Herman bares his teeth and runs to help his friend Kelden. He is the only one he really knows of this new crew, his rage comes up as a sort of wild animal pack protection
Nikolaus casts Toll the Dead on the manticore and moves up 30 ft. The manticore takes 8 damage.
Manticore: AC 14 | Down 17 hp
The manticore is locked in combat with Kelden and Herman. It snarls, "Beg for your lives, and I'll kill you quickly." It then chomps on Kelden for 7 damage, and misses Herman with its claws.
Kelden and Herman are in melee, Nikolaus and Waltyr are within 30 ft, and Thrann is a bit further away under cover.
Party is up!
Rollback Post to RevisionRollBack
Liarin: Against the Cult of the Reptile God Adewild: Shadows and Light 2 Brother Thaddeus: Rime of the Frostmaiden.
Kelden roars in pain when the teeth of the beast pierce thru his chain mail. When the Manticore turns to attack Herman with his claws, Kelden uses his reaction to swing at it with his War pick (Sentinel).
Attack: 20
Damage: 9
On his turn, Kelden turns to the Manticore and says:
You should have fled when you had the chance, vicious beast.
Kelden is suddenly not fighting a Manticore but riding a horse along the wheat fields on the land of his family. A gentle summer breeze makes the crops wave in almost hypnotic patterns and the birds in the nearby trees fill the air with melodies of happiness.
Nikolaus shouts a word of power and Kelden is awake and healed for 6 hp. Nikolaus then gestures at the Manticore and a loud bell rings and the creature is wracked by necromantic energy. It take 11 damage.
Manticore: AC: 14, Down 57 hp.
Kelden may take an action as I forgot to have Nikolaus go.
Rollback Post to RevisionRollBack
Liarin: Against the Cult of the Reptile God Adewild: Shadows and Light 2 Brother Thaddeus: Rime of the Frostmaiden.
Kelden is dragged back from his vision. He shakes his aking head and quickly glances around to take in the situation. Being more cautious after getting knocked out, Kelden uses his movement to get up and curve around to be on the opposit side of the beast as Herman.Seeing that the Manticore is already in poor shape, Kelden decides to attack:
This post has potentially manipulated dice roll results.
Waltyr swings his Quarterstaff with both hands before attempting to roundhouse kick the creature like he had done before. He has intense focus in his eyes when he notices his companion being wounded so severely.
How far is the manticore from the door?
Kelden will move and use his action to dash to get into combat range to the manticore. Preferably as close to the building as possible.
Kelden will also use second wind to heal 8
60 feet ish
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Thrann curses in Dwarvish as he gets hit by the spike despite having cover. He'll remain where he is. He'll fire another arrow at the manticore.
DM: Waterdeep: Dragon Heist
ooc: who is up? and the manticore is reachable from the ground or not?
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Waltyr growls at the manticore
Herman and Nikolaus are up, both are about 60 ft from the Manticore, who is currently on the ground with Kelden in melee range.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Herman bares his teeth and runs to help his friend Kelden. He is the only one he really knows of this new crew, his rage comes up as a sort of wild animal pack protection
MOVE+DASH: I am in melee too
BONUS ACTION: ENTER RAGE
,
[[NPCing Nikolaus for now, sorry for delaying.]]
Nikolaus casts Toll the Dead on the manticore and moves up 30 ft. The manticore takes 8 damage.
Manticore: AC 14 | Down 17 hp
The manticore is locked in combat with Kelden and Herman. It snarls, "Beg for your lives, and I'll kill you quickly." It then chomps on Kelden for 7 damage, and misses Herman with its claws.
Kelden and Herman are in melee, Nikolaus and Waltyr are within 30 ft, and Thrann is a bit further away under cover.
Party is up!
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
The threat of the foe drive Herman mad
YOU STUPID *****
He lunges forward with all his might, trying to hit the beast
Rage: 2/10 turns
Ooc: pkeaseroll for me cause with my new phone I m having troubles
To hit 5
Damages 2d6+3
,
Waltyr runs to the manticore and swings his Quarterstaff with both hands before attempting to roundhouse kick the creature.
Attack: 10 Damage: 7
Attack: 21 Damage: 6
Kelden roars in pain when the teeth of the beast pierce thru his chain mail. When the Manticore turns to attack Herman with his claws, Kelden uses his reaction to swing at it with his War pick (Sentinel).
Attack: 20
Damage: 9
On his turn, Kelden turns to the Manticore and says:
You should have fled when you had the chance, vicious beast.
Kelden attacks:
Attack: 18
Damage: 11
Thrann curses in Dwarvish as he gets hit by the spike despite having cover. He'll remain where he is. He'll fire another arrow at the manticore.
DM: Waterdeep: Dragon Heist
Herman Rolls: Attack: 6 Damage: 11
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Manticore: AC 14 | Down 46 hp
The manticore is in poor shape, but not giving up yet.
"My mate's the *****, ya idjit! I'm a right bastard though!"
Not wanting to turn his back, he focuses on Kelden.
Manticore on Kelden- Bite: Attack: 10 Damage: 11
Claw: Attack: 15 Damage: 8
Claw: Attack: 25 Damage: 10
Kelden falls to one of the beasts claws. Four of you remain standing.
Kelden must make death saves.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
OOC: Did you skip Nikolaus last round?
Kelden is suddenly not fighting a Manticore but riding a horse along the wheat fields on the land of his family. A gentle summer breeze makes the crops wave in almost hypnotic patterns and the birds in the nearby trees fill the air with melodies of happiness.
Death save: 3
Nikolaus shouts a word of power and Kelden is awake and healed for 6 hp. Nikolaus then gestures at the Manticore and a loud bell rings and the creature is wracked by necromantic energy. It take 11 damage.
Manticore: AC: 14, Down 57 hp.
Kelden may take an action as I forgot to have Nikolaus go.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Kelden is dragged back from his vision. He shakes his aking head and quickly glances around to take in the situation. Being more cautious after getting knocked out, Kelden uses his movement to get up and curve around to be on the opposit side of the beast as Herman.Seeing that the Manticore is already in poor shape, Kelden decides to attack:
6 Damage: 4
COME ON KELDEEEEEEEEEEEN
OOC: WHO IS UP TO?
,
Herman, Waltyr, and Thrann are up.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Waltyr swings his Quarterstaff with both hands before attempting to roundhouse kick the creature like he had done before. He has intense focus in his eyes when he notices his companion being wounded so severely.
Attack: 22 Damage: 4
Attack: 24 Damage: 4