Watching Benagol grapple the last figure, Ardeth reals his fist back and strikes the man with his large gauntlet fist. ____________ Move: If neccesary toward cloak 4
Action: Melee Strike Unarmed (non lethal). Roll from discord. To hit 17+7. Damage 5
Grappled and being hit with non-lethal damage. We will say you would do enough to knock them out before their next turn. Cloak 4 is now incapacitated.
Combat is over.
In the distance you can hear chainmail clanking and is approaching. You'd guess you have a minute before guards would arrive inside of the Swordsman. You have 3 dead cloaked figures and the goblin lies motionless in the center of the alley.
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
Ardeth cracks his neck and slings his shield on his back as he grunts at the sudden physical exertion of this sudden fight.
“Reggie, you still have that medalion? Keep it safe for now. We need to get out of here.”
Ardeth goes to search the goblin for any clues or something useful to clue them into who is is or where he came from. (Rolled 15 investigation check in Discord)
As he’s bent over searching Ardeth exclaims: “Gents gather up your belongings and someone tie up that cloaked bastard and let’s get out of here!”
This post has potentially manipulated dice roll results.
“I’ll try to buy you some time.”
Drummer smears the blood from his shoulder up his face, and moves to intercept the guards before they get there. “Well, thank goodness you’re here. The ruffians are gone, but I’m sure you have questions, and I believe I’ll only be too happy to answer them. Bring a bandage though, would you please?”
Broadhorn pulls a length of rope from his pack and starts tying up their newly captured enemy. "Sorry for this mister, but it looked like you were up to no good."
Ardeth investigates the goblins body. When you flip him over he is lying in a pool of blood. He is dead. The goblin is wearing sparse handmade clothing and is not carrying anything other belongings. There is a piece of cloth that is roughly stitched to the inside of his leather vest that reads "Peropity of Moop".
Reggie feels their breast pocket to make sure the medallion is secured. He also checks the pockets for any clues. All Reggie is able to find is 30GP total. While searching, you notice a tattoo from their shoulder blades that goes down their back. If Reggie wants to investigates the tattoo further, they will need to take the hood and top off of one of the cloaked figures. Read the Spoiler text if they do so.
Every one of these cloaked figures has a elaborate tattoo of what looks like a person dressed in jaguar skin, holding a staff of some kind, wearing a elegant headdress. (See discord for image)
Broadhorn is able to tie the captured figure up nice and tight and leans him up against the wall in the alley. Benagol removes the hood of the captivate. The skin of this figure is a pale blue color, wrinkles as if they were well into their years (contrary to how they fought), and their teeth are yellowed. Benagol and Broadhorn can see this figure has a tattoo that has lipped up to their should blades and goes down their back. You would have to remove their top to see the tattoo (see spoiler above).
Drummer runs up to the closest group of guards. You notice that the guard sergeant, Braun, is running towards the entrance of the Swordsman with 3 other guardsmen. They all seem sleep deprived, but alert. You run up to them, your shoulder bloodied. “Well, thank goodness you’re here. The ruffians are gone, but I’m sure you have questions, and I believe I’ll only be too happy to answer them. Bring a bandage though, would you please?” Braun commands one of the guardsmen to go get a medic from the barracks. They follow you to the alley where the fight occurred. It is easy to tell a fight broke out. Everyone's weapons are bloodied, including the fallen cloaked figured. Braun looks at all of you and says "You call couldn't have waited another day before trouble found you again? We could have used at least a week to rest up from the momentous party throw for you last night! This is obviously an attack on our great heroes, you surely needed to defend yourselves!" Braun gives you a wink "But we do need to know what happened. I have never seen these people before." His eyes have examined the cloaked figures, but then his eyes land on the goblin...sitting in a pool of blood. "Oh my. How is Moop involved in this? What happened?" His tone changes to be a bit more serious upon seeing Moop's body.
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
“Moop? I’m afraid I’m not acquainted with ‘Moop.’ Or any goblins for that matter.” Drummer says limping dramatically despite the wound being on his shoulder, not his leg.
Ardeth looks up from the bloodied goblin corpse with a confused look on his face.
Speaking to Braun “Your a little late. And we would have rather recovered from last night too rather than bloody ourselves yet again.”
Looking to the heavens Ardeth speaks quietly, almost to himself “Perhaps the heavens are guiding our path once again...”
“You mentioned this little fellow’s name is Meep?” he says to Braun again. “Came running through the tavern with these guys in tow.” Ardeth motions to the cloaked bodies. “Seems he got himself into a nasty bit of trouble. What can you tell us about him?”
This post has potentially manipulated dice roll results.
(Broadhorn, feel free to add your action if needed)
Reggie, you have not seen this tattoo anywhere...but it is a large tattoo taking up the person's whole back. It seems to be fairly new, done within the last year or so.
Benagol can tell this dagger is not typically used for combat, as the wavy blade doesn't make for a great offensive weapon. You haven't seen this specific dagger anywhere, but you know that daggers with a curvy blade can be used in sacrifices.
Guards perception: 4 The guards look at Drummer and one of them say "You aren't used to being hit are you, Drummer? Don't walk on your leg if your injured too much. Let me help you!"
Braun chuckles at Ardeth. "You're right. We did not beat our response time of 18 seconds to a scuffle. We are a bit slow moving this morning, I am sure this took you all off guard as well?" He gets serious again and continues. "Well, the reason I am concerned is....I've actually never seen Moop out in town. He was being chased by these folks? I don't understand why Moop would be in trouble with....well anyone! He works for a old gentleman by the name of Arrow Diamond. I've only met Moop a few times, but it has always been at the Diamond estate. He seemed like a good worker and kept to himself. This is a strange event indeed."
This post has potentially manipulated dice roll results.
Broadhorn inspects the seemingly old man that fights like a brutish man in his 20s. The wide fingers of the minotaur glides over the wrinkles and he tries to peek into his mouth. Can he gather any info on how the man fights so well for his age? Medicine: 22
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Reggie, you have heard of a renown adventurer by the name of Arrow Diamond. He is well past his prime, but he is still known to go on expeditions every few years.
Broadhorn: Everything about this people, other than the look of his skin and teeth, would point to them being in their mid twenties. Their bones and joints feel well in place and they are well built.You haven't seen anything like this before, but your best guess is that it is a side effect of something. Whatever caused these side effects, it wasn't performance hindering.
Rollback Post to RevisionRollBack
DM - A Quest for the Shunned City (Groups 1 and 2)
(OOC I really wish you would have said Neil, and that he was a bard.)
"Perhaps we should got and see the Dimands and see what Moop might have been up to." Reggie looks to the rest of the group and the guards. "Is there a pathologist in town?"
(OOC not sure if there is a more fantasy make for pathologist.)
Rollback Post to RevisionRollBack
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
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Benagol runs after the remaing hooded figure, shouting
GET HIM ALIVE!!! (ooc: meaning deciding to make NON LETHAL DAMAGE)
He leaves the broom to the floor and jumps on him trying to grapple him, wrestling
MOVE: VS CLOAK 4
ACTION: forgoing two attacks for two grapple rolls
Athletics 1: 12 vs his
if failed, he can try another time:
Athletics 1: 24 vs his
,
Never mind what I posted
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Watching Benagol grapple the last figure, Ardeth reals his fist back and strikes the man with his large gauntlet fist.
____________
Move: If neccesary toward cloak 4
Action: Melee Strike Unarmed (non lethal). Roll from discord. To hit 17+7. Damage 5
Acrobatics 1: 5
Acrobatics 2: 14
DM - A Quest for the Shunned City (Groups 1 and 2)
Grappled and being hit with non-lethal damage. We will say you would do enough to knock them out before their next turn. Cloak 4 is now incapacitated.
Combat is over.
In the distance you can hear chainmail clanking and is approaching. You'd guess you have a minute before guards would arrive inside of the Swordsman. You have 3 dead cloaked figures and the goblin lies motionless in the center of the alley.
DM - A Quest for the Shunned City (Groups 1 and 2)
Ardeth cracks his neck and slings his shield on his back as he grunts at the sudden physical exertion of this sudden fight.
“Reggie, you still have that medalion? Keep it safe for now. We need to get out of here.”
Ardeth goes to search the goblin for any clues or something useful to clue them into who is is or where he came from. (Rolled 15 investigation check in Discord)
As he’s bent over searching Ardeth exclaims: “Gents gather up your belongings and someone tie up that cloaked bastard and let’s get out of here!”
“I’ll try to buy you some time.”
Drummer smears the blood from his shoulder up his face, and moves to intercept the guards before they get there. “Well, thank goodness you’re here. The ruffians are gone, but I’m sure you have questions, and I believe I’ll only be too happy to answer them. Bring a bandage though, would you please?”
Deception: 24
Devil’s luck 3 added to that
Paladin - warforged - orange
Reggie would like to look through the cloaked figures. Check in discord 8
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Benagol removes the hood of the restrained foe (ooc: what do we see?) and asks the others:
Tie him good, quick
,
Broadhorn pulls a length of rope from his pack and starts tying up their newly captured enemy. "Sorry for this mister, but it looked like you were up to no good."
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Ardeth investigates the goblins body. When you flip him over he is lying in a pool of blood. He is dead. The goblin is wearing sparse handmade clothing and is not carrying anything other belongings. There is a piece of cloth that is roughly stitched to the inside of his leather vest that reads "Peropity of Moop".
Reggie feels their breast pocket to make sure the medallion is secured. He also checks the pockets for any clues. All Reggie is able to find is 30GP total. While searching, you notice a tattoo from their shoulder blades that goes down their back. If Reggie wants to investigates the tattoo further, they will need to take the hood and top off of one of the cloaked figures. Read the Spoiler text if they do so.
Every one of these cloaked figures has a elaborate tattoo of what looks like a person dressed in jaguar skin, holding a staff of some kind, wearing a elegant headdress. (See discord for image)
Broadhorn is able to tie the captured figure up nice and tight and leans him up against the wall in the alley. Benagol removes the hood of the captivate. The skin of this figure is a pale blue color, wrinkles as if they were well into their years (contrary to how they fought), and their teeth are yellowed. Benagol and Broadhorn can see this figure has a tattoo that has lipped up to their should blades and goes down their back. You would have to remove their top to see the tattoo (see spoiler above).
Drummer runs up to the closest group of guards. You notice that the guard sergeant, Braun, is running towards the entrance of the Swordsman with 3 other guardsmen. They all seem sleep deprived, but alert. You run up to them, your shoulder bloodied. “Well, thank goodness you’re here. The ruffians are gone, but I’m sure you have questions, and I believe I’ll only be too happy to answer them. Bring a bandage though, would you please?” Braun commands one of the guardsmen to go get a medic from the barracks. They follow you to the alley where the fight occurred. It is easy to tell a fight broke out. Everyone's weapons are bloodied, including the fallen cloaked figured. Braun looks at all of you and says "You call couldn't have waited another day before trouble found you again? We could have used at least a week to rest up from the momentous party throw for you last night! This is obviously an attack on our great heroes, you surely needed to defend yourselves!" Braun gives you a wink "But we do need to know what happened. I have never seen these people before." His eyes have examined the cloaked figures, but then his eyes land on the goblin...sitting in a pool of blood. "Oh my. How is Moop involved in this? What happened?" His tone changes to be a bit more serious upon seeing Moop's body.
DM - A Quest for the Shunned City (Groups 1 and 2)
“Moop? I’m afraid I’m not acquainted with ‘Moop.’ Or any goblins for that matter.” Drummer says limping dramatically despite the wound being on his shoulder, not his leg.
Paladin - warforged - orange
Roll in discord, 11. Do I recognize it at all? (The roll is straight, not sure what you would want me to add to it.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Before the guards arrive, once the prisoner is safely tied, Benagol also looks at the curved dagger he used
ooc: being a fighter maybe I know something about weapons?! (history, vlue or whatnot) please roll any dice for me if needed
,
Ardeth looks up from the bloodied goblin corpse with a confused look on his face.
Speaking to Braun “Your a little late. And we would have rather recovered from last night too rather than bloody ourselves yet again.”
Looking to the heavens Ardeth speaks quietly, almost to himself “Perhaps the heavens are guiding our path once again...”
“You mentioned this little fellow’s name is Meep?” he says to Braun again. “Came running through the tavern with these guys in tow.” Ardeth motions to the cloaked bodies. “Seems he got himself into a nasty bit of trouble. What can you tell us about him?”
(Broadhorn, feel free to add your action if needed)
Reggie, you have not seen this tattoo anywhere...but it is a large tattoo taking up the person's whole back. It seems to be fairly new, done within the last year or so.
Benagol can tell this dagger is not typically used for combat, as the wavy blade doesn't make for a great offensive weapon. You haven't seen this specific dagger anywhere, but you know that daggers with a curvy blade can be used in sacrifices.
Guards perception: 4 The guards look at Drummer and one of them say "You aren't used to being hit are you, Drummer? Don't walk on your leg if your injured too much. Let me help you!"
Braun chuckles at Ardeth. "You're right. We did not beat our response time of 18 seconds to a scuffle. We are a bit slow moving this morning, I am sure this took you all off guard as well?" He gets serious again and continues. "Well, the reason I am concerned is....I've actually never seen Moop out in town. He was being chased by these folks? I don't understand why Moop would be in trouble with....well anyone! He works for a old gentleman by the name of Arrow Diamond. I've only met Moop a few times, but it has always been at the Diamond estate. He seemed like a good worker and kept to himself. This is a strange event indeed."
DM - A Quest for the Shunned City (Groups 1 and 2)
(OOC Does Reggie know anything of The Diamonds? Only a 16 on history check)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Broadhorn inspects the seemingly old man that fights like a brutish man in his 20s. The wide fingers of the minotaur glides over the wrinkles and he tries to peek into his mouth. Can he gather any info on how the man fights so well for his age?
Medicine: 22
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Reggie, you have heard of a renown adventurer by the name of Arrow Diamond. He is well past his prime, but he is still known to go on expeditions every few years.
Broadhorn: Everything about this people, other than the look of his skin and teeth, would point to them being in their mid twenties. Their bones and joints feel well in place and they are well built.You haven't seen anything like this before, but your best guess is that it is a side effect of something. Whatever caused these side effects, it wasn't performance hindering.
DM - A Quest for the Shunned City (Groups 1 and 2)
(OOC I really wish you would have said Neil, and that he was a bard.)
"Perhaps we should got and see the Dimands and see what Moop might have been up to." Reggie looks to the rest of the group and the guards. "Is there a pathologist in town?"
(OOC not sure if there is a more fantasy make for pathologist.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star