I could take one, maybe two of the smaller ones, but I’m more of a story teller than a fighter. I got one trick up my sleeve but it’ll mean no healing magic
Klarth and Cinder both pull themselves to the top, coming to stand with Elora and Vidar. Gorne takes another shot at climbing, making it a bit further before a rock gives way, sending him plummeting to the ground. Gorne takes 2 bludgeoning damage and is prone on the floor.
Looking at the goblins, it appears your distance and the ever-echoing sound of rushing water has helped mask your presence, none of them seem to notice that you've arrived. The wall is about 30 feet; if you were to attack now, Gorne likely wouldn't arrive until the 2nd round of combat.
Elora sees Gorne fall down and remembers her rope. She whispers to the group, "Guys I will help Gorne up the wall. If they start getting suspicious, I think its worth it to attack them before they notice us".
Vidar focuses for a second and a purple glow forms in his mouth. He whispers in giant Danger! Danger! Little wolf is in danger! Casting Dissonant Whispers on the wolf. It needs to make a DC12 Wis Save or take 12 psychic damage and spend its reaction moving away from me.
Vidar will then move along the walls of the room away from the chute they climbed up
I could take one, maybe two of the smaller ones, but I’m more of a story teller than a fighter. I got one trick up my sleeve but it’ll mean no healing magic
Klarth and Cinder both pull themselves to the top, coming to stand with Elora and Vidar. Gorne takes another shot at climbing, making it a bit further before a rock gives way, sending him plummeting to the ground. Gorne takes 2 bludgeoning damage and is prone on the floor.
Looking at the goblins, it appears your distance and the ever-echoing sound of rushing water has helped mask your presence, none of them seem to notice that you've arrived. The wall is about 30 feet; if you were to attack now, Gorne likely wouldn't arrive until the 2nd round of combat.
Elora sees Gorne fall down and remembers her rope. She whispers to the group, "Guys I will help Gorne up the wall. If they start getting suspicious, I think its worth it to attack them before they notice us".
Elora then throws her Rope, Hempen (50 feet) rope down the hole to help Gorne.
Athletics Help action: 12
OOC: If I drop Gorne a rope and help pull him up, could he get here by the first round of combat?
Elora secures her rope and helps to pull Gorne up the wall. After a few moments, you're all standing at the top and the goblins are none the wiser.
"What's the plan?" Klarth asks in a whisper. "Storm in or try to take them out from here?"
I have a spell that can potentially disable Klarg. I’m happy to try it if you guys are happy to try it.
"I say we take them out, but we should leave their leader alive for some questioning" answers Elora.
okay then. Let’s do it. Vidar draws his longsword and waits for the signal
Elora grabs her bow, nocks an arrow into it and says "Lets get that big wolf first, it looks dangerous."
Vidar focuses for a second and a purple glow forms in his mouth. He whispers in giant Danger! Danger! Little wolf is in danger! Casting Dissonant Whispers on the wolf. It needs to make a DC12 Wis Save or take 12 psychic damage and spend its reaction moving away from me.
Vidar will then move along the walls of the room away from the chute they climbed up
Klarth mimics Elora, readying his bow as well. He takes aim at the bugbear.
And so, the surprise round begins.
Wolf wis save: 12
The wolf manages to shake off the effect of your spell and howls.
Wolf takes 6 damage on a successful Save 👍🏻
Elora aims at the Wolf and lets an arrow lose.
Attack: 12 Damage: 7
She moves 5 feet away from the hole, to have it on her right side. "Get them" she shouts.
Initiative :16
Vidar initiative 8
Initiative: 8
Elora's arrow narrowly misses it's mark.
Gorne, Klarth, and Cinder can still act in the surprise round.
Cinder throws his dagger towards the wolf before taking out his staff to prepare for the fight.
Attack: 13 Damage: 7
Initiative 6
Discord: viggipedia
Gorne will move to attack the closest surviving foe with his paired rapiers.
Main Hand: 22
Damage: 5
Off-hand Hand: 23
Damage: 8