“Bloody ****, Shelley! I guess we are doing this!”, Misery starts fiddling on his violin, as sickening rays of sunlight begin to concentrate on the giant and 2 closest kobolds. Misery casts Bane, DC 16 Charisma save, if failed subtract d4 from all attacks an saves. Misery also sheds some light atop Thasariel, granting him a bardic inspiration, a d8. Misery also retreats 20 feet away from the giant
(Oooooohhh boy, I’ll allow your stated actions act as a surprise round, sense you were all positioned and ready to go. I’ll roll initiative and respond by tonight)
(I don’t know why things changed when I fixed shelley’s Roll the order goes )
Thasa, Shelley, Misery
Fire Giant (original 14) , K2
Korsh, Anborn
K1, K3
As Shelley increases with size screams begin to erupt from the crowd as the people scatter and run. The first strike sparks off the sturdy armor of the Giant, but the second lands slicing his abdomen. The Giant begins to laugh as he is hit with the thundering smack of Anborn’s hammer before it flies back to him. (Just barely got him AC - 18)
FG charisma save - 17
K3 charisma save - 12
K2 charisma save - 12
As the rays spread from the Violin the two hordes of kobolds are effected, but the Giant is able to shrug it off.
The fire giant howls as he readies his hammer, it ignites with a furious flame the makes Shelley wince from proximity. He brings the smoldering and blowing stone in his left hand acting as a makeshift shield and possible weapon. “Oh, the Ash Lord will know just what to do with you all!”
Thasa (insightful fighting worked) Shelley, and Misery are up
This post has potentially manipulated dice roll results.
Misery is going to move within 60 feet of the giant, starting to whisper holy words of bane under his breath directed towards the giant, “Thy vows are all broken, and light is thy shame!”. Casting Dissonant Whispers, DC 16 wisdom save, or take 14 psychic, half on success. If failed he needs to retreat using his all movement away from Shelley, giving her attack of opportunity. The giant will here a cacophony of divine chorus right in its mind, attempting to dazzle him completely.
This post has potentially manipulated dice roll results.
Thasa sees what he thinks is a chink in the giant's armour, near the neck, loosing an arrow he attempts to strike at the weak point. "This is madness." he whispers as he fires.
Thasa takes aim at the Giant, lining up to strike at a weak spot located under its left underarm area. Just as he goes to let loose, the earth quakes once more. The shaking ground causes some unsteadiness as the arrow misses and splinters against the armor.
The enlarged form of Shelley lays into the giant landing three crucial blows into the Giant. Sending sparks and embers flying with each slash. Dealing considerable damage, the focus of the Giant shifts and a serious comes across his face as he now feels threatened. Still standing though and ready to retaliate.
As his turn begins the blood streaming down his face begins to boil and coagulate at an expedited rate, searing some wounds closed.
This post has potentially manipulated dice roll results.
The Fire Giant eyes flare with a burning red hatred. Swinging his colossal hammer into Shelley twice. As his hammer swings through the air, orange streaks fly off in the air from the heat.
Attack: 23 Damage: 32
Attack: 26 Damage: 32
Thr Hammer slams and sears her skin upon the tremendous impact. Shelley suffers 28 bludgeoning and 25 fire damage.
The Giant points his finger towards the group of Kobolds in the rooftops (K1) and commands them “Get the spell caster!” As he points to Misery. K1 uses their reaction to go attack Misery. K2 flies up and swarms Anborn after his hammer flies back to his hand.
the swarm of Kobolds encircle Misery with their spears and begin harassing him.
Attack: 21 Damage: 18
likewise the other swarm of Kobolds (K2) begin striking out wildly at Anborn.
Attack: 12 Damage: 17
(-1d4 still hits Anborn, Misery needs a Con Save)
The swarms lash out at the party, crowding them to the point of almost suffocating as the spears continuously pierce their sides.
Shelley takes the blows well, but the fire is what really gets to her, she too is looking weak and breathing heavy. She is scorched and her breathing becomes sharp and short and always with a wince.
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
This post has potentially manipulated dice roll results.
Con save: 9
“Oi, you painted pepper. Why don’t you just stick that thing up yourself?”, reaction Cutting words on the giant’s first attack against Shelley: substract 6 from it, so the first attack against Shelley does not hit
Korsh shakes his head.
"Can't say I m not happy with a bit of justice. But next time let's be smart about this." he says had he moves to help.
“Bloody ****, Shelley! I guess we are doing this!”, Misery starts fiddling on his violin, as sickening rays of sunlight begin to concentrate on the giant and 2 closest kobolds. Misery casts Bane, DC 16 Charisma save, if failed subtract d4 from all attacks an saves. Misery also sheds some light atop Thasariel, granting him a bardic inspiration, a d8. Misery also retreats 20 feet away from the giant
(Oooooohhh boy, I’ll allow your stated actions act as a surprise round, sense you were all positioned and ready to go. I’ll roll initiative and respond by tonight)
Initiative:
Anborn - 21
Korsh - 3
Misery - 13
Shelley - 19
Thasa - 13
Fire Giant (FG) - 6
Kobold mob 1 (K1) - 10
kobold mob 2 (K2) - 11
kobold mob 3 (K3) - 15
(I don’t know why things changed when I fixed shelley’s Roll the order goes )
Thasa, Shelley, Misery
Fire Giant (original 14) , K2
Korsh, Anborn
K1, K3
As Shelley increases with size screams begin to erupt from the crowd as the people scatter and run. The first strike sparks off the sturdy armor of the Giant, but the second lands slicing his abdomen. The Giant begins to laugh as he is hit with the thundering smack of Anborn’s hammer before it flies back to him. (Just barely got him AC - 18)
FG charisma save - 17
K3 charisma save - 12
K2 charisma save - 12
As the rays spread from the Violin the two hordes of kobolds are effected, but the Giant is able to shrug it off.
The fire giant howls as he readies his hammer, it ignites with a furious flame the makes Shelley wince from proximity. He brings the smoldering and blowing stone in his left hand acting as a makeshift shield and possible weapon. “Oh, the Ash Lord will know just what to do with you all!”
Thasa (insightful fighting worked) Shelley, and Misery are up
FG - 36 total damage, K2, K3 - Bane (Misery)
Misery is going to move within 60 feet of the giant, starting to whisper holy words of bane under his breath directed towards the giant, “Thy vows are all broken, and light is thy shame!”. Casting Dissonant Whispers, DC 16 wisdom save, or take 14 psychic, half on success. If failed he needs to retreat using his all movement away from Shelley, giving her attack of opportunity. The giant will here a cacophony of divine chorus right in its mind, attempting to dazzle him completely.
FG: wisdom Save - 3
Shelley gets an attack of opportunity if she wishes, does have to chase down the Giant as it runs away for 30 feet.
Thasa sees what he thinks is a chink in the giant's armour, near the neck, loosing an arrow he attempts to strike at the weak point. "This is madness." he whispers as he fires.
Shortbow 12 for 8 and 12 sneak attack damage.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
I hadn't noticed the bardic inspiration and since nobody has replied since I'll add it to my attack roll if permitted.
2
Nuts
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
(Yep, giving Shelley some time, knowing weekends can be tough, will move on today if we don’t hear anything)
AoO: Glaive GWM Attack: 13 Damage: 26
Thanks for waiting for me. I usually have to ghost on weekends.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Don’t forget your turn!
(oh jeez! didn't know i was up again, thanks!)
Shelley races after the giant, "Come back here and reap what you sowed, coward!"
Glaive GWM Reckless Attack: 22 Damage: 26
Glaive GWM Reckless Extra Attack: 22 Damage: 34
Glaive GWM Reckless PAM Attack: 21 Damage: 20
(MY WORD!)
(EDIT:: I forgot divine fury so... 6 added damage to the first hit)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Thasa takes aim at the Giant, lining up to strike at a weak spot located under its left underarm area. Just as he goes to let loose, the earth quakes once more. The shaking ground causes some unsteadiness as the arrow misses and splinters against the armor.
The enlarged form of Shelley lays into the giant landing three crucial blows into the Giant. Sending sparks and embers flying with each slash. Dealing considerable damage, the focus of the Giant shifts and a serious comes across his face as he now feels threatened. Still standing though and ready to retaliate.
As his turn begins the blood streaming down his face begins to boil and coagulate at an expedited rate, searing some wounds closed.
109 total damage
The Fire Giant eyes flare with a burning red hatred. Swinging his colossal hammer into Shelley twice. As his hammer swings through the air, orange streaks fly off in the air from the heat.
Attack: 23 Damage: 32
Attack: 26 Damage: 32
Thr Hammer slams and sears her skin upon the tremendous impact. Shelley suffers 28 bludgeoning and 25 fire damage.
The Giant points his finger towards the group of Kobolds in the rooftops (K1) and commands them “Get the spell caster!” As he points to Misery. K1 uses their reaction to go attack Misery. K2 flies up and swarms Anborn after his hammer flies back to his hand.
the swarm of Kobolds encircle Misery with their spears and begin harassing him.
Attack: 21 Damage: 18
likewise the other swarm of Kobolds (K2) begin striking out wildly at Anborn.
Attack: 12 Damage: 17
(-1d4 still hits Anborn, Misery needs a Con Save)
The swarms lash out at the party, crowding them to the point of almost suffocating as the spears continuously pierce their sides.
Korsh and Anborn are up!
Anborn brings down Righteous Fury on the Kobolds.
Attack: 11 Damage: 16
And then casts Spiritual Weapon, calling down the Celestial bullwhip to attack the Kobolds.
Attack: 24 Damage: 8
Anborn's going to use Channel Divinity for Righteous Fury.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Shelley takes the blows well, but the fire is what really gets to her, she too is looking weak and breathing heavy. She is scorched and her breathing becomes sharp and short and always with a wince.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Con save: 9
“Oi, you painted pepper. Why don’t you just stick that thing up yourself?”, reaction Cutting words on the giant’s first attack against Shelley: substract 6 from it, so the first attack against Shelley does not hit
Korsh moves toward his companions asking for celestial help.
He cast Bless on his three friends then as a bonus action he will heal Shelley for 18 HP