Welcome to the continent of Gelinor, a land with a strong magical presence and incredible beasts that defy all belief. You and your group has been called together by Governor Nighthawk to aid him and his town of Greenwood, who have been suffering attacks from uncountable amounts of creatures, from goblins, to kobolds, and even some kenku! He has asked for your help to aid his town and to get to the bottom of why these creatures have suddenly appeared.
I am looking for a group of 4 people to join this group. If you are interested, please create your character and display it in this thread. I will choose my favorite four and those four will embark on this epic quest. For characters, They will start at level 3, with either point buy or standard array. If you would like to use any Unearthed Arcana material please PM me first and I will review it and then approve it. (Most of them will be approved, I would just like to look over it first) If you have any questions, please PM me, and I will gladly answer them!
Ok let me preface this by saying I have not yet actually played a game, so this is my first character. If it sucks let me know, of if you need a role to fill I am flexible.
Anyways here is Chuuka deeply troubled Elf Sorceror haunted by the death of his Parents during an unseen force during an unassuming picnic when he was very young.
I'd like to throw my hat in the ring. I'm an active player that posts frequently, combat minded but also likes to RP, and enjoys a good group of people to play with. I'd be happy to play either of the following:
Brunella Wildheart, Dwarf Barbarian Brunella was raised by albino dwarves on the continent of Chult. She left to travel the world and see what was out there. She was displeased with the filth and artifice of cities and civilization. She generally dislikes magic, and thinks the world would be better off if everyone returned to the stone age.
Merrick Meadowgrain, Halfling Rogue A gregarious and friendly fellow, Merrick is a fast talker. He and his older brother Artin have a friendly rivalry, and share a love of bagpipes as well as a love of ducks. Merrick wears his heart on his sleeve, and is a loyal friend and companion.
I'd be interested in joining with my Air Gensai Ranger. I used the Standard Array for points and chose the background Outlander from the Player's Handbook.
Backstory: Evlynn never knew her true parents. As a newborn she was abandon on the doorstep of a Hunter's Guild in the high mountains. With no civilization for miles the members of the guild quietly took her in and raise her themselves. Her childhood was filled with lessons and teachings of the world of beasts. Evlynn's naturally quiet footsteps and powers from her heritage gave her an advantage when tracking her quarry. She learned how to shoot a bow by the age of twelve and made her first kill shortly after. When she finally came of age to join the Guild properly, she realized that she had become bored with the place she had called home. She loved the people who had taken her in of course, but looking out to the far beyond, her hunger for the wide open sky and lands unknown pulled so deeply at her that she packed her things, slung her bow over her shoulder and bid goodbye to the only family she had ever known. Reveling in her new freedom, she lets out an excited laugh, eager to see where her journeys shall take her and what trophies she might find along the way.
Dropping in with a half-elf wild magic sorcerer, Marzire.
Name: Marzire Race: Half-Elf Class: Wild Magic Sorcerer Level: 3 Proficiency Bonus: +2 AC: 11 Speed: 30ft. Passive Perception: 15 Initiative: +1HP: 12 Str 10 Dex 13 Con 15 Int 16 Wis 16 Cha 18 Alignment: Chaotic Nuetral Racial Traits: Fey Ancestry, Darkvision, Skill Versatility (Survival, Perception), Advantage on Saving Throws against Charm, Immune to Sleep Skills: Acrobatics +1, Animal Handing +3, Arcana (Class) +5, Athletics +0, Deception (Charlatan) +6, History +3, Insight +3, Intimidation +4, Investigation +3, Medicine +3, Nature +3, Perception (Race) +5, Performance +4, Persuasion (Class) +6, Religion +3, Sleight of Hand (Charlatan) +3, Stealth +1, Survival (Race) +5 Proficiency: Deception, Slight of Hand, Disguise Kit, Forgery Kit, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows, Constitution Saving Throw, Charisma Saving Throw, Arcana, Persuasion, Survival, Perception Languages: Elven, Common, Gnomish Sorcerer Features: Wild Magic Surge, Tides of Chaos, Sorcery Points (3), Metamagic (Quickened Spell, Subtle Spell) Spells: Friends, Frostbite, Lightning Lure, True Strike, Chaos Bolt, Charm Person, Chromatic Orb, Disguise Self Background: Charlatan Background Feature: False Identity Backstory: Not welcome in either world, and essentially abandoned by his parents at a young age, Marzire learned to get by through swindling, conning, and cunning. Marzire built himself up, traveled and worked various sets of cons to get himself by. He even used his magic to help when he could. He does seek out and has been trying to get close to the one who lead his self-appointed younger brother to his death with varying levels of success. Sometimes his cons have gone poorly, and he's had to flee before he could get the information that he looks forward to. This has led Marzire to ensure that he has a quick set of identities to change into if the need arises because of a con gone wrong. Alongside a hard fought skill in hiding himself in plain sight with and without magic so that those who seek him, don't recognize him.
Thank you to everyone that created a character and tried out, they were all really good, and it was incredibly hard to choose! You all did very well! The people that I have chosen have been messaged, and we will begin either later tonight or tomorrow in a new thread. Again, Thank you!
Welcome to the continent of Gelinor, a land with a strong magical presence and incredible beasts that defy all belief. You and your group has been called together by Governor Nighthawk to aid him and his town of Greenwood, who have been suffering attacks from uncountable amounts of creatures, from goblins, to kobolds, and even some kenku! He has asked for your help to aid his town and to get to the bottom of why these creatures have suddenly appeared.
I am looking for a group of 4 people to join this group. If you are interested, please create your character and display it in this thread. I will choose my favorite four and those four will embark on this epic quest. For characters, They will start at level 3, with either point buy or standard array. If you would like to use any Unearthed Arcana material please PM me first and I will review it and then approve it. (Most of them will be approved, I would just like to look over it first) If you have any questions, please PM me, and I will gladly answer them!
http://docdro.id/G5L74xK
I'd love to play my rogue, Crispy! Basically a crooked investigator turned adventurer.
Make sure to bump him up to level 3
http://docdro.id/kOk8vgo
My bad!
I like the idea though! Sounds like a fun character to play with!
I think so! Let me know if you choo-choo choose me.
Ok let me preface this by saying I have not yet actually played a game, so this is my first character. If it sucks let me know, of if you need a role to fill I am flexible.
Anyways here is Chuuka deeply troubled Elf Sorceror haunted by the death of his Parents during an unseen force during an unassuming picnic when he was very young.
https://www.dndbeyond.com/fetch/pdf/epicChuck_706958
I'd like to throw my hat in the ring. I'm an active player that posts frequently, combat minded but also likes to RP, and enjoys a good group of people to play with. I'd be happy to play either of the following:
Brunella Wildheart, Dwarf Barbarian
Brunella was raised by albino dwarves on the continent of Chult. She left to travel the world and see what was out there. She was displeased with the filth and artifice of cities and civilization. She generally dislikes magic, and thinks the world would be better off if everyone returned to the stone age.
https://drive.google.com/open?id=1lXKjCl_Gy7lUo6PLmiFEYgiFe9gmFx4r
Merrick Meadowgrain, Halfling Rogue
A gregarious and friendly fellow, Merrick is a fast talker. He and his older brother Artin have a friendly rivalry, and share a love of bagpipes as well as a love of ducks. Merrick wears his heart on his sleeve, and is a loyal friend and companion.
https://drive.google.com/open?id=0B_RaurvKBPtiV0tOdnJxaldUVzA
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
I'd be interested in joining with my Air Gensai Ranger. I used the Standard Array for points and chose the background Outlander from the Player's Handbook.
Backstory: Evlynn never knew her true parents. As a newborn she was abandon on the doorstep of a Hunter's Guild in the high mountains. With no civilization for miles the members of the guild quietly took her in and raise her themselves. Her childhood was filled with lessons and teachings of the world of beasts. Evlynn's naturally quiet footsteps and powers from her heritage gave her an advantage when tracking her quarry. She learned how to shoot a bow by the age of twelve and made her first kill shortly after. When she finally came of age to join the Guild properly, she realized that she had become bored with the place she had called home. She loved the people who had taken her in of course, but looking out to the far beyond, her hunger for the wide open sky and lands unknown pulled so deeply at her that she packed her things, slung her bow over her shoulder and bid goodbye to the only family she had ever known. Reveling in her new freedom, she lets out an excited laugh, eager to see where her journeys shall take her and what trophies she might find along the way.
https://drive.google.com/file/d/1TeVGHEgJt7jRQz7PbfLzDCGyP9UaUeqA/view?usp=sharing
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
I'd also like to offer up my Tiefling Champion, Zarrakir! A victim of war, ex-soldier, slave, now turned hero and avenger!
https://drive.google.com/open?id=1TCT966YNKOUD2gytXXL2pIvvxkoi_KaW
I'll tag in as a Half-orc Barbarian if you don't mind
https://www.dndbeyond.com/profile/TyranntX/characters/667678
"Why do we fight? That is the question of war"
Dropping in with a half-elf wild magic sorcerer, Marzire.
Name: Marzire
Race: Half-Elf
Class: Wild Magic Sorcerer
Level: 3
Proficiency Bonus: +2 AC: 11 Speed: 30ft. Passive Perception: 15 Initiative: +1 HP: 12
Str 10 Dex 13 Con 15 Int 16 Wis 16 Cha 18
Alignment: Chaotic Nuetral
Racial Traits: Fey Ancestry, Darkvision, Skill Versatility (Survival, Perception), Advantage on Saving Throws against Charm, Immune to Sleep
Skills: Acrobatics +1, Animal Handing +3, Arcana (Class) +5, Athletics +0, Deception (Charlatan) +6, History +3, Insight +3, Intimidation +4, Investigation +3, Medicine +3, Nature +3, Perception (Race) +5, Performance +4, Persuasion (Class) +6, Religion +3, Sleight of Hand (Charlatan) +3, Stealth +1, Survival (Race) +5
Proficiency: Deception, Slight of Hand, Disguise Kit, Forgery Kit, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows, Constitution Saving Throw, Charisma Saving Throw, Arcana, Persuasion, Survival, Perception
Languages: Elven, Common, Gnomish
Sorcerer Features: Wild Magic Surge, Tides of Chaos, Sorcery Points (3), Metamagic (Quickened Spell, Subtle Spell)
Spells: Friends, Frostbite, Lightning Lure, True Strike, Chaos Bolt, Charm Person, Chromatic Orb, Disguise Self
Background: Charlatan
Background Feature: False Identity
Backstory: Not welcome in either world, and essentially abandoned by his parents at a young age, Marzire learned to get by through swindling, conning, and cunning. Marzire built himself up, traveled and worked various sets of cons to get himself by. He even used his magic to help when he could. He does seek out and has been trying to get close to the one who lead his self-appointed younger brother to his death with varying levels of success. Sometimes his cons have gone poorly, and he's had to flee before he could get the information that he looks forward to. This has led Marzire to ensure that he has a quick set of identities to change into if the need arises because of a con gone wrong. Alongside a hard fought skill in hiding himself in plain sight with and without magic so that those who seek him, don't recognize him.
Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
I’m new to this style of playing, heard about pbp on a podcast and want to give it a try. I’m a fun guy and love to role play.
I would bump him up to 3 if you invited me to play.
https://www.dropbox.com/s/z1flzo0pkrjzwo6/Wittlebobby_712276.pdf?dl=0
Thank you to everyone that created a character and tried out, they were all really good, and it was incredibly hard to choose! You all did very well! The people that I have chosen have been messaged, and we will begin either later tonight or tomorrow in a new thread. Again, Thank you!
Booyeah!