Jengamyr finds an inn suitable for what he is looking for with proper baths. For everyone to stay the night will cost 6 gold, but that includes two meals and a tub and hot water service.
Sitting in the tavern, Drax would watch with amusement as Jengamyr finds a place to gamble some coin. Before He is able start his game, Drax would slip two vials of scorpion poison into his hand before walking away and sending him a message from across the room. "In case things don't go your way..." he would say with an emotionless face.. leaving it up to Jengamyr to decide if he was joking or not.
"Ah.. I'll probably stop by in the morning. After that close call with the bugs I think I could use some tougher armour and some more health potions." Jenga says to Zin. He is hoping to also find a trinket of some sort but keeps that to himself.
Jenga takes a moment to reach out mentally to Bartlebee and sees through his eyes just as he is landing on the roof of the tavern.
Coming back to himself, Jengamyr looks to Drax and says, "Thanks for the gift earlier. For a moment I thought I might take your advice, but alas, I only lost half. I will see you all in the morning." Jengamyr then rises slowly, stretches, and goes up to bed.
This post has potentially manipulated dice roll results.
charisma check (advantage from friends): 23
(what’s bartlebee looking for?)
Jengamyr intelligence check: 5
Looking around the stores Jengamyr is able to find what he is looking for. Using his spells to entice others into giving a better deal. What’s usually worth up to 150 gold he is able to get for the steal of 75. Though at the end of the day, rumors begin to spread of a trickster around the market using magic to swindle shop keeps.
Just sitting on the rooftop looking out. Not necessarily looking for anything in particular, just looking to see what the night is like and if anything is happening.
With your new supplies and gear you set off on your journey. You make your way onto the path once more. Spending the rest of your day traveling into the night. Making camp after an uneventful day.
Making camp for the nigh everyone begins to go to bed for the night. During the night and Draz’s watch, he notices some rustling in the bushes. A twig snaps close by. Something is approaching the camp, trying to be stealthy.
Everyone is asleep it’s Drax’s turn during the watch.
This post has potentially manipulated dice roll results.
Drax would turn and gaze into the darkness towards the sound. Making use of his nightvision and dark clothing he would attempt to sneak around whoever was approaching the camp. While doing so, He would message the others. "wake up, Something is approaching camp"he would say to each of them as he looks for whatever is coming.
"Where do you think you are going" Drax would ask as the green glow from his crystal illuminates his face with a ghastly light. The Yuan-ti would then extend his hand and cast hold person on the giant.
"oi Drax, if it weren't for your bad luck you'd have none at all" Jenga says with a laugh. He approaches the giant warily until he is 30ft away and then raises his Pact Keeper and curses the Giant - hex
(He has disadvantage on future strength checks, takes 1d6 extra necrotic damage from my attacks, and both him and the bird (if within 5ft) take 5 bonus psychic damage from maddening hex, if his hp is reduced to 0 i can use a bonus action to transfer the hex to another creature for the next 8 hours as long as my concentration is not broken)
Jengamyr then retreats to safety with the remainder of his move.
Matteo draws his longsword and strides thirty feet towards the giant. He stands, pointing his blade at the creature's throat, and shouts Come to your death, fool, casting Compelled Duel upon the giant (WIS save against DC 16).
He will then ready an attack upon the giant: Attack: 19 Damage: 6. If that hits, he'll add a level two Divine Smite: 10 damage.
This post has potentially manipulated dice roll results.
The Giant gets pelted with an arrow to the arm. Breaking it off barely noticing it. The Giant looks like he is focused on Mateo and does not break eye contact. “Dal gul tek ahl!” Storming forward to swing his club twice at the Paladin.
Attack: 26 Damage: 15
Attack: 28 Damage: 18
(The Giant has 10 foot reach, doesn’t enter Mateo’s melee range)
the vulture takes flight towards Zing, but isn’t quite able to make up the distance between the two.
Petmorn’s initiative but then top of the order so everyone can post their actions.
Mateo is ten feet away from the Giant within its melee range, the rest of the party is a good 30 feet away except for Zing who made extra distance but the Vilture is closing in on him.
Jengamyr finds an inn suitable for what he is looking for with proper baths. For everyone to stay the night will cost 6 gold, but that includes two meals and a tub and hot water service.
Sitting in the tavern, Drax would watch with amusement as Jengamyr finds a place to gamble some coin. Before He is able start his game, Drax would slip two vials of scorpion poison into his hand before walking away and sending him a message from across the room. "In case things don't go your way..." he would say with an emotionless face.. leaving it up to Jengamyr to decide if he was joking or not.
(Bartlebee is the owl)
"Ah.. I'll probably stop by in the morning. After that close call with the bugs I think I could use some tougher armour and some more health potions." Jenga says to Zin. He is hoping to also find a trinket of some sort but keeps that to himself.
Jenga takes a moment to reach out mentally to Bartlebee and sees through his eyes just as he is landing on the roof of the tavern.
Coming back to himself, Jengamyr looks to Drax and says, "Thanks for the gift earlier. For a moment I thought I might take your advice, but alas, I only lost half. I will see you all in the morning." Jengamyr then rises slowly, stretches, and goes up to bed.
Perception for Bartlebee: 20
charisma check (advantage from friends): 23
(what’s bartlebee looking for?)
Jengamyr intelligence check: 5
Looking around the stores Jengamyr is able to find what he is looking for. Using his spells to entice others into giving a better deal. What’s usually worth up to 150 gold he is able to get for the steal of 75. Though at the end of the day, rumors begin to spread of a trickster around the market using magic to swindle shop keeps.
Just sitting on the rooftop looking out. Not necessarily looking for anything in particular, just looking to see what the night is like and if anything is happening.
With your new supplies and gear you set off on your journey. You make your way onto the path once more. Spending the rest of your day traveling into the night. Making camp after an uneventful day.
Up to two people make a perception check.
22
drax perception 16
Making camp for the nigh everyone begins to go to bed for the night. During the night and Draz’s watch, he notices some rustling in the bushes. A twig snaps close by. Something is approaching the camp, trying to be stealthy.
Everyone is asleep it’s Drax’s turn during the watch.
Drax would turn and gaze into the darkness towards the sound. Making use of his nightvision and dark clothing he would attempt to sneak around whoever was approaching the camp. While doing so, He would message the others. "wake up, Something is approaching camp" he would say to each of them as he looks for whatever is coming.
Stealth 10
Perception 19
Drax sees a large mound abruptly stand up to around 14-15 feet tall, it must have been crawling “Du Lok doh mat fah.” (Anyone speaks giant?)
A giant along with a giant vulture creeping up on the camp in hopes of surprising and taking advantage of the party while they slept.
Initiative:
Drax: 22
Jengamyr: 20
Petmorn: 5
Matteo: 20
Zing: 7
Hill Giant: 9
Giant Vulture: 8
Forgot Zing again, it changed the order, initiative is: Drax, Jengamyr, Matteo, Zing - Giant, Vulture - Petmorn
"Where do you think you are going" Drax would ask as the green glow from his crystal illuminates his face with a ghastly light. The Yuan-ti would then extend his hand and cast hold person on the giant.
Wis 16 save or be paralized.
Giant wisdom Save: 16
The magic forms around the giant, stopping for an instant. But the Giant is able to shake off the spell and continue his approach.
"oi Drax, if it weren't for your bad luck you'd have none at all" Jenga says with a laugh. He approaches the giant warily until he is 30ft away and then raises his Pact Keeper and curses the Giant - hex
(He has disadvantage on future strength checks, takes 1d6 extra necrotic damage from my attacks, and both him and the bird (if within 5ft) take 5 bonus psychic damage from maddening hex, if his hp is reduced to 0 i can use a bonus action to transfer the hex to another creature for the next 8 hours as long as my concentration is not broken)
Jengamyr then retreats to safety with the remainder of his move.
Matteo draws his longsword and strides thirty feet towards the giant. He stands, pointing his blade at the creature's throat, and shouts Come to your death, fool, casting Compelled Duel upon the giant (WIS save against DC 16).
He will then ready an attack upon the giant: Attack: 19 Damage: 6. If that hits, he'll add a level two Divine Smite: 10 damage.
Giant wisdom Save: 8
The Giant gets pelted with an arrow to the arm. Breaking it off barely noticing it. The Giant looks like he is focused on Mateo and does not break eye contact. “Dal gul tek ahl!” Storming forward to swing his club twice at the Paladin.
Attack: 26 Damage: 15
Attack: 28 Damage: 18
(The Giant has 10 foot reach, doesn’t enter Mateo’s melee range)
the vulture takes flight towards Zing, but isn’t quite able to make up the distance between the two.
Petmorn’s initiative but then top of the order so everyone can post their actions.
Mateo is ten feet away from the Giant within its melee range, the rest of the party is a good 30 feet away except for Zing who made extra distance but the Vilture is closing in on him.