So the order will be: Chuuk, Farkas, Artemisia, Lo-Gan, and then the orcs. There are six of them, and since Artemisia moved closer to the group, everyone is about 40 feet away from the orcs. Chuuk, you're up
Chuuk steadies his hand and casts chill touch on the orc closest to him
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target
Farkas moves up a little but leaves enough room for the fighters to get in between him and the orcs. He draws an arrow selecting whichever orc is closest, and aims, releasing as he exhales. He also calls out to any townspeople milling around, calling for them to come towards him so they can be sheltered from the charging orcs.
Why wouldn't you have the +2? I'm assuming that was for your strength bonus. Also hopefully you have another weapon :)
Also did you move up to within 20' to avoid rolling with disadvantage?
@epicChuck I think it is always best to show the rolls, just in case you make a mistake and we can spot it and help out! I've done it, I'm sure most of us have at some point.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Orc Initiative: 8
So the order will be: Chuuk, Farkas, Artemisia, Lo-Gan, and then the orcs. There are six of them, and since Artemisia moved closer to the group, everyone is about 40 feet away from the orcs. Chuuk, you're up
Chuuk steadies his hand and casts chill touch on the orc closest to him
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target
I roll an 8+2: 10
I can attach the dice roll if needed
Farkas moves up a little but leaves enough room for the fighters to get in between him and the orcs. He draws an arrow selecting whichever orc is closest, and aims, releasing as he exhales. He also calls out to any townspeople milling around, calling for them to come towards him so they can be sheltered from the charging orcs.
Attack 25
Damage, if hits 6
Crit bonus 4
Woohoo first shot crit!
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Why wouldn't you have the +2? I'm assuming that was for your strength bonus. Also hopefully you have another weapon :)
Also did you move up to within 20' to avoid rolling with disadvantage?
@epicChuck I think it is always best to show the rolls, just in case you make a mistake and we can spot it and help out! I've done it, I'm sure most of us have at some point.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Lo-Gan will go into a rage as a bonus action, rushing forward taking out a hand axe aiming at the Orc that killed the woman!
Hit: 18
Damage: 7
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiADM - are you out there?
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Chuuk feels a deep despair as if God has abandoned them.
Looks Like ill drop this one guys hopeful well meet up again. Everyone have a save holiday and happy new years.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA