(Maya, Seethe, Toonary) It stands to reason that there could be another entrance to the cultist's compound, besides the main gate. Perhaps, one only known to the High Master.
“My intuition agrees with Seethe. There must be another way... should we scout the perimeter for a secret entrance?” Maya would peer into the tree line in their immediate area. Not like it’d be as easy as looking right here.
Looking up you can see that the Sun has passed its nadir, giving you a few more hours of daylight. Which would aid in your search for a possible hidden entrance. However, it could also help the lookouts in the tower in spotting the Party.
Seeing that the lookout tower could be a problem Sethee adds
“I could cast a fog that could hide us from prying eyes. Now I could cast it on the tower but I need to be closer... or I could cast it around us but it wouldn’t cover the whole area so we should move around with the wind not to arise too much suspicion”
(Argus) Shortly after you begin to observe the tower, you notice two figures ascend the ladder to reach the tower. The newcomers converse briefly with their compatriots , then the two cultist that had been occupying the tower go down the ladder.
Maya would nod, "That sounds like a safe cover." Agreeing with Seethe's suggestion. "We can also send scouts about. I think that was suggested?" She'd pause to think for a moment, then snap her fingers like she just thought of something. I'd know just the Wild Shape.
This post has potentially manipulated dice roll results.
((Was waiting for others to pipe up if we wanted a team to scout... I’ll take the silence as no lol))
Maya would look to her companions with a nod and cast Wild Shape. She’d shift into a Giant Wolf Spider.
The spider would hop excitedly and scurry around the group before skittering off, weaving through the tree lines. Maya would take advantage of her ‘spidey sense’, mapping and scanning the area. She would try to make the best use of her time.
Primarily she’d be scouting for any danger; then she’d be keeping an eye out for a hidden entrance in case she stumbles upon one; she’d also look for a good cover spot for camp. Maya wouldn’t be shy to use spider climb to get to higher vantage points in the trees to see if she can get a better look at the tower and the guards.
(Maya) You scurry up a tree to get a better look. At this distance you can't see fully behind the palisade, but you do make out the sloped roof of a longhouse with two chimneys. One at each end.
Maya would skitter her way back towards the group. She’ll let herself fall out of a tree, landing next to Bertrand. She’d hop a couple times before shifting back to her normal form. “There are additional buildings with chimneys.”
Insight 18
(ooc after I saw my roll I rolled my own d20 7 more times before I was able to succeed.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Maya, Seethe, Toonary) It stands to reason that there could be another entrance to the cultist's compound, besides the main gate. Perhaps, one only known to the High Master.
"May I suggest that we try to find another entrance? There must be one somewhere..." says Sethee to her improvised companions.
PbP Character: A few ;)
“My intuition agrees with Seethe. There must be another way... should we scout the perimeter for a secret entrance?” Maya would peer into the tree line in their immediate area. Not like it’d be as easy as looking right here.
just an unstable unicorn.
Looking up you can see that the Sun has passed its nadir, giving you a few more hours of daylight. Which would aid in your search for a possible hidden entrance. However, it could also help the lookouts in the tower in spotting the Party.
Argus watches the tower to see if there are any repeatable patterns, relief times, and look for any clues to try to avoid being seen by the guards....
Seeing that the lookout tower could be a problem Sethee adds
“I could cast a fog that could hide us from prying eyes. Now I could cast it on the tower but I need to be closer... or I could cast it around us but it wouldn’t cover the whole area so we should move around with the wind not to arise too much suspicion”
(Posting on the phone so no color edit sorry)
PbP Character: A few ;)
(Argus) Shortly after you begin to observe the tower, you notice two figures ascend the ladder to reach the tower. The newcomers converse briefly with their compatriots , then the two cultist that had been occupying the tower go down the ladder.
(Argus) Perception Check (DC 16)
Maya would nod, "That sounds like a safe cover." Agreeing with Seethe's suggestion. "We can also send scouts about. I think that was suggested?" She'd pause to think for a moment, then snap her fingers like she just thought of something. I'd know just the Wild Shape.
just an unstable unicorn.
Perception Check = 14
(Maya) Do you invoke Wild Shape?
(How fae are we from the lookout tower?)
PbP Character: A few ;)
((Was waiting for others to pipe up if we wanted a team to scout... I’ll take the silence as no lol))
Maya would look to her companions with a nod and cast Wild Shape. She’d shift into a Giant Wolf Spider.
The spider would hop excitedly and scurry around the group before skittering off, weaving through the tree lines. Maya would take advantage of her ‘spidey sense’, mapping and scanning the area. She would try to make the best use of her time.
Primarily she’d be scouting for any danger; then she’d be keeping an eye out for a hidden entrance in case she stumbles upon one; she’d also look for a good cover spot for camp. Maya wouldn’t be shy to use spider climb to get to higher vantage points in the trees to see if she can get a better look at the tower and the guards.
Perception: 13
Stealth: 14
((Boo shit rolls))
just an unstable unicorn.
(Seethe) The Cultist's Compound is about 150 yards from your location.
(Maya) You scurry up a tree to get a better look. At this distance you can't see fully behind the palisade, but you do make out the sloped roof of a longhouse with two chimneys. One at each end.
Bertrand will wait for them to scout things out, keeping quiet as it is decided what they should do.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Maya would skitter her way back towards the group. She’ll let herself fall out of a tree, landing next to Bertrand. She’d hop a couple times before shifting back to her normal form. “There are additional buildings with chimneys.”
just an unstable unicorn.
Sorry for the scarcity of my posts. My Babe is in town, and we've been doing wedding stuff. I'll post more Wednesday night (CST).
Sorry about not posting on Wednesday, my sinuses went into overdrive.
I assume that the Party is still searching for a possible secret entrance to the Cultist's strong? Investigation Check (DC 15).