The World of Esyldien is an ever churning jewel of possibility and adventure. Things here are different then so many other realities, and yet so similar in other ways. Magic and Technology have advanced greatly and yet much of the world still remains wrapped in ancient mystery and possibility. Great Powers - from the political to the supernatural - are making careful moves every day in their various continuing struggles.
Within this world lies the continent nation of Tyrandel. Once long ago these lands were ravaged by the constant warring of the various kingdoms. But in this age they are all united under a single sovereignty while each king or queen rules their individual kingdoms beneath them. As a result the nation has begun to grow and develop, with many great cities and works of wonder to behold. Providing fertile ground for many amazing heroes and adventurers who seek to make their fame and fortune.
You are not such an adventurer, nor do you find yourself in any great city. Or at least not yet.
For now you simply find yourself in the middle of the Tarrin Kingdom, in a somewhat sad small town called Greymeadow. A little fishing village in the middle of a swamp whose only defining feature appears to be that it is the only place to rest along the road through this kingdom.
But who knows what may come of these humble beginnings...
Greetings fellow Adventurers!
I've been working on a new homebrew campaign world of high fantasy that myself and a couple of friends are eager to play with. Finally they’ve convinced me to run a campaign in Esyldien using Play-By-Post to better fit everyone’s schedules. This will be my first attempt at running a PbP game but I hope I won’t be running it alone.
Esyldien is a world of great magic and expanding innovation, so expect to see plenty of ancient powerful mysteries as well as unique technomagical steampunk devices. It’s a world where anything is possible, and we fully encourage unique and creative builds.
What we’re looking for:
First and foremost we want players whose primary focus is great storytelling. We want to create great scenes and moments throughout the game, which can be anything from a deep dramatic one on one conversation with a fellow player to an amazing action stunt scene descriptive kill during combat. We want people to be imaginative and creative and bring that depth to the “table”.
In particular we are looking for people who would want to expand on a story thread and even DM their own story one-shots through out the campaign. We plan to pass the DM chair around every now and then so anyone who has a story to tell can have the opportunity to tell it. Or if you just want to run a module that you enjoy you’ll have a chance to do so.
We also very much welcome people to be funny and silly with their characters when appropriate. Having everyone being dark and serious all the time is no fun. Comedy and inside jokes are always appreciated, however only when it doesn’t overshadow the rest of the story. We don’t want people who are going to be silly and stupid just for laughs all the time. We’re not interested in meme characters.
To expand on this, we’re looking for a more mature group and only want people 18+ years of age. We want the characters of the game to be able to engage in more mature themes and situations and so we’re putting this age limit in to help avoid any potential immaturity ruining the moment.
What we're NOT looking for:
You must be LGBT+ friendly to join this game. As well as open to different peoples, cultures, religions, and so on. This means that we don't want any racists, homophobes, trump supporters, gatekeepers, etc. In short, any haters are not welcome here; Intolerance will not be tolerated.
For anyone interested in joining this game you are welcome to post a reply in this thread. However don’t post a background or too many details about your character here, those are things that are best revealed over time during in game interactions. Also no need to roll attributes right now as that will be handled during a character’s “session 0”. ( Likewise other players shouldn’t automatically know how smart your character is before meeting them. )
Instead select a writing prompt from the list below and write an in-character post to show how you would respond. You’re also welcome to come up with your own ideas if you prefer. You do not have to use the same character that you intend to play with in the campaign. Also you are welcome to message me directly with your response if you want to keep any details about your character hidden. Keep in mind it doesn’t have to be a long detailed story, I simply want to see how you respond as a player.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
This sounds like a great game that I would love to join if possible. This is absolutely the kind of group and campaign I'm looking for.
I've added my in character response below. I'm not sure yet if this will be the character I go with, so I kept details vague for now.
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
She glared rather openly towards the adviser for a moment. This is why she hated politics, hell this is why she hated these so called 'civilized' people.
“Thanks, but no thanks.” She finally spoke up towards the king. She barely took a moment to consider that she might not be speaking with the expected decorum, but it wasn’t something worth wasting time on. She had never been skilled in Noble etiquette, if the king didn’t understand that by now there was little point worrying about it further. Still she understood the king deserved some respect.
“I appreciate the offer but I need none of it.” She eventually explained, “I have taken the spoils from my kills and that will suffice for me. If you truly wish to honor my actions, then I would rather you spend that gold on the people who were most affected. Give it back to the truly loyal citizens in the lower quarters who need it far more than I do.”
She risked one final glance towards the corrupt adviser, making sure he knew she would not be bought. With her business done she abruptly turned and walked out of the king’s throne room. Again likely the actions were not up to the expected etiquette, but she would rather risk a battle with all the castle guards then have to endure another moment among the two faced nobles that surrounded her.
I just wanted to pop in and say that I adore the way you're going about this. I'm sure that the world you're building will be amazing. I wish you the best of luck and look forward to following along!
This is a very interesting way of recruitment. Let’s see how this goes...
Also I probably won’t play this character, but he was fun to write, so I picked him
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
Leaning against the tree was an old man with relatively short ashen hair and a weary face with a thin stubble. A heavy crossbow lay on his leg and anrapier dangled on his belt. His head was slightly illuminated by the greenish sunlight of the early morning sun. A heavy sigh made its way out of his mouth as he pulled himself up slightly groaning. “When am I going to have an easy, straightforward job? War was full of moral decisions, and now this? I guess that’s the nature of it”, he spoke to no one in particular, loading his crossbow. He glanced back for a moment and finally started walking towards the druid’s house. He already spoke to the villagers, they just harvested berries from the woods. He was a simple man, there was an issue and he had to solve it. You have to be realistic about these things. He whistled a tune that they used to sing for every soldier they had to kill out of mercy, for every comrade he had to end himself. He saw the beast lying beneath the cool shadow of the big oak. The gnome could be lying, for what it’s worth, I would rather a village to survive a little more than this beast and that gnome be. These thoughts clicked to his mind as he adjusted his hefty crossbow. He suppressed the feelings of regret and and anticipation. He learned this skill during the war. You have to be realistic about these things. You have to be. Hisjaw clenched as he let the bolt loose, he didn’t want to do it, he didn’t have to do it, and yet he saw an issue and he had to solve it. Who would, if not him? He could just walk away from this and leave everything be. But at the end of the day, it was either the village that would eventually starve away without the woods, and possibly even with the woods’ supply, or this rarity of a beast and a possibly lying gnome. “You have to be realistic about these things”, his voice whimpered as the bolt softly sank into the beast’s head, leaving them both motionless.
I’ll continue this without the actual writing, because I think the juicy part is behind, but I probably would try to validate the gnome, and if he was incapable of looking after the cubs, I would deposit them in some magical Lyceum or in a trusted allies hands, maybe even attempting to take them with me. But not with this character, because he is too regretful of his actions, he would probably just deposit them.
A few people should already be receiving invites. I plan to leave this thread solely for recruitment and create a new clean thread for the game itself. Also, upon request, I have created a Discord server for the game, to manage anything from questions to map details that are better served outside the main thread. Joining is optional and I'll be sending server invites to everyone who joins the campaign.
Like people before me have said, I absolutely loved the idea of the campaign and is exactly what I've been itching for. That, and I'm not sure if this is the character I would use if accepted. Thank you for taking the time to read!
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
"Stolen property?" he echoed in disbelief, instinctively drawing both hands to grip the necklace that had been given to him not even a day ago. When he had put it on just the night before, he had felt the warmth from not the necklace itself, but its significance. For the first time in his life, he had a friend. Gone were the days of him going it alone. And this necklace was physical proof of that.
His only physical proof.
Heart thundering in his ears, he turned on his heel, hands up and palms facing the guard, empty. The necklace fell back against his worn, faded shirt that had begun to tear at the seams. His mouth widened into a nervous but bright smile, even if it was the last thing he felt like doing. "This... this must be some kind of misunderstanding, ma'am," he drawled out slowly, his light brown eyes fixed on the guard and--perhaps more importantly--where her hands were. They weren't on her weapon.
Yet.
"I'm sure it is," the guard hissed back, "but that's not up for me to decide, is it? I have orders." She looked more annoyed than threatened, which was understandable. He wasn't a very threatening-looking guy. Not particularly tall or short, strong or weak.
But what she didn't know was that he could run like the devil himself was behind him. And he already had an escape route planned in his head. Of course, he contemplated for another moment or so if there was anything else he could do that would end in him not being in jail, and still in possession of the necklace. Could he... bribe her? One glance at her and the scowl twisting her otherwise pretty features told him no. This guard was annoyed and her uniform was particularly clean; she liked rules and liked to follow rules. Which made sense.
But he wasn't one to follow rules, was he?
Without another second to waste, he turned on his heel and took off, feet pounding against the ground as he ran, heart thundering even louder in his ears as he ducked into a nearby alleyway and began a seemingly insignificant chase that would change life as he knew it.
Ok for my second Post, I give you my Character. But first.... I want to try a couple of things. Attack: 23 Damage: 2
Ok....
It's a small sleepy village right near the Port City, it has docks, technically only to be used by Fishing ships, a small dingy pulled up to the docks dropping a woman off. The men on the dingy looked sad, pulling their tricorns off in a semi-salute as the woman walked away in silence with just the clothing on her back, and a small bag.
She was dressed as a typical sailor, Nice yet loose and comfortable clothing, she had a tricorn on which hid her hair as she would tie it in a bun under the hat. As she left the docks in the early morning just before sunrise, the little dingy was halfway back to a Large Cargo ship set up as if it was ready for war, it had no flags visible. The woman walked slowly to to the small village. Her mannerism and gait said she was angry, and frustrated. Her eyes were visibly stained as she was clearly crying.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
Mary looked incredulously at the simpleton, in her most formal Eladrin accent, making it clear her ancestry. "I Beg your pardon woman, you are mistaken, and of all nights I am not in the mood for a simpleton to tell me to disarm, as my ships crew just mutinied this night and cast me ashore with the shirt on my back, and my personal bag. My weapons are my pride as a Merchant sailor, and the Necklace was given to me by a lover when I was young. If you wish to duel me for it, it'll be your end."
The Guards woman looked at the Elvish sailor, looking her over carefully, besides her loose clothing the sailor had two short swords and two daggers visible on her belt sash. The Necklace up close didn't look worth a silver as it was a simple seashell polished and attached with a simple string. From a distance it looked worth ten gold easily, but now she realized that it wasn't worth a fight with a pirate. Sure she said merchant, but that ship off the cost just raised a black flag, if this woman is a former Pirate captain, than she's too dangerous to fight alone, and not worth fighting as the Gold she might have is sailing away under new leadership.
"Beg your pardon miss, I thought you were someone else" The guard said and turned and left.
Mary thought to herself, in quiet contemplation as she watched the guard walk away, '9 hell's I wanted that fight, I could have used the exercise to cheer up.' she then thought about the town ahead and decided to head elsewhere as clearly the local corruption was bad, she needed a brake from backstabbers and cheats. She took out a pair of gambling dice and rolled them: 12 she smiled to herself and left the town heading inland and away from the Port cities and coast. Mary was done with being a Buccaneer for a bit.
This looks like an amazing world to play a campaign in. I have one question how often would you prefer we post per day?
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
After a long moment looking about the grand chamber he is in, with the high ceiling and marble pillars. This place is much too fancy for the likes of him. listening intently to the kings proposed reward he has to hold back a look of surprise at how much he is being offered, way too much even for what he did for the kingdom. Scanning the room fast his eyes lock on the noble he had seen slinking around the castle grounds earlier, the man was giving him a smile that said you're welcome for that, now you owe me. Setharin never likes owing favors to anyone especially not nobles who had screwed him over many times in the past.
He thinks quickly to himself, for he only has seconds to consider his options before the king might get offended. Why does this adviser want to buy me off? What possible gain could I be for him? There is no way he knows of my families secret, how could he? but of course if he does then that would definitely be why. Maybe I play along for now, get as much as I can out of this and if things go south, well, I can always do what I do best. Slink into the shadows, run, and be forgotten...
Setharin says to the King " You are too generous milord, I humbly accept your reward and hope I can be of further help to your grand kingdom"
This post has potentially manipulated dice roll results.
Withdrawn. Good luck with everything. I am currently in 7 campaigns and don't have the time for another.
OK, so here is my interpretation (i tend to write my characters in 3rd person):
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
Cherick, caught off guard by the claim steps back. Does he seriously think he can just accuse me like that? She eyes up the guard assessing her options. Handing over the necklace was not one of them. Drawing her blade was out. Cherick never really fancied herself as a fighter. It seemed too uncultured a way to solve things; besides, killing a guard was never a good option, at least while others were there to witness it.
Quickly, Cherick muttered under her breath and gestured toward the guard, the charm would only give her an hour, but that was all she needed to get through this part of town. "This thing? No it couldn't be. This was a gift on my last name day from a dear friend. Though she has never been one to spend a lot of time or money on gifts, so I wouldn't be surprised if there were a hundred or so that looked just the same out there. Now if you don't mind, I am expected in Candlekeep and I must keep going if I am to make good time."
This sounds like my kind of game. Always love to see LGBT+ friendly games.
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
"It was my pleasure of course your majesty. I always knew great things awaited me! I would be happy to be of further service." I give a pointed look at the adviser while I continue "Perhaps rooting out corruption and disloyalty in your court?"
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
She blinked a couple time, mouth working as her expression slowly shifted from one of stunned surprise to confusion - some of it genuine. She looked down at the necklace, a small blue gem - actually likely just colored glass - wrapped in gold wire. "What?" She asked, letting a little strained shock filter in to her tone. "This necklace? STOLEN?" Of course Quickshiv had stolen it, that wasn't even in question - the damned kobold nicked everything he could to give to his new 'pack' to curry favor. She looked back down at the jewelry, then with a gloved hand lifted the pendant off her dinged and beaten breastplate, as though to call attention to the armor - or more likely the priestly robes she wore beneath it. Her expression shifted to something between disgust and having just a moment ago been slapped in the face. She closed her leather-clad fingers around the necklace, clutching it to her chest as her voice went indignant. "That's impossible. Absurd, even. I'll have you know my dear friend gave this to me, and-"
She released the necklace and held up her hand, cutting herself off. She took on a bit more serene air. "But the law is the law, yes? If it was stolen, there must be consequences. Yes?" She waved at the guard dismissively before the woman could respond. "Of course there must. The guilty must be punished and the innocent given succor and comfort."Her accent thickened slightly, turning into a lyrical brogue even as she raised her voice so that any passing townsfolk could hear. "And you. You, my dear girl, being a fine, upstanding constable, are the instrument of that law. Of course you wouldn't be randomly accosting a priestess of Lugh."She spread her arms, subtly turning to show the long hands that served as the symbol of the god of arts, trade, and travel that were emblazoned on her armor. "No, you must have an ironclad reasoning, rock solid evidence."
She clapped her hands together, smiling beatifically. "So then, my child. Let us go to the Magistrate, I'm sure they will be tickled pink to have such a fine sleuth in this finer town - you might even be getting a promotion!"Behind that smile, he mind raced, trying to remember is Quickshiv had ever mentioned travelling through here before, hoping this was just an amateurish shakedown... And wishing that bloody Deva that called itself her 'guide' had sent her a vision of THIS instead of that damned groaning chasm thing it had been sending her dreams of.
Firstly, I wish to say that your campaign sounds wonderful from what I’ve read in your eye catching description. I would personally love to be able to join you as well as your friends in your campaign. So I will follow your recruitment requirements and make you a bit of a story in the point of view of my latest character, Vrondiss.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
**A startled breath of air left his lips as he was stopped by the guard, listening as she proclaimed that he had stolen the crescent moon pendant that hung from his neck. While he knew that Tilmet, his dear friend from his days of religious travel, had given him the pendant as to represent their connection to “The Celestial.” He would not easily forgo his treasured self appointed religious sign to a harlot wearing plate mail. Though he wouldn’t put it past Tilmet to have stolen the pendant in the first place, as he had stolen time and time beforehand.**
”Miss, I assure you I did not steal this pendant. Nor do I enjoy being accused of petty theft.”
**Vrondiss spoke as his pale hand slowly went to the pendant, his thumb and index finger gently holding the crescent moon of the pendant.**
”I am a follower of the god, Diomere, and this be his symbol.”
**He spoke almost bluntly, as if offended by his pendant being called a mere necklace. His pale blue eyes resting firmly on the face of the guard, while in his mind he formalized a plan of escape in case everything went awry.**
”It was crafted within the Halls of Sanctuary, atop the Baltizeir Mountains. Not stolen from someone in a modest fishing town.”
**He had lied, hoping to have tricked the guard. Knowing that such pendants were crafted within those halls, he knew his tale would give some truths. Though as the archaic stone within the pendant began to glow a soft blue, he began to walk away from the guard.**
”Now, if you will excuse me.”
**He said as he began to walk further into the market, the stench of fish lingering within the air. He began to wander into the small crowd, hearing the yells of anger from the guard as she attempted to pursue him. Though as he ventured into the crowd, his pendant flashed as he casted his spell. Vanishing from sight as his Invisibility spell was complete.**
If you wish to contact me, it can either be on here or on Discord. My profile being MagicInTheChamber#0269, though never the less have a good day or night. I wish you luck on your recruitment.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
judging by her memory, Orianna had made the assumption that the gift meant as much to her than it had to the friend that she could put a name and face to and never an opinion or emotion. which is why she needless to say this accusation stung a little at the very least.the knowledge that said friend was no longer of this world also factored into the equation
"i assure you i am no thief" she replied to the troublesome guard "but if you insist i shall hand over the necklace as well as a fee"
she reached into her supplies,pulling out a necklace case and 2 gold coins before placing the necklace into the box.the necklace may have meant something to who she was before,but now it was probably better off with someone who felt like it belonged to them.she handed over the items
"now are we done here"
the guard examined the box and the gold second before begrudgingly trudging off. Orianna waited until they were out of sight before pulling the necklace from out of their sleeve and putting it inside her bag,by the time the guard noticed the illusion and came looking for her she would be out of town.even if the necklace sparked no emotional connection,Orianna was still a sentimental fool
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
Thruk nods as he listens to the tiny gnome. "A rare bear, eh?" Not one that masks his emotions, a smile creeps across the half-orc's face. The gnome becomes a little unsettled as he gets the impression that he just offered up a precious trophy to the blood thirsty orc. "Yes. Rare in that it is protected by the gods and anyone who shall slay the creature will be plunged into eternal damnation," the gnome tries to say convincingly. Thruk scoffs, "I ain't gonna let some little gnome try n scare me off. That beast is kill'n people. That ain't right. I'm gonna put a stop to it. Gods be damned." Thruk barges past the gnome toward the caves he's been tracking the bear to. It wasn't even hard for Thruk to track the beast. In all his time as a hunter, he hadn't seen a creature so brazen with their behavior. He was honestly surprised no one else had already done the task. "Gonna enjoy dis new pelt," he grumbled to himself as he pointed his halberd into the darkness. His movements were so soft and controlled that the forest floor barely acknowledged his presence. No twigs snapped under his feet; no shifting pebbles made it known that the ferocious hunter was approaching his prey. With his keen eyesight, he peered about the cave until he caught something out of place. The the soft flicker of candle light cast shadows against a pile of corpses.
The growl that Thruk heard caught him by surprise. Though the tracks led deeper into the cave, the ferocious gnashing was at his rear. He could feel the warm blood running down his back and across his exposed calves. The crushing force as his face fell forward into jagged stalagmites on the cave floor nearly knocked him unconscious. He struggled to roll over to defend himself. He struggled to fight back against the lightheaded feeling that was overtaking his strength. As his world grew dark, Thruk swore he could hear the beast say, "A rare bear indeed."
Like word playing with prompts! You do not have to select me, but the lure of "continue my sentence" is irresistible! :)
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
Why on earth did Kieran agree to that crazy task! He was no hero, not even a warrior or some kind of a ranger! Not to mention city-guy to the boot. A whim and a girl's smile - and he is playing a sleuth in woods, no less! Ok, the girl was pretty and he was low on money but this is no excuse.
At first it was almost fun even - surprisingly tracks were easy to follow (thanks to elven blood? Kieran shrugged off the thought) and woods were not that wild and ... "foresty" as he imagined, but what was he supposed to do now? Is there any way to talk sense into druids head? From what Kieran heard, he could as well talk to said bear. One never know, though. Trying to stay as charming and convincing as he could he began:
- Hmmm... You see, rare or not, but your bear is killing people. In fact, already killed several. And just for passing by. Granted, the bear does not see the difference between people and animals, but you do, don't you? The whole village simply can not just move away - people need to many things to survive. And coming winter does not make it easier on them. How about a deal? I'll try to convince locals not to go to some part of the woods (but you will have to mark that part well!) and in exchange the bear will protect the village from other animals and possible bandits? Would it work? Because you see, if bear continues to murder people, she can expect not friendly little me, but a squad of royal hunters and end up either as a stuffed animal decor or in a cage in royal menagerie. I'd say, cooperation sounds better.
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
Two small wisps of smoke would trail behind the warforged as he stomped through the forest. His thick ornate armor plating would shine brightly as beams of light pierced through the thick forest and reflected off his body. The calm of the forest would be broken as the sound of snapping twigs and branches accompanied the clanking and rattling of his chain-like beard. As the small forest gnome approached the large warforged, Slag would crouch down low to better speak with the tiny druid. "Well then lad. If what you say is true than I guess we just need to have a chat with the bear!" Slag would say with a deep laugh. "The villagers are tired of being eaten and you say the the bear is just defending her kin. Well I think we can all understand a mother bear isn't going to take kindly to anyone approaching her babies... but these villagers are good people. Maybe you could convince the mamma to allow the villagers to search fer food without having to worry about her attacking them.. and in return the villagers will promise to give her some space." The warforged would say with a nod before standing up straight with a muffled sounds of grinding metal. "Otherwise..." The warforged would continue as he holds up his large metal hand forms a fist with his large metal tombstone-like fingers... "I will be forced to take more direct measures to protect the village" Slag would say in a much deeper and stern tone as the faint light in his eyes seems to dim a bit as he lowers them to the gnome. "I was crafted as an instrument of war... It was only through Moradin that I was given new purpose... " As he speaks, the smoke stacks running up the back of the warforged would billow smoke a little harder. "I would prefer to find a solution that works fer everyone.. but at the end of the day... I am going to protect the villagers and if that means collecting a few rare crafting materials... then so be it." Slag would say as he runs his other hand through his chain-link beard. As the warforged stands over the gnome, The small druid is able to see the incredible craftsmanship used to cover every inch of the hulking metal man. Brass inlay and engravings cover nearly every piece of metal covering Slag. The style him is obviously dwarven and many of the tools and weapons hanging from the warforged's back are obviously very old and of dwarven origin as well. "So friend... Let's go have a talk with that bear!" Slag would exclaim as he stomps off towards the lair of the bear, snapping saplings and stomping through bushes as he takes the most direct path towards the momma and her cubs.
Thank you everyone for your wonderful submissions!
I appreciate everyone who has shown interest in this new campaign world.
As a heads up I will be closing submissions soon as there are already far more people who are interested in joining the game then I could reasonably add. I hope to wrap things up soon as I work with any invited players heading into the start of the game.
Thanks again!
Update: Recruitment is now closed. I will be deciding from the remaining applicants to fill the last spots. If there is a need to recruit further I will be updating this thread accordingly. Thank once again to everyone who showed interest! :D
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
The rogue, notices the adviser and his smile. The rogue makes eye contact and does a wink an a nod. The items... the gold... the jewels... The rogue accepts. It would be rude not to, wouldn't it?
"My liege, I accept your generosity and will promise to you and the people of your kingdom it will not go to waste. I shall take this reward and better myself and those around me and by doing so I shall be better prepared in the future for anything you personally or the the kingdom shall need of me. You have been so kind to me with this reward and I shall in return pledge my sole allegiance to you."
Yeah, that ought to get him.
"My king, my only request of you would be a private audience a tenday from today. I will need to discuss matters too sensitive for other's ears..."
The rogue, looks again at the adviser and puts his hands on his hips revealing his many holstered daggers and slyly winks once more. This adviser is a fool to think I'd betray a king. I may be a thief and everyone has a price, but I'm not a fool. I will warn the king in a tenday while I bleed this adviser dry for all he has. A smirk uncontrollably grows across the rogue's face.
"Thank you my king. I will see you in a tenday, I have some matters to attend to first. if you don't mind..."
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
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The World of Esyldien is an ever churning jewel of possibility and adventure. Things here are different then so many other realities, and yet so similar in other ways. Magic and Technology have advanced greatly and yet much of the world still remains wrapped in ancient mystery and possibility. Great Powers - from the political to the supernatural - are making careful moves every day in their various continuing struggles.
Within this world lies the continent nation of Tyrandel. Once long ago these lands were ravaged by the constant warring of the various kingdoms. But in this age they are all united under a single sovereignty while each king or queen rules their individual kingdoms beneath them. As a result the nation has begun to grow and develop, with many great cities and works of wonder to behold. Providing fertile ground for many amazing heroes and adventurers who seek to make their fame and fortune.
You are not such an adventurer, nor do you find yourself in any great city. Or at least not yet.
For now you simply find yourself in the middle of the Tarrin Kingdom, in a somewhat sad small town called Greymeadow. A little fishing village in the middle of a swamp whose only defining feature appears to be that it is the only place to rest along the road through this kingdom.
But who knows what may come of these humble beginnings...
Greetings fellow Adventurers!
I've been working on a new homebrew campaign world of high fantasy that myself and a couple of friends are eager to play with. Finally they’ve convinced me to run a campaign in Esyldien using Play-By-Post to better fit everyone’s schedules. This will be my first attempt at running a PbP game but I hope I won’t be running it alone.
Esyldien is a world of great magic and expanding innovation, so expect to see plenty of ancient powerful mysteries as well as unique technomagical steampunk devices. It’s a world where anything is possible, and we fully encourage unique and creative builds.
What we’re looking for:
First and foremost we want players whose primary focus is great storytelling. We want to create great scenes and moments throughout the game, which can be anything from a deep dramatic one on one conversation with a fellow player to an amazing action stunt scene descriptive kill during combat. We want people to be imaginative and creative and bring that depth to the “table”.
In particular we are looking for people who would want to expand on a story thread and even DM their own story one-shots through out the campaign. We plan to pass the DM chair around every now and then so anyone who has a story to tell can have the opportunity to tell it. Or if you just want to run a module that you enjoy you’ll have a chance to do so.
We also very much welcome people to be funny and silly with their characters when appropriate. Having everyone being dark and serious all the time is no fun. Comedy and inside jokes are always appreciated, however only when it doesn’t overshadow the rest of the story. We don’t want people who are going to be silly and stupid just for laughs all the time. We’re not interested in meme characters.
To expand on this, we’re looking for a more mature group and only want people 18+ years of age. We want the characters of the game to be able to engage in more mature themes and situations and so we’re putting this age limit in to help avoid any potential immaturity ruining the moment.
What we're NOT looking for:
You must be LGBT+ friendly to join this game. As well as open to different peoples, cultures, religions, and so on.
This means that we don't want any racists, homophobes, trump supporters, gatekeepers, etc.
In short, any haters are not welcome here; Intolerance will not be tolerated.
TLDR: Don't be a dick.
For anyone interested in joining this game you are welcome to post a reply in this thread. However don’t post a background or too many details about your character here, those are things that are best revealed over time during in game interactions. Also no need to roll attributes right now as that will be handled during a character’s “session 0”. ( Likewise other players shouldn’t automatically know how smart your character is before meeting them. )
Instead select a writing prompt from the list below and write an in-character post to show how you would respond. You’re also welcome to come up with your own ideas if you prefer. You do not have to use the same character that you intend to play with in the campaign. Also you are welcome to message me directly with your response if you want to keep any details about your character hidden. Keep in mind it doesn’t have to be a long detailed story, I simply want to see how you respond as a player.
What do you do?
Hello!
This sounds like a great game that I would love to join if possible. This is absolutely the kind of group and campaign I'm looking for.
I've added my in character response below. I'm not sure yet if this will be the character I go with, so I kept details vague for now.
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
She glared rather openly towards the adviser for a moment. This is why she hated politics, hell this is why she hated these so called 'civilized' people.
“Thanks, but no thanks.” She finally spoke up towards the king. She barely took a moment to consider that she might not be speaking with the expected decorum, but it wasn’t something worth wasting time on. She had never been skilled in Noble etiquette, if the king didn’t understand that by now there was little point worrying about it further. Still she understood the king deserved some respect.
“I appreciate the offer but I need none of it.” She eventually explained, “I have taken the spoils from my kills and that will suffice for me. If you truly wish to honor my actions, then I would rather you spend that gold on the people who were most affected. Give it back to the truly loyal citizens in the lower quarters who need it far more than I do.”
She risked one final glance towards the corrupt adviser, making sure he knew she would not be bought. With her business done she abruptly turned and walked out of the king’s throne room. Again likely the actions were not up to the expected etiquette, but she would rather risk a battle with all the castle guards then have to endure another moment among the two faced nobles that surrounded her.
I'll Join, sounds fun. I need a new game, I definitely want to try out a new build idea.
I just wanted to pop in and say that I adore the way you're going about this. I'm sure that the world you're building will be amazing. I wish you the best of luck and look forward to following along!
This is a very interesting way of recruitment. Let’s see how this goes...
Also I probably won’t play this character, but he was fun to write, so I picked him
Leaning against the tree was an old man with relatively short ashen hair and a weary face with a thin stubble. A heavy crossbow lay on his leg and anrapier dangled on his belt. His head was slightly illuminated by the greenish sunlight of the early morning sun. A heavy sigh made its way out of his mouth as he pulled himself up slightly groaning. “When am I going to have an easy, straightforward job? War was full of moral decisions, and now this? I guess that’s the nature of it”, he spoke to no one in particular, loading his crossbow. He glanced back for a moment and finally started walking towards the druid’s house. He already spoke to the villagers, they just harvested berries from the woods. He was a simple man, there was an issue and he had to solve it. You have to be realistic about these things. He whistled a tune that they used to sing for every soldier they had to kill out of mercy, for every comrade he had to end himself. He saw the beast lying beneath the cool shadow of the big oak. The gnome could be lying, for what it’s worth, I would rather a village to survive a little more than this beast and that gnome be. These thoughts clicked to his mind as he adjusted his hefty crossbow. He suppressed the feelings of regret and and anticipation. He learned this skill during the war. You have to be realistic about these things. You have to be. His jaw clenched as he let the bolt loose, he didn’t want to do it, he didn’t have to do it, and yet he saw an issue and he had to solve it. Who would, if not him? He could just walk away from this and leave everything be. But at the end of the day, it was either the village that would eventually starve away without the woods, and possibly even with the woods’ supply, or this rarity of a beast and a possibly lying gnome. “You have to be realistic about these things”, his voice whimpered as the bolt softly sank into the beast’s head, leaving them both motionless.
I’ll continue this without the actual writing, because I think the juicy part is behind, but I probably would try to validate the gnome, and if he was incapable of looking after the cubs, I would deposit them in some magical Lyceum or in a trusted allies hands, maybe even attempting to take them with me. But not with this character, because he is too regretful of his actions, he would probably just deposit them.
Great responses so far!
A few people should already be receiving invites. I plan to leave this thread solely for recruitment and create a new clean thread for the game itself. Also, upon request, I have created a Discord server for the game, to manage anything from questions to map details that are better served outside the main thread. Joining is optional and I'll be sending server invites to everyone who joins the campaign.
Hi there!
Like people before me have said, I absolutely loved the idea of the campaign and is exactly what I've been itching for. That, and I'm not sure if this is the character I would use if accepted. Thank you for taking the time to read!
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
"Stolen property?" he echoed in disbelief, instinctively drawing both hands to grip the necklace that had been given to him not even a day ago. When he had put it on just the night before, he had felt the warmth from not the necklace itself, but its significance. For the first time in his life, he had a friend. Gone were the days of him going it alone. And this necklace was physical proof of that.
His only physical proof.
Heart thundering in his ears, he turned on his heel, hands up and palms facing the guard, empty. The necklace fell back against his worn, faded shirt that had begun to tear at the seams. His mouth widened into a nervous but bright smile, even if it was the last thing he felt like doing. "This... this must be some kind of misunderstanding, ma'am," he drawled out slowly, his light brown eyes fixed on the guard and--perhaps more importantly--where her hands were. They weren't on her weapon.
Yet.
"I'm sure it is," the guard hissed back, "but that's not up for me to decide, is it? I have orders." She looked more annoyed than threatened, which was understandable. He wasn't a very threatening-looking guy. Not particularly tall or short, strong or weak.
But what she didn't know was that he could run like the devil himself was behind him. And he already had an escape route planned in his head. Of course, he contemplated for another moment or so if there was anything else he could do that would end in him not being in jail, and still in possession of the necklace. Could he... bribe her? One glance at her and the scowl twisting her otherwise pretty features told him no. This guard was annoyed and her uniform was particularly clean; she liked rules and liked to follow rules. Which made sense.
But he wasn't one to follow rules, was he?
Without another second to waste, he turned on his heel and took off, feet pounding against the ground as he ran, heart thundering even louder in his ears as he ducked into a nearby alleyway and began a seemingly insignificant chase that would change life as he knew it.
Ok for my second Post, I give you my Character. But first.... I want to try a couple of things. Attack: 23 Damage: 2
Ok....
It's a small sleepy village right near the Port City, it has docks, technically only to be used by Fishing ships, a small dingy pulled up to the docks dropping a woman off. The men on the dingy looked sad, pulling their tricorns off in a semi-salute as the woman walked away in silence with just the clothing on her back, and a small bag.
She was dressed as a typical sailor, Nice yet loose and comfortable clothing, she had a tricorn on which hid her hair as she would tie it in a bun under the hat. As she left the docks in the early morning just before sunrise, the little dingy was halfway back to a Large Cargo ship set up as if it was ready for war, it had no flags visible. The woman walked slowly to to the small village. Her mannerism and gait said she was angry, and frustrated. Her eyes were visibly stained as she was clearly crying.
Mary looked incredulously at the simpleton, in her most formal Eladrin accent, making it clear her ancestry. "I Beg your pardon woman, you are mistaken, and of all nights I am not in the mood for a simpleton to tell me to disarm, as my ships crew just mutinied this night and cast me ashore with the shirt on my back, and my personal bag. My weapons are my pride as a Merchant sailor, and the Necklace was given to me by a lover when I was young. If you wish to duel me for it, it'll be your end."
The Guards woman looked at the Elvish sailor, looking her over carefully, besides her loose clothing the sailor had two short swords and two daggers visible on her belt sash. The Necklace up close didn't look worth a silver as it was a simple seashell polished and attached with a simple string. From a distance it looked worth ten gold easily, but now she realized that it wasn't worth a fight with a pirate. Sure she said merchant, but that ship off the cost just raised a black flag, if this woman is a former Pirate captain, than she's too dangerous to fight alone, and not worth fighting as the Gold she might have is sailing away under new leadership.
"Beg your pardon miss, I thought you were someone else" The guard said and turned and left.
Mary thought to herself, in quiet contemplation as she watched the guard walk away, '9 hell's I wanted that fight, I could have used the exercise to cheer up.' she then thought about the town ahead and decided to head elsewhere as clearly the local corruption was bad, she needed a brake from backstabbers and cheats. She took out a pair of gambling dice and rolled them: 12 she smiled to herself and left the town heading inland and away from the Port cities and coast. Mary was done with being a Buccaneer for a bit.
Hi,
This looks like an amazing world to play a campaign in. I have one question how often would you prefer we post per day?
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
After a long moment looking about the grand chamber he is in, with the high ceiling and marble pillars. This place is much too fancy for the likes of him. listening intently to the kings proposed reward he has to hold back a look of surprise at how much he is being offered, way too much even for what he did for the kingdom. Scanning the room fast his eyes lock on the noble he had seen slinking around the castle grounds earlier, the man was giving him a smile that said you're welcome for that, now you owe me. Setharin never likes owing favors to anyone especially not nobles who had screwed him over many times in the past.
He thinks quickly to himself, for he only has seconds to consider his options before the king might get offended. Why does this adviser want to buy me off? What possible gain could I be for him? There is no way he knows of my families secret, how could he? but of course if he does then that would definitely be why. Maybe I play along for now, get as much as I can out of this and if things go south, well, I can always do what I do best. Slink into the shadows, run, and be forgotten...
Setharin says to the King " You are too generous milord, I humbly accept your reward and hope I can be of further help to your grand kingdom"
Withdrawn. Good luck with everything. I am currently in 7 campaigns and don't have the time for another.
OK, so here is my interpretation (i tend to write my characters in 3rd person):You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.Cherick,
caught off guard by the claim steps back. Does he seriously think he can just accuse me like that? She eyes up the guard assessing her options. Handing over the necklace was not one of them. Drawing her blade was out.Chericknever really fancied herself as a fighter. It seemed too uncultured a way to solve things; besides, killing a guard was never a good option, at least while others were there to witness it.Quickly,Cherickmuttered under her breath and gestured toward the guard, the charm would only give her an hour, but that was all she needed to get through this part of town. "This thing? No it couldn't be. This was a gift on my last name day from a dear friend. Though she has never been one to spend a lot of time or money on gifts, so I wouldn't be surprised if there were a hundred or so that looked just the same out there. Now if you don't mind, I am expected in Candlekeep and I must keep going if I am to make good time."Cast Charm PersonPersuasion: 21This sounds like my kind of game. Always love to see LGBT+ friendly games.
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
"It was my pleasure of course your majesty. I always knew great things awaited me! I would be happy to be of further service." I give a pointed look at the adviser while I continue "Perhaps rooting out corruption and disloyalty in your court?"
Heck, I'll give it a shot.
She blinked a couple time, mouth working as her expression slowly shifted from one of stunned surprise to confusion - some of it genuine. She looked down at the necklace, a small blue gem - actually likely just colored glass - wrapped in gold wire. "What?" She asked, letting a little strained shock filter in to her tone. "This necklace? STOLEN?" Of course Quickshiv had stolen it, that wasn't even in question - the damned kobold nicked everything he could to give to his new 'pack' to curry favor. She looked back down at the jewelry, then with a gloved hand lifted the pendant off her dinged and beaten breastplate, as though to call attention to the armor - or more likely the priestly robes she wore beneath it. Her expression shifted to something between disgust and having just a moment ago been slapped in the face. She closed her leather-clad fingers around the necklace, clutching it to her chest as her voice went indignant. "That's impossible. Absurd, even. I'll have you know my dear friend gave this to me, and-"
She released the necklace and held up her hand, cutting herself off. She took on a bit more serene air. "But the law is the law, yes? If it was stolen, there must be consequences. Yes?" She waved at the guard dismissively before the woman could respond. "Of course there must. The guilty must be punished and the innocent given succor and comfort." Her accent thickened slightly, turning into a lyrical brogue even as she raised her voice so that any passing townsfolk could hear. "And you. You, my dear girl, being a fine, upstanding constable, are the instrument of that law. Of course you wouldn't be randomly accosting a priestess of Lugh." She spread her arms, subtly turning to show the long hands that served as the symbol of the god of arts, trade, and travel that were emblazoned on her armor. "No, you must have an ironclad reasoning, rock solid evidence."
She clapped her hands together, smiling beatifically. "So then, my child. Let us go to the Magistrate, I'm sure they will be tickled pink to have such a fine sleuth in this finer town - you might even be getting a promotion!" Behind that smile, he mind raced, trying to remember is Quickshiv had ever mentioned travelling through here before, hoping this was just an amateurish shakedown... And wishing that bloody Deva that called itself her 'guide' had sent her a vision of THIS instead of that damned groaning chasm thing it had been sending her dreams of.
Firstly, I wish to say that your campaign sounds wonderful from what I’ve read in your eye catching description. I would personally love to be able to join you as well as your friends in your campaign. So I will follow your recruitment requirements and make you a bit of a story in the point of view of my latest character, Vrondiss.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
**A startled breath of air left his lips as he was stopped by the guard, listening as she proclaimed that he had stolen the crescent moon pendant that hung from his neck. While he knew that Tilmet, his dear friend from his days of religious travel, had given him the pendant as to represent their connection to “The Celestial.” He would not easily forgo his treasured self appointed religious sign to a harlot wearing plate mail. Though he wouldn’t put it past Tilmet to have stolen the pendant in the first place, as he had stolen time and time beforehand.**
”Miss, I assure you I did not steal this pendant. Nor do I enjoy being accused of petty theft.”
**Vrondiss spoke as his pale hand slowly went to the pendant, his thumb and index finger gently holding the crescent moon of the pendant.**
”I am a follower of the god, Diomere, and this be his symbol.”
**He spoke almost bluntly, as if offended by his pendant being called a mere necklace. His pale blue eyes resting firmly on the face of the guard, while in his mind he formalized a plan of escape in case everything went awry.**
”It was crafted within the Halls of Sanctuary, atop the Baltizeir Mountains. Not stolen from someone in a modest fishing town.”
**He had lied, hoping to have tricked the guard. Knowing that such pendants were crafted within those halls, he knew his tale would give some truths. Though as the archaic stone within the pendant began to glow a soft blue, he began to walk away from the guard.**
”Now, if you will excuse me.”
**He said as he began to walk further into the market, the stench of fish lingering within the air. He began to wander into the small crowd, hearing the yells of anger from the guard as she attempted to pursue him. Though as he ventured into the crowd, his pendant flashed as he casted his spell. Vanishing from sight as his Invisibility spell was complete.**
If you wish to contact me, it can either be on here or on Discord. My profile being MagicInTheChamber#0269, though never the less have a good day or night. I wish you luck on your recruitment.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
judging by her memory, Orianna had made the assumption that the gift meant as much to her than it had to the friend that she could put a name and face to and never an opinion or emotion. which is why she needless to say this accusation stung a little at the very least.the knowledge that said friend was no longer of this world also factored into the equation
"i assure you i am no thief" she replied to the troublesome guard "but if you insist i shall hand over the necklace as well as a fee"
she reached into her supplies,pulling out a necklace case and 2 gold coins before placing the necklace into the box.the necklace may have meant something to who she was before,but now it was probably better off with someone who felt like it belonged to them.she handed over the items
"now are we done here"
the guard examined the box and the gold second before begrudgingly trudging off. Orianna waited until they were out of sight before pulling the necklace from out of their sleeve and putting it inside her bag,by the time the guard noticed the illusion and came looking for her she would be out of town.even if the necklace sparked no emotional connection,Orianna was still a sentimental fool
Thruk nods as he listens to the tiny gnome. "A rare bear, eh?" Not one that masks his emotions, a smile creeps across the half-orc's face. The gnome becomes a little unsettled as he gets the impression that he just offered up a precious trophy to the blood thirsty orc. "Yes. Rare in that it is protected by the gods and anyone who shall slay the creature will be plunged into eternal damnation," the gnome tries to say convincingly. Thruk scoffs, "I ain't gonna let some little gnome try n scare me off. That beast is kill'n people. That ain't right. I'm gonna put a stop to it. Gods be damned." Thruk barges past the gnome toward the caves he's been tracking the bear to. It wasn't even hard for Thruk to track the beast. In all his time as a hunter, he hadn't seen a creature so brazen with their behavior. He was honestly surprised no one else had already done the task. "Gonna enjoy dis new pelt," he grumbled to himself as he pointed his halberd into the darkness. His movements were so soft and controlled that the forest floor barely acknowledged his presence. No twigs snapped under his feet; no shifting pebbles made it known that the ferocious hunter was approaching his prey. With his keen eyesight, he peered about the cave until he caught something out of place. The the soft flicker of candle light cast shadows against a pile of corpses.
The growl that Thruk heard caught him by surprise. Though the tracks led deeper into the cave, the ferocious gnashing was at his rear. He could feel the warm blood running down his back and across his exposed calves. The crushing force as his face fell forward into jagged stalagmites on the cave floor nearly knocked him unconscious. He struggled to roll over to defend himself. He struggled to fight back against the lightheaded feeling that was overtaking his strength. As his world grew dark, Thruk swore he could hear the beast say, "A rare bear indeed."
Like word playing with prompts! You do not have to select me, but the lure of "continue my sentence" is irresistible! :)
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain.
Why on earth did Kieran agree to that crazy task! He was no hero, not even a warrior or some kind of a ranger! Not to mention city-guy to the boot. A whim and a girl's smile - and he is playing a sleuth in woods, no less! Ok, the girl was pretty and he was low on money but this is no excuse.
At first it was almost fun even - surprisingly tracks were easy to follow (thanks to elven blood? Kieran shrugged off the thought) and woods were not that wild and ... "foresty" as he imagined, but what was he supposed to do now? Is there any way to talk sense into druids head? From what Kieran heard, he could as well talk to said bear. One never know, though. Trying to stay as charming and convincing as he could he began:
- Hmmm... You see, rare or not, but your bear is killing people. In fact, already killed several. And just for passing by. Granted, the bear does not see the difference between people and animals, but you do, don't you? The whole village simply can not just move away - people need to many things to survive. And coming winter does not make it easier on them. How about a deal? I'll try to convince locals not to go to some part of the woods (but you will have to mark that part well!) and in exchange the bear will protect the village from other animals and possible bandits? Would it work? Because you see, if bear continues to murder people, she can expect not friendly little me, but a squad of royal hunters and end up either as a stuffed animal decor or in a cage in royal menagerie. I'd say, cooperation sounds better.
Meili Liang Lvl 5 Monk
Dice
Seems pretty interesting!
Two small wisps of smoke would trail behind the warforged as he stomped through the forest. His thick ornate armor plating would shine brightly as beams of light pierced through the thick forest and reflected off his body. The calm of the forest would be broken as the sound of snapping twigs and branches accompanied the clanking and rattling of his chain-like beard. As the small forest gnome approached the large warforged, Slag would crouch down low to better speak with the tiny druid. "Well then lad. If what you say is true than I guess we just need to have a chat with the bear!" Slag would say with a deep laugh. "The villagers are tired of being eaten and you say the the bear is just defending her kin. Well I think we can all understand a mother bear isn't going to take kindly to anyone approaching her babies... but these villagers are good people. Maybe you could convince the mamma to allow the villagers to search fer food without having to worry about her attacking them.. and in return the villagers will promise to give her some space." The warforged would say with a nod before standing up straight with a muffled sounds of grinding metal. "Otherwise..." The warforged would continue as he holds up his large metal hand forms a fist with his large metal tombstone-like fingers... "I will be forced to take more direct measures to protect the village" Slag would say in a much deeper and stern tone as the faint light in his eyes seems to dim a bit as he lowers them to the gnome. "I was crafted as an instrument of war... It was only through Moradin that I was given new purpose... " As he speaks, the smoke stacks running up the back of the warforged would billow smoke a little harder. "I would prefer to find a solution that works fer everyone.. but at the end of the day... I am going to protect the villagers and if that means collecting a few rare crafting materials... then so be it." Slag would say as he runs his other hand through his chain-link beard. As the warforged stands over the gnome, The small druid is able to see the incredible craftsmanship used to cover every inch of the hulking metal man. Brass inlay and engravings cover nearly every piece of metal covering Slag. The style him is obviously dwarven and many of the tools and weapons hanging from the warforged's back are obviously very old and of dwarven origin as well. "So friend... Let's go have a talk with that bear!" Slag would exclaim as he stomps off towards the lair of the bear, snapping saplings and stomping through bushes as he takes the most direct path towards the momma and her cubs.
Thank you everyone for your wonderful submissions!
I appreciate everyone who has shown interest in this new campaign world.
As a heads up I will be closing submissions soon as there are already far more people who are interested in joining the game then I could reasonably add. I hope to wrap things up soon as I work with any invited players heading into the start of the game.
Thanks again!
Update: Recruitment is now closed. I will be deciding from the remaining applicants to fill the last spots. If there is a need to recruit further I will be updating this thread accordingly. Thank once again to everyone who showed interest! :D
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
The rogue, notices the adviser and his smile. The rogue makes eye contact and does a wink an a nod. The items... the gold... the jewels... The rogue accepts. It would be rude not to, wouldn't it?
"My liege, I accept your generosity and will promise to you and the people of your kingdom it will not go to waste. I shall take this reward and better myself and those around me and by doing so I shall be better prepared in the future for anything you personally or the the kingdom shall need of me. You have been so kind to me with this reward and I shall in return pledge my sole allegiance to you."
Yeah, that ought to get him.
"My king, my only request of you would be a private audience a tenday from today. I will need to discuss matters too sensitive for other's ears..."
The rogue, looks again at the adviser and puts his hands on his hips revealing his many holstered daggers and slyly winks once more. This adviser is a fool to think I'd betray a king. I may be a thief and everyone has a price, but I'm not a fool. I will warn the king in a tenday while I bleed this adviser dry for all he has. A smirk uncontrollably grows across the rogue's face.
"Thank you my king. I will see you in a tenday, I have some matters to attend to first. if you don't mind..."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen