You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
Plain and abrupt, Locan steps a pace closer to the King. "And what do you expect in return for this 'gift'?" Locan places his hand on the hilt of his blade, playfully. He smiles at the King before turning quickly and strides towards the advisor, hand still firmly on the hilt. As he approaches, he locks eyes with the others around him, still wearing that arrogant smirk. He announces to the room, "I am Locan, Knight, Protector and... peckish..." He towers over the advisor, making a point of how tall and menacing he looks compared to the feeble advisor. He looks down, condescending. "I could swallow you in one bite, little man. Maybe I take the prize... and your arm. How does that sound?" He waits for the answer, smiling, wrapping his hand around the hilt of his blade.
Heads up Adventurers of Esyldien! I'm opening up this recruitment thread to provide an opportunity for anyone who still wants to join this campaign as I've had a few people expressing interest. If selected, you will be joining the campaign in progress.
As a reminder: Please be aware that I'd like to keep the campaign very much geared towards story telling, character development and interaction, and world building. Rest assured there will be no shortage of combat and other fun activities. However due to the story focus of this game I'll be looking for characters that are a good fit with the narrative. This could mean that no one is added or that several characters get added all at once, depending on the submissions. I'll be keeping my options open either way in order to ensure the most fun experience for everyone.
Moving through the streets, Bree enjoyed the hum of background noise as people went about their lives. She turned a corner ahead and came up to where a guard was lounging against the side of a building. As Bree approached the much-taller man he stepped out to block her path. Only just over three feet tall, Bree had to look way up to meet the man's smirk as he glanced down at her. "Who did you steal that necklace from?" The guard asked and Bree glanced down to the necklace she wore around her throat. "It was a gift from my sister." Bree objected, putting a hand over the necklace protectively. "Yeah right, I believe someone just put out a report on that exact necklace being stolen recently." The guard informed her with a tut sound. "Giv it over now or else I'll have to bring you in." "Sir, you can bring me in if you wish." Bree informed the man giving him a sterm look. "I sure hope you can explain to your superiors how you falsely accused me of stealing something though..." she held the man's eyes until he looked away. "Might have been mistaken..." He said after a long moment. Looking closer at the necklace he nods his head. 'Oh, I see now, yours has that bird thing there, the one stolen had a fish... Get on with you..." He gestures Bree onward and she gives him a glare as she moves along.
Griff pulled his cloak tight as he braced against the chilled evening air. He shielded his eyes from the biting wind as the last light of day began to sink below the horizon. He had been in these woods far too long. The trail of the beast he had been tracking had long since grown cold. Lately, it seemed as if the forest itself conspired to work against him.
The wind whipped up again, battering his face once more. Was that... a voice? Surely, the long days were merely playing tricks on his ears. He shook his head in a feeble attempt to clear his thoughts. He heard it again, more clearly this time. A voice from everywhere and nowhere. He strained against the wind to listen more closely,
"These woods are protected. You are not welcome here, hunter."
His eyes darted around against the fading light, searching desperately for the source as he knocked an arrow in his longbow. Seeing nothing but tree and underbrush, he responded to the voice. "I only seek to eliminate a beast which has been harassing a nearby village. I mean these woods no harm."
As if from nowhere, a gnome had appeared no more than 5 feet in front of the tracker. He closed his eyes thoughtfully, "Ah, this explains much." the gnome paused for a moment before continuing. "Your villagers have wandered into the range of the Ursa Aurora. She has become a bit territorial, as she recently gave birth to three cubs."
"That would certainly account for the aggression." Griff returned the arrow to his quiver and sheathed his bow. "Still... with winter approaching the villagers need to be able to build their stores."
"Destroying the creature will not be allowed. The within the Ursa Aurora runs the very lifeblood of these woods. The loss of this creature would cause irreparable harm to the land and all the creatures that dwell within. Without this creature nothing can grow or thrive here, including your village."
Griff took a deep breath, looking to the skies, thinking. "No one can fault a mother for protecting her cubs. Perhaps... Master Druid, you could return with me to the village. If you could show the villagers where the range of this creature is, such that they can forage safely. I am sure they will understand the importance of this creature if it explained to them."
"Yes. Yes, this would be acceptable. Lead the way master hunter, let us put an end to this conflict."
If Cromusz is giving you praise, how can I not sign up for this?!
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
Lynn-Marie quickly averts her gaze, not wishing to give the adviser any further ideas. All she had done was rescue two children and a dog from a burning house, and this wasn't even her own city! She didn't even belong to the kingdom! She'd just been there by chance, following up on a request by her father to meet an old friend of his. She suspects her father's intentions are more than just business. Supposedly the man is handsome and has lost his wife two years ago, and runs a trading corporation from here. Certainly there was room for a potential... trade agreement. He's been away on a business trip, of course, for about a week now. But he was due to return today! It...
She shakes her head, eyes going wide as she realizes she's lost in thought in the presence of a king. "Th- Thank you milord. Uh, my liege. Thank you." Stammering, she casts a glance sideways at the courtier that had shown her in and had told her all the proper rules of etiquette. She's already forgotten what title the man holds, officially. The old man smiles warmly at her, and with a quick nod and a motion with her hand signals she can rise and retreat from the court.
Heart beating in her throat, she curtsies and backs away, only turning once she's at the heavy wooden doors. "Come see me in the morning to collect your reward. I shall have it ready." The man says, his deep, calm voice settling some of Lynn-Marie's nerves. She gives the man a quick smile and a curtsy, then flees the royal palace.
Once outside she finds the nearest bench, a large tree offering some degree of shade from the warm summer sun. She pulls at her bodice to let some air circulate underneath, considering what had just happened. She'd heard rumours about an adviser dealing with shady folk around town, but at the time she'd only listened with half an ear. Depending on what might happen with her father's old friend it might become important in the future, but for now it was none of her concern. Well, until now, perhaps. Why does he want to buy her off, though? Did he light the fire, perhaps? Eliminate an opponent? Several people had died in the fire, perhaps it is worth investigating who they had been.
Tomorrow, though. Tomorrow. Today she'll meet Father's friend. Suddenly nervous, she sticks her nose under her armpit. "Ah. Oh. Hmm, manageable."
You’ve been hired by local village to help kill a monster in a bordering forest which has been attacking and killing villagers who walk near the edge of the forest. They are a small village made up of good generous people who are already struggling to survive for the coming winter. While hunting for this beast you run into a forest gnome claiming to be a druid, who tells you the beast is a rare kind of bear. This bear is simply defending her young from the incursions of the villagers into her domain
Ash sighed - this was difficult, and both sides were within their rights - the village and the bear were both just looking to survive the hard winter that was coming, and neither had tried to understand the other. The gnome had frustrated her - they were a druid as well, and they should have tried to find balance between both parties, not just hunkered down in anger. Even if their focus was purely on the forest creatures, the bear and her cubs had been put at terrible risk by their inaction. There are none as blind as those who won’t see.
She’d spent some time with the Gnome and the bear, talking in Druidic and through the use of magic to understand their needs, their worries, their territory, and she thought she’d been able to hammer out a compromise that would suit both sides - if the village would stay out of the greater, western side of the forest that lay beyond the brook, the bear would cede the eastern forest to them. If they would guard that flank, she would focus on threats that came out of the mountains and would protect the forest against the depredations of winter wolves.
Now to sell the deal to the village. This made her far more anxious than walking into a forest haunted by apparently-murderous beasts. She wasn’t terrible at talking, but big groups of people were an unknown quantity in a far more chaotic way than a rampaging bear.
“Mayor Lingenhall? Can we speak?”
The mayor was a well-meaning woman, greying hair tied back and with clever fingers from a lifetime of spinning and weaving. Her youngest grandchildren ran around the house playing happily, while one girl experimented with plant dyes and a boy picked out an intricate colour weave on a backstrap loom.
“Of course - is it dealt with?” The mayor asked, hope lightening her voice as she gestured for Ash to take a seat on an armchair covered in layers of blankets
”To a degree, though the situation is rather more complex than I first thought - I think I’ve negotiated a better solution, but some in the village may not be happy” Ash took a seat and clasped her hands together, trying to marshal her thoughts. “The bear is a spirit bear - they’re immensely rare, and immensely important to the health of the forest. She has young cubs and when she attacks your villagers, she’s just defending her family. I’ve spoken to her, and to Oakmoss - they’re a Druid that protects the forest, I don’t know if you’ve met them before - and I think I have a solution that means no one has to die.”
Ash explains her plan, how it’ll be enforced and how it’ll benefit the village. She talks slowly, weighing her words. She tries to mollify Mayor Lindenhall’s concerns, points out that although they won’t be able to coppice the Western forest, they also won’t have to risk fighting wolves that might attack their flocks. She hopes she’s been persuasive enough.
I’d like to try my hand at this. Even if I don’t get picked I hope you enjoy the read. And if you do pick me, I can play another character if you prefer.
You’re walking alone through a small town when a guard stops you and demands that you lay down your arms immediately. She claims the necklace around your neck is stolen property and you are to be taken to jail immediately. You certainly did not steal the necklace, it was a gift from a friend. And while you wouldn’t put it past your friend to steal such a pretty piece, you also know it was a very heartfelt gift which meant a lot to both of you.
Withley stopped as the woman called out to him. He kept his back turned to the guard. She wanted to take his necklace from him. Whether it was stolen or not, he didn’t care. There was absolutely no way that he would let her have it. It was the only thing he had left that reminded him of her. He needed to weigh his options. Running would probably prove useless, since his short legs wouldn’t allow him to outrun her.
It seems you are in quite a predicament. Whitley heard the voice in his mind, the mellow voice of the Laughing Rogue.Now, how are you going to get out of this one?
‘‘Simple, Withley answered. I’ll do what I do best: play along until it’s the moment for my act’’, he said in a confident voice
Well now, you got me interested, said the voice with a snark.
Whitley grabbed the symbol hagging next to the necklace around his neck. He held it tightly for a moment, before spinning around to face the guard.
Oh! Well done, officer. Well done indeed. You have caught me. Please, arrest me now and bring me in so that I may atone for my crimes. He then humbly presented his wrists in a gesture of submission.
The woman looked puzzled by the answer of the small man. She had thought that he would try to resist or convince her to let him go. Nevertheless, she stepped forward to face the halfling and ripped the necklace from his neck. Whitley had to resist the urge to jump at her and violently take back what was his.
The guard then passed the manacles and started dragging the thief away with her.
If you have a plan, I don’t understand it, said the voice.
‘‘All in good times’’, he answered.
On their way to the barracks, the two of them cross the marketplace. It was bustling with passerbys. The guard tried to make her way across the sea of people while dragging the halfling with her. As the crowd subsided, she turned around to notice that her prisoner wasn’t there anymore. Only the dangling chain remained. The rope she had tied to the manacles had been volontarily cut down. She started patting down her pockets to assess the presence of her belongings. Two things were missing: the key to the manacles and...the necklace. She made here way back to the crowd to try to find Whitley but among all these tall people, there was no way to distinguish the halfling’s form. A few steps away from her, she found a pair of open manacles lying on the ground
A few dozen yards away from that, the halfling had made his way back to the alley he had found himself in only a few minutes ago. His form shimmered as it became visible once more. He lifted up his hand that held the necklace he had successfully swiped from the guard’s pocket and placed it back around his neck. He smirked at the thought of the baffled guard, trying to make sense of what had happened.
Well done! I knew there was reason I gave you my blessing
‘‘Child’s play! Whitley boasted. She made the mistake of letting me out of her sight. However this does mean that we now need to leave this place immediately.’’
To answer your question, and because it's perfect timing, I'm closing off submissions for now. I'm going over all the applications so far and narrowing down the final characters for the campaign. Sadly space is very limited since I'm only looking to fill one or two spots at most.
A huge thank you to everyone who showed interest! I'll try to make a decision soon so if you don't hear from me by the end of the week you can assume someone else was selected. Never the less I'm very happy for everyone who applied, and if more spaces open up in the future I will be sure to open up recruitment once more.
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I assume you have chosen your players. If so have fun all of you!
You are brought before the King after your most recent heroic deeds. He wishes to reward you handsomely for saving the people of his kingdom. The reward he offers is far greater than anything you could have imagined. Looking over you notice one of the King’s advisers giving you a knowing smile. You suspect the adviser is corrupt and abusing his power for his personal benefit, but you have no proof of this. And now you suspect this reward might be his attempt to buy you off.
Plain and abrupt, Locan steps a pace closer to the King. "And what do you expect in return for this 'gift'?" Locan places his hand on the hilt of his blade, playfully. He smiles at the King before turning quickly and strides towards the advisor, hand still firmly on the hilt. As he approaches, he locks eyes with the others around him, still wearing that arrogant smirk. He announces to the room, "I am Locan, Knight, Protector and... peckish..." He towers over the advisor, making a point of how tall and menacing he looks compared to the feeble advisor. He looks down, condescending. "I could swallow you in one bite, little man. Maybe I take the prize... and your arm. How does that sound?" He waits for the answer, smiling, wrapping his hand around the hilt of his blade.
Heads up Adventurers of Esyldien! I'm opening up this recruitment thread to provide an opportunity for anyone who still wants to join this campaign as I've had a few people expressing interest. If selected, you will be joining the campaign in progress.
As a reminder: Please be aware that I'd like to keep the campaign very much geared towards story telling, character development and interaction, and world building. Rest assured there will be no shortage of combat and other fun activities. However due to the story focus of this game I'll be looking for characters that are a good fit with the narrative. This could mean that no one is added or that several characters get added all at once, depending on the submissions. I'll be keeping my options open either way in order to ensure the most fun experience for everyone.
Moving through the streets, Bree enjoyed the hum of background noise as people went about their lives. She turned a corner ahead and came up to where a guard was lounging against the side of a building. As Bree approached the much-taller man he stepped out to block her path. Only just over three feet tall, Bree had to look way up to meet the man's smirk as he glanced down at her.
"Who did you steal that necklace from?" The guard asked and Bree glanced down to the necklace she wore around her throat.
"It was a gift from my sister." Bree objected, putting a hand over the necklace protectively.
"Yeah right, I believe someone just put out a report on that exact necklace being stolen recently." The guard informed her with a tut sound. "Giv it over now or else I'll have to bring you in."
"Sir, you can bring me in if you wish." Bree informed the man giving him a sterm look. "I sure hope you can explain to your superiors how you falsely accused me of stealing something though..." she held the man's eyes until he looked away.
"Might have been mistaken..." He said after a long moment. Looking closer at the necklace he nods his head. 'Oh, I see now, yours has that bird thing there, the one stolen had a fish... Get on with you..." He gestures Bree onward and she gives him a glare as she moves along.
Looking forward to seeing all the people interested in getting into the campaign! It's been a blast so far!
Griff pulled his cloak tight as he braced against the chilled evening air. He shielded his eyes from the biting wind as the last light of day began to sink below the horizon. He had been in these woods far too long. The trail of the beast he had been tracking had long since grown cold. Lately, it seemed as if the forest itself conspired to work against him.
The wind whipped up again, battering his face once more. Was that... a voice? Surely, the long days were merely playing tricks on his ears. He shook his head in a feeble attempt to clear his thoughts. He heard it again, more clearly this time. A voice from everywhere and nowhere. He strained against the wind to listen more closely,
"These woods are protected. You are not welcome here, hunter."
His eyes darted around against the fading light, searching desperately for the source as he knocked an arrow in his longbow. Seeing nothing but tree and underbrush, he responded to the voice. "I only seek to eliminate a beast which has been harassing a nearby village. I mean these woods no harm."
As if from nowhere, a gnome had appeared no more than 5 feet in front of the tracker. He closed his eyes thoughtfully, "Ah, this explains much." the gnome paused for a moment before continuing. "Your villagers have wandered into the range of the Ursa Aurora. She has become a bit territorial, as she recently gave birth to three cubs."
"That would certainly account for the aggression." Griff returned the arrow to his quiver and sheathed his bow. "Still... with winter approaching the villagers need to be able to build their stores."
"Destroying the creature will not be allowed. The within the Ursa Aurora runs the very lifeblood of these woods. The loss of this creature would cause irreparable harm to the land and all the creatures that dwell within. Without this creature nothing can grow or thrive here, including your village."
Griff took a deep breath, looking to the skies, thinking. "No one can fault a mother for protecting her cubs. Perhaps... Master Druid, you could return with me to the village. If you could show the villagers where the range of this creature is, such that they can forage safely. I am sure they will understand the importance of this creature if it explained to them."
"Yes. Yes, this would be acceptable. Lead the way master hunter, let us put an end to this conflict."
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
If Cromusz is giving you praise, how can I not sign up for this?!
Lynn-Marie quickly averts her gaze, not wishing to give the adviser any further ideas. All she had done was rescue two children and a dog from a burning house, and this wasn't even her own city! She didn't even belong to the kingdom! She'd just been there by chance, following up on a request by her father to meet an old friend of his. She suspects her father's intentions are more than just business. Supposedly the man is handsome and has lost his wife two years ago, and runs a trading corporation from here. Certainly there was room for a potential... trade agreement. He's been away on a business trip, of course, for about a week now. But he was due to return today! It...
She shakes her head, eyes going wide as she realizes she's lost in thought in the presence of a king. "Th- Thank you milord. Uh, my liege. Thank you." Stammering, she casts a glance sideways at the courtier that had shown her in and had told her all the proper rules of etiquette. She's already forgotten what title the man holds, officially. The old man smiles warmly at her, and with a quick nod and a motion with her hand signals she can rise and retreat from the court.
Heart beating in her throat, she curtsies and backs away, only turning once she's at the heavy wooden doors. "Come see me in the morning to collect your reward. I shall have it ready." The man says, his deep, calm voice settling some of Lynn-Marie's nerves. She gives the man a quick smile and a curtsy, then flees the royal palace.
Once outside she finds the nearest bench, a large tree offering some degree of shade from the warm summer sun. She pulls at her bodice to let some air circulate underneath, considering what had just happened. She'd heard rumours about an adviser dealing with shady folk around town, but at the time she'd only listened with half an ear. Depending on what might happen with her father's old friend it might become important in the future, but for now it was none of her concern. Well, until now, perhaps. Why does he want to buy her off, though? Did he light the fire, perhaps? Eliminate an opponent? Several people had died in the fire, perhaps it is worth investigating who they had been.
Tomorrow, though. Tomorrow. Today she'll meet Father's friend. Suddenly nervous, she sticks her nose under her armpit. "Ah. Oh. Hmm, manageable."
Lynn-Marie Verine-Wintercleaver, Human Bloodhunter - Adventures in Esyldien
Finan Caible, Human Bard - Joys of Balance
Yroc Grumbak, Orc Fighlock - Pizazz's ToA
Arell Peroan, Half-Elf Warlonk - Scattered Gods
ESC! | 10|33|5~
Ash sighed - this was difficult, and both sides were within their rights - the village and the bear were both just looking to survive the hard winter that was coming, and neither had tried to understand the other. The gnome had frustrated her - they were a druid as well, and they should have tried to find balance between both parties, not just hunkered down in anger. Even if their focus was purely on the forest creatures, the bear and her cubs had been put at terrible risk by their inaction. There are none as blind as those who won’t see.
She’d spent some time with the Gnome and the bear, talking in Druidic and through the use of magic to understand their needs, their worries, their territory, and she thought she’d been able to hammer out a compromise that would suit both sides - if the village would stay out of the greater, western side of the forest that lay beyond the brook, the bear would cede the eastern forest to them. If they would guard that flank, she would focus on threats that came out of the mountains and would protect the forest against the depredations of winter wolves.
Now to sell the deal to the village. This made her far more anxious than walking into a forest haunted by apparently-murderous beasts. She wasn’t terrible at talking, but big groups of people were an unknown quantity in a far more chaotic way than a rampaging bear.
“Mayor Lingenhall? Can we speak?”
The mayor was a well-meaning woman, greying hair tied back and with clever fingers from a lifetime of spinning and weaving. Her youngest grandchildren ran around the house playing happily, while one girl experimented with plant dyes and a boy picked out an intricate colour weave on a backstrap loom.
“Of course - is it dealt with?” The mayor asked, hope lightening her voice as she gestured for Ash to take a seat on an armchair covered in layers of blankets
”To a degree, though the situation is rather more complex than I first thought - I think I’ve negotiated a better solution, but some in the village may not be happy” Ash took a seat and clasped her hands together, trying to marshal her thoughts. “The bear is a spirit bear - they’re immensely rare, and immensely important to the health of the forest. She has young cubs and when she attacks your villagers, she’s just defending her family. I’ve spoken to her, and to Oakmoss - they’re a Druid that protects the forest, I don’t know if you’ve met them before - and I think I have a solution that means no one has to die.”
Ash explains her plan, how it’ll be enforced and how it’ll benefit the village. She talks slowly, weighing her words. She tries to mollify Mayor Lindenhall’s concerns, points out that although they won’t be able to coppice the Western forest, they also won’t have to risk fighting wolves that might attack their flocks. She hopes she’s been persuasive enough.
“Will you abide by this compromise?” She asks.
I’d like to try my hand at this. Even if I don’t get picked I hope you enjoy the read. And if you do pick me, I can play another character if you prefer.
Withley stopped as the woman called out to him. He kept his back turned to the guard. She wanted to take his necklace from him. Whether it was stolen or not, he didn’t care. There was absolutely no way that he would let her have it. It was the only thing he had left that reminded him of her. He needed to weigh his options. Running would probably prove useless, since his short legs wouldn’t allow him to outrun her.
It seems you are in quite a predicament. Whitley heard the voice in his mind, the mellow voice of the Laughing Rogue. Now, how are you going to get out of this one?
‘‘Simple, Withley answered. I’ll do what I do best: play along until it’s the moment for my act’’, he said in a confident voice
Well now, you got me interested, said the voice with a snark.
Whitley grabbed the symbol hagging next to the necklace around his neck. He held it tightly for a moment, before spinning around to face the guard.
Oh! Well done, officer. Well done indeed. You have caught me. Please, arrest me now and bring me in so that I may atone for my crimes. He then humbly presented his wrists in a gesture of submission.
The woman looked puzzled by the answer of the small man. She had thought that he would try to resist or convince her to let him go. Nevertheless, she stepped forward to face the halfling and ripped the necklace from his neck. Whitley had to resist the urge to jump at her and violently take back what was his.
The guard then passed the manacles and started dragging the thief away with her.
If you have a plan, I don’t understand it, said the voice.
‘‘All in good times’’, he answered.
On their way to the barracks, the two of them cross the marketplace. It was bustling with passerbys. The guard tried to make her way across the sea of people while dragging the halfling with her. As the crowd subsided, she turned around to notice that her prisoner wasn’t there anymore. Only the dangling chain remained. The rope she had tied to the manacles had been volontarily cut down. She started patting down her pockets to assess the presence of her belongings. Two things were missing: the key to the manacles and...the necklace. She made here way back to the crowd to try to find Whitley but among all these tall people, there was no way to distinguish the halfling’s form. A few steps away from her, she found a pair of open manacles lying on the ground
A few dozen yards away from that, the halfling had made his way back to the alley he had found himself in only a few minutes ago. His form shimmered as it became visible once more. He lifted up his hand that held the necklace he had successfully swiped from the guard’s pocket and placed it back around his neck. He smirked at the thought of the baffled guard, trying to make sense of what had happened.
Well done! I knew there was reason I gave you my blessing
‘‘Child’s play! Whitley boasted. She made the mistake of letting me out of her sight. However this does mean that we now need to leave this place immediately.’’
Quick question; is there a deadline when you'll be deciding on new players, or will you just pick and choose when the time is right?
Lynn-Marie Verine-Wintercleaver, Human Bloodhunter - Adventures in Esyldien
Finan Caible, Human Bard - Joys of Balance
Yroc Grumbak, Orc Fighlock - Pizazz's ToA
Arell Peroan, Half-Elf Warlonk - Scattered Gods
ESC! | 10|33|5~
To answer your question, and because it's perfect timing, I'm closing off submissions for now. I'm going over all the applications so far and narrowing down the final characters for the campaign. Sadly space is very limited since I'm only looking to fill one or two spots at most.
A huge thank you to everyone who showed interest! I'll try to make a decision soon so if you don't hear from me by the end of the week you can assume someone else was selected. Never the less I'm very happy for everyone who applied, and if more spaces open up in the future I will be sure to open up recruitment once more.