This post has potentially manipulated dice roll results.
9
"We mean no harm. We have been hired out to find a friend and found his Lordship as a hostage in the process. He will definitely need some rest and healing."
"Well thank you good sirs. Um, but we are still looking for our friend Floon, who was taken at the same time as Neverember. That bird over there, that had him captive, mentioned the sewers. Could you please point us towards the easiest access point so we can continue our search?
"We won't be helping you, I don't want to help you if there is the possibility he is a Xanathar or Zhentarim Spy, Most Officers aren't as nice as I am."
"Yes let us get rid of these paintings, stock up on supplies and continue the hunt for Floon. An entrance to the sewer s can't be far away."
With that he hoists the oaintings, under one huge arm, thanks the officer and walks out, looking for somewhere thtt might be interested in the paintings.
Walkig through the strets, Shadinn takes in the scents and wounds of Waterdeep, a little ary after his encounter with the Zhentarim Thugs he makes his way to the Nearest shop that will buy these paintings, distributing the coin between the party.
"There must be an entrance to the sewers nearby, Will you be joining us Lord Neverember or would you be wiling to Let Volo know we are still searching or his companion? If we are unable to locate the entrance tothe sewers perhaps we can return to the tavern nearby and get some directions?"
Shadinn looks around examining his fellow adventurers, They seem capable enough, although somewhat road weary, He straightens his clothing and armour Securing his glaive to his Back Scabbard.
As Gimble walks with Shadinn towards the shop, he takes a minute to let the mysteries of magic unravel around him. He is always nervous, yet excited, as he ponders where his powers come from. (I'd like to use a sorcery point for a spell slot and use reveal magic, all I can see is that it uses an action)
Gimble uses Reveal magic before walking into the shop with Shadinn. "I think I'll be a little more prepared for this shop this time, guy had no idea what he's selling, could be junk could be gems."
Persuasion 16
Persuasion: 17
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
9
"We mean no harm. We have been hired out to find a friend and found his Lordship as a hostage in the process. He will definitely need some rest and healing."
"Alright, you're off the hook, but take these" He hands each of you this:
"Well thank you good sirs. Um, but we are still looking for our friend Floon, who was taken at the same time as Neverember. That bird over there, that had him captive, mentioned the sewers. Could you please point us towards the easiest access point so we can continue our search?
"We won't be helping you, I don't want to help you if there is the possibility he is a Xanathar or Zhentarim Spy, Most Officers aren't as nice as I am."
"Fair enough "
"Alrighty then. Well guys I think maybe a quick stop back at the shop or portal may be to our advantage. Thoughts?"
"Yes let us get rid of these paintings, stock up on supplies and continue the hunt for Floon. An entrance to the sewer s can't be far away."
With that he hoists the oaintings, under one huge arm, thanks the officer and walks out, looking for somewhere thtt might be interested in the paintings.
Jonas will walk out with the others.
Gimble approaches Lord Neverember. "Sir if you think of anything to help us find Floon please lest us know, thanks!"
"Hmm, I don't really know, Xanathar must have taken him instead of me by mistake, that bird said about the sewers, right?"
Walkig through the strets, Shadinn takes in the scents and wounds of Waterdeep, a little ary after his encounter with the Zhentarim Thugs he makes his way to the Nearest shop that will buy these paintings, distributing the coin between the party.
"There must be an entrance to the sewers nearby, Will you be joining us Lord Neverember or would you be wiling to Let Volo know we are still searching or his companion? If we are unable to locate the entrance tothe sewers perhaps we can return to the tavern nearby and get some directions?"
Shadinn looks around examining his fellow adventurers, They seem capable enough, although somewhat road weary, He straightens his clothing and armour Securing his glaive to his Back Scabbard.
"I'll be heading back, yes, I'll be sure to tell Volo" And off he walks
(Does Neverember seem sincere about Floon)
As Gimble walks with Shadinn towards the shop, he takes a minute to let the mysteries of magic unravel around him. He is always nervous, yet excited, as he ponders where his powers come from. (I'd like to use a sorcery point for a spell slot and use reveal magic, all I can see is that it uses an action)
Gimble uses Reveal magic before walking into the shop with Shadinn. "I think I'll be a little more prepared for this shop this time, guy had no idea what he's selling, could be junk could be gems."
Yes
What are you trying to do ?
Carmen if there are any magical artifacts within his shop. So that I can determine whether or not they're worth purchasing.
Carmen isn't a word..
Don't know why it auto corrected that way. I want to see.
(Gimble falls asleep walking forward because of the quiet of the night) haha