Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Liam is driven on by that voice, but the disconnect between his actions and his consciousness is evident in his utter failure. As he approaches his foe Green Bean Reacts slashing in Ob's defense. He hits AC 6 for 4 slashing. In this crowded space he misjudges Liam's awkward movements.
Liam shouts to Keygella driving her on. She moves with speed, power, and grace, scoring one brutal blow.
(These dice are getting super suspicious. I rolled 1000 d20s the other day, and got 0 fumbles and 38 criticals, well below average... but 0 fumbles? Meanwhile everywhere else it's all crits and fumbles...)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Talmich droppes back to P8 thanking the gods that filthy insect is gone. He decides how is probably the best time to regroup and drink his healing potion 7.
Feeling the effects of her magic beginning to wane, Marmaduke will go from a jog to a full on dash down to G-6, and try to superman punch with an electrified fist!
Marmaduke rushes Morthos as quick lightning. Her jolt finds his metal armor, but is grounded through it.
Marmaduke roars at the Stirge being dragged along behind her (effect: 7, Insight: 4)... Marmaduke will have advantage to hit the bug on her first attack,against it in the next round.
This post has potentially manipulated dice roll results.
Talmich moves with the edge of the water to K10 and throws a javelin at Marmaduke. Attack: 18 Damage: 6. "You are the last of your group. You should just lay your weapon down and yield." Intimidation 19
(Opportunities come whenever you leave an enemy's reach, or the other way around, regardless of who was last targeted. I thought you raged a few turns ago. It's not enough damage reduction to keep you up though.)
Keygella moves to H8 and swings her long sword at Bean. Attack: 17 Damage: 7
She decides to push her self to get one more swing. Attack: 26 Damage: 15
"Thank you Liam for the encouragement."
Keygella lvl 4 fighter arena (3W-1L)
((HOLY CRAP A CRIT))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Bog: (Round 7)
Morthos pops the blood sucker attached to talmich (2) like a giant zit.
Hammerstone didengages and falls back behind his ally.
(Talmich)
Extended Signature
Complex: (Round 4)
Liam is driven on by that voice, but the disconnect between his actions and his consciousness is evident in his utter failure. As he approaches his foe Green Bean Reacts slashing in Ob's defense. He hits AC 6 for 4 slashing. In this crowded space he misjudges Liam's awkward movements.
Liam shouts to Keygella driving her on. She moves with speed, power, and grace, scoring one brutal blow.
Tenrok... (20)... Wakes up!
(Tenrok)
Extended Signature
(These dice are getting super suspicious. I rolled 1000 d20s the other day, and got 0 fumbles and 38 criticals, well below average... but 0 fumbles? Meanwhile everywhere else it's all crits and fumbles...)
Extended Signature
((10.062))
((That seems quite high. GET THE PITCHFORKS!!!))
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Given that normal would be 10.5 it is not very high. But... 10798, crits: 49 fumbles: 48 these should both be about 50)
(... Umm... Like that...)
Extended Signature
Talmich droppes back to P8 thanking the gods that filthy insect is gone. He decides how is probably the best time to regroup and drink his healing potion 7.
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
I say to Talmich: "You can thank me later! Stay there if you can!"
Bog: (Round 8)
Talmich chugs a health potion.
(Nara, Marmaduke. Errich is unconscious)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - : : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ ~ ~ ~ # , , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ ~ ~ , , : : : , , n, # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ , : : : , , , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 , ~ ~ ~ ~ ~ - - - # , , # g, , 1
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~ ~ - - - ~ ~ ~ ~ , H,
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~ ~ - - - ~ ~ ~ ~ ~ , T
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , # , , # 3- - - ~ ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , , , Z, D: : : , ~ ~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ ~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - - - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ : :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
( H T Z vs. N G D)
Extended Signature
Feeling the effects of her magic beginning to wane, Marmaduke will go from a jog to a full on dash down to G-6, and try to superman punch with an electrified fist!
"Pluck this!"
Shocking Grasp Attack: 10 Damage: 7
If at advantage because of metal armor 12.
And ONLY if a critical b/c of advantage: 2.
Afterwards, she'll roar out in draconic at her passenger, "GET! OFF!!"
Intimidation: 8 at Bug 3.
When you realize you're doing too much: Signature.
Bog: (Round 8)
Marmaduke rushes Morthos as quick lightning. Her jolt finds his metal armor, but is grounded through it.
Marmaduke roars at the Stirge being dragged along behind her (effect: 7, Insight: 4)... Marmaduke will have advantage to hit the bug on her first attack,against it in the next round.
(Nara. Errich is unconscious)
Extended Signature
Nara will close the distance and take another swing at Hammerstone with her greatsword
Attack: 10 Damage: 13
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
apparently 10 is my favorite number
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(Think they'll still accept our swift and unconditional surrender?)
When you realize you're doing too much: Signature.
Bog: (Round 8)
Nara swings, but is blocked handily by Hammerstone's shield. A row judges hold up scores. Nara gets a solid 10, but that doesn't really cut it.
Errich (15)... Flops onto his back. He stabilizes.
As Nara moves from the first creature, it takes the opportunity, hitting 20 for 7 piercing. Nara collapses.
The Stirges buzz angrily. One chases after Hammerstone, biting 6 for 7 piercing.
The other drinks happily of Marmaduke dealing 6 damage.
(Hammerstone, Talmich, Morthos)
Extended Signature
Whoops I forgot to rage
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Also the stirge never attacked me to begin with so I wouldn’t have to disengage with it in the first place, right?
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Talmich moves with the edge of the water to K10 and throws a javelin at Marmaduke. Attack: 18 Damage: 6. "You are the last of your group. You should just lay your weapon down and yield." Intimidation 19
(If he get advantage 25
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
(Opportunities come whenever you leave an enemy's reach, or the other way around, regardless of who was last targeted. I thought you raged a few turns ago. It's not enough damage reduction to keep you up though.)
Extended Signature