Ronk wipes his sword - and fist - off on the goblins. "You can stay in the back if you want... I might not get stabbed so fast." He sounds vaguely pouty, and heads up front to see if any help is needed - but doesn't yet stray too far from the wagon.
This post has potentially manipulated dice roll results.
Rigel watches just long enough to see his arrow strike true. With a satisfied smirk on his face, he turns to see how his companions are faring. He launches into a sprint back towards the group. Half way back a lump of terror chokes off his warning as he sees two Goblins break from the brush and rush the wagon. Realizing he can offer no help, he is forced to watch as the events around the wagon unfold.
His eyes widen as he arrives at the wagon just in time to see Ronk smash down on the last enemies head. An uncontainable snort of respect mixed with surprise slips out as he skids to a stop. Shaking off his surprise first he mutters,
"This one may prove useful after all"
Then he addresses the group.
"Is everyone okay? Those were most likely Gundren's horses ahead. I saw an empty map bag with the initials "GR" on it but no bodies. I'm going to do a quick scout of the area. These vile little beings rarely travel alone. Like roaches, for every one you see there's plenty you don't. Besides we might be able to discern if Gundren's alive and if he is, which direction they took him."
Rigel then spins around and returns to the horses. Retrieving the empty map case he starts a slow spiral out looking for any goblin sign.
This post has potentially manipulated dice roll results.
A brief but thorough search reveals that goblins have been using this place to stage ambushes for some time. A trail hidden behind thickets on the north side of the road leads northwest.(HIDDEN ROLL: 19) The ranger recognizes that about a dozen goblins have come and gone along the trail, as well as signs of two human-sized bodies being hauled away from the ambush site along the trail to the northwest.
This post has potentially manipulated dice roll results.
In one of the goblin’s pockets, Garet finds three copper coins and an old rotted tooth. (UNDISCLOSED ROLL: 13) He recognizes that the goblins belong to the Cragmaw Tribe, which is rumored among the traveling merchants who frequently use the Triboar Trail to have a lair somewhere to the northwest of their current location.
"The goblins were the ones jumping out at us. They won't scare us again." Ronk rounds the front of the wagon, checking on the oxen. After giving each a scratch behind the ears, he heads down the road to the horses. He kneels and pats each of the corpses on the head, muttering "Hope you have better luck your next go 'round." He stands, scratching his head as he works out the best way to move them off the road.
The others look on as Ronk and Garet struggle to move the horse carcasses with little progress.
(OOC: It will require the combined efforts of enough party members to drag 1000 lbs in order to successfully move each horse...calculate your drag weight as STR x 30, or x60 if you are Ronk or Garet.) Each person participating in the move must make a DC 15 Athletics check.)
-OR-
(OOC: Using the oxen to help move the horses will require a successful DC 12 Animal Handling check and some rope.)
***KEEP IN MIND THAT IF YOU USE THE HELP ACTION, YOU MUST HAVE PROFICIENCY IN THE SKILL YOU ARE ASSISTING WITH***
This post has potentially manipulated dice roll results.
The clever mage was able to handle the animals quite well, which certainly earned a few approving nods from the others. Vanzaren’s time spent with the circus put him in contact with perhaps more animals than he would have liked, and one does not conduct a career as a carnival performer without having to first clean out a few animal pens. Doing so without spooking the elephants is a skill best learned quickly...
Using the oxen to doing the heavy work, Vanzaren clears two-thousand pounds of bloated (and rather fragrant) horse carcass from the road....(OOC: everyone makes a DC 10 CON save to avoid puking up their last meal)
15 - ELIZA
8 - RONK <—————————BARF!!!
2 - GARET
17 - RIGEL <—————————BARF!!!
11 - VANZAREN
The task takes about two hours to complete which would include re-hitching the oxen to the wagonload of supplies.
As Rigel returns from his quick scout he finds Ronk and Garret pulling and tugging on the horse carcasses as Vanzaren begins maneuvering the oxen team into position to hook them up in an attempt to move them from the path. He jumps in to lend a hand as best he can, holding a line here, providing extra leverage there.
As the Sun climbs higher in the sky so does the heat which in turn begins to slowly bake the rotting bodies. The stench it produces slowly permeates the half-elfs nostrils and starts his stomach rolling. Soon it's too much for Rigel to handle and he bolts to the side of the trail and up ends the contents of his stomach in the grass.
Rising he retrieves a waterskin from his pack. After a quick rinse and spit he wipes his mouth and says,
"Maybe we should take a moment and decide what we want to do next."
He recounts to the rest of the group the details of what he found on his scout.
"Based on the dragmarks, I believe about a dozen of these dirty little devils may have dragged off Gundren and somebody else. There's a poorly hidden trail heading to the northwest. I say we stash the cart in the brush and go after them. Or we could take the goods into Phandalin then come back out and search. Should you be considering the second option I would like to remind you that time is at a premium and we don't know what those scurvy, flea bitten little bastards are doing to Gundren now. And remember...no Gundren, probably no gold. But what say you?"
Ronk staggers back to the group from behind the tree he had spent a minute making very loud retching noises. "I'm OK if we don't get gold..." He wipes his mouth, making more grumbling, thinking sounds. "But helping him would still probably be the right thing to do?" It seems more like a question to the group than an assertion from the bugbear.
(OOC: it is still about 5 hours travel time to Phandalin. If the party chooses to follow the trail leading northwest, it is too congested to take the wagon, however the party can leave the oxen tied off to a tree and as long as the wagon is out of sight it will not be looted by passersby.)
Ronk seems to shrink a little bit, his shoulders hunching, and says so quietly that he more mouths the words than speaks. "Sorry, Elisa." Then he trudges off to the wagon.
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Ronk wipes his sword - and fist - off on the goblins. "You can stay in the back if you want... I might not get stabbed so fast." He sounds vaguely pouty, and heads up front to see if any help is needed - but doesn't yet stray too far from the wagon.
Rigel watches just long enough to see his arrow strike true. With a satisfied smirk on his face, he turns to see how his companions are faring. He launches into a sprint back towards the group. Half way back a lump of terror chokes off his warning as he sees two Goblins break from the brush and rush the wagon. Realizing he can offer no help, he is forced to watch as the events around the wagon unfold.
His eyes widen as he arrives at the wagon just in time to see Ronk smash down on the last enemies head. An uncontainable snort of respect mixed with surprise slips out as he skids to a stop. Shaking off his surprise first he mutters,
"This one may prove useful after all"
Then he addresses the group.
"Is everyone okay? Those were most likely Gundren's horses ahead. I saw an empty map bag with the initials "GR" on it but no bodies. I'm going to do a quick scout of the area. These vile little beings rarely travel alone. Like roaches, for every one you see there's plenty you don't. Besides we might be able to discern if Gundren's alive and if he is, which direction they took him."
Rigel then spins around and returns to the horses. Retrieving the empty map case he starts a slow spiral out looking for any goblin sign.
Investigation 23
Perception 16
Rogue Quin Oberon /Mercer's Tavern
Ranger Rigel Foresyth /LMOP
Fighter Barnabus Ironheel /North lands campaign
Fighter Flynt McGraw /Stormraider
(OOC: what is the time of the day ?)
A brief but thorough search reveals that goblins have been using this place to stage ambushes for some time. A trail hidden behind thickets on the north side of the road leads northwest.(HIDDEN ROLL: 19) The ranger recognizes that about a dozen goblins have come and gone along the trail, as well as signs of two human-sized bodies being hauled away from the ambush site along the trail to the northwest.
"Mr R..Ronk please do not s..scare me like that"
As he listen to Rigel
"Wh..what..happen to G..Gundren?"
Garet will also check dead goblins "pockets"
In one of the goblin’s pockets, Garet finds three copper coins and an old rotted tooth. (UNDISCLOSED ROLL: 13) He recognizes that the goblins belong to the Cragmaw Tribe, which is rumored among the traveling merchants who frequently use the Triboar Trail to have a lair somewhere to the northwest of their current location.
"The goblins were the ones jumping out at us. They won't scare us again." Ronk rounds the front of the wagon, checking on the oxen. After giving each a scratch behind the ears, he heads down the road to the horses. He kneels and pats each of the corpses on the head, muttering "Hope you have better luck your next go 'round." He stands, scratching his head as he works out the best way to move them off the road.
Garet will move to the dead horses and will try to shift their position so the cart can move "I...w..will..try"
OOC:
Powerful Build
You count as Large to determine your carrying capacity and the weight you can push, drag, or lift.
Vanzaren looks to the group, then to the Oxen. "They're trained well enough we should just be able to move the whole cart over and leave it there."
(OOC: Sorry for lack of formatting im on mobile)
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Ronk steps over and grabs one of the horses by the front legs, giving Garet a nod so that they either pull together or he pulls while Garet pushes.
[(Count counts as Large due to his Powerful Build bugbear trait)
Strength: 5
The others look on as Ronk and Garet struggle to move the horse carcasses with little progress.
(OOC: It will require the combined efforts of enough party members to drag 1000 lbs in order to successfully move each horse...calculate your drag weight as STR x 30, or x60 if you are Ronk or Garet.) Each person participating in the move must make a DC 15 Athletics check.)
-OR-
(OOC: Using the oxen to help move the horses will require a successful DC 12 Animal Handling check and some rope.)
***KEEP IN MIND THAT IF YOU USE THE HELP ACTION, YOU MUST HAVE PROFICIENCY IN THE SKILL YOU ARE ASSISTING WITH***
Vanzaren sighs and begins to unhitch the oxen. "One second, as my mentor said, work smarter not harder."
Wisom (Animal Handling): 15
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
The clever mage was able to handle the animals quite well, which certainly earned a few approving nods from the others. Vanzaren’s time spent with the circus put him in contact with perhaps more animals than he would have liked, and one does not conduct a career as a carnival performer without having to first clean out a few animal pens. Doing so without spooking the elephants is a skill best learned quickly...
Using the oxen to doing the heavy work, Vanzaren clears two-thousand pounds of bloated (and rather fragrant) horse carcass from the road....(OOC: everyone makes a DC 10 CON save to avoid puking up their last meal)
The task takes about two hours to complete which would include re-hitching the oxen to the wagonload of supplies.
As Rigel returns from his quick scout he finds Ronk and Garret pulling and tugging on the horse carcasses as Vanzaren begins maneuvering the oxen team into position to hook them up in an attempt to move them from the path. He jumps in to lend a hand as best he can, holding a line here, providing extra leverage there.
As the Sun climbs higher in the sky so does the heat which in turn begins to slowly bake the rotting bodies. The stench it produces slowly permeates the half-elfs nostrils and starts his stomach rolling. Soon it's too much for Rigel to handle and he bolts to the side of the trail and up ends the contents of his stomach in the grass.
Rising he retrieves a waterskin from his pack. After a quick rinse and spit he wipes his mouth and says,
"Maybe we should take a moment and decide what we want to do next."
He recounts to the rest of the group the details of what he found on his scout.
"Based on the dragmarks, I believe about a dozen of these dirty little devils may have dragged off Gundren and somebody else. There's a poorly hidden trail heading to the northwest. I say we stash the cart in the brush and go after them. Or we could take the goods into Phandalin then come back out and search. Should you be considering the second option I would like to remind you that time is at a premium and we don't know what those scurvy, flea bitten little bastards are doing to Gundren now. And remember...no Gundren, probably no gold. But what say you?"
Rogue Quin Oberon /Mercer's Tavern
Ranger Rigel Foresyth /LMOP
Fighter Barnabus Ironheel /North lands campaign
Fighter Flynt McGraw /Stormraider
Death of an animal is nothing new for forest Firbolg.
As he chcecks his shield
"Th..the..nature will f..find use for their remains..e..even..g..goblins...one day you are..p..predator..another..y.y.you are prey"
To Rigel
"We should f..find Gur..Gundren..That..w..what h..heroes do"
Ronk staggers back to the group from behind the tree he had spent a minute making very loud retching noises. "I'm OK if we don't get gold..." He wipes his mouth, making more grumbling, thinking sounds. "But helping him would still probably be the right thing to do?" It seems more like a question to the group than an assertion from the bugbear.
(OOC: it is still about 5 hours travel time to Phandalin. If the party chooses to follow the trail leading northwest, it is too congested to take the wagon, however the party can leave the oxen tied off to a tree and as long as the wagon is out of sight it will not be looted by passersby.)
"I agree, we have an obligation to Gundren as our employer. Plus maybe I can get a chance to fight this time!"
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Garet: "L..lets hide the w..wagon!"
Ronk seems to shrink a little bit, his shoulders hunching, and says so quietly that he more mouths the words than speaks. "Sorry, Elisa." Then he trudges off to the wagon.