As he does , if Nassar is at least 10 ft away ,Relegak will reach his mind and say *Don´t worry about the gadget i have a few more to spare* ; If Nassar is not close enough he will reach to Henri´s mind and say *You are our guide, are we close? don´t talk just nod and point*
Bronwen quietly follows the rest of the group, a little confused as to why they are being so careful, this in turn makes him feel more on edge, he had never really been out in the wilds before and he certainly had never come in contact with a wolf, was he not mistaking wolf for some other beast? Lost in thought he holds a hand close to his dagger.
As the party comes closer to the fort, they find more wolf tracks than the single wolf Nasaar and Caram saw. Through a collapsed wall, the party can see three wolves resting in what seems to be a mess room.
((ooc : we do see more tracks, rigth? can Relegak discern if there these three wolf are the only one nearby or do he see a few more tracks going out? If he cannot for what we can see can he pin point who the original habitants of this fort were? Like you know dwarfs, elf, etc. What do i need to roll?))
"We are going to have to fight them at some point..." Nasaar says softly. "The bugs will only distract, not get rid of..." He waits to see if the group is ready for a fight, then will move in closer.
As they scope out the 3 wolves, Folas sees everyone prepping for an attack and inching closer, so he readies a dart and will fire at the closest wolf as soon as he is in range.
(For the tracks, I was talking about outside of the fort. You can check to see if there are tracks going out using a survival check. And for the forts occupants, you can do a history check. But with your archeologist's feature, you can tell that it was made by humans.)
(As the wolves are sleeping, you can surprise attack them. Meaning you get one round free then you can roll for initiative.)
This post has potentially manipulated dice roll results.
Survival 24
((just to see if i can pick up any track, loose dirt on the carpet or something that tell me that reinforcements for the wolves are to be expected, btw how does the mess room looks? Does it have multiple exits or something? ))
Either way Relegak will wind up a little mechanism on his rigth bracer, a dim blue ligth will glow from it, and he will be ready for battle.
This post has potentially manipulated dice roll results.
"Enough waiting around around lets get this over with"
Bronwen moves forward getting into a position with a clear shot of his short bow. Drawing the bow and an arrow, he nocks it, chooses a target and looses the arrow at the wolf.
((If he had enoght time to check cool i still want that info ))
¨But...just.....don´t destroy bloody everything!¨ Said Relegak as he move enough so he can clearly see the wolves. He will rise his right arm, and as the dim light becomes a more bright as a bluish white beam goes out and try to strike the nearest wolf. ((cast ray of frost on the nearest wolf 6 and frost dmg 3 ))
After the attack the light disappear and a click it´s heard from the bracer ¨Not now stupid prototype, don´t die on me now¨ Relegak said as he shake his arm in frustation
Caram moves with the group but sheaths his dagger. As everyone stops to fire various ranged weapons he continues on, moving lightly on his feet. As he approaches the first sleeping wolf he takes a half step and proceeds to kick at the chosen wolfs head, similar in all respects to punt from the popular ball game played by children.
The party attacks, waking the sleeping beasts with their weapons. Bronwen goes first as he fires an arrow into one. Folas follows up with a dart to another. Belegak's bracer misinterprets its distance and goes too far, hitting a wall, icing a rotten banner. Nasaar's bolt find no prey as it gets lodged into a table besides a wolf. And Caram cracks the neck of one wolf with a solid kick to the head.
Relegak follow the group with Henri close by.
As he does , if Nassar is at least 10 ft away ,Relegak will reach his mind and say *Don´t worry about the gadget i have a few more to spare* ; If Nassar is not close enough he will reach to Henri´s mind and say *You are our guide, are we close? don´t talk just nod and point*
Bronwen quietly follows the rest of the group, a little confused as to why they are being so careful, this in turn makes him feel more on edge, he had never really been out in the wilds before and he certainly had never come in contact with a wolf, was he not mistaking wolf for some other beast? Lost in thought he holds a hand close to his dagger.
Stealth check vs Wolves perception (no advantage) 4
(Welp, first mobile roll is a crit fail)
As the party comes closer to the fort, they find more wolf tracks than the single wolf Nasaar and Caram saw. Through a collapsed wall, the party can see three wolves resting in what seems to be a mess room.
"So, charge? Or more robot bugs??"
((ooc : we do see more tracks, rigth? can Relegak discern if there these three wolf are the only one nearby or do he see a few more tracks going out? If he cannot for what we can see can he pin point who the original habitants of this fort were? Like you know dwarfs, elf, etc. What do i need to roll?))
"We are going to have to fight them at some point..." Nasaar says softly. "The bugs will only distract, not get rid of..." He waits to see if the group is ready for a fight, then will move in closer.
As they scope out the 3 wolves, Folas sees everyone prepping for an attack and inching closer, so he readies a dart and will fire at the closest wolf as soon as he is in range.
Caram follows right behind Nasaar, ready to engage the wolves. He holds his truncheon in his right hand and a dagger in his left.
(For the tracks, I was talking about outside of the fort. You can check to see if there are tracks going out using a survival check. And for the forts occupants, you can do a history check. But with your archeologist's feature, you can tell that it was made by humans.)
(As the wolves are sleeping, you can surprise attack them. Meaning you get one round free then you can roll for initiative.)
Survival 24
((just to see if i can pick up any track, loose dirt on the carpet or something that tell me that reinforcements for the wolves are to be expected, btw how does the mess room looks? Does it have multiple exits or something? ))
Either way Relegak will wind up a little mechanism on his rigth bracer, a dim blue ligth will glow from it, and he will be ready for battle.
(Would you say we can get up to them?)
"Enough waiting around around lets get this over with"
Bronwen moves forward getting into a position with a clear shot of his short bow. Drawing the bow and an arrow, he nocks it, chooses a target and looses the arrow at the wolf.
Attack: 13 Damage: 8
Folas moves past Bronwen until he's in dart range and flings a dart at a different sleeping wolf than Bronwen. (are attacks advantage vs sleeping?)
Attack 1 17 Attack 2 (if advantage) 15
Dam 5
((If he had enoght time to check cool i still want that info ))
¨But...just.....don´t destroy bloody everything!¨ Said Relegak as he move enough so he can clearly see the wolves. He will rise his right arm, and as the dim light becomes a more bright as a bluish white beam goes out and try to strike the nearest wolf. ((cast ray of frost on the nearest wolf 6 and frost dmg 3 ))
After the attack the light disappear and a click it´s heard from the bracer ¨Not now stupid prototype, don´t die on me now¨ Relegak said as he shake his arm in frustation
Nasaar, seeing everyone preparing to use ranged weapons, pulls out his crossbow and lets fly a bolt as well.
Attack: 12 Damage: 8
(Rolling normal since I figure any surprise advantage is canceled out by the wolves being prone.)
Caram moves with the group but sheaths his dagger. As everyone stops to fire various ranged weapons he continues on, moving lightly on his feet. As he approaches the first sleeping wolf he takes a half step and proceeds to kick at the chosen wolfs head, similar in all respects to punt from the popular ball game played by children.
Unarmed attack against prone:
Attack: 25 Damage: 7
The party attacks, waking the sleeping beasts with their weapons. Bronwen goes first as he fires an arrow into one. Folas follows up with a dart to another. Belegak's bracer misinterprets its distance and goes too far, hitting a wall, icing a rotten banner. Nasaar's bolt find no prey as it gets lodged into a table besides a wolf. And Caram cracks the neck of one wolf with a solid kick to the head.
Roll initiative
Damage Chart:
Bronwen gets ready to shoot another arrow,
initiative: 18
After the kick Caram realizes that yes, this IS just like fighting wild dogs. He spins, ready to take on the next.
Initiative: 22