The storage room is a bit cramped with lots of items lining the walls. It is a wooden, rectangular room with doors on both ends. The room is about wide enough for three people to stand side by side. The room looks to be about 15 feet or so lengthwise.
The floor is riddled with vomit and wine, especially near the middle and sides. Some broken caskets line the left side (player's left looking at open door), with bits of broken wood scattered here and there. One of the casket iron ribs juts out slightly.
The back (south) door is shut, and the front (north) door is blocked by the hulking bearded man. He is wearing what appears to be a light colored short sleeved tunic with dark fabric pants, a dark tanned apron, and some worn boots. He is carrying a heavy cast-iron pan, slightly bent in strange places.
His eyes are cold as he rolls the brown leaf around in his mouth, some dark liquid staining his lips. His right hand, firmly grasping the bent pan, looks stained with some dark, crimson color.
You are unarmed, with only your clothes and whatever items you can find on the ground.
Long ago when she first journeyed beyond the high reaches of the monastery, Xan would have taken a few moments to weigh her options before attacking. Alas, her experiences in this world had taught her that you should take people who threaten violence at their word. With that in mind, she calmly approaches the burly man an attempts to engage him in combat.
Xan uses her fists to attack the man. (To hit:12) if she is successful, she will deal the following damage (damage:4)
Since she is a monk she is able to make an additional attack. She finished by striking out with a kick.(to hit:11). If she hits, she does (damage:4).
After her attacks, she takes a stance and prepares for more.
Xan crouches slightly, her weight centered ready to unleash a fierce punch at the hulking man. As her legs spring, she launches towards the man's solar plexus, attempting to disable him in one blow, if possible, or at least stun him for a few brief moments to give the others a possible chance to attack.
The man's hard, cold eyes don't change as the punch barely misses.
Xan immediately begins to spin her body, confident her initial attack created an opportunity for her hidden kick.
The huge man somehow narrowly misses getting kicked.
His eyes changed. There's an strange glint in his eyes.
The die is cast. There's only one sure fire way to avoid ending up like the sack of potatoes moaning beside him, and it's through the burly man at the door. Yandy casts magic missile, the three bolts leaping from his fingers and hitting the man wherever he's exposed for 3, 3 and 4 damage.
As a minor action Yandy casts a glance to the sack moaning beside him, trying to understand what just landed next to him. (Perception 12 if needed).
As Xan launched her attack, Yandy began his incantation in a soft whisper; no need to blow his cover.
The instant Xan’s kick missed, he raised his glowing fingers and three Magic Missiles sprung forth at breakneck speed, screaming through the air and slamming into the hulking man hitting him in the chest, stomach and shoulder. The magic darts left three smoldering holes in the man’s clothes.
The potato sack was ripped allowing for a quick peek inside. There was what seemed to be humanoid shape in there, it’s current condition unknown and unmoving. The gurgling sounds growing softer and softer.
While not doing any fatal damage, Yandy did draw the attention of the man, his eyes now dark and piercing right through Yandy’s soul.
The man muttered something under his breath and cast Silence, while raising his pan as a protective item.
Uzig tries to speak, but can hear only a faint ringing in his ears. A panicked look comes over his face and he tries to shout out. Although there is no sound, you can clearly tell by looking at him speak that he says “Forget this!”
The stocky, filth-ridden dwarf then runs full speed at the opposite door, and without even checking if it's locked or not, smashes into it trying to flee.
Uzig tries to run into the door and smash it down. He makes a strength check to see if it works. (OOC – no idea what the DC of the door is, but I'm staying true to my character. Should be funny and possibly helpful either way). Strength check ( 13 )
Uzig charges the rear door, hoping to escape himself, his silent war cry leaving his lips into the aether. The stout, toughened body of the dwarf, built through years of self-inflicted abuse and adventuring, crashes against the wooden door, right shoulder first.
The door held, but some visible damage appeared on both the door and the dwarf.
The door had splinters at the area of impact and the door frame bulged a bit.
The dwarf's shoulder suffered some damage, as did his neck and face when it completed the impact from the sheer momentum on the door.
A red streak oozed slowly down the door as the dwarf was stunned.
Kaeros cautiously backed up from the raging sweat-man, the heavy silence in the room ringing his ears. As he moved, he instinctively reached for his axe as he always had, but instead only grabbed at a handful of air. A cold sweat overcame him as he realized that it was not only his axe, but all of his possessions, that were missing.
Kaeros flexed and wiggled his fingers, weighing his options. Attack? Flee? Vomit? He watched -- and winced -- as the dwarf silently crashed into the door next to him.
After a few seconds that felt like ages, Kaeros finally made his move. He turned his back to Fry Pan Man, grabbed one of the drained casks of wine near the wall in both his hands, and swung it as hard as he could against the weakened door.
Kaeros’ quick follow up to the crazed dwarf’s actions scattered bits and pieces of the casket around the back of the room. The door frame bulged and broke from its position, the door caving into the area of impact.
The door’s bottom frame tilted back at an angle, still not completely removed, but maybe a strong kick would finally move it out of the way. The top half bent backwards like a folded triangle, desperately clinging to its frame. This could be moved with a quick, hard slap as well. https://thumbs.dreamstime.com/z/broken-door-facade-wood-deteriorated-31133184.jpg
The other room was dark, the only gleam of light coming from the room of chaos and vomit. There seemed to be some waist high rounded containers made of wood. More barrels of wine? Or containers of food?
In the midst of this new chaos, Xan prepares for her next move...
Quickly glancing over her shoulder at the other room, Xan decides that she won't be much better off in there than she is right now and decides to press the attack on the bearded man. She hopes that they will be able to lend her support soon. She moves to strike him.
Xan tries to hit him in the chest (to hit: 23 ) which will do (damage: 5) if it hits.
She follows up with another kick (to hit: 11) which will do (damage: 6) if it hits.
After leveling these blows, she angles to the side a little to allow the others clear view of him.
Noticing that the man is paying more attention to the magic caster, Xan takes the opportunity to strike again. Summoning her strength into her fist, she tries to land a blow near the area where the magic missile hit, in order to maximize pain.
She lands the blow, causing the man to hrumph with displeasure. As he turns to look at this new insult, Xan spins and lands a kick to his stomach, slightly knocking him back a few inches.
He is most displeased.
Xan then immediately goes to the side, reducing her angle in order to make herself harder to hit and at the same time allow the others to hopefully follow up with something...
Yandy assesses the situation. Silence. No weapons. If he can just make some distance between himself and his target he'd be back in this fight. The elf had put up a brave rearguard action to buy them some time. Seeing the other escapees had made a similar decision Yandy charges towards the door, throwing himself at it in an attempt to break it open.
Thinking the door would easily give way, Yandy threw himself upon the door in a desperate attempt to escape the sphere of silence, and put some distance between himself and the bearded man. Who the devil is he anyways?
The door, however, did not acquiesce to Yandy’s plan and instead Yandy got some splinters stuck in him for his efforts. The splinters stabbed Yandy for 3 damage.
The unimpressed bearded man took the scene in, rolling the strange leaf in his mouth. He turned and looked at Xan. With a deep inhale, he spewed the strange leaf juice at Xan’s eyes (minor action).
As the brown liquid flies towards Xan, she deftly dodges it. The spittle splatters on the floor near where she was. Then the real attack came.
The burly man quickly stepped forward slightly with his left leg and with an under swing with his right hand, the fry pan became a fearsome weapon of cold, bent steel.
The fry pan belts Xan for 4. While not life-threatening, the blow did smart a bit.
The burly man looks at the fry pan with disgust. "Guess I broke this on that thief..."
Uzig, still dizzy from hurling his body at the door, manages to slowly get to his feet. He wipes the blood streaming down his face with the back of his hand and re-asses the situation. He looks into the back room with his keen night vision to see if there is something useful inside. (perception check 17).
After glancing into the exposed room and finding no means of egress, Uzig looks down again at his soiled pants and lets out a sigh. To his delight he notices that he can hear himself again and locks eyes with the enemy. He summons what little courage he has and shouts “My poetry will be wasted on a philistine such as yourself, but I pray that my lord will be pleased!” He then makes a clumsy series of esoteric gestures and speaks the following words:
“Hark now, large and frightful master
your paltry tavern's brew is bland.
Cease the violence of thy pan, sir.
Obey my Lord's divine command!”
Uzig casts command on the hulking tavern keeper (13). If the target fails to make a wisdom saving throw, Uzig will issue a command for him to preform on his next turn (I will post the command if it succeeds).If the spell fails, an attempt at a funny comment will follow...
With the world spinning and slightly stunned, Uzig shakes his head hoping to clarify his vision.
The back room is a small room, either squarish or rectangular with many barrels made of finer wood. They seem to be placed in such a way as to create a path towards the far end, although there are no doors on the other side. Is there a chest at the end of the path? Stairs down?
The dwarf points to an unbroken casket nearby and shouts “In!”
Turning to the elf mage next to him, Uzig boasts “Ah, a witty octosyllabic quatrain never fails to grant me my lord's favor. Praise thee, oh atramentous One! Now help me get this beast sealed up tight before he realizes what he's doing.”
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Uzig rolls for initiative (8)
Xan rolls for initiative (6)
Combat order:
Map since embedding it does not seem to work: https://imgur.com/cb7j6K8
The storage room is a bit cramped with lots of items lining the walls. It is a wooden, rectangular room with doors on both ends. The room is about wide enough for three people to stand side by side. The room looks to be about 15 feet or so lengthwise.
The floor is riddled with vomit and wine, especially near the middle and sides. Some broken caskets line the left side (player's left looking at open door), with bits of broken wood scattered here and there. One of the casket iron ribs juts out slightly.
The back (south) door is shut, and the front (north) door is blocked by the hulking bearded man. He is wearing what appears to be a light colored short sleeved tunic with dark fabric pants, a dark tanned apron, and some worn boots. He is carrying a heavy cast-iron pan, slightly bent in strange places.
His eyes are cold as he rolls the brown leaf around in his mouth, some dark liquid staining his lips. His right hand, firmly grasping the bent pan, looks stained with some dark, crimson color.
You are unarmed, with only your clothes and whatever items you can find on the ground.
Long ago when she first journeyed beyond the high reaches of the monastery, Xan would have taken a few moments to weigh her options before attacking. Alas, her experiences in this world had taught her that you should take people who threaten violence at their word. With that in mind, she calmly approaches the burly man an attempts to engage him in combat.
Xan uses her fists to attack the man. (To hit:12) if she is successful, she will deal the following damage (damage:4)
Since she is a monk she is able to make an additional attack. She finished by striking out with a kick.(to hit:11). If she hits, she does (damage:4).
After her attacks, she takes a stance and prepares for more.
Xan crouches slightly, her weight centered ready to unleash a fierce punch at the hulking man. As her legs spring, she launches towards the man's solar plexus, attempting to disable him in one blow, if possible, or at least stun him for a few brief moments to give the others a possible chance to attack.
The man's hard, cold eyes don't change as the punch barely misses.
Xan immediately begins to spin her body, confident her initial attack created an opportunity for her hidden kick.
The huge man somehow narrowly misses getting kicked.
His eyes changed. There's an strange glint in his eyes.
And his stony face has a shadow of a smile.
The die is cast. There's only one sure fire way to avoid ending up like the sack of potatoes moaning beside him, and it's through the burly man at the door. Yandy casts magic missile, the three bolts leaping from his fingers and hitting the man wherever he's exposed for 3, 3 and 4 damage.
As a minor action Yandy casts a glance to the sack moaning beside him, trying to understand what just landed next to him. (Perception 12 if needed).
As Xan launched her attack, Yandy began his incantation in a soft whisper; no need to blow his cover.
The instant Xan’s kick missed, he raised his glowing fingers and three Magic Missiles sprung forth at breakneck speed, screaming through the air and slamming into the hulking man hitting him in the chest, stomach and shoulder. The magic darts left three smoldering holes in the man’s clothes.
The potato sack was ripped allowing for a quick peek inside. There was what seemed to be humanoid shape in there, it’s current condition unknown and unmoving. The gurgling sounds growing softer and softer.
While not doing any fatal damage, Yandy did draw the attention of the man, his eyes now dark and piercing right through Yandy’s soul.
The man muttered something under his breath and cast Silence, while raising his pan as a protective item.
Uzig tries to speak, but can hear only a faint ringing in his ears. A panicked look comes over his face and he tries to shout out. Although there is no sound, you can clearly tell by looking at him speak that he says “Forget this!”
The stocky, filth-ridden dwarf then runs full speed at the opposite door, and without even checking if it's locked or not, smashes into it trying to flee.
Uzig tries to run into the door and smash it down. He makes a strength check to see if it works. (OOC – no idea what the DC of the door is, but I'm staying true to my character. Should be funny and possibly helpful either way). Strength check ( 13 )
Uzig charges the rear door, hoping to escape himself, his silent war cry leaving his lips into the aether. The stout, toughened body of the dwarf, built through years of self-inflicted abuse and adventuring, crashes against the wooden door, right shoulder first.
The door held, but some visible damage appeared on both the door and the dwarf.
The door had splinters at the area of impact and the door frame bulged a bit.
The dwarf's shoulder suffered some damage, as did his neck and face when it completed the impact from the sheer momentum on the door.
A red streak oozed slowly down the door as the dwarf was stunned.
Kaeros cautiously backed up from the raging sweat-man, the heavy silence in the room ringing his ears. As he moved, he instinctively reached for his axe as he always had, but instead only grabbed at a handful of air. A cold sweat overcame him as he realized that it was not only his axe, but all of his possessions, that were missing.
Kaeros flexed and wiggled his fingers, weighing his options. Attack? Flee? Vomit? He watched -- and winced -- as the dwarf silently crashed into the door next to him.
After a few seconds that felt like ages, Kaeros finally made his move. He turned his back to Fry Pan Man, grabbed one of the drained casks of wine near the wall in both his hands, and swung it as hard as he could against the weakened door.
(Strength check) 18
Kaeros’ quick follow up to the crazed dwarf’s actions scattered bits and pieces of the casket around the back of the room. The door frame bulged and broke from its position, the door caving into the area of impact.
The door’s bottom frame tilted back at an angle, still not completely removed, but maybe a strong kick would finally move it out of the way. The top half bent backwards like a folded triangle, desperately clinging to its frame. This could be moved with a quick, hard slap as well. https://thumbs.dreamstime.com/z/broken-door-facade-wood-deteriorated-31133184.jpg
The other room was dark, the only gleam of light coming from the room of chaos and vomit. There seemed to be some waist high rounded containers made of wood. More barrels of wine? Or containers of food?
In the midst of this new chaos, Xan prepares for her next move...
Quickly glancing over her shoulder at the other room, Xan decides that she won't be much better off in there than she is right now and decides to press the attack on the bearded man. She hopes that they will be able to lend her support soon. She moves to strike him.
Xan tries to hit him in the chest (to hit: 23 ) which will do (damage: 5) if it hits.
She follows up with another kick (to hit: 11) which will do (damage: 6) if it hits.
After leveling these blows, she angles to the side a little to allow the others clear view of him.
Noticing that the man is paying more attention to the magic caster, Xan takes the opportunity to strike again. Summoning her strength into her fist, she tries to land a blow near the area where the magic missile hit, in order to maximize pain.
She lands the blow, causing the man to hrumph with displeasure. As he turns to look at this new insult, Xan spins and lands a kick to his stomach, slightly knocking him back a few inches.
He is most displeased.
Xan then immediately goes to the side, reducing her angle in order to make herself harder to hit and at the same time allow the others to hopefully follow up with something...
Yandy assesses the situation. Silence. No weapons. If he can just make some distance between himself and his target he'd be back in this fight. The elf had put up a brave rearguard action to buy them some time. Seeing the other escapees had made a similar decision Yandy charges towards the door, throwing himself at it in an attempt to break it open.
(Strength check: 4)
Thinking the door would easily give way, Yandy threw himself upon the door in a desperate attempt to escape the sphere of silence, and put some distance between himself and the bearded man. Who the devil is he anyways?
The door, however, did not acquiesce to Yandy’s plan and instead Yandy got some splinters stuck in him for his efforts. The splinters stabbed Yandy for 3 damage.
The unimpressed bearded man took the scene in, rolling the strange leaf in his mouth. He turned and looked at Xan. With a deep inhale, he spewed the strange leaf juice at Xan’s eyes (minor action).
Xan rolls for dex save.
Xan attempts to use her natural reflexes to avoid the attack. (dex save: 18)
As the brown liquid flies towards Xan, she deftly dodges it. The spittle splatters on the floor near where she was. Then the real attack came.
The burly man quickly stepped forward slightly with his left leg and with an under swing with his right hand, the fry pan became a fearsome weapon of cold, bent steel.
The fry pan belts Xan for 4. While not life-threatening, the blow did smart a bit.
The burly man looks at the fry pan with disgust. "Guess I broke this on that thief..."
Uzig, still dizzy from hurling his body at the door, manages to slowly get to his feet. He wipes the blood streaming down his face with the back of his hand and re-asses the situation. He looks into the back room with his keen night vision to see if there is something useful inside. (perception check 17).
After glancing into the exposed room and finding no means of egress, Uzig looks down again at his soiled pants and lets out a sigh. To his delight he notices that he can hear himself again and locks eyes with the enemy. He summons what little courage he has and shouts “My poetry will be wasted on a philistine such as yourself, but I pray that my lord will be pleased!” He then makes a clumsy series of esoteric gestures and speaks the following words:
“Hark now, large and frightful master
your paltry tavern's brew is bland.
Cease the violence of thy pan, sir.
Obey my Lord's divine command!”
Uzig casts command on the hulking tavern keeper (13). If the target fails to make a wisdom saving throw, Uzig will issue a command for him to preform on his next turn (I will post the command if it succeeds). If the spell fails, an attempt at a funny comment will follow...
Saving throw for DM 13
With the world spinning and slightly stunned, Uzig shakes his head hoping to clarify his vision.
The back room is a small room, either squarish or rectangular with many barrels made of finer wood. They seem to be placed in such a way as to create a path towards the far end, although there are no doors on the other side. Is there a chest at the end of the path? Stairs down?
The dwarf points to an unbroken casket nearby and shouts “In!”
Turning to the elf mage next to him, Uzig boasts “Ah, a witty octosyllabic quatrain never fails to grant me my lord's favor. Praise thee, oh atramentous One! Now help me get this beast sealed up tight before he realizes what he's doing.”