It is a suffocatingly warm late summers day, and the passengers aboard The Lord’s Favor galleon are dripping with perspiration. The former war galleon has been repurposed to accommodate large numbers of passengers, and currently operates under the banner of House Lyrandar.
You stand on the deck of the galleon with your fellow passengers, watching the island of Stormhome recede behind you until it is lost to sight. The galleon’s destination is Eldeen Bay, in northern Aundair. The captain predicts you will arrive no later than dawn the following morning.
House Lyrandar is renowned for it’s luxurious transportation, and there are plenty of ways to occupy the suffocating evening hours. A bard strums a lute, singing softly of two lovers who died in each other’s arms in The Mourning. Several men in glammerweave cloaks are engaged in a high-stakes game of dice, tossing sovereigns onto a respectable pile of coins. A small man in red distributes glasses of wine and cubes of fine Aundairian cheese to the passengers. Below decks, several passengers attempt to escape the oppressive heat in a lounge containing comfortable couches and dragonchess tables.
Most of the passengers on the deck pass the time in conversation, and the galleon hums with a low murmur of voices.
Thus our tale begins. Please take the opportunity to introduce your character, and describe what business your character was attending to in Stormhome.
Saralyssa sat across a dragonchess set from a fairly inept goblin. Her traveling clothes consisting of a nicely detailed dress, a slightly fancier cloak, and her pack, which is next to her chair. She is a smaller figure, her feet only not dangling due to the table she is playing at being made for smaller folk like her and her companion. She was winning before the first move had even begun, and, now that the game was all but finished, in less than ten moves no less, the chap had not even figured it out yet.
As the goblin, she had not even gotten his name yet, considered the board, she let her mind drift to the last few days. She had come to Stormhome to get a book, which she had safely stored in her pack even now. Her family had wanted the book, and had paid a decent amount to get it. It was so unlike back when she was helping design war machines... Now she was a errand-runner, her nephew taking on ore of ehr work at the library as time went on. With a sigh she watched the goblin move a piece and just shook her head in amazement.
"Looks like that's it then..." She said as she moved her piece and finished off the game.
Wisp watched the game of Dragon Chess finish up, she had tracked the moves of each of the two and was not surprised by what she saw. The gnome was far better than the goblin. It had been a while since she'd had a good game of Dragon Chess, even while she had been in Stormhome. Her time there had been mostly filled with House Sivis business, she'd barely gotten out to see the sights, instead being stuck behind mounds of paperwork. She shook her hand to release a reflexive cramp as she thought back to how many letters she'd written. She pushed her bouncy red curls back away from her neck to ease some of the heat, her silver eyes still darting over the pieces of the board. She wondered if she could beat the Gnome, she'd at least be better competition than the Goblin had been.
Wisp stood from the lounge chair she'd been sat in and walked over, "Goodday, how 'bout lettin me have a go at the winna then?" she said with a smile to both the goblin and the Gnome.
Seeker was standing on the deck, where he'd tried to be as often as the crew would allow. Well over six feet tall he had a slender frame, but the creaking under the warforged's feet betrayed his unusual weight for his apparent size, he would stand for hours, eyes on the horizon, eager for the next chance to provide for his god. He'd been in Stormhome looking for something new to add to his god, but he wasn't disappointed by his failure, there were always more chances, and it wasn't like he didn't have time. Although he rarely initiated conversation with the other crew and passangers (unless there are other warforged), he was always friendly and helpful when adressed.
"Fine with me, if he doesn't mind." Saralyssa informs the newcomer, nodding to the goblin. The goblin mumbles something about more ale, then heads off. "Looks like the seat is currently vacant..." Saralyssa tells the new gnome with a nod to the now-empty chair. She goes about resetting the pieces as the newcomer takes the empty chair.
"let me introduce myself..." Saralyssa says as she finishes with the pieces. She gets up and gives a short bow. "Saralyssa Lorridan Adredar at your service..."
Wisp watched the goblin walk off and then allowed Saralyssa to introduce herself before giving her a short curtsy in return. "Well met Lady Saralyssa, I am Wisp d'Sivis, scribe and entertaina'" she then hand waived towards Saralyssa's seat as a courtesy to allow her newly met acquaintance to sit down first. "What brings ya to the open sea?"
Quiet and aloof, Kwai attempts to absorb, and learn from, all that he's seeing and hearing. Life in a distant monastery doesn't do much to prepare a man for remarkable things like glamerweave and flying galleons. The monk studies his environment, especially the ways in which the others interact with one another. Keep your tongue still and your eyes and ears open, Kwai, he thinks to himself.
Since his arrival in Eberron, Kwai has encountered a host of new and unusual things. Thus far, the thing he finds the most fascinating about this new world is the creature known as the warforged. The monk's eyes often land on the strange machine-like, statue-like entity that was aboard the galleon. He reflects on the word warforged. Warforged...forged for war...and now the war has ended. What purpose will it serve now? Kwai resists the urge to mind link with the warforged and begin a private dialogue.
As he often does when lost in thought, Kwai begins absentmindedly to twirl a throwing spike (dart) in his right hand. I have come to Eberron to be a Lightspeaker, to connect with others who will labor to frustrate the efforts of the corrupt and the wicked. No such opportunity presented itself in Stormhome; so I move on.
With the throwing spike still spinning back and forth through his fingers, Kwai draws near to a pair of gnomes engaged in some sort of game...
A tall human wearing a serviceable but threadbare cloak stands easily on the upper deck of the galleon looking out at the horizon. Under his cloak, a full set of chainmail and armament of shield and axe can be discerned. For anyone familiar with warriors from Northern Karrnath, he and his companion are nearly unmistakable. Broad shoulders, bristling muscle, long hair, and full beards. Though Siggur has little more than a bit of dark stubble and his hair is a stark almost unnatural white. Not typical for his kin.
He seems to be relishing in the fine weather House Lyrandar is able to maintain in their kingdom. Mostly he seems to be enjoying the spray of sea mists off the bow. Until this point he has been wearing a battle scared helm, hiding much of his appearance. Now his handsome features are revealed and unlike his armor, he seems to barely wear the scars of war.
Siggur's face sinks a little as he looks South and East. "It is strange, for a moment I could almost forget about where we are. It was as if we were back in the bay before The War. On the fishing boats. Just clear skies on calm seas." He looks to his brother, "Will we ever go back?"
A tall and broad-shouldered human man stands at the railing next to Siggur. Urmdir's Karnnath chainmail, shield, and spangenhelm show signs of wear and frequent repair. A heavy flail hangs at his belt. He seems unconcerned about the heat and to genuinely enjoy the sun on his face and the spray in the air. Except for his red hair and scarred face, he bears an unmistakable family resemblance to Siggur.
He leans casually on the rail. His expression shifts from troubled to jovial quickly "Come now, brother! Leave such concerns buried in the past, where they belong. Let us enjoy this beautiful day and look to what the future may bring us! We are safe, even if that job in in Stormhome didn't pan out."
Urmdir strolls casually towards the warforged, his balance naturally moving with the deck. "The sea is beautiful, isn't she?" He stares at the horizon, seemingly unconcerned about getting a response.
Rollback Post to RevisionRollBack
PbP Lost Mines of Phandelver -Squelch (Kenku Grave Cleric)
What Lies Between - Cragworm (Goblin Oathbreaker Paladin)
Embers in the Dark - Martin "Uncle" Flintmore (Human Rogue)
Adventures in Esyldien - Khorzik Fume (Hobgoblin Transmuter) - retired
A Machine's Ambition- Canavar (Shifter Zealot Barbarian) - retired
What Lurks Below - Urmdir Volsung (Human Fighter) - retired
Kwailooks up from the game of dragonchess as a warrior approaches the warforged and, seemingly, begins a conversation with tremendous ease. The monk's attention is now split; he attempts to watch the game of skill between the gnomes while simultaneously listening to the exchange between warrior and warforged. He leans slightly on his ash-colored quarterstaff, but the throwing spike continues its journey back and forth through his fingers.
Urmdir grunts in agreement with the warforged. "Well-said, friend." He extends his hand. Light blue tattoos can be seen spiraling around his forearm. "Name's Urmdir."
Rollback Post to RevisionRollBack
PbP Lost Mines of Phandelver -Squelch (Kenku Grave Cleric)
What Lies Between - Cragworm (Goblin Oathbreaker Paladin)
Embers in the Dark - Martin "Uncle" Flintmore (Human Rogue)
Adventures in Esyldien - Khorzik Fume (Hobgoblin Transmuter) - retired
A Machine's Ambition- Canavar (Shifter Zealot Barbarian) - retired
What Lurks Below - Urmdir Volsung (Human Fighter) - retired
Siggur smirks a little at his brother 'making friends'. As he's about to join the conversation a tray of cheeses and other finger foods floats by on the hand of a small well dressed man. Siggur slips away and follows the food, unabashedly picking at the tray. It becomes obvious that the server is trying to get to other passengers so the tall human relents. Though he realizes he's made it below deck into some sort of lounge.
Before him are a pair of Gnomes and a dragon chess set. It was a game that intrigued him greatly. With little care for formality he drags a heavy wooden chair, covered in fine red upholstery, and sits next to the table. His various armaments clanging and grinding into the wood of the chair that he awkwardly fills.
"Has the match begun? I rarely get a chance to observe these games of tact."
Not at all put out by the warrior pulling up a large chair next to the table she is sitting at, Saralyssa just gives him a nod of greeting, her concentration on the game that has just begun. She has a mage hand hovering beside her, having just finished moving a piece on the board with it.
"Your move." She says to the gnome across from her. "What brought you to Stormhome?" She asks the gnome. Glancing to the newcomer, in his much larger chair, she will look him over a bit more closely as she waits for the other gnome to make their move and answer the question.
Wisp nods and picks up a pawn and pushes it forward to spaces. She then turned to greet the stranger with a smile, "My you are armed to the teeth aren't ya darlin' feel free to watch, and ask questions as ya like"
She then turned back to Lady Saralyssa, "Same for me I'm afraid, dull and borin Family business. What sort of business is your family in if you don't mind me askin?"
"Don't mind you asking at all." Saralyssa will respond as she considers the board. She has her mage hand make another move as she takes a moment to do so.
"As for what my family is in to..." She says with a shrug. "I personally am a researcher and librarian, but you know how families go, they tend to have fingers into a lot of different things."
"Good to be playing with someone who knows how to play..." Saralyssa says with a soft chuckle. "it is not quite Khyberdog, but a derivation along those lines to be sure... Makes a good counter to the Lavents defense you have started."
Rollback Post to RevisionRollBack
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4 Barrakas, 998 YK
It is a suffocatingly warm late summers day, and the passengers aboard The Lord’s Favor galleon are dripping with perspiration. The former war galleon has been repurposed to accommodate large numbers of passengers, and currently operates under the banner of House Lyrandar.
You stand on the deck of the galleon with your fellow passengers, watching the island of Stormhome recede behind you until it is lost to sight. The galleon’s destination is Eldeen Bay, in northern Aundair. The captain predicts you will arrive no later than dawn the following morning.
House Lyrandar is renowned for it’s luxurious transportation, and there are plenty of ways to occupy the suffocating evening hours. A bard strums a lute, singing softly of two lovers who died in each other’s arms in The Mourning. Several men in glammerweave cloaks are engaged in a high-stakes game of dice, tossing sovereigns onto a respectable pile of coins. A small man in red distributes glasses of wine and cubes of fine Aundairian cheese to the passengers. Below decks, several passengers attempt to escape the oppressive heat in a lounge containing comfortable couches and dragonchess tables.
Most of the passengers on the deck pass the time in conversation, and the galleon hums with a low murmur of voices.
Thus our tale begins. Please take the opportunity to introduce your character, and describe what business your character was attending to in Stormhome.
Saralyssa sat across a dragonchess set from a fairly inept goblin. Her traveling clothes consisting of a nicely detailed dress, a slightly fancier cloak, and her pack, which is next to her chair. She is a smaller figure, her feet only not dangling due to the table she is playing at being made for smaller folk like her and her companion. She was winning before the first move had even begun, and, now that the game was all but finished, in less than ten moves no less, the chap had not even figured it out yet.
As the goblin, she had not even gotten his name yet, considered the board, she let her mind drift to the last few days. She had come to Stormhome to get a book, which she had safely stored in her pack even now. Her family had wanted the book, and had paid a decent amount to get it. It was so unlike back when she was helping design war machines... Now she was a errand-runner, her nephew taking on ore of ehr work at the library as time went on. With a sigh she watched the goblin move a piece and just shook her head in amazement.
"Looks like that's it then..." She said as she moved her piece and finished off the game.
Wisp watched the game of Dragon Chess finish up, she had tracked the moves of each of the two and was not surprised by what she saw. The gnome was far better than the goblin. It had been a while since she'd had a good game of Dragon Chess, even while she had been in Stormhome. Her time there had been mostly filled with House Sivis business, she'd barely gotten out to see the sights, instead being stuck behind mounds of paperwork. She shook her hand to release a reflexive cramp as she thought back to how many letters she'd written. She pushed her bouncy red curls back away from her neck to ease some of the heat, her silver eyes still darting over the pieces of the board. She wondered if she could beat the Gnome, she'd at least be better competition than the Goblin had been.
Wisp stood from the lounge chair she'd been sat in and walked over, "Goodday, how 'bout lettin me have a go at the winna then?" she said with a smile to both the goblin and the Gnome.
Seeker was standing on the deck, where he'd tried to be as often as the crew would allow. Well over six feet tall he had a slender frame, but the creaking under the warforged's feet betrayed his unusual weight for his apparent size, he would stand for hours, eyes on the horizon, eager for the next chance to provide for his god. He'd been in Stormhome looking for something new to add to his god, but he wasn't disappointed by his failure, there were always more chances, and it wasn't like he didn't have time. Although he rarely initiated conversation with the other crew and passangers (unless there are other warforged), he was always friendly and helpful when adressed.
"Fine with me, if he doesn't mind." Saralyssa informs the newcomer, nodding to the goblin. The goblin mumbles something about more ale, then heads off. "Looks like the seat is currently vacant..." Saralyssa tells the new gnome with a nod to the now-empty chair. She goes about resetting the pieces as the newcomer takes the empty chair.
"let me introduce myself..." Saralyssa says as she finishes with the pieces. She gets up and gives a short bow. "Saralyssa Lorridan Adredar at your service..."
Wisp watched the goblin walk off and then allowed Saralyssa to introduce herself before giving her a short curtsy in return. "Well met Lady Saralyssa, I am Wisp d'Sivis, scribe and entertaina'" she then hand waived towards Saralyssa's seat as a courtesy to allow her newly met acquaintance to sit down first. "What brings ya to the open sea?"
"Same business that takes me anywhere." Saralyssa says with a chuckle, taking her seat. "Family business..."
Quiet and aloof, Kwai attempts to absorb, and learn from, all that he's seeing and hearing. Life in a distant monastery doesn't do much to prepare a man for remarkable things like glamerweave and flying galleons. The monk studies his environment, especially the ways in which the others interact with one another. Keep your tongue still and your eyes and ears open, Kwai, he thinks to himself.
Since his arrival in Eberron, Kwai has encountered a host of new and unusual things. Thus far, the thing he finds the most fascinating about this new world is the creature known as the warforged. The monk's eyes often land on the strange machine-like, statue-like entity that was aboard the galleon. He reflects on the word warforged. Warforged...forged for war...and now the war has ended. What purpose will it serve now? Kwai resists the urge to mind link with the warforged and begin a private dialogue.
As he often does when lost in thought, Kwai begins absentmindedly to twirl a throwing spike (dart) in his right hand. I have come to Eberron to be a Lightspeaker, to connect with others who will labor to frustrate the efforts of the corrupt and the wicked. No such opportunity presented itself in Stormhome; so I move on.
With the throwing spike still spinning back and forth through his fingers, Kwai draws near to a pair of gnomes engaged in some sort of game...
A tall human wearing a serviceable but threadbare cloak stands easily on the upper deck of the galleon looking out at the horizon. Under his cloak, a full set of chainmail and armament of shield and axe can be discerned. For anyone familiar with warriors from Northern Karrnath, he and his companion are nearly unmistakable. Broad shoulders, bristling muscle, long hair, and full beards. Though Siggur has little more than a bit of dark stubble and his hair is a stark almost unnatural white. Not typical for his kin.
He seems to be relishing in the fine weather House Lyrandar is able to maintain in their kingdom. Mostly he seems to be enjoying the spray of sea mists off the bow. Until this point he has been wearing a battle scared helm, hiding much of his appearance. Now his handsome features are revealed and unlike his armor, he seems to barely wear the scars of war.
Siggur's face sinks a little as he looks South and East. "It is strange, for a moment I could almost forget about where we are. It was as if we were back in the bay before The War. On the fishing boats. Just clear skies on calm seas." He looks to his brother, "Will we ever go back?"
A tall and broad-shouldered human man stands at the railing next to Siggur. Urmdir's Karnnath chainmail, shield, and spangenhelm show signs of wear and frequent repair. A heavy flail hangs at his belt. He seems unconcerned about the heat and to genuinely enjoy the sun on his face and the spray in the air. Except for his red hair and scarred face, he bears an unmistakable family resemblance to Siggur.
He leans casually on the rail. His expression shifts from troubled to jovial quickly "Come now, brother! Leave such concerns buried in the past, where they belong. Let us enjoy this beautiful day and look to what the future may bring us! We are safe, even if that job in in Stormhome didn't pan out."
Urmdir strolls casually towards the warforged, his balance naturally moving with the deck. "The sea is beautiful, isn't she?" He stares at the horizon, seemingly unconcerned about getting a response.
Seeker will turn to face the newcomer, “It is eternal and filled with great power. There is beauty there, but such beauty can be frightening.”
Kwai looks up from the game of dragonchess as a warrior approaches the warforged and, seemingly, begins a conversation with tremendous ease. The monk's attention is now split; he attempts to watch the game of skill between the gnomes while simultaneously listening to the exchange between warrior and warforged. He leans slightly on his ash-colored quarterstaff, but the throwing spike continues its journey back and forth through his fingers.
Urmdir grunts in agreement with the warforged. "Well-said, friend." He extends his hand. Light blue tattoos can be seen spiraling around his forearm. "Name's Urmdir."
Seeker will carefully mimic the motion, clearly a learned gesture rather than a natural one, and gently take his hand, "I am called Seeker."
Siggur smirks a little at his brother 'making friends'. As he's about to join the conversation a tray of cheeses and other finger foods floats by on the hand of a small well dressed man. Siggur slips away and follows the food, unabashedly picking at the tray. It becomes obvious that the server is trying to get to other passengers so the tall human relents. Though he realizes he's made it below deck into some sort of lounge.
Before him are a pair of Gnomes and a dragon chess set. It was a game that intrigued him greatly. With little care for formality he drags a heavy wooden chair, covered in fine red upholstery, and sits next to the table. His various armaments clanging and grinding into the wood of the chair that he awkwardly fills.
"Has the match begun? I rarely get a chance to observe these games of tact."
Not at all put out by the warrior pulling up a large chair next to the table she is sitting at, Saralyssa just gives him a nod of greeting, her concentration on the game that has just begun. She has a mage hand hovering beside her, having just finished moving a piece on the board with it.
"Your move." She says to the gnome across from her. "What brought you to Stormhome?" She asks the gnome. Glancing to the newcomer, in his much larger chair, she will look him over a bit more closely as she waits for the other gnome to make their move and answer the question.
Wisp nods and picks up a pawn and pushes it forward to spaces. She then turned to greet the stranger with a smile, "My you are armed to the teeth aren't ya darlin' feel free to watch, and ask questions as ya like"
She then turned back to Lady Saralyssa, "Same for me I'm afraid, dull and borin Family business. What sort of business is your family in if you don't mind me askin?"
"Don't mind you asking at all." Saralyssa will respond as she considers the board. She has her mage hand make another move as she takes a moment to do so.
"As for what my family is in to..." She says with a shrug. "I personally am a researcher and librarian, but you know how families go, they tend to have fingers into a lot of different things."
Wisp chuckled a bit, "Ain't that the truth honey, fingers in all the pies!" she looked at the board, "Is that the Khyberdog offense I see?"
"Good to be playing with someone who knows how to play..." Saralyssa says with a soft chuckle. "it is not quite Khyberdog, but a derivation along those lines to be sure... Makes a good counter to the Lavents defense you have started."