Watch proceeds as follows 1 Elly/Zillah, 2 Gauld-ram/Kohl then 3 Shadow
I need Gauld-ram & Kohl to make perception checks please!
OOC: Any particular dealing with Xen's body y'all? I mean it's literally in the altar room, just there! Cleric? Paladin? Kinda of y'all wheel house is it not?
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Gauld-ram: Short rest, yes! You hear the moaning increasing in volume!
Note: Just a note all of you can spend one or more Hit Dice at the end of a short rest, up to the maximum number of Hit Dice which is equal to your character’s level! For each Hit Die spent in this way, the player rolls the die and adds the character’s Constitution modifier to it!
The sigil is within 30 feet yes? If it is I want to channel divinity to destroy undead. All undead within 30 ft of me have to make a wisdom saving throw. If they fail and are a CR of 1/2 or lower is destroyed. <- this is in the players handbook for all clerics of level 5 but is not on my character thing here. Can I do that? If I can’t, I’ll just turn them and if they fail they have to run away from me for a full minute because they are terrified.
Ok, short rest for everyone. Gauld-ram woke everyone after performing is ritual then sensing evil. This literally happened during the end of Elly & Zillah's watch the beginning of Gauld-ram and Kohl's while Gauld-ram/Elly are laying Xen to rest.
Elly you perform your spell and wait 26.... to no affect, the moan continues still to rise in volume from the sigil!
As a ghostly shadow begins to emerge from the sigil two doors you did not see before illuminate with blue arcane energy in the mage's hideout where once only blank walls stood!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
So a ghostly shadow has begun to emerge from the sigil where Elly and Gauld-ram remain with Xenruth's body. It's arrival then made two doors, that Zillah, Kohl, and Shadow did not notice before, appear in a flash of blue arcane energy in the Mage's hideout! What's happening?
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
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it's a long rest, kohl should take a shift but there are 5 of us, 2 hours each on watch I'd say. Shadow will take the last watch.
I need everyone to check in for the watch! Everyone to be attentive today and tomorrow. Remember time is counting down on the Maze here!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"i'll take second watch, Hey Shadow uh.... I found that magic stick ye wanted" I say as I gingerly hand him the burned out wand.
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Watch proceeds as follows 1 Elly/Zillah, 2 Gauld-ram/Kohl then 3 Shadow
I need Gauld-ram & Kohl to make perception checks please!
OOC: Any particular dealing with Xen's body y'all? I mean it's literally in the altar room, just there! Cleric? Paladin? Kinda of y'all wheel house is it not?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Perception 17 before i start my watch i'll pull Xen into the room and perform the last rights
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
What room? Sigil room or mage"s room where the party is resting? He fell in the sigil room.
Gauld-ram you hear distant moaning and your divine sense begins to give you a feeling of dread.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
I’ll say a prayer for Xen with Our paladin. If I notice him feel that dread, I’ll ask him if it’s close. Like within 30 feet close.
Ooc: sorry about my delay today. I meant to come in sooner but my phone logged me out and it took me a while to remember my password. :((((((
Elly- Gnome Cleric The Black Maze
Elly: No worries; it's a paladin thing but he can share the info I'll say he senses it as you guys are praying over Xen, its emanate from the sigil.
Both Gauld-ram and Elly roll a perception check!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"somethin nasty comming from the sigil room!" did we at least get a short rest? and i brought xen into the room with us. perception 12
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Gauld-ram: Short rest, yes! You hear the moaning increasing in volume!
Note: Just a note all of you can spend one or more Hit Dice at the end of a short rest, up to the maximum number of Hit Dice which is equal to your character’s level! For each Hit Die spent in this way, the player rolls the die and adds the character’s Constitution modifier to it!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
rest 26
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Perception: 13
The sigil is within 30 feet yes? If it is I want to channel divinity to destroy undead. All undead within 30 ft of me have to make a wisdom saving throw. If they fail and are a CR of 1/2 or lower is destroyed. <- this is in the players handbook for all clerics of level 5 but is not on my character thing here. Can I do that? If I can’t, I’ll just turn them and if they fail they have to run away from me for a full minute because they are terrified.
My DC is 15
Elly- Gnome Cleric The Black Maze
Rest: 30
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
Ok, short rest for everyone. Gauld-ram woke everyone after performing is ritual then sensing evil. This literally happened during the end of Elly & Zillah's watch the beginning of Gauld-ram and Kohl's while Gauld-ram/Elly are laying Xen to rest.
Elly you perform your spell and wait 26.... to no affect, the moan continues still to rise in volume from the sigil!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Short rest, 5 dice: 31
OOC: Note your hit points!
As a ghostly shadow begins to emerge from the sigil two doors you did not see before illuminate with blue arcane energy in the mage's hideout where once only blank walls stood!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: I'll be going offline soon for the rest of the night! Sorry Critical Role night guys!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
saving that gif, Scanlan was a big inspiration for my bard
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
OOC: Scalan's the best!
So a ghostly shadow has begun to emerge from the sigil where Elly and Gauld-ram remain with Xenruth's body. It's arrival then made two doors, that Zillah, Kohl, and Shadow did not notice before, appear in a flash of blue arcane energy in the Mage's hideout! What's happening?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.