You find the cart right where you left it and are able to bring it back into the camp. Tibor willingly signs for the supplies.
"I suppose I'll need to go recruit more workers from either Neverwinter or Phandalin. With these supplies and those creatures taken care of I'll be able to clean the camp up before recruiting more help. Can't let the new workers see this kind of mess. As for the dragon, I've only seen it fly high overhead twice. Once going north and again a few hours later coming south again. Its been a while though. I can't tell you much more than its white or silver, it was pretty high up. So unless you are interested in taking up logging as a profession I better get back to work. Thanks for the help. Feel free to sleep here tonight. Where the old cabin is has a stone foundation so if those creatures come back they can't burrow from below."
"Thank you for the information, we will rest in the old cabin then." replies Krom. The dwarf says to the group "The Dragon Barrow is about 30~35 miles from here, what do we do? Do we rest here and leave in the morning or we leave now and rest on the road? Having a building with a stone foundation is a plus for me, but I think that we should get that sword as soon as possible."
“I am fine in leaving immediately if everyone is ready.” Says Kazri.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Judging things to be safe enough, Rhogar brings at least the cart full of supplies around to the still standing cabin. And then is off to do the same with the parties' wagons. If by that point or after anyone asks for his own stake, he'd actually seem to give it some serious thought. "Best we stay on the move. Time is fast dwindling as-is."And that would be that out of the Dragonborn, prior to his moving any personal belongings from cart to wagon. Once the group is on the move again, he opts to take a short rest in the back at the very least.
Of Wester's decision to stay coming up, if ever, the Dragonborn seemed troubled at the news, but would not press the issues. The group had already tried "wrestling" one stubborn member of Phandalin back into the town proper, only to have them return to their windmill anyways. So, no point trying a second time!
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rekuberk will move to climb into the wagon as well, resting against the side of the wagon as the group decides what they are going to do next. "I agree that it is best we move on as soon as we possibly can. The faster we retrieve the blade the faster we will end the beast before it becomes to much for us to deal with."
Rollback Post to RevisionRollBack
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"We may face undead in that barrow, I suggest to rest well and prepare ourselves. I will attempt to invoke Moradin's power to locate the sword when we are inside." says Krom while driving the cart.
"I shall use my Divine Sense to locate any undead Master Dwarf." Says Kazri.
(OCC: Hopefully I get to make good use of Divine Sense now. :-)
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Following the edge of the river you travel west and eventually it is too dark to continue. You make camp near the edge of the forest. The following day you strike SW across the rolling hills and grasslands west of the Neverwinter Wood. A cold wind blowing in from the coast assails you for most of the trip, bringing occasional rain.
DM secret roll 4
You keep a wary eye on the sky but see no signs of the dragon and have found the hills and grasslands empty.
Early in the afternoon on the second day of travel a lone centaur is seen on a low rise before you. It approaches slowly, its arms out in an obvious sign of peace. It stops a hundred paces away and calls to you. "Greetings travelers, I come in peace and would speak with you if I could."
Collectively you know that centaurs are generally reclusive wanderers and omen-readers of the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures.
Having only heard of centaur, but never seen them himself, Rhogar is both fascinated and wary at the sight of being. Ghorar is less so the former, but no more keen for conflict than the dwarf is typically to part with gold. So, she flutter off to nap in some unused corner in the wagon.
"Blessed day to you, fellow Traveler! We have important business elsewhere, BUT can terry for a time. The name is Rhogar Nimbatuul! How may we be of assistance, if that is what you seek? And if not, what have you to say of import?"He frankly asked, clamor further to the front, and leaning over whoever else happened to be in the driver's seat.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Hearing the call, Rekuberk will move so that he can peer outside of the wagon, keeping his hand close to one of his weapons so that he will be able to ready it quickly. As he catches sight of the centaur he raises his brow but finds that if it is not hostile he will listen to how it responds to Rhogar.
Rollback Post to RevisionRollBack
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
"Greetings." Kazri bows slightly. "We come in peace as well. My name is Kazri, may we ask for yours?" Kazri stays mounted, so she is at the same height as the centaur, and keeping the respectful distance.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"Greetings, I am Xanth. I see you travel from the direction of Neverwinter Wood. By chance did you come from there? I lived there once but Neverwinter Wood has become overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.”
"As a matter of fact yes we did come from those woods and we can assure you those half-orc spellcasters are in league with nothing now. That trouble has been taken care."
Rollback Post to RevisionRollBack
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You find the cart right where you left it and are able to bring it back into the camp. Tibor willingly signs for the supplies.
"I suppose I'll need to go recruit more workers from either Neverwinter or Phandalin. With these supplies and those creatures taken care of I'll be able to clean the camp up before recruiting more help. Can't let the new workers see this kind of mess. As for the dragon, I've only seen it fly high overhead twice. Once going north and again a few hours later coming south again. Its been a while though. I can't tell you much more than its white or silver, it was pretty high up. So unless you are interested in taking up logging as a profession I better get back to work. Thanks for the help. Feel free to sleep here tonight. Where the old cabin is has a stone foundation so if those creatures come back they can't burrow from below."
"Thank you for the information, we will rest in the old cabin then." replies Krom. The dwarf says to the group "The Dragon Barrow is about 30~35 miles from here, what do we do? Do we rest here and leave in the morning or we leave now and rest on the road? Having a building with a stone foundation is a plus for me, but I think that we should get that sword as soon as possible."
“I am fine in leaving immediately if everyone is ready.” Says Kazri.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Judging things to be safe enough, Rhogar brings at least the cart full of supplies around to the still standing cabin. And then is off to do the same with the parties' wagons. If by that point or after anyone asks for his own stake, he'd actually seem to give it some serious thought. "Best we stay on the move. Time is fast dwindling as-is." And that would be that out of the Dragonborn, prior to his moving any personal belongings from cart to wagon. Once the group is on the move again, he opts to take a short rest in the back at the very least.
Of Wester's decision to stay coming up, if ever, the Dragonborn seemed troubled at the news, but would not press the issues. The group had already tried "wrestling" one stubborn member of Phandalin back into the town proper, only to have them return to their windmill anyways. So, no point trying a second time!
When you realize you're doing too much: Signature.
Chip would climb up into the cart and strum on his lute. "I am ready to go when you all are." He would add with a wink.
Rekuberk will move to climb into the wagon as well, resting against the side of the wagon as the group decides what they are going to do next. "I agree that it is best we move on as soon as we possibly can. The faster we retrieve the blade the faster we will end the beast before it becomes to much for us to deal with."
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Krom will climb on the wagon's driver seat and will wait for Chill to hop in before heading the wagon towards the Dragon barrow's location.
Kazri mounts Serenity and take the lead.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Chill hops up onto the wagon with Krom.
"We may face undead in that barrow, I suggest to rest well and prepare ourselves. I will attempt to invoke Moradin's power to locate the sword when we are inside." says Krom while driving the cart.
"I shall use my Divine Sense to locate any undead Master Dwarf." Says Kazri.
(OCC: Hopefully I get to make good use of Divine Sense now. :-)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"Sounds good lass, if we find undead I will burn them with Moradin's fire!" replies Krom giving an hearty laugh.
Following the edge of the river you travel west and eventually it is too dark to continue. You make camp near the edge of the forest. The following day you strike SW across the rolling hills and grasslands west of the Neverwinter Wood. A cold wind blowing in from the coast assails you for most of the trip, bringing occasional rain.
DM secret roll 4
You keep a wary eye on the sky but see no signs of the dragon and have found the hills and grasslands empty.
Early in the afternoon on the second day of travel a lone centaur is seen on a low rise before you. It approaches slowly, its arms out in an obvious sign of peace. It stops a hundred paces away and calls to you. "Greetings travelers, I come in peace and would speak with you if I could."
Collectively you know that centaurs are generally reclusive wanderers and omen-readers of the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures.
Having only heard of centaur, but never seen them himself, Rhogar is both fascinated and wary at the sight of being. Ghorar is less so the former, but no more keen for conflict than the dwarf is typically to part with gold. So, she flutter off to nap in some unused corner in the wagon.
"Blessed day to you, fellow Traveler! We have important business elsewhere, BUT can terry for a time. The name is Rhogar Nimbatuul! How may we be of assistance, if that is what you seek? And if not, what have you to say of import?" He frankly asked, clamor further to the front, and leaning over whoever else happened to be in the driver's seat.
When you realize you're doing too much: Signature.
Hearing the call, Rekuberk will move so that he can peer outside of the wagon, keeping his hand close to one of his weapons so that he will be able to ready it quickly. As he catches sight of the centaur he raises his brow but finds that if it is not hostile he will listen to how it responds to Rhogar.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
"Greetings." Kazri bows slightly. "We come in peace as well. My name is Kazri, may we ask for yours?" Kazri stays mounted, so she is at the same height as the centaur, and keeping the respectful distance.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"Oh wow! This is a rare sight!" Chip would exclaim. "I would love to talk! I bet you have some interesting stories to tell."
Chill, sitting next to Krom on the wagon, fingered the crossbow on his lap. He kept quiet though and just observed.
"Greetings, I am Xanth. I see you travel from the direction of Neverwinter Wood. By chance did you come from there? I lived there once but Neverwinter Wood has become overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.”
With that said Chill grins.
"As a matter of fact yes we did come from those woods and we can assure you those half-orc spellcasters are in league with nothing now. That trouble has been taken care."