This post has potentially manipulated dice roll results.
Enraged by the destruction of this once thriving land, Ragnor takes a running leap towards the small tree to the north, attempting to latch on ( athletics20). Ragnor then tries to furiously paws at the thickest vine he can reach (either from the ground or his spot on the tree) 6 to hit and 10 damage (DM: assuming pounce doesn't trigger for this? If I do for some reason get to also do a bite rolling just in case 20 to hit and 9 damage).
Horrence looks around him and realised that he alone appears to be running. He stops with a heavy sigh muttering “you silly bastards” under his breath.
He takes out his [Tooltip Not Found]. As he does so he taps it with a small screw driver and the crossbow moly begins to shimmer an oily green as he cases infuse item- repeating shot ok the crossbow (DM: this apparently does not count as an action- and gives plus one to ranged attacks).
His old limbs shaking a little bit under the weight of the weapon he aims at the tree, and fires (im
assuming I’m within 80ft of the tree, but if not I will go forward up to 25ft: 21 to hit.
if hit: 7 Piercing damage.
DM- do I see that Ragnor has tried to jump on the tree? Perception: 22?
if not, I will use my bonus action to command the flamethrower the flamethrower turret to move back towards Horrence and let off another blast of fire in the direction of the tree. Dex saving throw of 12, half if succeeds. 2 Fire damage.
Corryn and Horrence, you sight down the lines of your respective crossbows and send quarrels arching toward the mound of vines and bark. They strike deep, Corryn's bolt managing to worm its way between flowing vines to pierce some inner part of the shambling monstrosity, causing it to howl in agony.
Rangor, charging forward in his crag cat form leaps with claws outstretched at the northernmost tree to which a vine is flowing. Rebounbing off the thin trunk he sets about the vine, ripping it to slithers even as a pulse of green energy flows across it to explode from the now severed end (2 arcane damage).
Across the other side of the glade, the vine wraps around a small tree and energy flows into it. The tree twitches once, twice, thrice and suddenly opens a pair of baleful green eyes. Uprooting itself from the soil on roots of deep wood, it charges toward the party, lumbering forward on its root-born feet. It manages to close the distance to less than twenty feet before you can react further, even as two new vines appear from the large mass, one shooting directly east and the other west.
Corryn, you manage to fire off another bolt, reeling the creature backward even as it advances alongside its newly summoned companion toward the group.
(Assuming I understand the current situation correctly - the party is currently to the West of the monstrosity and I am to the North and it just shot two vines, one towards the group and one "behind" it relative to where the group is)
I charge towards the vines shooting east and attempt to maul as many as I can - 10 to hit and 6 damage (Assuming pounce doesn't trigger for this? If I do for some reason get to also do a bite rolling just in case 21 to hit and 13 damage)
Seeing the young woman's eyes flutter as she's returned to a stable condition, Fodd snatches his hands away quickly, almost apologetically and stands. "Look after her please, Ms Redstone. She ought to be taken somewhere safe" he says earnestly before turning to face the chaos behind him. Raising his sword and hefting his shield he bursts from the tree line to slash at the nearest thing he can reach, tree or vine, for 21 to hit for 6 damage.
If he can't reach anything useful, he will use his dash to get as close as he can, aiming to be close to Ragnor to fight alongside him.
DM: Do we get the impression we are doing any real damage here?
Horrence begins to look panicked after the tree remains standing despite the team’s efforts. He shouts to the group “Um... are you absolutely sure we shouldn’t be running chaps?”
He will slowly try to move around the area, keeping his distance from the tree to get towards where Ella is to regrouP. 25ft of movement.
Meanwhile he will fire off another bolt from his light crossbow: 25 to hit, 6 piercing damage.
The archangel turret will fire at which ever of the two trees is closest (again, assuming that there is no one in the 15ft cone, perception check: 9. Will mean another DEX 12 Saving throw, and 3 if it hits/ halved if saved and anything flammable catches fire.
Ragnor, running low to the ground you sprint for the easterly flowing vine and leap into an attack upon it, claws outstretched. However, the vine proves difficult to strike when moving at such speed and your claws deflect off the grassy soil a hairbreadth from its width as you shoot past. Rapidly gathering your paws beneath you, you're forced to watch helplessly as it flows past you to find a young tree.
Horrence, you edge around the treeline toward Ella, keeping your face to the onrushing monstrosity until you stand virtually by her side. At an opportune moment, you unleash another bolt from your crossbow. It slides through the vines, the powerful little weapon sending a bolt most of the way through the tree's right side, exploding outward in a shower of bark and causing it to stumble. Clearly, your barrage is causing impact though less to the flesh of the creature than to Ginfor, the internal animating force driving it to seek your deaths.
Your turret tracks briefly, left and right between the oncoming threats and fires at the smaller of the two, blasting it with a bolt of flame which rapidly engulfs it. The tree comes on, but flames increasingly lick over it, growing in intensity with every heartbeat.
Fodd, releasing the young woman you stride manfully (ok, somewhat stompily) forward to meet the lumbering advance of the vine covered mound. It towers over you, visibly rent and bleeding a black and green sappy substance where crossbow bolts and turret fire have torn and shredded it but still a formidable physical presence. Shortsword in hand, and shield raised defensively, you step in and unleash a powerful horizontal strike, slicing through vines and into the bark beneath.
The gigantic monstrosity towers over you (Fodd) and a portion of its vines flow outward, forming two gigantic fists of bone-crushing force. It attempts to engulf you, launching mighty blows from the left and right. Having to make a split second decision you pivot and drop to one knee, bracing yourself behind your shield to deflect to the leftmost blow, only to be caught in the back by the second and praying your armor will be enough to mitigate the second. Your prayers are not answered. Even as the first blow deflects off your upraised shield the second catches you in the back. Though the engulf is foiled, you reel from the mighty blow (13 and 19 against AC 18, 12 bludgeoning damage).
With its vines curled into fists, the monstrosity seems unable to summon more to corrupt additional trees, but the already flowing one to the east wraps around a young growth and dark life once again flows into it. It uproots itself, tearing itself free from the earth in an explosion of soil and prepares to join the fight.
Ella, what do you do?
((Order from here is: Ella ---> Small Tree (On Fire) ---> Ragnor ---> Horrence ---> Corryn ---> Fodd ----> Big Tree ----> Smaller Tree (East) ----> Ella ))
Ella tries to keep a close eye on the woman, her hand wrapped around the other's wrist, feeling the slow but steady thrum of her pulse underneath delicate skin. But her gaze is transfixed on the chaotic, terrifying scene before her, at the axe her magic has summoned that keeps tearing through the giant, corrupted tree. As it swings its fists towards Fodd, almost instinctively Ella can feel herself willing it to keep carving (Bonus action, keep the spiritual weapon attacking 9 to attack and 5 damage])
When the new corrupt tree bursts from the soil with such noise and violence, she'll cry out in alarm and her mind will go to the one being that had always brought safety before, begging her lady to lend them strength and keep them safe. She'll cast Guiding bolt at first level (17 for 17 and the next person to hit the smaller tree to the East has advantage if it hits), wrenching that power from the sky to help them.
This post has potentially manipulated dice roll results.
Seeing the chaotic forces of (un)nature ravaging his group, Corryn is deeply unnerved but resolved to help as best as he can. He again prepares a Sneak Attack and tries to select the best target for his shot. If he is aware of the tree curling its vines into a fist and preparing to strike Fodd with it, he will aim for the fist (Passive WIS/Perception: 15) Otherwise, he will aim at the large tree, generally. He'll use his next action to try and get a better overview of the battlefield, however.
Attack: Sneak Attack, 24, Damage: 24.
After giving off his shot, he will subsequently try to change position to continue to stay hidden and retain his advantage when firing at enemies.
He will also instruct his owl to keep overwatch and warn him if further evil forces approach/are spotted. Unless the battle is resolved, he'll actively try to get a better overview over the battlefield before/as his next action. Wisdom/Perception Check: 9
Ella, moving in response to your command the summoned axe in an arc and it attempts to scythe into the tree. A poor angle thwarts this effort however, the blade sliding off the slick, vile vines without doing more than sheering off some withered leaves.
Your guiding bolt has far more success. Peering across the glade, you mouth the incantation and call forth the power of the moon. A bolt streaks across the open space, passing the gigantic monstrosity towering over Fodd and over Ragnor's shoulder to slam into the advancing animated tree. The power of your evocation is such that it near cracks the advancing tree in half, severely wounding it. Moreover, a sudden break in the clouds reveals a beam of moonlight, which shines unnervingly down upon the wounded tree, causing the cracks left by your bolt to shimmer visibly in the night, easily exploitable by any follow up blow.
Corryn, you watch in horror as the southernmost awakened tree, burning from roots to canopy, advances toward your hiding spot in the forest. The flames are ravishing it, causing entire sections of its body to blacken and fall still, but it's still lurching in your direction. More horrifyingly, it is now scant feet from the treeline, with sparks from its burning leaves drifting horrifyingly close to the forest's edge.
Ragnor, Horrence, Corryn and Fodd, what do you do?
Contemplating, not for the first time, that one being, in effect, an atheist seriously limits one's options for bargaining with, bribing, blaming or otherwise beseeching external forces, Corryn will storm towards and past the arsonous arboreal abomination, hoping that this will prevent it from setting the whole forest ablaze. He will run towards Fodd.
This post has potentially manipulated dice roll results.
Filled with fury by his inability to protect the tree from possession Ragnor bounds 20ft away from the small tree before turning and charging back towards the glimmering tree, hoping to pounce with such force that it puts it out of its clear misery.
18 to hit and 6 damage (If pounce triggers a bite: 20 to hit and 7 damage)
(DM, I forgot that my Charger feat means I should've added +5 to the damage for my attack when I ran at the tree; you can add now if you're feeling kind - or not!)
Fodd is bludgeoned almost to the ground by the giant fist, his already rusted armour now badly dented, the steel biting into his spine and winding him, even as it protects him from being smushed completely. Feeling his knees trembling and his strength fading, knowing that death might be near, he channels all of his fervent belief into one final stab, trying to plunge his bent sword deep into the trees heart... (20 to hit, if it hits then 6 piercing damage, and 8 radiant damage (+ another 5 radiant damage if this tree thing counts as a fiend or undead)
"I don't know about you my dear, but I think I'd rather have taken by chances with that brute at the Leaning"shouts Horrence above the din the fight, looking at Ella with a slightly worried smile before turning back to the tree and taking another shot with his cross bow: 18 to hit, 4 piercing if successful.
He glances over at the arcane turret and it curls into a ball (think Samus style) and rolls over the terrain to position itself between Ella and Horrence and the tree (but within 15ft, of the tree- it that is possible/ distances work) before springing back up into position and taking aim and firing off another wave of fire (DEX ST 12, 8 if hits)
Ragnor, you run in a half circle, before charging directly in at the oncoming arboreal. At the last moment you launch yourself high, aiming to hit it well above its center of mass right as it takes a step forward. Your savage blow tears a huge chunk out of it and you throw your weight upon it, but a stabilizing root prevents the tree's fall, and thus your final demolition of it. Lilting badly and leaking animating force in globules of green slide from the vicious wounds inflicted upon it by yourself and Ella, it nevertheless lashes out at you with a sweep of jagged branches. The damage to it slows it down however and the blow is telegraphed, sailing over your head as you throw yourself flat ((very lucky roll 10 against AC of 13)).
Horrence, you send another bolt slashing into the monstrosity towering above Fodd, doing yet more damage to its internal binding. Your turret, rolling swiftly across the ground reassembles itself at your side and also takes aim. Flames roll out over the monstrosity from it, and it makes no move to dodge, trusting in its flame retardant black vines to protect it. This proves an error, as the turret summons an unusually strong gout of flame and burns through some of them, licking at the tainted wood below.
Corryn, running at a dead sprint you charge nimbly past the flaming tree, throwing yourself into a roll just as it aims to swing at you to easily roll out of the way of its attempted strike (disengage) and arrive panting just behind Fodd as the battered young paladin throws himself back into the fight against the mass of furious vines trying to crush him.
Fodd, roaring in pain and conviction you channel your 'divine' faith in your father into a mighty blow at the tree's center of mass. The blade, driven by arm and conviction plunges forward, sliding through vines and wood with equal ease to deliver a devastating wound to the already battered monstrosity. For a moment, you think you may have slain it but, despite the terrible blow it remains, however unsteadily, upright. A roar of purest hatred and pain washes over you as it screams its fury into your face.
It attempts to make one last attempt to batter you into the dirt, raising its giant fist above its head and bring it down in a hammer blow directly downward. Exhausted and wounded, you can't roll away but instead crouch once more, raising your shield and bracing it with your shoulders. You hear a crack, and then immense pressure, but the shield holds and the blow is thwarted.
Roaring again, the vines recoil and, in a mass like a boiling horde of serpents flow off the tree, leaving what's left of it an inert ruin. The river of vines, easily as large as an elongated mammoth, flows over you, attempting to smother you even as races westward in an attempt to disappear into the treeline.
((It's maybe 5 feet from the treeline by the end of its turn)).
((Fodd, strength check to clear yourself a space to breathe.))
((Corryn and Fodd if he passes his strength check, attacks of opportunity on this thing if you want to take them.))
Fodd, you fight to clear your airways of the choking vines but there are just too many and your wounds drain even your prodigious strength. The vines crush and choke you as they envelop you (4 crushing damage) and you feel several of them wrap around your throat, clearly intending to finish you off. Suddenly, you feel rather than see the small form of Corryn launch himself into the vines in a flurry of desperate cuts with his dagger. The entire mass around you recoils in pain and you feel a malign voice ringing in your head, somehow simultaneously the insidious hiss of a predatory cobra and the roar of an enraged alpha ape:
Remember me, fleshy morsel. Ginfor will wait for you in the shadows of the trees.
Then, the pressure is lifted and the vines flow off you and toward the treeline once more.
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Enraged by the destruction of this once thriving land, Ragnor takes a running leap towards the small tree to the north, attempting to latch on ( athletics 20). Ragnor then tries to furiously paws at the thickest vine he can reach (either from the ground or his spot on the tree) 6 to hit and 10 damage (DM: assuming pounce doesn't trigger for this? If I do for some reason get to also do a bite rolling just in case 20 to hit and 9 damage).
Edit: First hit was natural 20 so 5 extra damage
(Owl Initiative, although it's probably not going to be able to do anything): 16
Since he does not see any more sensible course of action and doesn't see any other way to better assist, Corryn does what he's been doing.
Sneak Attack (advantage because he is hidden): 24 Damage: 20 (1d6+2 Hand Crossbow; +2d6 Sneak Attack).
He then crawls through the undergrowth and changes position to hide (via Cunning action) again. Stealth: 14
Horrence looks around him and realised that he alone appears to be running. He stops with a heavy sigh muttering “you silly bastards” under his breath.
He takes out his [Tooltip Not Found]. As he does so he taps it with a small screw driver and the crossbow moly begins to shimmer an oily green as he cases infuse item- repeating shot ok the crossbow (DM: this apparently does not count as an action- and gives plus one to ranged attacks).
His old limbs shaking a little bit under the weight of the weapon he aims at the tree, and fires (im
assuming I’m within 80ft of the tree, but if not I will go forward up to 25ft: 21 to hit.
if hit: 7 Piercing damage.
DM- do I see that Ragnor has tried to jump on the tree? Perception: 22?
if not, I will use my bonus action to command the flamethrower the flamethrower turret to move back towards Horrence and let off another blast of fire in the direction of the tree. Dex saving throw of 12, half if succeeds. 2 Fire damage.
Corryn and Horrence, you sight down the lines of your respective crossbows and send quarrels arching toward the mound of vines and bark. They strike deep, Corryn's bolt managing to worm its way between flowing vines to pierce some inner part of the shambling monstrosity, causing it to howl in agony.
Rangor, charging forward in his crag cat form leaps with claws outstretched at the northernmost tree to which a vine is flowing. Rebounbing off the thin trunk he sets about the vine, ripping it to slithers even as a pulse of green energy flows across it to explode from the now severed end (2 arcane damage).
Across the other side of the glade, the vine wraps around a small tree and energy flows into it. The tree twitches once, twice, thrice and suddenly opens a pair of baleful green eyes. Uprooting itself from the soil on roots of deep wood, it charges toward the party, lumbering forward on its root-born feet. It manages to close the distance to less than twenty feet before you can react further, even as two new vines appear from the large mass, one shooting directly east and the other west.
Corryn, you manage to fire off another bolt, reeling the creature backward even as it advances alongside its newly summoned companion toward the group.
Ragnor, Horrence and Fodd, what do you do?
(Assuming I understand the current situation correctly - the party is currently to the West of the monstrosity and I am to the North and it just shot two vines, one towards the group and one "behind" it relative to where the group is)
I charge towards the vines shooting east and attempt to maul as many as I can - 10 to hit and 6 damage (Assuming pounce doesn't trigger for this? If I do for some reason get to also do a bite rolling just in case 21 to hit and 13 damage)
Seeing the young woman's eyes flutter as she's returned to a stable condition, Fodd snatches his hands away quickly, almost apologetically and stands. "Look after her please, Ms Redstone. She ought to be taken somewhere safe" he says earnestly before turning to face the chaos behind him. Raising his sword and hefting his shield he bursts from the tree line to slash at the nearest thing he can reach, tree or vine, for 21 to hit for 6 damage.
If he can't reach anything useful, he will use his dash to get as close as he can, aiming to be close to Ragnor to fight alongside him.
DM: Do we get the impression we are doing any real damage here?
Horrence begins to look panicked after the tree remains standing despite the team’s efforts. He shouts to the group “Um... are you absolutely sure we shouldn’t be running chaps?”
He will slowly try to move around the area, keeping his distance from the tree to get towards where Ella is to regrouP. 25ft of movement.
Meanwhile he will fire off another bolt from his light crossbow: 25 to hit, 6 piercing damage.
The archangel turret will fire at which ever of the two trees is closest (again, assuming that there is no one in the 15ft cone, perception check: 9. Will mean another DEX 12 Saving throw, and 3 if it hits/ halved if saved and anything flammable catches fire.
Ragnor, running low to the ground you sprint for the easterly flowing vine and leap into an attack upon it, claws outstretched. However, the vine proves difficult to strike when moving at such speed and your claws deflect off the grassy soil a hairbreadth from its width as you shoot past. Rapidly gathering your paws beneath you, you're forced to watch helplessly as it flows past you to find a young tree.
Horrence, you edge around the treeline toward Ella, keeping your face to the onrushing monstrosity until you stand virtually by her side. At an opportune moment, you unleash another bolt from your crossbow. It slides through the vines, the powerful little weapon sending a bolt most of the way through the tree's right side, exploding outward in a shower of bark and causing it to stumble. Clearly, your barrage is causing impact though less to the flesh of the creature than to Ginfor, the internal animating force driving it to seek your deaths.
Your turret tracks briefly, left and right between the oncoming threats and fires at the smaller of the two, blasting it with a bolt of flame which rapidly engulfs it. The tree comes on, but flames increasingly lick over it, growing in intensity with every heartbeat.
Fodd, releasing the young woman you stride manfully (ok, somewhat stompily) forward to meet the lumbering advance of the vine covered mound. It towers over you, visibly rent and bleeding a black and green sappy substance where crossbow bolts and turret fire have torn and shredded it but still a formidable physical presence. Shortsword in hand, and shield raised defensively, you step in and unleash a powerful horizontal strike, slicing through vines and into the bark beneath.
The gigantic monstrosity towers over you (Fodd) and a portion of its vines flow outward, forming two gigantic fists of bone-crushing force. It attempts to engulf you, launching mighty blows from the left and right. Having to make a split second decision you pivot and drop to one knee, bracing yourself behind your shield to deflect to the leftmost blow, only to be caught in the back by the second and praying your armor will be enough to mitigate the second. Your prayers are not answered. Even as the first blow deflects off your upraised shield the second catches you in the back. Though the engulf is foiled, you reel from the mighty blow (13 and 19 against AC 18, 12 bludgeoning damage).
With its vines curled into fists, the monstrosity seems unable to summon more to corrupt additional trees, but the already flowing one to the east wraps around a young growth and dark life once again flows into it. It uproots itself, tearing itself free from the earth in an explosion of soil and prepares to join the fight.
Ella, what do you do?
((Order from here is:
Ella ---> Small Tree (On Fire) ---> Ragnor ---> Horrence ---> Corryn ---> Fodd ----> Big Tree ----> Smaller Tree (East) ----> Ella ))
Ella tries to keep a close eye on the woman, her hand wrapped around the other's wrist, feeling the slow but steady thrum of her pulse underneath delicate skin. But her gaze is transfixed on the chaotic, terrifying scene before her, at the axe her magic has summoned that keeps tearing through the giant, corrupted tree. As it swings its fists towards Fodd, almost instinctively Ella can feel herself willing it to keep carving (Bonus action, keep the spiritual weapon attacking 9 to attack and 5 damage])
When the new corrupt tree bursts from the soil with such noise and violence, she'll cry out in alarm and her mind will go to the one being that had always brought safety before, begging her lady to lend them strength and keep them safe. She'll cast Guiding bolt at first level (17 for 17 and the next person to hit the smaller tree to the East has advantage if it hits), wrenching that power from the sky to help them.
Seeing the chaotic forces of (un)nature ravaging his group, Corryn is deeply unnerved but resolved to help as best as he can. He again prepares a Sneak Attack and tries to select the best target for his shot. If he is aware of the tree curling its vines into a fist and preparing to strike Fodd with it, he will aim for the fist (Passive WIS/Perception: 15) Otherwise, he will aim at the large tree, generally. He'll use his next action to try and get a better overview of the battlefield, however.
Attack: Sneak Attack, 24, Damage: 24.
After giving off his shot, he will subsequently try to change position to continue to stay hidden and retain his advantage when firing at enemies.
Cunning Action: Hide, Stealth Check: 3.
He will also instruct his owl to keep overwatch and warn him if further evil forces approach/are spotted.
Unless the battle is resolved, he'll actively try to get a better overview over the battlefield before/as his next action. Wisdom/Perception Check: 9
Ella, moving in response to your command the summoned axe in an arc and it attempts to scythe into the tree. A poor angle thwarts this effort however, the blade sliding off the slick, vile vines without doing more than sheering off some withered leaves.
Your guiding bolt has far more success. Peering across the glade, you mouth the incantation and call forth the power of the moon. A bolt streaks across the open space, passing the gigantic monstrosity towering over Fodd and over Ragnor's shoulder to slam into the advancing animated tree. The power of your evocation is such that it near cracks the advancing tree in half, severely wounding it. Moreover, a sudden break in the clouds reveals a beam of moonlight, which shines unnervingly down upon the wounded tree, causing the cracks left by your bolt to shimmer visibly in the night, easily exploitable by any follow up blow.
Corryn, you watch in horror as the southernmost awakened tree, burning from roots to canopy, advances toward your hiding spot in the forest. The flames are ravishing it, causing entire sections of its body to blacken and fall still, but it's still lurching in your direction. More horrifyingly, it is now scant feet from the treeline, with sparks from its burning leaves drifting horrifyingly close to the forest's edge.
Ragnor, Horrence, Corryn and Fodd, what do you do?
Next Turn:
Contemplating, not for the first time, that one being, in effect, an atheist seriously limits one's options for bargaining with, bribing, blaming or otherwise beseeching external forces, Corryn will storm towards and past the arsonous arboreal abomination, hoping that this will prevent it from setting the whole forest ablaze. He will run towards Fodd.
Action: Dash (50 ft.)
Cunning Action: Disengage (prevents Opportunity Attacks)
Filled with fury by his inability to protect the tree from possession Ragnor bounds 20ft away from the small tree before turning and charging back towards the glimmering tree, hoping to pounce with such force that it puts it out of its clear misery.
18 to hit and 6 damage (If pounce triggers a bite: 20 to hit and 7 damage)
(DM, I forgot that my Charger feat means I should've added +5 to the damage for my attack when I ran at the tree; you can add now if you're feeling kind - or not!)
Fodd is bludgeoned almost to the ground by the giant fist, his already rusted armour now badly dented, the steel biting into his spine and winding him, even as it protects him from being smushed completely. Feeling his knees trembling and his strength fading, knowing that death might be near, he channels all of his fervent belief into one final stab, trying to plunge his bent sword deep into the trees heart... (20 to hit, if it hits then 6 piercing damage, and 8 radiant damage (+ another 5 radiant damage if this tree thing counts as a fiend or undead)
"I don't know about you my dear, but I think I'd rather have taken by chances with that brute at the Leaning" shouts Horrence above the din the fight, looking at Ella with a slightly worried smile before turning back to the tree and taking another shot with his cross bow: 18 to hit, 4 piercing if successful.
He glances over at the arcane turret and it curls into a ball (think Samus style) and rolls over the terrain to position itself between Ella and Horrence and the tree (but within 15ft, of the tree- it that is possible/ distances work) before springing back up into position and taking aim and firing off another wave of fire (DEX ST 12, 8 if hits)
Ragnor, you run in a half circle, before charging directly in at the oncoming arboreal. At the last moment you launch yourself high, aiming to hit it well above its center of mass right as it takes a step forward. Your savage blow tears a huge chunk out of it and you throw your weight upon it, but a stabilizing root prevents the tree's fall, and thus your final demolition of it. Lilting badly and leaking animating force in globules of green slide from the vicious wounds inflicted upon it by yourself and Ella, it nevertheless lashes out at you with a sweep of jagged branches. The damage to it slows it down however and the blow is telegraphed, sailing over your head as you throw yourself flat ((very lucky roll 10 against AC of 13)).
Horrence, you send another bolt slashing into the monstrosity towering above Fodd, doing yet more damage to its internal binding. Your turret, rolling swiftly across the ground reassembles itself at your side and also takes aim. Flames roll out over the monstrosity from it, and it makes no move to dodge, trusting in its flame retardant black vines to protect it. This proves an error, as the turret summons an unusually strong gout of flame and burns through some of them, licking at the tainted wood below.
Corryn, running at a dead sprint you charge nimbly past the flaming tree, throwing yourself into a roll just as it aims to swing at you to easily roll out of the way of its attempted strike (disengage) and arrive panting just behind Fodd as the battered young paladin throws himself back into the fight against the mass of furious vines trying to crush him.
Fodd, roaring in pain and conviction you channel your 'divine' faith in your father into a mighty blow at the tree's center of mass. The blade, driven by arm and conviction plunges forward, sliding through vines and wood with equal ease to deliver a devastating wound to the already battered monstrosity. For a moment, you think you may have slain it but, despite the terrible blow it remains, however unsteadily, upright. A roar of purest hatred and pain washes over you as it screams its fury into your face.
It attempts to make one last attempt to batter you into the dirt, raising its giant fist above its head and bring it down in a hammer blow directly downward. Exhausted and wounded, you can't roll away but instead crouch once more, raising your shield and bracing it with your shoulders. You hear a crack, and then immense pressure, but the shield holds and the blow is thwarted.
Roaring again, the vines recoil and, in a mass like a boiling horde of serpents flow off the tree, leaving what's left of it an inert ruin. The river of vines, easily as large as an elongated mammoth, flows over you, attempting to smother you even as races westward in an attempt to disappear into the treeline.
((It's maybe 5 feet from the treeline by the end of its turn)).
((Fodd, strength check to clear yourself a space to breathe.))
((Corryn and Fodd if he passes his strength check, attacks of opportunity on this thing if you want to take them.))
Ella, what do you do?
Okay, why not: Opportunity Attack with Dagger (1d4+2): 13 Damage: 6
Fodd's strength check: 14
Fodd, you fight to clear your airways of the choking vines but there are just too many and your wounds drain even your prodigious strength. The vines crush and choke you as they envelop you (4 crushing damage) and you feel several of them wrap around your throat, clearly intending to finish you off. Suddenly, you feel rather than see the small form of Corryn launch himself into the vines in a flurry of desperate cuts with his dagger. The entire mass around you recoils in pain and you feel a malign voice ringing in your head, somehow simultaneously the insidious hiss of a predatory cobra and the roar of an enraged alpha ape:
Then, the pressure is lifted and the vines flow off you and toward the treeline once more.