The group walked through the last bent of the path leading into the new land. The view before them made them all stop for a second realization of what they had been asked to undertake registering in its reality for the first time really.
They stood at the edge of the imaginary frontier, designed by bookish librarians who had probably never stepped outside their cities, and took stock. One step and they would cross into this strange and savage new land hey had been asked to explore and tame. "Civilized" was the word the council had said when talking about the endeavor they had asked of you. Now, almost three weeks later, a half a dozen days since your last real bed in the citadel of Sundabar, the land before you stood wild in a thrilling and exiting welcoming way.
Almost as one you stepped over that unseen frontier, grins on your faces and heart pounding.
It is time for you to make camp but you can see in the dimming light, a day's walk away from where you stand, sitting alone near the edge of a large forest, a small fort. In truth it is no more than a farm surrounded by four wooden walls but it's simple sturdy features reminds you of what you are about to undertake. The path you are on leads you straight to it and heads of to the east to the frozen sea and the broken desert, unhospitable natural frontiers to civilization.
A small clearing beacons, and you all go through what has now become a routine as you begin to set up camp.
For all
I haven't had time to do the map and to write the charter you are holding in your hands. It is coming. I really wanted to get this game going so here we are.
Your group as been thrown together to tame this frontier land between the Silverymoon Alliance and the reborn Shade Empire. The Council has given you leave to explore and if you find it welcoming start your own kingdom with their help. Of course they will be the judge of that. It is a grand opportunity, fraught with danger and risks.
Your characters have had time to talk and get acquainted but they are still learning about each other.
You are all standing in a magnificent room. Expensive tapestries and luxurious furniture have been you common reminder of where you are staying. The Council has summoned you all, the selected few, to be part of this opportunity.
Looking at each others, most fidgeting but trying not to show your anxiety you all wait for the majordomo to announce you.
All of a sudden the lavishly ornate double doors of the room open and a voice, probably enhanced by magic, calls for you.
I would like for you to help me write this adventure as something that might be read by all. Try to include a description of your character as you explain how he helps setting up the camp.
It almost pained Eso to be so close to the new frontier yet still just out of reach, but she refused too let this dampen her spirits as she set about her own little piece of camp, the tent placed closest to the path. The silver scales gently glinting in the sun as she put the tent together, tying the ropes to stakes to hold up the tarp while ensuring the pole to support the structure was firmly in place. She had never been one for camping but the weeks of travel had seen her skill improve as each day's tent was better than the last, the one that would stand before her now looking humble rather than the makeshift lean-too she had first started out the journey using. Satisfied with her arrangement she set about preparing for the evening. "I am going to look for seating, any help? And any request for a nice rock or fallen log? And while I am out searching for these if someone would prepare a fire ring and fuel we could get a nice fire going."While not as strong as the average Dragonborn, she had no worries about lifting a simple log or large stone to serve as a seat for the evening, and if one of the others were so inclined to help it would quicken their work greatly. She was excited to speak more with the group, their plans, and ideas for the new frontier. Getting to know the others would be another benefit as while familiar with working with strangers it would be much more productive to become acquainted with them.
-
Eso studied the walls with interest as she tried to place where the various works had originated from before shifting between the others called. Nervous yet thrilled at being selected to assist in the exploration and study of these new lands, even with strangers it would be an opportunity she could ill afford to refuse. Almost jumping to her feet as the voice ushered them inside, she continued to examine the works before focusing on the majordomo. Maintaining respectful eye contact as she waited for him to speak.
"I can get the fire." Keyyra a 5'10 elf with his daggers and crossbow on his hip as he goes around the forest picking up sticks and scraps along with rocks to make a fairly nice fire pit for the group along with getting a few sticks extra sticks to care after he sits down next to the fire and uses fire bolt to set it alight and starts putting holes in the top of a few sticks to make a little thing to put food on above the fire. Then he will go with Eso to look for big rocks or log that the group could sit on along with looking for any small game or their tracks
Survival: 16
Flashback:
Keyyra looks around the giant room fidgeting nervously, not for the reasons other are. He's met big wigs like them before, he's watching and making sure nobody that isn't supposed to be here is here. He's too close, just a little longer and hes safe from them and he can be away until he's finally safe. He'll get these bastards back, when he is is own lord and won't let this happen to anyone else, not again.
This post has potentially manipulated dice roll results.
Balfour drops his pack with a heavy sigh - happy to be done with the day's march and eager to get some food in his belly. He's more of a city boy - or at least an indoor boy - or an outdoor fella if there is a soft bed and a warm hearth - or a warm willing companion - at the end of the night. Tall, lean and handsome - or at least tall for a Halfling at 3.5' and a comfortable 45lbs, Balfour was used to the excitement of living at his families Inn and the variety of opportunities that offered a young man in his prime. A constant stream of new faces, new people and new experiences passing in and out his front door had given him a taste for the wider world, and a sense of just how much more could be sucked out of the marrow of life.
This interminable walking was mind-numbing. Balfour was ready to get to the part where they became Lords of their own Kingdom - this middle part was for the suckers.
Pulling out his bedroll, Balfour finds himself a nice dry spot in the soft bed of leaves covering the forest floor. Being a Halfling had lots of advantages - including being able to get comfortable in a tiny amount of space. Unfortunately, it also seems that as a Halfling he was the only one of his companions who cared at all about the food they ate each evening.
Sighing, Balfour sets about pulling out his pot and pan to begin the evening's meal:
'Hang on you gits - we need water for boiling. I'll join you and see if I can find anything to make tonight's dinner a bit more interesting'
14 Survival for searching for mushrooms, herbs or anything edible and interesting.
Flashback:
Balfour straightens his cloak over his one shoulder and runs his hand through his loose mop of curls, nervous as he awaits the summons to enter the Council chamber. It's taken all his cunning to land himself this chance - cunning, and some colorful embellishment of his background, some outright lies and a couple of discreet bribes - but he's here now. All he has to do is make the most of this opportunity. That's all he's ever really needed - a chance to prove himself, to show just how much he has to offer, a chance to become who he was always meant to be.....
This post has potentially manipulated dice roll results.
I'll get the water, offers Arm as he grabs the pot from Balfour and heads out and away from the camp. A short distance away, he stops, lets the quiet of the forest sink into him. He stands in the dark, his slight half-elf frame covered by a brown cloak, almost disappearing against the shadows - if not for his bright yellow hair, at least. As is his habit, one hand reaches out to touch the longbow on his back, to reassure himself that it's there, that he has the means to defend himself, in case something comes clawing, biting, sucking... He shivers, and refocuses his attention on the task at hand.
Standing still, looking around, listening, he notices the shape of the land, the trees, the movements of small animals, the slightest sounds, and he tries to find the nearest source of water. Survival25 (with advantage, because forest is his favoured terrain)
Flashback: Arm stands near the back, trying to avoid being seen while also trying to avoid appearing too timid, and generally failing on both counts. He shrugs, as this is a familiar feeling, even if this is not a familiar situation. As usual, he thinks of his family, and it gives him the courage to follow the voice's instructions and step forward.
This post has potentially manipulated dice roll results.
Mirageiros — 6' tall; copper skin over toned muscles; short, brown hair always looking a little wind blown — stands as the others begin scurrying about him, his eyes trained on the small, protected farm. When the group begins calling back and forth about fires and food, Geiros blinks, and his mind returns to the clearing. Adjusting his pack, he crosses to a clear spot not yet claimed — and clearly separate from the others — and drops the weight, then kneels down beside it, laying his staff and shield on the ground carefully. Standing again, the half-elf brushes the dirt and leaves from his front: skillfully-sewn hide armor over traveling breeches, a green sash tied around his waist with the emblem of the Emerald Enclave conspicuously displayed, and a humble brown robe draped over it all. He begins scanning the trees and brush. A hand absently rubs the stubble on his cheeks. Kneeling down again and beginning to go through his pack and prepare his place for the night, he begins whispering a complex string of ancient words — something the group has heard him do at almost every campsite — and they now easily ignore it. He's preparing to speak with the four-legged and winged folk nearby to ask about possible dangers in the area. Using one hand while the other palms the large claw which dangles from a band around his wrist, he lays out his bedroll and a red leather-bound book which he reads every night. Ten minutes later, as the last phrase leaves his lips, a slight shimmer surrounds his head for the briefest of moments, and he once again faces the forest. Without saying anything to the others, he picks up his staff and shield and steps into the trees, looking for someone to talk to.
Survival to look for tracks and trails to find animals to speak with: 18
We don't need to RP the conversations. Aside from small talk, he will ask if there are predators in the area, what they are, where they are, and which way they may be heading. He also wants to ask about the forted farm. Even though Arm is looking for water, he'll ask about a water source as well just in case Arm doesn't find one.
After Toonary, a Minotaur standing just over 7 feet tall with his horns cut off and capped with bronze caps. He wears his robes over his chainmail armor. A hammer and mace hang from his belt, and his shield is fixed to his back. He sets up his tent and finishes around the same time as Eso. When Eso asks for help looking for logs and rock Toonary say in his russian accent "I am friend? I help." and goes off with Eso. Toonary's strength should be able to help off set Eso.
This post has potentially manipulated dice roll results.
The days of walking have been tough on the old dwarf, even before his leg injury his short dwarves legs had trouble keeping the pace. Being far too proud to show his exhaustion, he stands in the center of camp, taking off his helm. His armor giving every indication as a follower of the Triad. Gold Scales emblazoned on the chest piece, white gauntlets, red cording wrapped underneath; poking out from his wrists. His greyed thinning hair falls out blending into his braided beard; specks of Amber still poking as signs of youth long passed. Smiling a large grin, enjoying everyone keeping busy and keeping purpose. “Suppose somebody still needs to check the perimeter for possible threats or attack points, we’ll need to talk about night watch shifts too.”
Donning his helm once more he begins to hide his hobble, walking off to the perimeter and making a large lap around the campsite. Looking for any possible dangers or predictable paths of attack.
Perception:18
————————————
Flashback: Sitting uncomfortably in his seat, having dusted off his dress robes. A dark gray robe with red cuffs, barely poking out of his white gloves. Clasped at the front with a steel pin depicting a set of scales. He nodded and formally greeted all he recognized. Pondering the possibility of not making it back to see them once more. When they began calling names, he made sure to stand and be close to the door, readying himself to get out into focus quickly without delay. Whispering to himself “Don’t show weakness, don’t show how slow you really are, you will endure just as you always have.”
Mirageiros stands stock still a bit away from the others, positioned closest to the doors he watches like a hawk. His right hand keeps moving to the latest letter from the Enclave folded inside one of his pockets. Each time, he forces the limb away. Relax. Just relax. His left hand fidgets with the large claw dangling within its reach from the band wrapped around his wrist. So uncharacteristically nervous. Once the doors open, he steps forward to be the first through, his face rearranging itself to erase all signs of anxiety.
Evelina drops her pack to the ground and sits down, exhausted and ready to lie down but she pulls out a book and pen and begins writing down everything that had happened that day in order to document everything that had happened so far. After finishing, she looks up and watches the rest of the camp, looking for something to help with. Seeing the still not up tents, she stands back up and walks over to begin setting them up, not wanting to get caught out in the dark without some form of shelter. "I don't suppose anyone else cares to help?" she asks as she tries to put the tents up herself.
Flashback:
Looking at the group of people she was with, Evelina rubs the sides of her arms and tries to ignore the feeling in the pit of her stomach that this was a very bad idea. Avoiding eye contact with everyone, she instinctively grips the long cracked amulet around her neck and asks silently, in her head, "Are you sure about this?"she doesn't get a chance to hear an answer, if there even is one, before the door opens she begins to walk into the room after a few have gone in.
Toonary stood tall next to the very old and sick Rurgrolin, the High Priestest of Chauntea, one of his only friends over the past several years. Toonary looked to her and asked "They are Friends?" The dawrf reminded him that he has meet the council, and they are friends, but he will have to make friends with the new people he is going to be traviling with.
The party settles down for the night. Many are still uneasy about the arrangement and though they have begun to know each other a lot better some things are hard to overcome.
The routine is rather chaotic still and the group splits to go about their chores.
Water is rather easy to find if you know where to look for it. A moss covered source with crystal clear water pouring out refills the water skins and the pot.
The tents are set and the wood gathered rather fast. The old dwarf comes at this time to sit around the cook fire. "The perimeter is safe."he says out loud. Eso nods her thanks to the dwarf.
As everyone settles down for a easy evening when Geiros finally walks in.
"There are a few dire wolves in the area but none near and the place is safe."
Geiros
There is something strange while talking to the animals. They are more afraid of something else than predators which are for them the natural order. Something unnatural.
'Wolves, eh? Wouldn't like to run into them on my own' says Balfour as he wraps a few mushrooms in some fresh herbs before tucking them into the coals for a moment to roast. '- but hopefully, our largish friends here and the fire will keep them at a safe distance.'
As the mushrooms finish cooking off, Balfour busies himself dividing up the day's catch - 3 plump rabbits he had caught unawares with a smooth stone and turned into a thick stew with the last of the potatoes he had slipped into the party's provisions. The meat would have been better roasted, but the rabbits weren't enough to feed Toonary - let alone the rest of the party.
Oltwald begins to walk around the circle and passes out misshapen and pointed rocks. “Wolves? We must be on our guard. Take these and put them under your bedrolls. It’s a good reminder to not get too comfortable. A deep sleep may be the last thing we need tonight. Always be ready.” As he hands out the rocks, he makes sure to take time and check in with each member of the group. Just a pat on the shoulder and a smile.
The old man find his place and plops down to enjoy the fire. Slowly reaching to take off the majority of his armor, hidden grunts of effort ever so often.
“I remember my first tussle with a pack of wolves, they weren’t nothin too fierce. Nothing like the Dire Wolves prowling these parts. Took a fang to the left thigh, took me just two days to get rid of that limp... now look at me.” Taking a pause to scratch his chin and think “that must’ve been close to 230 years ago.”
Keyyra sits with the group silently as he eats speedily then to Otwald "Otwald, I will take first watch and another if there is more needed" He says as people being to talk of watches and gets his crossbow out and lies it on his lap
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
Um, thank you. For the rock? says Arm as Oltwald is already moving to the next person. The ranger turns the rock over and over in his hand, unsure if Oltwald's idea is a good one or a bad one. Finally, he pockets the rock, deciding that this is not the night for experimentation with new things. I'll take second watch,he offers. I'm, um, quite good and standing quiet and still for long periods. He shrugs. I've had a lot of practice.
Evelina takes the rock and shoves it into her pocket as well. "I can take third watch," she says just loud enough for everyone else to hear. "I don't have much practice standing still for long periods of time but I do have a bit of experience keeping watch." She readjusts her eye patch and gloves before opening her pack and digging around in it for a few minutes, finally pulling out a different book and writing in it for a few minutes before closing it and putting it back in her pack. She lays down and curls up on her side, listening to everyone else's conversation before going to sleep.
Eso is curious about the rock, not guessing it would have any magical properties. Not wanting to be rude she holds onto it, dipping the stone into one of the many pockets of her clothes. She looks around the group with a slight smile as she watches Evelina write in her book, but not trying to read what it was. "If none want it I will offer forth and final watch, though I am not the best at it, my strength is less so in seeing the hidden then answering a question."Trying to fit in as everyone offered to take a shift, though not complaining about it if another wished to take her spot. "If I am not being to forward, what do you all hope to find here? To abandon the safety and comfort of home is a tremendous commitment. I am looking forward to the expansion of magic and new challenges with the settlement of new lands. I imagine what each of you desires has a huge impact on how we will all get along." She brought this up, opening to encourage others to share, they were all rather strangers, so growing closer may lead to better cooperation in the future.
Evelina opens her eyes and pauses a few moments. She doesnt want to admit to her real goal so goes through her mental list if reasons she came up with before leaving with them. She finally sits up, "I came out here to explore somewhere new, and find artifacts that have been long since forgotten about."
Looking around at the rest of the party, she absentmindedly traces the pattern on her staff before her hand once again going to her throat and gripping her amulet once again. "As for home, I don't really have one anymore."
Keyyra chuckles when Eso says safety "My friend I see you wish to learn more of your new companions but I will not be going in depth to my past. All I wish here is for something new and my own form of safety." He says as he tosses his dagger up and down a few times as he listens to the other members of the group
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
To post a comment, please login or register a new account.
The group walked through the last bent of the path leading into the new land. The view before them made them all stop for a second realization of what they had been asked to undertake registering in its reality for the first time really.
They stood at the edge of the imaginary frontier, designed by bookish librarians who had probably never stepped outside their cities, and took stock. One step and they would cross into this strange and savage new land hey had been asked to explore and tame. "Civilized" was the word the council had said when talking about the endeavor they had asked of you. Now, almost three weeks later, a half a dozen days since your last real bed in the citadel of Sundabar, the land before you stood wild in a thrilling and exiting welcoming way.
Almost as one you stepped over that unseen frontier, grins on your faces and heart pounding.
It is time for you to make camp but you can see in the dimming light, a day's walk away from where you stand, sitting alone near the edge of a large forest, a small fort. In truth it is no more than a farm surrounded by four wooden walls but it's simple sturdy features reminds you of what you are about to undertake. The path you are on leads you straight to it and heads of to the east to the frozen sea and the broken desert, unhospitable natural frontiers to civilization.
A small clearing beacons, and you all go through what has now become a routine as you begin to set up camp.
For all
I haven't had time to do the map and to write the charter you are holding in your hands. It is coming. I really wanted to get this game going so here we are.
Your group as been thrown together to tame this frontier land between the Silverymoon Alliance and the reborn Shade Empire. The Council has given you leave to explore and if you find it welcoming start your own kingdom with their help. Of course they will be the judge of that. It is a grand opportunity, fraught with danger and risks.
Your characters have had time to talk and get acquainted but they are still learning about each other.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Flashback:
You are all standing in a magnificent room. Expensive tapestries and luxurious furniture have been you common reminder of where you are staying. The Council has summoned you all, the selected few, to be part of this opportunity.
Looking at each others, most fidgeting but trying not to show your anxiety you all wait for the majordomo to announce you.
All of a sudden the lavishly ornate double doors of the room open and a voice, probably enhanced by magic, calls for you.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
For all:
I would like for you to help me write this adventure as something that might be read by all. Try to include a description of your character as you explain how he helps setting up the camp.
It almost pained Eso to be so close to the new frontier yet still just out of reach, but she refused too let this dampen her spirits as she set about her own little piece of camp, the tent placed closest to the path. The silver scales gently glinting in the sun as she put the tent together, tying the ropes to stakes to hold up the tarp while ensuring the pole to support the structure was firmly in place. She had never been one for camping but the weeks of travel had seen her skill improve as each day's tent was better than the last, the one that would stand before her now looking humble rather than the makeshift lean-too she had first started out the journey using. Satisfied with her arrangement she set about preparing for the evening. "I am going to look for seating, any help? And any request for a nice rock or fallen log? And while I am out searching for these if someone would prepare a fire ring and fuel we could get a nice fire going." While not as strong as the average Dragonborn, she had no worries about lifting a simple log or large stone to serve as a seat for the evening, and if one of the others were so inclined to help it would quicken their work greatly. She was excited to speak more with the group, their plans, and ideas for the new frontier. Getting to know the others would be another benefit as while familiar with working with strangers it would be much more productive to become acquainted with them.
-
Eso studied the walls with interest as she tried to place where the various works had originated from before shifting between the others called. Nervous yet thrilled at being selected to assist in the exploration and study of these new lands, even with strangers it would be an opportunity she could ill afford to refuse. Almost jumping to her feet as the voice ushered them inside, she continued to examine the works before focusing on the majordomo. Maintaining respectful eye contact as she waited for him to speak.
"I can get the fire." Keyyra a 5'10 elf with his daggers and crossbow on his hip as he goes around the forest picking up sticks and scraps along with rocks to make a fairly nice fire pit for the group along with getting a few sticks extra sticks to care after he sits down next to the fire and uses fire bolt to set it alight and starts putting holes in the top of a few sticks to make a little thing to put food on above the fire. Then he will go with Eso to look for big rocks or log that the group could sit on along with looking for any small game or their tracks
Survival: 16
Flashback:
Keyyra looks around the giant room fidgeting nervously, not for the reasons other are. He's met big wigs like them before, he's watching and making sure nobody that isn't supposed to be here is here. He's too close, just a little longer and hes safe from them and he can be away until he's finally safe. He'll get these bastards back, when he is is own lord and won't let this happen to anyone else, not again.
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Balfour drops his pack with a heavy sigh - happy to be done with the day's march and eager to get some food in his belly. He's more of a city boy - or at least an indoor boy - or an outdoor fella if there is a soft bed and a warm hearth - or a warm willing companion - at the end of the night. Tall, lean and handsome - or at least tall for a Halfling at 3.5' and a comfortable 45lbs, Balfour was used to the excitement of living at his families Inn and the variety of opportunities that offered a young man in his prime. A constant stream of new faces, new people and new experiences passing in and out his front door had given him a taste for the wider world, and a sense of just how much more could be sucked out of the marrow of life.
This interminable walking was mind-numbing. Balfour was ready to get to the part where they became Lords of their own Kingdom - this middle part was for the suckers.
Pulling out his bedroll, Balfour finds himself a nice dry spot in the soft bed of leaves covering the forest floor. Being a Halfling had lots of advantages - including being able to get comfortable in a tiny amount of space. Unfortunately, it also seems that as a Halfling he was the only one of his companions who cared at all about the food they ate each evening.
Sighing, Balfour sets about pulling out his pot and pan to begin the evening's meal:
'Hang on you gits - we need water for boiling. I'll join you and see if I can find anything to make tonight's dinner a bit more interesting'
14 Survival for searching for mushrooms, herbs or anything edible and interesting.
Flashback:
Balfour straightens his cloak over his one shoulder and runs his hand through his loose mop of curls, nervous as he awaits the summons to enter the Council chamber. It's taken all his cunning to land himself this chance - cunning, and some colorful embellishment of his background, some outright lies and a couple of discreet bribes - but he's here now. All he has to do is make the most of this opportunity. That's all he's ever really needed - a chance to prove himself, to show just how much he has to offer, a chance to become who he was always meant to be.....
I'll get the water, offers Arm as he grabs the pot from Balfour and heads out and away from the camp. A short distance away, he stops, lets the quiet of the forest sink into him. He stands in the dark, his slight half-elf frame covered by a brown cloak, almost disappearing against the shadows - if not for his bright yellow hair, at least. As is his habit, one hand reaches out to touch the longbow on his back, to reassure himself that it's there, that he has the means to defend himself, in case something comes clawing, biting, sucking... He shivers, and refocuses his attention on the task at hand.
Standing still, looking around, listening, he notices the shape of the land, the trees, the movements of small animals, the slightest sounds, and he tries to find the nearest source of water. Survival 25 (with advantage, because forest is his favoured terrain)
Flashback: Arm stands near the back, trying to avoid being seen while also trying to avoid appearing too timid, and generally failing on both counts. He shrugs, as this is a familiar feeling, even if this is not a familiar situation. As usual, he thinks of his family, and it gives him the courage to follow the voice's instructions and step forward.
Mirageiros — 6' tall; copper skin over toned muscles; short, brown hair always looking a little wind blown — stands as the others begin scurrying about him, his eyes trained on the small, protected farm. When the group begins calling back and forth about fires and food, Geiros blinks, and his mind returns to the clearing. Adjusting his pack, he crosses to a clear spot not yet claimed — and clearly separate from the others — and drops the weight, then kneels down beside it, laying his staff and shield on the ground carefully. Standing again, the half-elf brushes the dirt and leaves from his front: skillfully-sewn hide armor over traveling breeches, a green sash tied around his waist with the emblem of the Emerald Enclave conspicuously displayed, and a humble brown robe draped over it all. He begins scanning the trees and brush. A hand absently rubs the stubble on his cheeks. Kneeling down again and beginning to go through his pack and prepare his place for the night, he begins whispering a complex string of ancient words — something the group has heard him do at almost every campsite — and they now easily ignore it. He's preparing to speak with the four-legged and winged folk nearby to ask about possible dangers in the area. Using one hand while the other palms the large claw which dangles from a band around his wrist, he lays out his bedroll and a red leather-bound book which he reads every night. Ten minutes later, as the last phrase leaves his lips, a slight shimmer surrounds his head for the briefest of moments, and he once again faces the forest. Without saying anything to the others, he picks up his staff and shield and steps into the trees, looking for someone to talk to.
Speak with animals as a ritual
Survival to look for tracks and trails to find animals to speak with: 18
We don't need to RP the conversations. Aside from small talk, he will ask if there are predators in the area, what they are, where they are, and which way they may be heading. He also wants to ask about the forted farm. Even though Arm is looking for water, he'll ask about a water source as well just in case Arm doesn't find one.
Let me know how long he's gone.
After Toonary, a Minotaur standing just over 7 feet tall with his horns cut off and capped with bronze caps. He wears his robes over his chainmail armor. A hammer and mace hang from his belt, and his shield is fixed to his back. He sets up his tent and finishes around the same time as Eso. When Eso asks for help looking for logs and rock Toonary say in his russian accent "I am friend? I help." and goes off with Eso. Toonary's strength should be able to help off set Eso.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
The days of walking have been tough on the old dwarf, even before his leg injury his short dwarves legs had trouble keeping the pace. Being far too proud to show his exhaustion, he stands in the center of camp, taking off his helm. His armor giving every indication as a follower of the Triad. Gold Scales emblazoned on the chest piece, white gauntlets, red cording wrapped underneath; poking out from his wrists. His greyed thinning hair falls out blending into his braided beard; specks of Amber still poking as signs of youth long passed. Smiling a large grin, enjoying everyone keeping busy and keeping purpose. “Suppose somebody still needs to check the perimeter for possible threats or attack points, we’ll need to talk about night watch shifts too.”
Donning his helm once more he begins to hide his hobble, walking off to the perimeter and making a large lap around the campsite. Looking for any possible dangers or predictable paths of attack.
Perception:18
————————————
Flashback: Sitting uncomfortably in his seat, having dusted off his dress robes. A dark gray robe with red cuffs, barely poking out of his white gloves. Clasped at the front with a steel pin depicting a set of scales. He nodded and formally greeted all he recognized. Pondering the possibility of not making it back to see them once more. When they began calling names, he made sure to stand and be close to the door, readying himself to get out into focus quickly without delay. Whispering to himself “Don’t show weakness, don’t show how slow you really are, you will endure just as you always have.”
Forgot about the flashback:
Mirageiros stands stock still a bit away from the others, positioned closest to the doors he watches like a hawk. His right hand keeps moving to the latest letter from the Enclave folded inside one of his pockets. Each time, he forces the limb away. Relax. Just relax. His left hand fidgets with the large claw dangling within its reach from the band wrapped around his wrist. So uncharacteristically nervous. Once the doors open, he steps forward to be the first through, his face rearranging itself to erase all signs of anxiety.
Evelina drops her pack to the ground and sits down, exhausted and ready to lie down but she pulls out a book and pen and begins writing down everything that had happened that day in order to document everything that had happened so far. After finishing, she looks up and watches the rest of the camp, looking for something to help with. Seeing the still not up tents, she stands back up and walks over to begin setting them up, not wanting to get caught out in the dark without some form of shelter. "I don't suppose anyone else cares to help?" she asks as she tries to put the tents up herself.
Flashback:
Looking at the group of people she was with, Evelina rubs the sides of her arms and tries to ignore the feeling in the pit of her stomach that this was a very bad idea. Avoiding eye contact with everyone, she instinctively grips the long cracked amulet around her neck and asks silently, in her head, "Are you sure about this?" she doesn't get a chance to hear an answer, if there even is one, before the door opens she begins to walk into the room after a few have gone in.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Another flashback that was Forgotten.
Toonary stood tall next to the very old and sick Rurgrolin, the High Priestest of Chauntea, one of his only friends over the past several years. Toonary looked to her and asked "They are Friends?" The dawrf reminded him that he has meet the council, and they are friends, but he will have to make friends with the new people he is going to be traviling with.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
The party settles down for the night. Many are still uneasy about the arrangement and though they have begun to know each other a lot better some things are hard to overcome.
The routine is rather chaotic still and the group splits to go about their chores.
Water is rather easy to find if you know where to look for it. A moss covered source with crystal clear water pouring out refills the water skins and the pot.
The tents are set and the wood gathered rather fast. The old dwarf comes at this time to sit around the cook fire. "The perimeter is safe." he says out loud. Eso nods her thanks to the dwarf.
As everyone settles down for a easy evening when Geiros finally walks in.
"There are a few dire wolves in the area but none near and the place is safe."
Geiros
There is something strange while talking to the animals. They are more afraid of something else than predators which are for them the natural order. Something unnatural.
'Wolves, eh? Wouldn't like to run into them on my own' says Balfour as he wraps a few mushrooms in some fresh herbs before tucking them into the coals for a moment to roast. '- but hopefully, our largish friends here and the fire will keep them at a safe distance.'
As the mushrooms finish cooking off, Balfour busies himself dividing up the day's catch - 3 plump rabbits he had caught unawares with a smooth stone and turned into a thick stew with the last of the potatoes he had slipped into the party's provisions. The meat would have been better roasted, but the rabbits weren't enough to feed Toonary - let alone the rest of the party.
Oltwald begins to walk around the circle and passes out misshapen and pointed rocks. “Wolves? We must be on our guard. Take these and put them under your bedrolls. It’s a good reminder to not get too comfortable. A deep sleep may be the last thing we need tonight. Always be ready.” As he hands out the rocks, he makes sure to take time and check in with each member of the group. Just a pat on the shoulder and a smile.
The old man find his place and plops down to enjoy the fire. Slowly reaching to take off the majority of his armor, hidden grunts of effort ever so often.
“I remember my first tussle with a pack of wolves, they weren’t nothin too fierce. Nothing like the Dire Wolves prowling these parts. Took a fang to the left thigh, took me just two days to get rid of that limp... now look at me.” Taking a pause to scratch his chin and think “that must’ve been close to 230 years ago.”
Keyyra sits with the group silently as he eats speedily then to Otwald "Otwald, I will take first watch and another if there is more needed" He says as people being to talk of watches and gets his crossbow out and lies it on his lap
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Um, thank you. For the rock? says Arm as Oltwald is already moving to the next person. The ranger turns the rock over and over in his hand, unsure if Oltwald's idea is a good one or a bad one. Finally, he pockets the rock, deciding that this is not the night for experimentation with new things. I'll take second watch, he offers. I'm, um, quite good and standing quiet and still for long periods. He shrugs. I've had a lot of practice.
Evelina takes the rock and shoves it into her pocket as well. "I can take third watch," she says just loud enough for everyone else to hear. "I don't have much practice standing still for long periods of time but I do have a bit of experience keeping watch." She readjusts her eye patch and gloves before opening her pack and digging around in it for a few minutes, finally pulling out a different book and writing in it for a few minutes before closing it and putting it back in her pack. She lays down and curls up on her side, listening to everyone else's conversation before going to sleep.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Eso is curious about the rock, not guessing it would have any magical properties. Not wanting to be rude she holds onto it, dipping the stone into one of the many pockets of her clothes. She looks around the group with a slight smile as she watches Evelina write in her book, but not trying to read what it was. "If none want it I will offer forth and final watch, though I am not the best at it, my strength is less so in seeing the hidden then answering a question." Trying to fit in as everyone offered to take a shift, though not complaining about it if another wished to take her spot. "If I am not being to forward, what do you all hope to find here? To abandon the safety and comfort of home is a tremendous commitment. I am looking forward to the expansion of magic and new challenges with the settlement of new lands. I imagine what each of you desires has a huge impact on how we will all get along." She brought this up, opening to encourage others to share, they were all rather strangers, so growing closer may lead to better cooperation in the future.
Evelina opens her eyes and pauses a few moments. She doesnt want to admit to her real goal so goes through her mental list if reasons she came up with before leaving with them. She finally sits up, "I came out here to explore somewhere new, and find artifacts that have been long since forgotten about."
Looking around at the rest of the party, she absentmindedly traces the pattern on her staff before her hand once again going to her throat and gripping her amulet once again. "As for home, I don't really have one anymore."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Keyyra chuckles when Eso says safety "My friend I see you wish to learn more of your new companions but I will not be going in depth to my past. All I wish here is for something new and my own form of safety." He says as he tosses his dagger up and down a few times as he listens to the other members of the group
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM: