This post has potentially manipulated dice roll results.
Dazed from Aazelheavy blow, the scarred bandit (1) is taken out by Wulcrath'sfollow up attack!
Horrified by the surprise of it all, the bearded bandit (2) goes for the one who started it all, "You sneaky bastard!" He moves in and slashes towards the half-elf...
Roll: 18 Damage: 6
It lands its make, and his grins a yellow-toothed grin through his wiry beard. For a moment unaware of the stacks against him.
As the bandits come rushing in, Aazel chuckles a little to himself and gives his longsword a quick swing to loosen up his muscles. "What? Only three of you?"
If one of the bandits rushes at Aazel, he will stand his ground and fight that one. If none are within melee range he will move toward the closest bandit and engage him with his longsword.
Longsword - Attack: 13 Damage: 10
((OOC did you take this into account? ))
(Pretty sure you didn’t get accounted for because it wasn’t your turn yet. Only two of us got surprise round actions)
Khazan follows Aazel into the eastern hallway, looking aorund but not really paying attention to anything "Did ya see? A fine blow if I may say so meself!" Anyway .. I couldn't quite catch yer name. If we're stuck with each other might as well know who!"
Wulcrath puts his sword away into the scabbard by by his belt, before motioning to Daffafle and Bart as he follows Aazel and Khazan into the east hallway.
After a short jog to catch up, he decides to follow by walking a bit behind the Dwarf, taking in the surrounding hallway as he follows the pair.
Nothing remarkable on them... except for coin purses. From them pooled together comes to 18g 12s. That's 2gp 7sp 6cp each!
The hallways is only wide for two abreast. This hallway wasn't part of this buildings original construction. The walls are rough reddish stone, with holes homes to scuffling rodents and crawlies with stalactites reaching down from high above...
Disturbed stalactites shudder before hurdling towards you all catch, the sharpened points catch, Khaz, Az and Bart. Taking 8 points of piercing damage each.
Wul and Daff had just their weight crush them for 4 points of bludgeoning damage.
Daffafle grunts at the pain, but is able to get back to her feet. Seeing Bart unconscious, her eyes go wide, and she rushes over to attempt to stabilize him. medicine : 20
((NP I was actually referring to our DM who seems to have skipped over my actions :) You are fine.))
((Understandable, either way I'll be sure to be more aware in the future.))
Dazed from Aazel heavy blow, the scarred bandit (1) is taken out by Wulcrath's follow up attack!
Horrified by the surprise of it all, the bearded bandit (2) goes for the one who started it all, "You sneaky bastard!" He moves in and slashes towards the half-elf...
Roll: 18
Damage: 6
It lands its make, and his grins a yellow-toothed grin through his wiry beard. For a moment unaware of the stacks against him.
(Pretty sure you didn’t get accounted for because it wasn’t your turn yet. Only two of us got surprise round actions)
Paladin - warforged - orange
((Missed this previous action, putting into effect now))
With a fine swing, Khazan cleaves the bearded bandit down. A death-cry echoes to silence...
End of Combat - 15xp earned each!
Axel quickly checks the bodies of the bandits to see if there is anything of interest, especially things like keys.
perception: 2
After checking the bodies Aazel will move through the door the Bandits came through.
Khazan follows Aazel into the eastern hallway, looking aorund but not really paying attention to anything
"Did ya see? A fine blow if I may say so meself!" Anyway .. I couldn't quite catch yer name. If we're stuck with each other might as well know who!"
Wulcrath puts his sword away into the scabbard by by his belt, before motioning to Daffafle and Bart as he follows Aazel and Khazan into the east hallway.
After a short jog to catch up, he decides to follow by walking a bit behind the Dwarf, taking in the surrounding hallway as he follows the pair.
Perception: 7
Nothing remarkable on them... except for coin purses. From them pooled together comes to 18g 12s. That's 2gp 7sp 6cp each!
The hallways is only wide for two abreast. This hallway wasn't part of this buildings original construction. The walls are rough reddish stone, with holes homes to scuffling rodents and crawlies with stalactites reaching down from high above...
Dexterity Saves, please!
Bart Dex check 8 add 2 more for save
(check not save, right)
Paladin - warforged - orange
Dex save: 6
18
Dex save: 14
Dex Save: 7
Disturbed stalactites shudder before hurdling towards you all catch, the sharpened points catch, Khaz, Az and Bart. Taking 8 points of piercing damage each.
Wul and Daff had just their weight crush them for 4 points of bludgeoning damage.
Barr’s unconscious
Paladin - warforged - orange
Daffafle grunts at the pain, but is able to get back to her feet. Seeing Bart unconscious, her eyes go wide, and she rushes over to attempt to stabilize him.
medicine : 20
Daffafle works fast and efficient. Despite the sudden and shock, everyone is quick to make space. It takes 4 Hours, but surely enough Bart comes to...
The halfling sighs in relief as he wakes up. “Thank goodness. You took a terrible hit there; how do you feel?”
“Like a half ton of rocks dropped on me,” Bart says a little lamely.
Paladin - warforged - orange