Adele nods, "I guess we'll take our leave then," Adele order's the cart down the new ally. She pulls out her want and spell book as they start to move through. "Get ready to fight," she whispers to the party. "Stay on guard."
So after the initial speech by Bandit 1 (Clasp) he calls for his associates. You guys being prepared with weapons and spells are not surprised The Bandit is 30 feet in front you. Off to the distance a Thug 2 comes closer (dash action). Kal your up!
// I will make a link to the roll20 map here soon.
This post has potentially manipulated dice roll results.
Allister raises his left arm with chain, and starts babbling in Deep Speech, his eyes filling with purple glow. He casts Hex on Clasp Thug 1, as spectral purple tentacle-like chains bind them and dissapear, then he rises from the cart and and sends off an Eldritch Blast, a purple string extends towards the thug.
Adele nods, "I guess we'll take our leave then," Adele order's the cart down the new ally. She pulls out her want and spell book as they start to move through. "Get ready to fight," she whispers to the party. "Stay on guard."
Perception: 13
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Sybal will hang back a bit as the party enters the alley, sticking to the shadows and watching the roof tops.
Stealth: 19
Perception: 19
Valen will march out 20 feet-ish ahead of the cart, sword out.
Paladin - warforged - orange
Kal attempts to subtly move his bow from his back without alerting anyone.
Sleight of Hand: 12
((Stealth is also +3))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Allister lays low in the cart and prepares to fire an Eldritch Blast.
The cart moves down the alley way everyone is tense and looking when man steps out of the shadows he is 30ft away.
“Good evening travelers please don’t make fuss but we here to relieve you of
your goods” (Persuasion 17
@Allister give me insight check!
Insight: 4
@Allister you feel like this guy deserves your cart.
[ooc] for the sake of clarity I am re-rolling this. Reading the post is confusing.[/ooc]
Adele 5
Allister 4
BA Salvatore 8
Kal 14
Sybal 22
Valen 11
Clasp Bandit 19
Clasp Bandit 22
Clasp Bandit 33
Clasp Thug 115
Clasp Thug 27
[ooc] Here is the new order all nice and clean. I am sorry for jacking this up. Everyone gets one Inspiration!
Clasp Bandit 2: 20
Kal 19
Allister 18
Clasp Bandit 3-16
Clasp Thug 2: 12
BA Salvatore 11
Sybal 10
Clasp Bandit 1: 10
Adele 8
Valen 6
Clasp Thug 1-4
[/ooc]
So after the initial speech by Bandit 1 (Clasp) he calls for his associates. You guys being prepared with weapons and spells are not surprised The Bandit is 30 feet in front you. Off to the distance a Thug 2 comes closer (dash action). Kal your up!
// I will make a link to the roll20 map here soon.
https://app.roll20.net/join/5047734/6Iex-Q
(OoC: I don’t suppose I could use said Inspiration to reroll valen’s initiative? Lol)
Paladin - warforged - orange
Sure
Kal springs into action spotting the immediate threat.
"'e's comin' right fer us! BOSS?!"
He lets an arrow loose towards Thug #2.
Longbow: Attack: 14 Damage: 4
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Allister raises his left arm with chain, and starts babbling in Deep Speech, his eyes filling with purple glow. He casts Hex on Clasp Thug 1, as spectral purple tentacle-like chains bind them and dissapear, then he rises from the cart and and sends off an Eldritch Blast, a purple string extends towards the thug.
Attack: 22 Damage: 5 force + 5 necrotic
Valen’s Initiative: 7
(frickle frack!)
Paladin - warforged - orange
B.A. initiative - 14
I have an intelligence of six, I know what I'm doing.
[ooc] BA I rolled the INT for everyone so you in my order [/ooc]
Bandit #3 from the roof top will use his crossbow 7 to aim at Allister realizing that he is a spell caster.