I thought he was wandering off in an earlier post saying "here kitty kitty" but Greg stopped worrying about it cause he was back on the map.
Revising his understanding of the world to take into account the full and complete cues his awesome DM has patiently provided, Greg calls to his mates (the British kind, friends, not the female centaur heard he is the stallion of) Hey, I'll bet finding the Likkle Halfling is the next plot point. Maybe he is wandering towards the Big X / Qwest Mebbe since we weren't getting on with the adventure fast enough! Or maybe it's a distraction, which the DM shouldn't keep introducing if he wants us to do something in particular? But our DM is awesome so it must be the thing to do to reap treasure and rewards!
Greg will try to track LH using the divot, where we saw him last, and possibly where the mom looked off to but Ira couldn't identify 20
I mean, I got what I came here for. Emphasis on the came. So let's keep going towards that X that the DM said we were closer to a few posts ago...I'm ready for some treasure now.
Rollback Post to RevisionRollBack
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
I thought he was wandering off in an earlier post saying "here kitty kitty" but Greg stopped worrying about it cause he was back on the map.
You came to the hijacked thread about saving the world from barbecued meats looking for consistency and professionalism? An optimist! I like you! I'll kill you last! He was definitely on the map when I started drawing it but look at that thing! The quality! You know how much time had gone by in toddler years by the time I uploaded it?
As you prepare to leave the farmstead, heading north through the woods towards the big X on your Qwest map, Sarya cautions you to skirt the forest and stick to the road. "Don't be wandering off through there, lover - See all sorts in the woods at night. Not just wolves n' things - restless spirits and wraiths. The old lord that ruled these lands, don't sit right with him that he's in the ground and we're swanning around on his land, scraping a living and making sweaty halfling hunkachunka with passing strangers. Go back on the road, stay safe. Or stay here till the sun comes back." She crooks a dinky little leg up on the door frame. "I've got tepid gruel, a warm bed and a stable out back for your wheeled friend. Speaking of gruel, Rilkin, call your brother for his lunch." The toddler begins wailing "HOB!" again.
What say you, adventurers! Will you chance your luck in the Woods of Doooooom? Take the safe path and follow the road which, if you can't be bothered to scroll back, definitely doesn't lead you to either of your big Xes? Or stay here and make me come up with new and practical positions and innovative euphemisms for red hot halfling on bard action while you wait to see if the sun will rise again one day all by itself?
I think I've had all the euphemisms I can take for the day...and what's a qwest without a little danger? I mean, that's for why we created these characters, am I right? We didn't hijack this thread just to have our way with halfling single moms in distress. Though that was at least 83% of my motivation.
To the Woods of Doooooom! Which I assume is its proper name.
Rollback Post to RevisionRollBack
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
I thought he was wandering off in an earlier post saying "here kitty kitty" but Greg stopped worrying about it cause he was back on the map.
You came to the hijacked thread about saving the world from barbecued meats looking for consistency and professionalism? An optimist! I like you! I'll kill you last! He was definitely on the map when I started drawing it but look at that thing! The quality! You know how much time had gone by in toddler years by the time I uploaded it?
Totally sympathetic, I distantly remember my kids as toddlers and accept that the confusing order is a feature not a bug - accurately relating the fog of battle and toddlers. Also, feeling a bit thick that only now realizing "Hob" is a name, not the equivalent of "giddyup" or "mom" or "bring me home". And you - trying to manage the sort of idiots players that think its a good idea to join a hijacked meat-adjacent adventure. Way to persist.
Charles Barkley breaks in to say Stop sucking up to the host. The correct answer is Alonzo Mourning!
Woods Of DOOOOOM! Woods of DOOOOM! Big X! Treasure! Greg suggests subtly to the boss of this one-half horse outfit
Anything on the tracking check that was probably missed because I edited the post?
Rollback Post to RevisionRollBack
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & -Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
6 o's in doom, I think...and yes. Agreed. Come along, you darkly hammed knight! Come along, you tongueless halfling! And you as well, Iradon! Let's go see what the writersdmbook....umm...gods? Have in store for us in these here Woods of Doooooom.
Rollback Post to RevisionRollBack
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Despite the ground being fairly flattened and chaotic, Greg is able to make out tiny waddling footprints that - Surprise surprise! - lead straight off into the forest. There's no sign of the child that made them, almost as if he can move with cheetah-like speed when his parent isn't looking. So a regular 4 year old then.
In the dark of the sunless morning, the trees loom over you like older kids from a rough neighbourhood who just want a go of your bike and they promise they'll give it straight back. The branches entwine together far above in the canopy, blocking out any semblance of light.
As you proceed, let me know if you're looking for signs of the child (survival), for potential threats (perception) or just trying not to trip over a root. If you have Darkvision, you roll with disadvantage in the gloom (seeing darkness as dim light). If you have regular vision, you can move forward at half your regular movement without tripping but that's about it - unless you want to Daredevil your way through, using all your other senses? If you have devil's sight, roll a D20 to see if you can figure out what everyone else is moaning about, DC10, and then be on your merry way.
Burt, using a (hopefully) winning combination of his smarts, disguise kit, and actor feat, attempts to disguise himself as a character that has devil's sight.
Nobody here has darkvision - it is all torch torch baby. Greg will light one. the stumster will keep an eye on the tracks, assuming the DM is not leading us astray and the threads of the adventure all tie together. His allies should watch for danger but as the barbarian tracking ought to be his milieu, right? 'Milieu' is an awesome word, 'idiom' is another awesome word that would also work too. Or 'jam'. Survival22
Aren't we supposed to level up before we face existential threats like the sun disappearing? Haven't we killed enuf things to get to 2nd?
(this is milestone, baby. Levels are earned through achievement. Achievements require effort. I'm not saying that the one woman who turned Burt down was a chance for him to eschew the easy lays, put in the hours to woo her and ease my loneliness as I lost myself in the role and that would have ended in a level up, but I can tell you that chasing random encounters will lead to very little. Also, you broke the sun, don't come crying to me chum. In fact wasn't that *how* you broke the sun in the first place?)
Greg's tendency towards unbridled rage and wanton destruction gives him an almost telepathic bond with the 4 year old boy - he spots it's trail of muddy prints and broken undergrowth in seconds and follows it like a bloodhound through the wood. That kid covered a lot of ground really quickly.
So... Apropos of nothing (roll roll) while Greg is tracking through (roll) the woods what are the rest (roll.... 'Oh shit' face) of you doing?
Burt is checking around what he can see in the torchlight, wishing that flashlights were already invented, and getting more and more sure the dm will be pulling a fast one very soon:
Iradon finally returns from a hectic time of staring into the woods. He never even entered the house. Sure nothing strenuous so a short rest for his spell slot but all he did was stare at a single tree until now.
You continue through the forest, passing the tree that Iradon at this point knows inside out (I'm happy to give you advantage on any check related to that tree but I can't see what of use you can accomplish) and deeper into the arboreal murk. There's a curious rhythm to the ambient noises of nature, as cricket chirps are cut off prematurely by panicked squirrels, neither one sure what the other is doing abroad at this time of the day/night. But there's another noise, a curiously low hubbub that seems out of place, barely noticeable at first but after a little progress and a decent perception roll it grows louder.
Burt notices up in the trees there's a patch that's too dark, not a single star can be seen through the canopy and there's no variation or texture to suggest the intertwining of branches. This is a flat structure in the tree, vaguely cuboid but with the top side tapering to a point. Quite possibly a large treehouse.
Greg can't see too far ahead but the toddler tracks he's following look like they continue through the forest.
The Black Knight had been enveloped by a vortex and ported to another time and place deep in the south along a river but awoke knowing the way back to the group, but unable currently to find them or keep up with their conversations. "I shall find you before the morrows sun sets!" he shouted into the ether and packed what he could to find the iron bird which would carry him back to the civilization he knows. There was so much he'd missed in the past days, the little time he had to make it to his current destination would not allow him to scroll back and understand all of the nuances of the great texts above but would, if needed somehow telepathically make contact with the heros on their qwest.
Rollback Post to RevisionRollBack
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
After a momentary splitting headache, Burt looks around to see if anyone else's perception roll was even near as good as his...satisfied that he was currently the most perceptive of the bunch, he looks around for BK, realizes he's still dealing with all that hurricane crap apparently, and yells at Stumpzor to Hold up for a sec Greggy...there's a tree house up here and I'ma climb it.
The Black Knight had been enveloped by a vortex and ported to another time and place deep in the south along a river but awoke knowing the way back to the group, but unable currently to find them or keep up with their conversations. "I shall find you before the morrows sun sets!" he shouted into the ether and packed what he could to find the iron bird which would carry him back to the civilization he knows. There was so much he'd missed in the past days, the little time he had to make it to his current destination would not allow him to scroll back and understand all of the nuances of the great texts above but would, if needed somehow telepathically make contact with the heros on their qwest.
Iradon does a nature check to determine the type of tree he was looking at 20
And then tries to perceive the hubbub 6
That kind of nature check is exactly the kind of thing that slows things down while I scour the book for tree types, then have to research the climates of Faerun, what trees thrive at your current latitude, then look for precedent for which of those species have appeared in previous canon works. Can't we just say "the kind with trunks"?
For a 6 you notice there is a bub. But you're not getting both the hub and the bub. It sounds like the bub of a pair of fairly robust guys
This post has potentially manipulated dice roll results.
17
Burt, as you approach the tree, crashing through the undergrowth, the bub stops. As does the hub, which now that you're closer you would have noticed. Except it's stopped.
But, fur always wears wolves. Think about it.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
I thought he was wandering off in an earlier post saying "here kitty kitty" but Greg stopped worrying about it cause he was back on the map.
Revising his understanding of the world to take into account the full and complete cues his awesome DM has patiently provided, Greg calls to his mates (the British kind, friends, not the female centaur heard he is the stallion of) Hey, I'll bet finding the Likkle Halfling is the next plot point. Maybe he is wandering towards the Big X / Qwest Mebbe since we weren't getting on with the adventure fast enough! Or maybe it's a distraction, which the DM shouldn't keep introducing if he wants us to do something in particular? But our DM is awesome so it must be the thing to do to reap treasure and rewards!
Greg will try to track LH using the divot, where we saw him last, and possibly where the mom looked off to but Ira couldn't identify 20
That should have linked to Survival not nature
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
I mean, I got what I came here for. Emphasis on the came. So let's keep going towards that X that the DM said we were closer to a few posts ago...I'm ready for some treasure now.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
You came to the hijacked thread about saving the world from barbecued meats looking for consistency and professionalism? An optimist! I like you! I'll kill you last! He was definitely on the map when I started drawing it but look at that thing! The quality! You know how much time had gone by in toddler years by the time I uploaded it?
As you prepare to leave the farmstead, heading north through the woods towards the big X on your Qwest map, Sarya cautions you to skirt the forest and stick to the road. "Don't be wandering off through there, lover - See all sorts in the woods at night. Not just wolves n' things - restless spirits and wraiths. The old lord that ruled these lands, don't sit right with him that he's in the ground and we're swanning around on his land, scraping a living and making sweaty halfling hunkachunka with passing strangers. Go back on the road, stay safe. Or stay here till the sun comes back." She crooks a dinky little leg up on the door frame. "I've got tepid gruel, a warm bed and a stable out back for your wheeled friend. Speaking of gruel, Rilkin, call your brother for his lunch." The toddler begins wailing "HOB!" again.
What say you, adventurers! Will you chance your luck in the Woods of Doooooom? Take the safe path and follow the road which, if you can't be bothered to scroll back, definitely doesn't lead you to either of your big Xes? Or stay here and make me come up with new and practical positions and innovative euphemisms for red hot halfling on bard action while you wait to see if the sun will rise again one day all by itself?
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
I think I've had all the euphemisms I can take for the day...and what's a qwest without a little danger? I mean, that's for why we created these characters, am I right? We didn't hijack this thread just to have our way with halfling single moms in distress. Though that was at least 83% of my motivation.
To the Woods of Doooooom! Which I assume is its proper name.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Totally sympathetic, I distantly remember my kids as toddlers and accept that the confusing order is a feature not a bug - accurately relating the fog of battle and toddlers. Also, feeling a bit thick that only now realizing "Hob" is a name, not the equivalent of "giddyup" or "mom" or "bring me home". And you - trying to manage the sort of
idiotsplayers that think its a good idea to join a hijacked meat-adjacent adventure. Way to persist.Charles Barkley breaks in to say Stop sucking up to the host. The correct answer is Alonzo Mourning!
Woods Of DOOOOOM! Woods of DOOOOM! Big X! Treasure! Greg suggests subtly to the boss of this one-half horse outfit
Anything on the tracking check that was probably missed because I edited the post?
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
6 o's in doom, I think...and yes. Agreed. Come along, you darkly hammed knight! Come along, you tongueless halfling! And you as well, Iradon! Let's go see what the
writersdmbook....umm...gods? Have in store for us in these here Woods of Doooooom.Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Despite the ground being fairly flattened and chaotic, Greg is able to make out tiny waddling footprints that - Surprise surprise! - lead straight off into the forest. There's no sign of the child that made them, almost as if he can move with cheetah-like speed when his parent isn't looking. So a regular 4 year old then.
In the dark of the sunless morning, the trees loom over you like older kids from a rough neighbourhood who just want a go of your bike and they promise they'll give it straight back. The branches entwine together far above in the canopy, blocking out any semblance of light.
As you proceed, let me know if you're looking for signs of the child (survival), for potential threats (perception) or just trying not to trip over a root. If you have Darkvision, you roll with disadvantage in the gloom (seeing darkness as dim light). If you have regular vision, you can move forward at half your regular movement without tripping but that's about it - unless you want to Daredevil your way through, using all your other senses? If you have devil's sight, roll a D20 to see if you can figure out what everyone else is moaning about, DC10, and then be on your merry way.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Burt, using a (hopefully) winning combination of his smarts, disguise kit, and actor feat, attempts to disguise himself as a character that has devil's sight.
deception 10
Fairly certain the dm would not be accepting that roll, he grumbles and trudges forward at half speed.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Nobody here has darkvision - it is all torch torch baby. Greg will light one. the stumster will keep an eye on the tracks, assuming the DM is not leading us astray and the threads of the adventure all tie together. His allies should watch for danger but as the barbarian tracking ought to be his milieu, right? 'Milieu' is an awesome word, 'idiom' is another awesome word that would also work too. Or 'jam'. Survival 22
Aren't we supposed to level up before we face existential threats like the sun disappearing? Haven't we killed enuf things to get to 2nd?
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
(this is milestone, baby. Levels are earned through achievement. Achievements require effort. I'm not saying that the one woman who turned Burt down was a chance for him to eschew the easy lays, put in the hours to woo her and ease my loneliness as I lost myself in the role and that would have ended in a level up, but I can tell you that chasing random encounters will lead to very little. Also, you broke the sun, don't come crying to me chum. In fact wasn't that *how* you broke the sun in the first place?)
Greg's tendency towards unbridled rage and wanton destruction gives him an almost telepathic bond with the 4 year old boy - he spots it's trail of muddy prints and broken undergrowth in seconds and follows it like a bloodhound through the wood. That kid covered a lot of ground really quickly.
So... Apropos of nothing (roll roll) while Greg is tracking through (roll) the woods what are the rest (roll.... 'Oh shit' face) of you doing?
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Burt is checking around what he can see in the torchlight, wishing that flashlights were already invented, and getting more and more sure the dm will be pulling a fast one very soon:
perception 17
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Iradon finally returns from a hectic time of staring into the woods. He never even entered the house. Sure nothing strenuous so a short rest for his spell slot but all he did was stare at a single tree until now.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
You continue through the forest, passing the tree that Iradon at this point knows inside out (I'm happy to give you advantage on any check related to that tree but I can't see what of use you can accomplish) and deeper into the arboreal murk. There's a curious rhythm to the ambient noises of nature, as cricket chirps are cut off prematurely by panicked squirrels, neither one sure what the other is doing abroad at this time of the day/night. But there's another noise, a curiously low hubbub that seems out of place, barely noticeable at first but after a little progress and a decent perception roll it grows louder.
Burt notices up in the trees there's a patch that's too dark, not a single star can be seen through the canopy and there's no variation or texture to suggest the intertwining of branches. This is a flat structure in the tree, vaguely cuboid but with the top side tapering to a point. Quite possibly a large treehouse.
Greg can't see too far ahead but the toddler tracks he's following look like they continue through the forest.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
The Black Knight had been enveloped by a vortex and ported to another time and place deep in the south along a river but awoke knowing the way back to the group, but unable currently to find them or keep up with their conversations. "I shall find you before the morrows sun sets!" he shouted into the ether and packed what he could to find the iron bird which would carry him back to the civilization he knows. There was so much he'd missed in the past days, the little time he had to make it to his current destination would not allow him to scroll back and understand all of the nuances of the great texts above but would, if needed somehow telepathically make contact with the heros on their qwest.
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
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Iradon does a nature check to determine the type of tree he was looking at 20
And then tries to perceive the hubbub 6
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
After a momentary splitting headache, Burt looks around to see if anyone else's perception roll was even near as good as his...satisfied that he was currently the most perceptive of the bunch, he looks around for BK, realizes he's still dealing with all that hurricane crap apparently, and yells at Stumpzor to Hold up for a sec Greggy...there's a tree house up here and I'ma climb it.
Atheletics: 8
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Safe Flight? I think? Or welcome back!
That kind of nature check is exactly the kind of thing that slows things down while I scour the book for tree types, then have to research the climates of Faerun, what trees thrive at your current latitude, then look for precedent for which of those species have appeared in previous canon works. Can't we just say "the kind with trunks"?
For a 6 you notice there is a bub. But you're not getting both the hub and the bub. It sounds like the bub of a pair of fairly robust guys
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
17
Burt, as you approach the tree, crashing through the undergrowth, the bub stops. As does the hub, which now that you're closer you would have noticed. Except it's stopped.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Halt! Who goes there! Burt yells towards the treehouse, hoping to confuse them into hubbubbing again.
Back and ready to DM and chew bubblegum. And I'm alllll outta bubblegum.