing the right thing...eventually.
A consummate thief, Gridolpho doesn't handle downtime well. He is constantly fidgety, keeping his hands busy twiddling one of his daggers, shuffling cards, or (if he's had a drink or two) playing his flute. "Granddad said music was good for the soul. I don't care for that shite, but it does keep the fingers limber and ready for real work." He considers it a point of professional pride that no one really knows how many daggers he has on his person ("Always one more than you think, Bigjob!") or what cards he's holding in his hand ("Ante up and find out!"). Lastly, he has an ever-present metal toothpick in the corner of his mouth. Although that tends to disappear when it looks like he's about to be taken into custody, tucked into a cheek or slipped up a sleeve or down a boot in case he needs to pick his way out of trouble later.
On the job, Gridolpho is quiet, focused, and competent. His faith in his skills and Granddad's training are the closest he comes to religion. He eschews magic and sees "blessings" and "musical inspiration" as a form of cheating. If it can't be done by skill and skill alone, Gridolpho doesn't see it as worth doing. He wears a small, chess-like token carved in the image of a smug, older Halfling on a leather thong around his neck. His nervous fingers tend to go to it when he's talking about Granddad. The Thieves Guild he belongs to used these tokens as representations of their members and Gridolpho kept Granddad's piece after the old coot got "knocked off the board".
I'd love to play - however I must ask what is your experience as a DM/player and how committed are you to running this. Nothing personal but you've only got 13 posts here and I've seen plenty of games die off.
I've been playing/DMing since 1981. As for commitment, I'm pretty dedicated to running my sessions on a regular basis. In regards to number of posts by me, is that I have been in school and working these last few months.
I am interested as well. I would like to play Asegark a Bugbear Barbarian with the Pirate background. My idea for his backstory is that basically he was the firstmate of a pirate crew that went through a mutiny. While it was successful the ship was damaged in the battle and sunk. With no ship or crew to return to at the moment he simply headed to the nearest port town to try and weasel his way onto a new ship.
If that does not work I also have the idea for a feral tiefling wizard who worked onna ship that hunted down pirates, kind of like the Sea Sprite did if you have read any of the Legend of Drizzt books with the ship and crew in it.
Seems like some magic may be needed so I will go with Betrand the feral tiefling wizard. He has the sailor background so he can help guide the ship and all that. Just out of curiosity you said adventure league so that would mean the variant feral tiefling with the wings is out? Part of me wanted to go full demon appearance with all the traits. He will have dark red skin, fanged teeth and a barbed tail.
Submitted this one for another saltmarsh game and didn't get selected, been holding onto it.
Name: Shirley Songbird
Backstory: a pirates poet, a sailors songwriter who developed strong taste for lying. Shirley started out as a bard down by the docks singing for copper as the sailors came into port. She eventually met a captain who valued her skill and she became a bard of the seas. She would chronicle the tales of sailors and pirates -- anyone who could pay -- through song or poem or book. She learned the ways of the seas from sailors but she learned her favorite pastime from pirates -- lying. Next to nothing would excite Shirley more than a good lie. After a while she became so good and had so much fun it became compulsive in her behavior and now she just can't help but to lie about nearly everything.