"They are alive!" Cimeri have never been in the real fight before (well, deep childhood aside and it would not count anyway), not did she ever dealt with the Necromancy of any sort. She lost it for a second, surprised the very look of living moving bones. But she was trained well and her reflexes eventually kicked in. She run towards the skeletons, and attacked the first one she reached:
Scoria just sighs and sprints toward the skeletons, drawing her glaive as she does. She keeps a handle on her fury - this is only going to get worse, and she’ll need that fire.
Initiative : 6
Glaive attack, targeting a different target to Cimeri: Attack: 9 Damage: 6
Cimeri leaps forward with the brashness of youth, feeling imbued with a sense of purpose beyond her own, cleaving half of the skeleton away with a double handed short sword strike; the skeleton lurches off balance and her following roundhouse kick doesn’t land. Scoria lunges forward behind her, feeling a divine purpose guide her hand; her foot slides on gravel and would have missed if not for the holy gift from Taman. The glaive clashes into the skeleton. Flynn flips through his spellbooks as the skeletons draw swords and swing at their foes; Cimeri dodges a slash but Scoria is pierced, not quick enough to evade, for 5 damage.
[Taman we are back at the top unless Flynn reads this and posts first]
This post has potentially manipulated dice roll results.
Frustrated, Scoria bites back a scream - don’t raise further alarm, don’t alert the tower - as she sweeps again with the glaive, making as much of the 10ft reach as she can, trying to keep the skeletons from closing in again.
This post has potentially manipulated dice roll results.
Initiative: 20
Flynn backs up And swirls his hands around each other as snowflakes begin to form as he sends his [spell]frost bite[spell] towards one of the skeletons. con save dc :14 or receive 1 cold damage
(if he is hit, he will use his reaction for shield if it helps.
Flynn’s snow sparkles coat the skeleton closet to him; Scoria watches as her foe is rimed with frost and some of its bones begin to crack. Moments later, a crossbow bolt bursts through its skull, propelled from Taman’s crossbow. The skeleton staggers for a moment before regaining its balance. Cimeri spins and smashes her short sword deep into the hip of the undead creature; her fingers buzz with the vibration. Pivoting and pulling the monster forward with her stuck sword, she smashes it to inert bones with a knee to the rib cage. Scoria brings the haft of her glaive forward and shatters the skull of the skeleton in front of her, throwing it off the ledge where it ruptures below. Looking around the ledge, Cimeri notices a left tunnel leading deeper, and a right tunnel.
The battle was brief but intense. Still excited and unable to fight her impatiens, Cimeri was bursting with energy: "Should we go deeper? Or try to check both tunnels first?"
"Either direction is as good as another right now." Taman says with a shrug. "Not like we have a map to tell us which way to the item we seek." He gestures to the left tunnel with a shrug. "I am good with either way, so let me know if someone feels differently, but, to get us moving again, I'd say let's just go left."
Cimeri took a deep breath, calmed herself as best as she could in the circumstances, and went ahead in the left tunnel, trying to be stealthy again: Stealth19 +10 Perception13 (in order not to waste guidance adding 1 to Stealth)
Cimeri takes the lead, kicking bones from her path; after 15 or so feet, she is blinded as the light from Taman’s light source is caught and refracted hundreds of times by the large pink crystals coming out of the walls and ceiling. The cave is fifteen feet high here in this chamber that is some 30 ft square and ends with another tunnel to the north. Flynn, Taman and Scoria enter and marvel at the myriad crystals studding the chamber....
This post has potentially manipulated dice roll results.
Scoria is stunned at the beauty of the cave - it’s breathtaking, and the refracting light plays off the iridescence in her skin. She goes to touch a crystal, then stops - this is a the lair of a lich, even something as beautiful as this could have been turned to evil.
Perception: 5
Survival to determine if this a natural cave, if there’s anything she’d find unusual about the crystals, or other clues about the environment 13
Rollback Post to RevisionRollBack
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Taman casts guidance on the tiefling.
As Cimeri and Scoria tread carefully up the stairs and pass the column, the skeletons lurch to life and move to intercept!
[roll initiative. Spell casters please let me know your prepared spells ]
Taman Initiative: 14
Taman's prepared spells:
guidance
light
mending
bless
command
healing word
identify
updating... to get dice rolls to work above.
"They are alive!" Cimeri have never been in the real fight before (well, deep childhood aside and it would not count anyway), not did she ever dealt with the Necromancy of any sort. She lost it for a second, surprised the very look of living moving bones. But she was trained well and her reflexes eventually kicked in. She run towards the skeletons, and attacked the first one she reached:
Initiative: 6
Shortsword attack: Attack: 23 Damage: 12
Bonus action - Unarmed Strike: Attack: 10 Damage: 8
OOC: My bad - the first damage roll is 10, not 12. Added 6 instead of 4.
If Bless worked before her attack - adding 4
Meili Liang Lvl 5 Monk
Dice
Scoria just sighs and sprints toward the skeletons, drawing her glaive as she does. She keeps a handle on her fury - this is only going to get worse, and she’ll need that fire.
Initiative : 6
Glaive attack, targeting a different target to Cimeri: Attack: 9 Damage: 6
Taman casts bless on himself, Cimeri and Scoria.
Cimeri leaps forward with the brashness of youth, feeling imbued with a sense of purpose beyond her own, cleaving half of the skeleton away with a double handed short sword strike; the skeleton lurches off balance and her following roundhouse kick doesn’t land.
Scoria lunges forward behind her, feeling a divine purpose guide her hand; her foot slides on gravel and would have missed if not for the holy gift from Taman. The glaive clashes into the skeleton.
Flynn flips through his spellbooks as the skeletons draw swords and swing at their foes; Cimeri dodges a slash but Scoria is pierced, not quick enough to evade, for 5 damage.
[Taman we are back at the top unless Flynn reads this and posts first]
Taman sends a crossbow bolt in to strike at one of the skeletons...
Attack: 18 Damage: 5
Exited with the first success (as little as it was) Cimeri attacked again with the same simple but effective move - Shortsword/Unarmed Strike.
Shortsword: Attack: 22 Damage: 9 (plus Bless 4)
Unarmed Strike: Attack: 21 Damage: 6 (plus Bless 4)
Meili Liang Lvl 5 Monk
Dice
Frustrated, Scoria bites back a scream - don’t raise further alarm, don’t alert the tower - as she sweeps again with the glaive, making as much of the 10ft reach as she can, trying to keep the skeletons from closing in again.
Attack: 10 Damage: 10 (plus bless)
Initiative: 20
Flynn backs up And swirls his hands around each other as snowflakes begin to form as he sends his [spell]frost bite[spell] towards one of the skeletons.
con save dc :14 or receive 1 cold damage
(if he is hit, he will use his reaction for shield if it helps.
Flynn’s snow sparkles coat the skeleton closet to him; Scoria watches as her foe is rimed with frost and some of its bones begin to crack.
Moments later, a crossbow bolt bursts through its skull, propelled from Taman’s crossbow. The skeleton staggers for a moment before regaining its balance.
Cimeri spins and smashes her short sword deep into the hip of the undead creature; her fingers buzz with the vibration. Pivoting and pulling the monster forward with her stuck sword, she smashes it to inert bones with a knee to the rib cage.
Scoria brings the haft of her glaive forward and shatters the skull of the skeleton in front of her, throwing it off the ledge where it ruptures below.
Looking around the ledge, Cimeri notices a left tunnel leading deeper, and a right tunnel.
The battle was brief but intense. Still excited and unable to fight her impatiens, Cimeri was bursting with energy: "Should we go deeper? Or try to check both tunnels first?"
Meili Liang Lvl 5 Monk
Dice
"Either direction is as good as another right now." Taman says with a shrug. "Not like we have a map to tell us which way to the item we seek." He gestures to the left tunnel with a shrug. "I am good with either way, so let me know if someone feels differently, but, to get us moving again, I'd say let's just go left."
Cimeri took a deep breath, calmed herself as best as she could in the circumstances, and went ahead in the left tunnel, trying to be stealthy again: Stealth 19 +10 Perception 13 (in order not to waste guidance adding 1 to Stealth)
Meili Liang Lvl 5 Monk
Dice
[remember add 10 to your stealth from pass without trace!]
Scoria resumes her position at the rear of the group, doing her best to keep watch over the group. The wound hurts, but she’s had worse
Stealth: 29
Taman stealth: 22
Cimeri takes the lead, kicking bones from her path; after 15 or so feet, she is blinded as the light from Taman’s light source is caught and refracted hundreds of times by the large pink crystals coming out of the walls and ceiling.
The cave is fifteen feet high here in this chamber that is some 30 ft square and ends with another tunnel to the north. Flynn, Taman and Scoria enter and marvel at the myriad crystals studding the chamber....
Taman will check the crystal chamber for any sort of secret door or hidden area.
Perception (add 1 if investigation instead): 6
Adding in guidance... 3
Scoria is stunned at the beauty of the cave - it’s breathtaking, and the refracting light plays off the iridescence in her skin. She goes to touch a crystal, then stops - this is a the lair of a lich, even something as beautiful as this could have been turned to evil.
Perception: 5
Survival to determine if this a natural cave, if there’s anything she’d find unusual about the crystals, or other clues about the environment 13