Aaidi walks to the edge of the loose masonry debris, and plants a cautious step on the unstable rubble, testing to see if it would move much if he put his entire weight on it.
"Do we have a long pole of some sort? If we just test exactly how stable the floor is with a pole before we step on it, that might be safer."
Hallow: You spot some window slits at various points around the tower, but they look like they were made to fire arrows out of and not to climb inside.
Arashi: You look around the courtyard and it is pretty clear for the most part. There is one good size chunk of masonry on the southern wall/battlement of the courtyard that appears it might be loose enough to remove.
Aaidi: As you place your foot down on the debris you notice that the piece your testing shifts under the weight. You figure that the debris is very unstable, but it might be traversed if taken slowly and carefully.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Aaidi accepts the quarterstaff from Shauku without taking his eyes off the dangerous terrain before him.
"Thanks."
He then proceeds to take several cautious steps through the debris, always testing the ground before him with a prod of the quarterstaff before placing his weight on the patch of rubble.
Okay. Aaidi, you manage to find some of the more stable pieces of debris using the quarterstaff and make it about 10-feet out from the courtyard. There is about another 20-feet to go before you end up under the closest window.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Arashi then looks over at Shauku and Hallow "Would it be wise for all of us to attempt to cross? The ground will probably get weaker with each passing person"
Aaidi, you feel pretty good about the next 10-feet to get to the window, almost gliding over the debris with each step. The last 10-feet looks a little more shaky but you still manage to get to the window without issue. Parts of the glass have been broken from the citadel sinking into the ground and from neglect over time. Looking inside it appears to be an empty room with a door to the north and a door to the south.
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
This post has potentially manipulated dice roll results.
Aaidi struggles a little with the last few steps, but when he reaches the end of the shaky ground he turns around, waving cheerfully at his companions.
"It wasn't too bad, actually. If you’re really careful, the ground might not shift as much."he calls out, on the other side. A pause, and then: "What about more rope? If I tie it down on my end and you tie it down on your end, we can use it as a sort of support, perhaps.”
He shrugs.
"Then again, I know nothing about how much weight these rocks can take. They could be about to collapse for all I know. You guys have an opinion?”
From his point of view on the other side of the room, he glances around, as well as into the room through the shattered window, trying to see if there’s something – a plank, perhaps, they can use to build a bridge across the unstable ground, or at least make the journey safer.
”A rope sounds good, I think I have some here” Hallow says as she reaches into her backpack to retrieve the rope ”Yeah, I have some, but how do I get it to you?” Hallow thinks for a moment before saying ”Oh wait, I have a crossbow, so I can tie the rope to it and shoot it across” Hallow then begins tying the rope to a bolt from her crossbow. She waits for approval of the idea before shooting it across to the tower Aaidi is at, being careful not to hit him
Shauku: You do spot one window to the north that could be a way in, but you'd have to traverse over the loose masonry debris to get to it.
Be excellent to each other, and roll for initiative dudes!
”Yeah, you’re probably right” Hallow says while giving a light shrug. She then examines the tower (from afar) to see if there's any way inside of it.
Perception: 13
The proud owner of over 8000 hours in Terraria.
Send help pleaseArashi begins to look around the courtyard for any objects that might be heavy enough to collapse the floor.
Perception: 24
Aaidi walks to the edge of the loose masonry debris, and plants a cautious step on the unstable rubble, testing to see if it would move much if he put his entire weight on it.
"Do we have a long pole of some sort? If we just test exactly how stable the floor is with a pole before we step on it, that might be safer."
Shauku pulls his quarterstaff from his back and hands it to Aaidi.
"Will this work? Or we can try the window over there, if we can get over the loose masonry debris"
Hallow: You spot some window slits at various points around the tower, but they look like they were made to fire arrows out of and not to climb inside.
Arashi: You look around the courtyard and it is pretty clear for the most part. There is one good size chunk of masonry on the southern wall/battlement of the courtyard that appears it might be loose enough to remove.
Aaidi: As you place your foot down on the debris you notice that the piece your testing shifts under the weight. You figure that the debris is very unstable, but it might be traversed if taken slowly and carefully.
Be excellent to each other, and roll for initiative dudes!
Aaidi accepts the quarterstaff from Shauku without taking his eyes off the dangerous terrain before him.
"Thanks."
He then proceeds to take several cautious steps through the debris, always testing the ground before him with a prod of the quarterstaff before placing his weight on the patch of rubble.
Okay, Aaidi make a Dexterity (Acrobatics) check with advantage. This is considered difficult terrain.
Be excellent to each other, and roll for initiative dudes!
Acrobatics check: 17
Okay. Aaidi, you manage to find some of the more stable pieces of debris using the quarterstaff and make it about 10-feet out from the courtyard. There is about another 20-feet to go before you end up under the closest window.
Be excellent to each other, and roll for initiative dudes!
”Be careful!” Hallow says to Aaidi as he walks further and further towards the window
The proud owner of over 8000 hours in Terraria.
Send help please"Steady....you're doing just fine" Shauku quietly says to Aaidi.
Aaidi glances back when he hears the voices, flashes a quick grin, then turns back to continue his journey across the dangeorus terrain.
"Seem fine so far. Let's hope I can find a path all the way there."
Acrobatics: 25
2nd acrobatics (if it's ok for me to roll for the last 10 feet in the same post): 15
"Looking good so far, Aaidi." Arashi adds in.
Arashi then looks over at Shauku and Hallow "Would it be wise for all of us to attempt to cross? The ground will probably get weaker with each passing person"
”Maybe we should try to find another way in, somewhere” Hallow responds to Arashi
The proud owner of over 8000 hours in Terraria.
Send help pleaseAaidi, you feel pretty good about the next 10-feet to get to the window, almost gliding over the debris with each step. The last 10-feet looks a little more shaky but you still manage to get to the window without issue. Parts of the glass have been broken from the citadel sinking into the ground and from neglect over time. Looking inside it appears to be an empty room with a door to the north and a door to the south.
Be excellent to each other, and roll for initiative dudes!
Shauku responds to Arashi and Hallow "Good points."
(ooc: are there any other options we can see as a way of getting in? )
Perception: 15
Aaidi struggles a little with the last few steps, but when he reaches the end of the shaky ground he turns around, waving cheerfully at his companions.
"It wasn't too bad, actually. If you’re really careful, the ground might not shift as much." he calls out, on the other side. A pause, and then: "What about more rope? If I tie it down on my end and you tie it down on your end, we can use it as a sort of support, perhaps.”
He shrugs.
"Then again, I know nothing about how much weight these rocks can take. They could be about to collapse for all I know. You guys have an opinion?”
From his point of view on the other side of the room, he glances around, as well as into the room through the shattered window, trying to see if there’s something – a plank, perhaps, they can use to build a bridge across the unstable ground, or at least make the journey safer.
Perception: 14
”A rope sounds good, I think I have some here” Hallow says as she reaches into her backpack to retrieve the rope ”Yeah, I have some, but how do I get it to you?” Hallow thinks for a moment before saying ”Oh wait, I have a crossbow, so I can tie the rope to it and shoot it across” Hallow then begins tying the rope to a bolt from her crossbow. She waits for approval of the idea before shooting it across to the tower Aaidi is at, being careful not to hit him
The proud owner of over 8000 hours in Terraria.
Send help pleaseShauku: From here you can only see the door that is in the tower and the winder that Aaidi is currently at.
Aaidi: Unfortunately, you don't see anything in the room or among the debris that could be used to build a makeshift bridge.
Be excellent to each other, and roll for initiative dudes!