So myself, and two of my friends, one a real life friend, the other a great RP'er who I met on the forums, want to get a Dungeonmaster to DM a game for us. That (I personally) want to eventually lead into the Avernus campaign coming out later! but am fine if you just want to do a normal single campaign. We prefer Modules (for now).
Modules we have agree'd we do not want to do: Lost Mines. Dragonheist/Mad Mage (we've found mad mage to be bad for PBP format)
Of the remaining modules, I feel this is a good List to choose from.
Heavily Preferred - Curse of Strahd. Storm Kings Thunder.
Acceptable alternatives - Dragon of ice-spire peak , Hoard of the Dragon Queen/Rise of Tiamat , Tomb of AnnihilationOut of AbyssGhosts of Saltmarsh
What we are seeking:
A Good, solid DM, who can post at-least once per day to every other day. Who enjoys story-driven RP even in a hack n slash situation. We are all great Roleplayers, though obviously RL and other averse things can bog down a post once in a while. Apply the rules fairly. Have fairly fleshed out posts, though I'm not expecting 'books' but i want the world to feel as alive as I intend to play my character, as well as my friends who I trust as great roleplayers.
I would liek to keep the party between 3-4 players. As I have 3 already, I have several i have added to a special PM room, whom i'm sure i could find a 4th if you truly wish. I find smaller groups allows for more character interaction/growth, and spotlight. As well as makes things easier on the DM.
We are not 'soft' players. We are not afraid of ANY topic, no matter how dark or taboo. We believe in true roleplay, not "happy sunshine friend times" we're fine with evil aligned characters. We are not afraid. We're fine with gore. Violence. Etc. The sky, is the limit. Bring it.
I prefer a DM that CHALLENGES us, makes us think of every action, and its potential consequences - so long as it doesn't seem like you're intentionally trying to kill us. I like the risk of death, because if I don't fear my characters death I may as well just Leeroy the dragon.
In it's own way this is a reverse recruitment thread.
So below, follow this format:
DM Experience -
1-10 how hardcore are you on 'by the book' 1 low, 10 high -
How often can you post -
Your Rules on character creation, etc -
Below this, please give us a taste of your RP using an overused scene - The "Tavern Entry" introduce us to the 'starter tavern' where we all meet. This will help me see how much flourish you can provide. I don't expect perfection, just something with your flare. Not every post can be an epithet. Not every post can be amazing or fleshed out. But this will give me an idea of what you're capable of.
Below, I will include a sample of each of our posting ability.
Azrael had been tending to the Shrine his order had built almost three years ago at the far eastern edge of town, in the north-ward, by The Cliffwatch just off of Saerdoon Street. Their Holy Building was little more than a large shack, with a pretty shrine to the Dragon-god, Bahamut sitting just off the walk-path. He had came to Waterdeep following a calling he had received through a vision several years after having become a true Acoltye of his sect. Here was where he had lived the last few years, waiting for his next sign. He was patient. His faith in his patron was absolute and unshakable, and so he waited, dutifully tending the grounds. In turn, he received shelter and a very modest living.
Three Years Later:
Azrael had just finished his priestly duties, the Shrine to Bahamut was kept impeccably clean, though his order had very little luck recruiting more to his cause and faith. A woman approached him, at first he thought she was there to ask of, or perhaps mock his beliefs. Instead, she met him curtly, curtsying stiffly before handing him a simple envelope with his name written on it.
Esteemed Mr. Azrael
It has been my duty to notice your hall is lacking, and that your order cannot seem to grow beyond the few you already posses.
I have an offer for you, if you will take it, that may help us both achieve our desired ends.
If you should decide you wish to partake, then I implore you to meet me at the Yawning Portal in Two-Days time, at the time indicated below.
I look forward to our mutually beneficial transaction.
Azrael took little time in considering, this was the sign he had been waiting for all these years. He immediately set out for his preparations, stopping by the market to gather a few needed supplies, before heading back to his temple, packing everything meticulously in his bag, every necessity he could think of, he brought with him. He then pulled his holy symbol from his neck, laying it on the table, able to stand on it's own, served as both his Arcane Focus, and his Holy Symbol a portable shrine to Bahamut hanging from his neck. Setting out candles of incense, lighting them, getting to his knee's and he would pray: Thank you Bahamut, for your providence. Long have I patiently awaited this day, and as I knew you would, you have set the hand of my fate in motion. I will not fail you, and I promise I will do my best to emulate your greatness, so that others may see the truth of your justice. I pray only that your will be done in all things. Religious intensity 10
He awoke the next day, once again proselytizing himself, praying once more before heading out, after all, he had a long walk to his favorite Tavern in the city.
Azrael entered the Tavern. ducking slightly to avoid the door's top as he entered, quarterstaff in hand. Several of the regulars that knew him, gasping, throwing their hands up in mock guilt. Azrael raised both his arms, saying Fear not, I assure you all, I am not here to tell you that ale is the sinners path, lo, instead I am here to partake of it myself! This had been a common joke once everyone had gotten used to the massive Dragonborn whenever he would arrive in his Acolytes Attire. Leading to a few feigned relieved sighs, and a few guffaws and chuckles before everyone more or less went back about their business.
Azrael spotted the marked table easily, as he towered over most in the tavern, and made his way there, his sinuous tail dragging behind him below his robes. As he sat down on the much thicker bench that was made to accommodate his size, and weight, though he was not fat in any sense of the word. Those already gathered would see:
Azrael stood, what to most beings, is a hulking seven feet, eight inches, towering over most humanoids, and only dwarfed by some. His appearance is striking for an Acolyte. His body looking physically well-toned in spite of wearing the attire of a caster. His bold Blue-Sapphire scales stand out in a crowd faintly gleaming in the tavern light, and his frosted-sky-blue eyes are piercing and powerful, possessing the black slitted-pupils common among Dragonkin. His tail, dragging listfully behind him whenever he walked, never making a sound. His robes are eloquent and vibrant shades of Royal-Blue, flowing around him. The trim, a brilliant Gold-Thread, of which inlay in a whirlpool of four threads towards the center as if it were the eye of a storm, where they form a circle around what appears to be a Platinum Dragon, suspended in midair. The dragons' head would appear to be looking directly at whomever it was facing. Six leathered Angellic wings spreading out in the cardinal directions. Upon his neck, hanging from a simple, but strong chain, you would see his Holy-Symbol, Marking him as a Follower of Bahamut, encircling a vibrantly swirling Violet-Orb that was his Arcane-focus, ultimately fusing them both into a single entity. Most would feel a mixture of intimidation, and benevolence exuding from the aura of his presence. And there always seemed to be a charge in the air around him. Ultimately, you would sense from him absolute, steadfast conviction in his beliefs, and the raw confidence that comes with it.
After having adjusted himself to be comfortable, he would offer those gathered already a hearty greeting, his hand crossing over his chest as he closed his eyes and bowed to the assembled. Greetings all, we are all here on this auspicious day for what I assume to be a common cause, even if our reasons for being here are not the same! My name is Azrael Zifandiel, Acolyte of the Dragon god Bahamut, if that was not already obvious. He would rise from his bow, placing his hands on the table, and ordering the special from the Barmaid closest, waiting for them to arrive once the order was taken. Regardless, I hope you are all blessed today in the light of Bahamut, and I have prayed that we all find success, regardless of our reasons for being here. It is a pleasure to make your acquaintances.
After a very long walk, Azrael made his way to the Yawning Portal, spotting his friend Jalester, leaning against the wall just outside of the establishment itself. Before entering, he would Hail friend! It's rare to see you outside the Portal. A big, toothy grin spreading across his otherwise stoic features. Embracing Jalester in a friendly hug, but made sure it was brief. You were my first friend in this city, I truly do not know how I would have survived without you! Unfortunately, I am here on Business, and am likely already later to the party than I had anticipated. However, before I go in, I know you are a man in the know. While I am here ultimately because I finally received the sign I was waiting for that I'm sure I have chewed your ear off about.. I would like to ask before I go in.. What can you tell me of a man called 'Fat Cat'? Is there anything I should know, or be wary of aside from that I have never heard of him until now?
The hug was a surprise honestly, shaking Era from her thoughts to listen to what Ash was whispering... And it almost brought tears to the genasi's eyes. She sounds like mom... Era quietly sucks in a shaky breath to compose herself. There will be a time for you to cry, Era, not right now, she told herself mentally and pulled away from the hug with a soft genuine smile. It was a change from the normal beaming ones she often sported, but it was a smile nonetheless.
The next few days was a blur for the druid; she spent most of the day attempting to accept what was heard of her father, thinking up scenarios of their reunion, even acting them out (with a nearby tree acting as her dad) when she found herself alone, but most of them ended in a fight. She wasn't even sure he remembered she even existed and if it had ever crossed his mind that she would look for him. 'Would she be proud of me?' She'd imagine him think. 'Is what I'm doing wrong?' Yes, she would furrow her brows, it was very, very wrong...
Minos had caught her acting these scenes out twice, both being on accident when he came to get his marking. He wasn't too sure if he should ask of the issue or not, seeing as that tree was getting a tongue lashing at how slavery was bad and how it should stop what it was doing. He agreed but... He had no clue what the fuck she was going on about and why she was doing it. Eventually, when Era had given everyone a berryand wandered off to do Gods knows what, he offered to come with, in which, he slightly regretted it.
"I don't know what to do, Minos," She cried softly. "I know where he is now but I don't wanna meet him! I mean I do, but what if he sniffs us out?"
The minotaur had listened to her vent as they walked, giving her idle 'mhmms' and grunts which seemed to be a good enough response for the woman to continue venting. He had practiced a few spells during their down time (borrowing Era's component pouch when needed), now trying to produce a dim white ball of light from his hands as a glowworm wiggled and danced in his palm.
"--And I'm so confused about it, I haven't even been paying attention to your magic!" She wailed. "I'm an awful friend--"
"Era, please," He gruffed and stopped walked causing her to stop as well. "This is eating at you too much, it's... Unnerving seeing you not... Happy. Did you expect your father to be a humble old genie waiting for your return?"
"Yes!" She sniffed and wiped at her wet cheeks.
"Well... That's... Not how life works." The words were slow coming out of his mouth, unsure if that was the right thing to say at the moment. He never was good with this stuff. Women were difficult, especially in this state. "I didn't expect getting captured, nor did I think I would even be alive at this point... Life is unpredictable Era."
Era frowned as she continuously had wiped her face clear of tears... And brought herself to hug the minotaur tightly.
They stood there for a few moments in silence as Era tried to better compose herself.
After returning from their walk Era seemed to be in better spirits now, her smiles coming on her face more easily than before, not as cheeky as usual, but they were genuine, not forced smiles, which mattered the most.
As much as the two Tabaxi could see Era's troubled look, one couldn't approach to comfort without getting close to the goliath, and the other soon found himself wrapped right back up in conversation. 'Later, Gustav. There is always later... I hope' He thought before firmly affixing his focus on the gnomes again.
"Call some of those listed there a precaution. On the one hand, if guards show up suspiciously prepared to deal with wizards and the like, will know your friend has been compromised in some fashion. Either that, or we are very unlucky." Gustav chuckles. "Otherwise, it is as I said. Some of our lot are not prepared for truly hostile engagements. So if in the course of their development they awaken to one of the many spheres of magic, we will be best prepared to assist them in furthering their development. A win-win, in any regard." He explains nonchalantly.
"While news of such shortening is good to hear, acquiring said mounts will not be easy, to say the least. And that's not even considering said patrols taking a keener interest in us then otherwise desired, faux-brand or no brand." Gustav tugs at his chin fur a few times, then shakes his head. "Overall good news for us. Not the cult thing, or kidnapping and... so on. *ahem!* But the knowing has already improved our lot. And for that, I think I can speak for all of us when I say you have our most sincere thanks. May your goodwill and faith in us be returned in kind. If I had but one other question in mind, it is.... the matter of your spiders. I do not suppose there is anything you can give or pass along that would make returning here a little easier in future? Would not wish to wind up as that flying lizard earlier, if can be avoided, you know?"
After all is said and done, Gustav lingers only long enough for the others to finish their collective meals. Wonder mostly lost her appetite. But, she finished what was given before curling up next to the older Tabaxi to sit and think. If Gustav passively notices the exchange between Era and Ash, it never shows and he purposefully looks away to engage her husband in some inane chatter about the seasons on the island. The same thing happens either which way, but with the aged Tabaxi taking much more keener interest in the conversation.
Soon after, he at least bids his goodbyes, promising to return shortly with the other happy campers wanting a safe haven at the price of the mark. In spite of trying to subtly leave Wonder behind following a wordless signal to have her recieve the mark as well, Gustav makes it no more than five feet before noticing the added weight on his shoulder had nothing to with guilt. "You are a stubborn lass. You know that right? I cannot promise the same protection with such beasts about a second time." She merely glares at him, drawing a sigh out in return.
"Truk, if you could escort us back. It would appreciated. We will be back soon Era." He says on his way out. Whether they decide to or not, he again doesn't press the issue. From the sounds of things the two were safe being more 'humanoid' then 'monstrous'. As much as Gustav wanted to be true to his word, traveling any more than night promised unspoken dangers. So, upon arriving at camp, and seeing the two bird folk passing along stories while the rest did their own thing, he passed along the discovery. However, there are many points he play senile and tries to get Wonder to tell the tale. Skeptical and still leery about talking, she says only one or two words at most in answer.... Then five.... Then a whole sentence...
Before rest find those not set on watch duty Wonder had taken to rapping a few bars following Gustav's example during the trip. (Performance: (3)4(plus bardic inspiration from Gustav). She is... it's not good. Not even close to Gustav's quality. But he doesn't stop her until Nin complains about bad puns, and even the Lizardfolk get in things in their own tongue, turning the performance into a mess. Even then, Gustav tries to console her whispering, "It was a good try, little one. But you must find your own way. Haiku, perhaps even?" Distraught, she can only nod mutely before burying herself in covers to avoid meeting anyone's eyes.
(Don't know if we're getting a free pass over the next 3 days, but safe to assume Gustav will make sure that someone is /always/ on watch. If you need specific times, let it be known when you got the chance)
The next morning and true to his word, Gustav quietly returns to the web dome with at LEAST Gus and Nin behind; willing volunteers for the mark. All seeing the practicality of it, if but for different reasons. Unlike Nin who immediately after the marking asked for where he could sleep outside in some peace without getting chomped on by spiders, Gus through translation from Gustav sought to learn what the Gnomes knew of communing with the spiders. Even if their means prove to be of the arcane variety, he is no less enthused by the prospect. All in hopes of putting at least some of it to practice in expanding his connection to the wilder things.
As Gustav couldn't remain, he eventually opens up enough to speak, but only when absolutely necessary. Whether he means to or not, Gus' training eventually disturbs Nin enough he pats Truk on the shoulder and says, "Hey. Not good with words, so I'll be straight with ya. Your big, but... how in the nine did you shrug off some of those blades earlier like they were nothing?"
Meanwhile(unless needed elsewhere), Gustav, Wonder, and Ka return to the original campsite meaning to further fortify the place with some simple traps and snares. Maybe even move it a little further away from any known roads, but not so far away that traveling to and from the spider dome would be more hassle than worth. Over the course of it the trio find themselves deeply involved in varying degrees to the creation and undoing of snares, as well as hiding them. Wonder didn't get all the intricate parts, but her enthusiasm to learn never abated. For all his clipped response and simple view, Ka picked up quick on lessons from Gustav; especially on how, from his perspective as trap finder, would navigate them.
Over time as they work, Ka tells the story of how him and Gus came to be captured first by Orcs on a hunt, rescued by adventurers by happenstance, then... subsequently handed off to the slavers through duplicity over taking a 'shortcut' back home. A lie Ka encouraged his brother to believe, and one regret never forgotten upon learning the truth. Lizardfolk don't get upset. But the story, simply stated though it was, stirred something in wonder. Though fearful of putting her thoughts to word again with encouragement from an watchful Gustav, she tries again, summoning for brief moments through sheer force of will and song(Performance: (6)26(plus bardic inspiration from Gustav).a small Will-o-wisp between them. However, what started as one soon grew into two, then three, then several more bloomed into being, fluttering about the group in a strange dance.
Shocked by her efforts, Wonder fainted into the arms of a confused Ka and to the sound of a laughing old Tabaxi. "Knew she had the spark."
Edit - We already have characters we pre discussed.
Nadia, a Ranger.
Zack, A fighter.
Nadaar, a Bard.
Please inform us if you want a 4th. And I will ask one of the other greater RP'ers I've met!
I figure DM'ing is as much fun as playing sometimes huh? haha.
DM Experience - I have been an off and on DM for approx 5 years, groups fall apart way to easy in the digital age. Have completed the whole Out of the Underdark campaign with a group before I had to leave San Diego, and then was a face to face part time DM with a group for about a year where we would rotate DM ever month and do a story arch then rotate. then had numerous other one shots and short periods of DM'ing and then the groups fell apart. I have never DM'd a pbp though so this will be a first, have played in a short lived pbp and think it works with my schedule pretty well.
1-10 how hardcore are you on 'by the book' 1 low, 10 high - 5, I follow am one of those that believes that if it sounds good lets see how it goes.
How often can you post - I can post a minimum of once a day, more honestly. Though I will have underways, due to my choice of careers it just happens. There are ways to work around that as well, just would have to go through email during my longer underways.
Your Rules on character creation, etc - I do not like rolling for characters, I believe a point buy or standard array is the best way to do it as it makes it so that the characters have to earn their way. I know its not the players best way but I feel it makes it more gritty and realistic.
Please let me know if you are interested on talking to me further on here or you can hit me up on Discord Azimuthal#7772
Not sure if it's still worth posting or If you found what you're looking for, but I'll post an application anyway and see what comes of it.
DM experience- about 4 years as the DM of my FtF group. Just finished one of my home brew campaigns, prior to that I've finished another homebrew and a module with them. Currently one of my usual players is taking up a DMing role so since I'm not DMing anything else I've been considering trying to DM a PbP game. This would be my first PbP to DM.
As far as how by the book I am I'd say about a 6 or a 7. I try to keep the game fun for the players and adjust as needed. But for me personally I like to keep to the rules as much as possible but sometimes if a rule isnt contributing anything and only making the game less fun for everyone then I'm open to changing things. As long as rules are consistent and fair then that go me is most important.
I'm able to guarantee one post a day. Realistically I can and will post more often, probably 2 to 3 times in a day as I can post from work. However just due to the nature of my Job I may get busy without any notice and of that happens i may only be able to post when I get home.
For characters, I would prefer no UA, homebrew, ravnica or eberron. For ability scores rolling with re-rolling 1s once is fine as is point buy and standard array are fine as well, player preference is fine.
I'll work on a writing example shortly but will post this for now as a place holder and to see if a DM is still requested or if ya'll are set in which case have fun!
Just going to use the following as an example not as anything "canon" to any campaign. Just something I'm coming up with that I might have written for any party.
The road from Mirabar to Luskan can be quite dangerous on the best of days. Bandits, barbarians, monsters, wildlife and just plain bad luck has been the end to many a traveler. Dangers such as they are, many travelers stick to a "safety on numbers" approach, your party is no exception in this regard. Traveling in the winter on the other hand, well, most would simply call you crazy.
In your party is a slender elf, dressed in fine robes of red and gold that appear to be unnaturally clean. He carrys with him a wizards staff and spell book, though there has been little need for such items thus far. Along side him is a young, red headed human female, short in stature but high in spirits. She hums a jovial tune as the party travels and at night she plays her lute, filling the otherwise quite night air with sweet melody. And lastly, the final member of your party is a clean shaven dwarf, a fact that many other dwarves would consider blasphemy. Yet he strides confidently and proudly, ocassionally playing with one of the several daggers that he keeps sheathed on either side of his dark leather armor.
Each of you had your own reasons for needing to travel to Luskan so late in the season. Knowing the dangers of such a trip, you decided to travel together. The majority of the trip so far has gone better than expected. An unusually warm bit of weather has kept the road mostly clear, and no bandits or creatures have seen fit to bother you. However, today that seems as your goodluck is about to change, as you've all noticed dark grey clouds looming in the distance.
As the day goes on, the temperature drops quickly and the wind picks up. Faster than you thought may have been possible, the clouds that once seemed so far ahead are now right on top of you as sleet and snow blow in from all directions, making it nearly impossible to see ahead of you. Sticking close to one another you push forward, looking for somewhere to shelter. Through the snow you are just able to make out the orange glow of light up ahead. You push forward, heading towards the light, eventually coming to its source, a lantern, likely magically protected from the elements, hangs on the end of a metal pole, connected horizontally to a two story building made of stone and wood. On this pole a sign blows back and forth in the wind. It reads "Frozen Pig Inn." You push your way through the front door, as you enter the door slams shut behind you, the sound of the wind is slightly muffled, and dark and blinding snow replaced with a warm glow coming from the hearth in the corner. Rushing over to the hearth to warm yourselves you hear a womans laugh from behind you.
"Hehehe, I see you folks got yourselves caught in that Nor'easter, hehehe. Very foolish to be traveling this time of year. Hope that bit of warn weather didn't make you think you would have an easy time of it, just the calm before the storm that was."
As you look to address your hostest you see an elderly human female behind a small counter that serves as a bar. Though she is currently laughing at your expense, she seems to have a warm, kindly face. You also notice the rest of the Inn appears to be empty.
The women finished her fit of laughter with a series of coughs before collecting herself.
"Hehe, sorry about that folks. I tend to get carried away. You poor things must be freezing. I'll go mull some wine for you, it will help warm you up. I'll bring some food too, all three of you look like you havent had a proper meal in weeks."
Before you can say anything she leaves through a door behind the counter, presumably heading to a kitchen. After some time she emerges back with two trays, putting them down on a table closest to the fire, she gives you each a cup of hot mulled wine and a stew of meat and vegetables. As one of you goes to pay she puts up her hand to reject the gold and pulls up a chair, taking a seat.
"No need for gold deary, it won't do me much good anyway. Instead, I'd prefer you pay me another way." She leans back in her chair, basking in the warmth of the fire for a brief moment before regarding the group.