(OOC: Whoopsies, Chubchilla knows who Ander is XD)
Elemoth spends several minutes canvassing the door and notices that it is locked, though he doesn't really notice any locking mechanism... which seems strange. As for the religious aspect of the door. He tries to recall what it might mean, but then remembers that there was a Lathandar temple tour on the Dragon deities day... and he knew which one he wanted to go to more.
Torment examines the rest of the room, eyeing the darkened corners and feeling along the walls, being careful of where she steps. "We could try that other door in the tower if this one isn't getting us anywhere. I don't like the look of that dragon anyway... maybe there's a reason it's shut."
You head back through the circular floor and head to the other door. As it creaks open you see a new hallway. Three doors lie, each on a side at the opposite end of the hall. What do you do?
(OOC: Who's Ander?)
Although the statement's not directed at him in particular, Elemoth decides that checking for traps is a good idea, and tries to inspect the door.
(Perception 11)
Noticing the carved symbol of the Dragon, he also takes a moment to wrack his brain to see if his studies ever taught him anything related to it.
(Religion 5)
(OOC: Whoopsies, Chubchilla knows who Ander is XD)
Elemoth spends several minutes canvassing the door and notices that it is locked, though he doesn't really notice any locking mechanism... which seems strange. As for the religious aspect of the door. He tries to recall what it might mean, but then remembers that there was a Lathandar temple tour on the Dragon deities day... and he knew which one he wanted to go to more.
DM of Tomb of Annihilation (and more) Group 2 and Group 3
Torment examines the rest of the room, eyeing the darkened corners and feeling along the walls, being careful of where she steps. "We could try that other door in the tower if this one isn't getting us anywhere. I don't like the look of that dragon anyway... maybe there's a reason it's shut."
You head back through the circular floor and head to the other door. As it creaks open you see a new hallway. Three doors lie, each on a side at the opposite end of the hall. What do you do?
DM of Tomb of Annihilation (and more) Group 2 and Group 3
Torment goes down the hallway, checking to see if the doors are trapped or locked. Perception: 9