The figures move closer towards the Party, about 80' away one screams in goblin, "Attack!" and two of them fire arrows at you, missing badly perhaps to the wind and rain. The others charge at the Party.
Ranged attacks for this encounter will be at Disadvantage.
The goblins are wearing leather armor, and wielding short swords except the boss, he's wearing chain mail, and brandishing a scimitar. Two goblins are using short bows.
Goblins. As the others close in with the Party, the archers loose another volley. One archer pulls back so far on his bow that the bowstring snaps. The other archer sends an arrow flying several feet over Bertrand's head.
This post has potentially manipulated dice roll results.
Betrand will begin to cast and then launch out three bolts of arcane energy as he lets out the spell Magic Missile he will aim one each at the two goblins that fired arrows and then another at the Leader.
Missile 1: 3
Missile 2: 5
Missile 3: 4
First two are for the archers and the last is for the leader.
If there is a tree that will provide cover he will duck behind it.
Bertrand. Your missiles impact their targets. the archers drop, and the boss stumbles a bit, but keeps coming. There is a tree about 15 feet to your left.
Maya would hold her spear to her side. Slowly, she'd start tapping it on the ground beside her, rhythmically, waiting for her opportunity. She'd reach out with her free hand, pointing towards the boss who was coming for them. And with a grin, she'd snap her fingers, casting Shape Water to freeze a 5ft x 5ft cubic section of rain and puddled water on the ground right in front of the boss to charge through and hopefully slip on, or get cut by.
Per Maya’s request, Argus stands a post and is watching the activity ahead....
Kayla will brandish her greatsword, snarling with anticipation.
We are all continuing along, alert and ready if we get ambushed by the howling shadows.
just an unstable unicorn.
I will begin to post again Sunday afternoon. (Spending the weekend with my Fiancé.)
The figures move closer towards the Party, about 80' away one screams in goblin, "Attack!" and two of them fire arrows at you, missing badly perhaps to the wind and rain. The others charge at the Party.
Ranged attacks for this encounter will be at Disadvantage.
The goblins are wearing leather armor, and wielding short swords except the boss, he's wearing chain mail, and brandishing a scimitar. Two goblins are using short bows.
Please roll Initiative.
Bertrand Inititiative: 13
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Maya’s initiative: 5
just an unstable unicorn.
Toonary 11
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
When I receive the initiative score from one more character, combat will start.
Kayla: 21
Here's the initiative order.
21. Kayla
19. Goblins
15. Goblin Boss
13. Bertrand
11. Toonary
5. Maya
Note: It will take the charging goblins 1 round to close in for melee.
Kayla. Your Turn.
Kayla will jam her greatsword into the ground, take her longbow and shoot the closest goblin.
Attack: 15 Damage: 9
Kayla. Your arrow pierces the goblin in its stomach with a strangled cry it crashes to the ground. Do you have any more actions?
Kayla will stay where she is.
Goblins. As the others close in with the Party, the archers loose another volley. One archer pulls back so far on his bow that the bowstring snaps. The other archer sends an arrow flying several feet over Bertrand's head.
Bertrand's turn.
Betrand will begin to cast and then launch out three bolts of arcane energy as he lets out the spell Magic Missile he will aim one each at the two goblins that fired arrows and then another at the Leader.
Missile 1: 3
Missile 2: 5
Missile 3: 4
First two are for the archers and the last is for the leader.
If there is a tree that will provide cover he will duck behind it.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Bertrand. Your missiles impact their targets. the archers drop, and the boss stumbles a bit, but keeps coming. There is a tree about 15 feet to your left.
Toonary's Turn.
(if allowed - for next round)
Argus readies his longsword.... then charges the goblins.
initiative 15
Argus. You will go after Bertrand next round.
Since its been awhile since I've asked for Toonary's actions. I'm going to move to Maya's turn.
Maya. Your Turn.
Maya would hold her spear to her side. Slowly, she'd start tapping it on the ground beside her, rhythmically, waiting for her opportunity. She'd reach out with her free hand, pointing towards the boss who was coming for them. And with a grin, she'd snap her fingers, casting Shape Water to freeze a 5ft x 5ft cubic section of rain and puddled water on the ground right in front of the boss to charge through and hopefully slip on, or get cut by.
just an unstable unicorn.