The other two, when translated to the modern set of glyphs, are really just a jumble of seemingly random words, but you think that the passage with the "exit" glyph is the way you should go...
Ssra will tell all of that to others and follow up with a question, "Do you think this is straightforward or should we expect some treachery to be in play here?"
Ta-Kara: "It could be empty, it could be trapped or contain monsters up ahead. This is the Trial of Intelligence, we should be ready for anything. I say that this way looks more promising than the others."
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"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
You go down the "exit" passage, and you come upon another intersection of pathways. Ssra notices another glyph labeled "exit", but you see another clear glyph, this one says "egress". In that passageway, a strange shadow shrouds the area, and a strange, unhuman form.
"We can't fight," Anputeleptuf muses, "and it's reasonable to assume that the being that made this maze knows that--and, in fact, is responsible for it. Based on that assumption, we can deduce any number of things. If this is a deathtrap--which we have tolerably good reason to believe that it is not--" he pauses, shakes his head, and stops pursuing an obviously unprofitable line of thought. "That shadow could be a trap, or it could be a potential ally. One: It doesn't look like a potential ally. Two: This is the Trial of Intelligence; only a fool would trust something that looks like that. Three: Only a fool would pass up a potential ally, not that that applies if that thing is not a potential ally. Four: Can we go back the way we came if we make the wrong choice?" He turns around and attempts to do just that.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
You turn back the way you came, and quickly realize that the paths you took earlier are gone, so you believe it would be better to push forward. Also, don't forget that there is an empty passageway up where everyone else is...
The familiar one says "exit"?
And the other ones?
The other two, when translated to the modern set of glyphs, are really just a jumble of seemingly random words, but you think that the passage with the "exit" glyph is the way you should go...
Ssra will tell all of that to others and follow up with a question, "Do you think this is straightforward or should we expect some treachery to be in play here?"
Ta-Kara: "It could be empty, it could be trapped or contain monsters up ahead. This is the Trial of Intelligence, we should be ready for anything. I say that this way looks more promising than the others."
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
"Lets head toward the Exit then," says Ssra and head in that direction. Once new glyphs come into view, he'll read those as well.
You go down the "exit" passage, and you come upon another intersection of pathways. Ssra notices another glyph labeled "exit", but you see another clear glyph, this one says "egress". In that passageway, a strange shadow shrouds the area, and a strange, unhuman form.
"We can't fight," Anputeleptuf muses, "and it's reasonable to assume that the being that made this maze knows that--and, in fact, is responsible for it. Based on that assumption, we can deduce any number of things. If this is a deathtrap--which we have tolerably good reason to believe that it is not--" he pauses, shakes his head, and stops pursuing an obviously unprofitable line of thought. "That shadow could be a trap, or it could be a potential ally. One: It doesn't look like a potential ally. Two: This is the Trial of Intelligence; only a fool would trust something that looks like that. Three: Only a fool would pass up a potential ally, not that that applies if that thing is not a potential ally. Four: Can we go back the way we came if we make the wrong choice?" He turns around and attempts to do just that.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
You turn back the way you came, and quickly realize that the paths you took earlier are gone, so you believe it would be better to push forward. Also, don't forget that there is an empty passageway up where everyone else is...
(OOC - sorry for the long wait everyone)
"Well, that answers that question. Anyone know light?"
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Ta-Kara shakes her head, "No, sadly. I do not... Why?"
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
"It might be rather nice to be able to see that shadow-creature--and it's not yet a hostile, so what I can do is probably a bad idea."
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)