Lorminar follows the group, "It seems there is a theme of dragons here, what do you think lies behind these doors?" Lorminar admires the carved door for a moment, moving closer to enjoy it. (Perception: 10) "I could grow to like this place.. if not for the rat infestation. Which door whould we open?" Lorminar lingers by the stone carved door, hoping to subtly guide his companions to opening it.
OOC: The perception is specifically to admire the work done. He isn't really looking for traps or triggers but if they stand out I guess he'd spot them. (If roll is high enough.)
"I don't know, the dragon doors do look rather grand. If you were seeking adventure, would you bother going through a door that looks like one you might have at home? If we're going to find our paycheque - I mean those poor lost questers! - we should possibly be opening the more exciting doors. The stone one does look rather heavy though...." Kerby demures from actually doing any of the work himself.
Kerby feels the familiar bite of cold in his fingertips as he prepares to fire a frosty volley at the inevitable brooms and brushes in what is undoubtedly going to turn out to be a cupboard. He is, after all, a team player, even if that's not the door he would have chosen...
"He's right, we can easisly take a moment to ourselves in that first room. Seems secure enough." Lorminar begins to move into the room the group has already opened. "I can keep watch while you rest a moment." Lorminar stands inside the room and stays beside the door.
Lorminar moves up to the door, right behind Benagol. "Let's hope it is not another rat.." Lorminar whispers. He readies his bow with an arrow as he waits for Benagol to open the door.
OOC: Lorminar would be 10ft in front of the door.
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OoC: go right ahead, you’re doing what rogues do. I’d prefer it if your rolls were better though lol
Paladin - warforged - orange
Senry: You move fairly quietly around the end of the hallway and the doors and floor appear to be trap free.
Be excellent to each other, and roll for initiative dudes!
Lorminar follows the group, "It seems there is a theme of dragons here, what do you think lies behind these doors?" Lorminar admires the carved door for a moment, moving closer to enjoy it. (Perception: 10) "I could grow to like this place.. if not for the rat infestation. Which door whould we open?" Lorminar lingers by the stone carved door, hoping to subtly guide his companions to opening it.
OOC: The perception is specifically to admire the work done. He isn't really looking for traps or triggers but if they stand out I guess he'd spot them. (If roll is high enough.)
Benagol
I'd leave the dragon for last, I'd look at the wooden door nearby, Senry , let's check
He eavesdrops to check if he hears anything from the other side
Perception
if I can use Senry as HELP getting advatnage: 20
if not: 6
,
"I don't know, the dragon doors do look rather grand. If you were seeking adventure, would you bother going through a door that looks like one you might have at home? If we're going to find our paycheque - I mean those poor lost questers! - we should possibly be opening the more exciting doors. The stone one does look rather heavy though...." Kerby demures from actually doing any of the work himself.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Lorminar: The carvings on the door appear to be in still decent condition despite how long the building has been sunk into the ground.
Benagol: Pressing your ear to the northern door all you just hear the faint whistling of the wind.
Be excellent to each other, and roll for initiative dudes!
Benagol has got the right hand on the weapon, opens the door with the left pointing the hedge of the weapon to the door
,
Kerby feels the familiar bite of cold in his fingertips as he prepares to fire a frosty volley at the inevitable brooms and brushes in what is undoubtedly going to turn out to be a cupboard. He is, after all, a team player, even if that's not the door he would have chosen...
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
This ruined chamber stands empty of all but a litter of rocky debris. Might be a good place to take a rest if needed.
Be excellent to each other, and roll for initiative dudes!
Wel,, let's find out about these dragonse
and repeats the opening of doors, but this time the swimming dragon one
,
“Hold up, Friends.” Delg says, attempting to look at the bruises beneath his armor.
”A brief break before we continue on would be very much appreciated. The fall and the rat were a bit rough on certain warriors, eh?”
Paladin - warforged - orange
Cyst stops and grumbles annoyed with the hand on the door, looking at the others
SO?
,
"He's right, we can easisly take a moment to ourselves in that first room. Seems secure enough." Lorminar begins to move into the room the group has already opened. "I can keep watch while you rest a moment." Lorminar stands inside the room and stays beside the door.
Cyst looks a little disappointed but he goes with the flow...
he moves to the little room and rest a little
,
Kerby does his best to rest more than he already is. It's a struggle, but then nothing good in life comes easy.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Delg rests as best he is able, closing his eyes.
5
Paladin - warforged - orange
Senry keep a close eye on the surroundings as the others rest.
Perception: 13
The short rest goes by without any incident, and the citadel remains as quiet as ever.
Be excellent to each other, and roll for initiative dudes!
Once the others are ready and close bi him, The warrior opens the swimming dragon door
,
Lorminar moves up to the door, right behind Benagol. "Let's hope it is not another rat.. " Lorminar whispers. He readies his bow with an arrow as he waits for Benagol to open the door.
OOC: Lorminar would be 10ft in front of the door.