"To arms, to arms " yells Uther as the alarm rings loudly. He stands up and pitches his axe in the ground, then uses 'thunder clap' to make sure everyone is awake.
As the hayenas approach he takes his stance and is ready to attack.
(Uh....thunderclap would deal damage to us potentially, you sure you want to do that?)
"To arms, to arms " yells Uther as the alarm rings loudly. He stands up and pitches his axe in the ground, then uses 'thunder clap' to make sure everyone is awake.
As the hayenas approach he takes his stance and is ready to attack.
(Uh....thunderclap would deal damage to us potentially, you sure you want to do that?)
"To arms, to arms " yells Uther as the alarm rings loudly. He stands up and pitches his axe in the ground, then uses 'thunder clap' to make sure everyone is awake.
As the hayenas approach he takes his stance and is ready to attack.
(Uh....thunderclap would deal damage to us potentially, you sure you want to do that?)
OOC: Definitely do because the cave is only 40ft.
(I am just utterly confused about this, but whatever, your character, your decision.)
Saerirra would quickly get her dress back on after being woken from Uther's shouting and/or the thunderclap and grab her flute, standing just outside her tent and looking towards the entrance of the cave, spotting the hyenas.
This post has potentially manipulated dice roll results.
Cade - Having been awoken to the sound of Uther's yelling Cade looks around and sees Baron at the entrance of the tent on his haunches and growling he says, "What's wrong boy?", he gets dressed in his armor shirt and grabs up his sling and pouch with ball bearings and loads one into the sling while moving closer to Baron. Then there was a thunderous sound from the entrance of the cave.
(if needed) Constituiton Saving Throw: 5
OOC: Wasn't trying to cheat I used the wrong die (1d6) when rolling and when I went back to correct (1d20) it was flagged...still a crappy roll so sucks to be me.
(I am aware. The range is irrelevant. I'm confused as to why you would pick a move that could attack allies, whether they happen to currently be in range or not. And depending on the positioning of the tents, I think I could be. Also, why would such a move be encouraged? And what does the fact that the cave is 40ft have to do with anything? This is my confusion.)
OOC: Dman I wasn't encouraging it I was agreeing with you that it could cause damage as the cave is only 40 ft I can see where confusion could be made from what I posted though so my bad...I'm fine with whatever anyone does though...so, smgkw make the call Thunderclap OR no Thunderclap.
Peshley wakes with a start at Uther’s yelling. “To arms!!” The roar shatters the night. Something had the orc worried. Peshley scrambles out of her blankets, shaking the weariness from her mind. She reaches for her wand and shield, which she had left beside her pack, and exits the tent with some urgency. The call to arms echoed in the cave.
Constitution Save (if needed):5Damage (if needed):1
Perception:15
Peshley saw Uther standing near the entrance facing out into the night. She could make out the snarls. Regardless of what is out there Peshley knew she needed to be ready. She casts Mage Armour, activating her Arcane Ward at the same time (AC now 18). Peshley, wand in hand, waits to see what is coming out of the dark, ready to act if necessary.
OOC: Dman I wasn't encouraging it I was agreeing with you that it could cause damage as the cave is only 40 ft...I'm fine with whatever anyone does though...so, smgkw make the call Thunderclap OR no Thunderclap.
(You said "definitely do", which means to encourage. A mistype, it seems. But yes, i'm fine with whatever is decided, just was noting my confusion on such a wild spell right off the bat. That's all. You do you.)
Ooc: thought id be a little creative waking up the gang, and tbh i wanted to use a spell. The way i imagined it and based on Uthers location he is at the entrance and his hand is passing through the waterfall. So thunder clap would most likely not damage anyone. Either way i dont mind scratching it off, to eliminate the confusion. So no thunder clap.
Everyone suddenly gets woken up by Uther, and the sounds of his Thunderclap, as well as the eerie cackling of 10 Hyenas staring you down from the bushes surrounding the cave, showing nothing but their red eyes glowing in the dark. A Larger, fiercer looking "Alpha" is the first to step out of the bushes, showing Uther its sharp, drooling fangs...
The Alpha lets out a gruesome howl, and the entire pack springs forward, ready to kill....
Everyone suddenly gets woken up by Uther, and the sounds of his Thunderclap, as well as the eerie cackling of 10 Hyenas staring you down from the bushes surrounding the cave, showing nothing but their red eyes glowing in the dark. A Larger, fiercer looking "Alpha" is the first to step out of the bushes, showing Uther its sharp, drooling fangs...
The Alpha lets out a gruesome howl, and the entire pack springs forward, ready to kill....
EVERYONE ROLL INITIATIVE!
(I'll just be back here, twiddling my scaly thumbs, waiting my turn. lol Initiative: 5)
(Uh....thunderclap would deal damage to us potentially, you sure you want to do that?)
OOC: Definitely do because the cave is only 40ft.
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
Laievis does not leave the cave but takes position with his crossbow.
Meili Liang Lvl 5 Monk
Dice
(I am just utterly confused about this, but whatever, your character, your decision.)
Saerirra would quickly get her dress back on after being woken from Uther's shouting and/or the thunderclap and grab her flute, standing just outside her tent and looking towards the entrance of the cave, spotting the hyenas.
"Oh dear, here we go."
Cade - Having been awoken to the sound of Uther's yelling Cade looks around and sees Baron at the entrance of the tent on his haunches and growling he says, "What's wrong boy?", he gets dressed in his armor shirt and grabs up his sling and pouch with ball bearings and loads one into the sling while moving closer to Baron. Then there was a thunderous sound from the entrance of the cave.
(if needed) Constituiton Saving Throw: 5
OOC: Wasn't trying to cheat I used the wrong die (1d6) when rolling and when I went back to correct (1d20) it was flagged...still a crappy roll so sucks to be me.
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
OOC: The range is only 5ft. I do t think any of us are close enough to take damage.
https://www.dndbeyond.com/spells/thunderclap
Ooc: thunder clap damage radius is just 5 ft . But if it could potentially deal damage to my allies ill skip it.
(I am aware. The range is irrelevant. I'm confused as to why you would pick a move that could attack allies, whether they happen to currently be in range or not. And depending on the positioning of the tents, I think I could be. Also, why would such a move be encouraged? And what does the fact that the cave is 40ft have to do with anything? This is my confusion.)
OOC: Dman I wasn't encouraging it I was agreeing with you that it could cause damage as the cave is only 40 ft I can see where confusion could be made from what I posted though so my bad...I'm fine with whatever anyone does though...so, smgkw make the call Thunderclap OR no Thunderclap.
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
Peshley wakes with a start at Uther’s yelling. “To arms!!” The roar shatters the night. Something had the orc worried. Peshley scrambles out of her blankets, shaking the weariness from her mind. She reaches for her wand and shield, which she had left beside her pack, and exits the tent with some urgency. The call to arms echoed in the cave.
Constitution Save (if needed): 5 Damage (if needed): 1Perception: 15
Peshley saw Uther standing near the entrance facing out into the night. She could make out the snarls. Regardless of what is out there Peshley knew she needed to be ready. She casts Mage Armour, activating her Arcane Ward at the same time (AC now 18). Peshley, wand in hand, waits to see what is coming out of the dark, ready to act if necessary.
Initiative: 23
(You said "definitely do", which means to encourage. A mistype, it seems. But yes, i'm fine with whatever is decided, just was noting my confusion on such a wild spell right off the bat. That's all. You do you.)
With Peshley suddenly appearing next to her and preparing defensive spells, Saerirra glances around to try to find Taranonn. Perception roll: 11
Initiative: 5
Ooc: thought id be a little creative waking up the gang, and tbh i wanted to use a spell. The way i imagined it and based on Uthers location he is at the entrance and his hand is passing through the waterfall. So thunder clap would most likely not damage anyone. Either way i dont mind scratching it off, to eliminate the confusion. So no thunder clap.
Everyone suddenly gets woken up by Uther, and the sounds of his Thunderclap, as well as the eerie cackling of 10 Hyenas staring you down from the bushes surrounding the cave, showing nothing but their red eyes glowing in the dark. A Larger, fiercer looking "Alpha" is the first to step out of the bushes, showing Uther its sharp, drooling fangs...
The Alpha lets out a gruesome howl, and the entire pack springs forward, ready to kill....
EVERYONE ROLL INITIATIVE!
(I'll just be back here, twiddling my scaly thumbs, waiting my turn. lol Initiative: 5)
OOC: GM Speaks, we keep the thunderclap :)
Initiative rolled above - 23 (i don't know if Nat 20's mean anything for initiative)
Cade - Initiative Roll: 8
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
(Unless the DM is throwing his own rule into it, no. Nat 20 on initiative just means the best you could roll.)
Uthers Initiative 10
Initiavtive: 11
OOC: any reason Cade and Uther did not use modifiers in the roll?
Meili Liang Lvl 5 Monk
Dice