(I'll treat the Hide action as having occurred in prep. He will be unseen to anyone with a lower passive Perception (or Investigation). You may use an action to Search for him. Otherwise his first attack will have advantage.)
This post has potentially manipulated dice roll results.
Klong runs forward (jumping the low wall, it looks like. a low wall goes from G3 to G5) and stops just as he spots Josias. "Your laugh is stupid HAHAHAHAH", he mimics the human mockingly.
(Um... How do you determine how much your opponent needs to roll to not take damage in these kinds of attacks? Like why is the wisdom save 12 and not higher or lower? Still learning the rules heh.)
(oog: so if your spell save DC is 12 like in this example your target rolls 1d20, adds his save, in this example wisdom and needs to get 12 or higher to save and take no damage and no effect)
(I got that part but I was wondering how to figure out what the spell save DC actually is. Like here, it's 12 but why is it 12? Did he do a dice roll; was it predetermined or did it use one of his stats?)
(Wont be able to attend for the next three hours or so. IM WATCHING THE LAST JEDI YALL!)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(What?! Pirate! Hacker! ... Foreigner... That ain't 'til tomorrow.)
Extended Signature
josias walks out to j13 arms spread waving his great sword laughing his head off. HAHAHAHA.
you some times you feel like hitting a human with another human
(oog sooooo hating on you right now)
you some times you feel like hitting a human with another human
Stepping over the short wall is difficult terrain and will cost you 5 extra feet of movement unless you succeed on a DC 10 Athletics check.
Extended Signature
21
edit(its like the wall wasnt even there)
you some times you feel like hitting a human with another human
(OO, It was amazing if anyone wonders, i´ll rate a solid 9,1/10. WOOOOOOOOO)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"The battle begins. Josias comes out first, ready to prove himself and overcome his previous loss."
Josias leaps out onto the field, sword ready.
(Thistron is up.)
Arena 1: Stony Field
Key: '=' High wall (8ft.), '-' Low wall (2ft.), 'Ω' Boulder (5ft.), '€' Tree, '%' Door, '.' Turf, 'A-Z' Contestants
Extended Signature
Thistron, readying his bow, makes a Dash to G12, attempting to conceal himself (I'm making a stealth roll).
Stealth roll: 18
Thistron Marok, male high elf level 3 fighter
Thistron darts quietly onto the field.
(I'll treat the Hide action as having occurred in prep. He will be unseen to anyone with a lower passive Perception (or Investigation). You may use an action to Search for him. Otherwise his first attack will have advantage.)
(Klong and Arys are up.)
Extended Signature
Arys runs up to J6.
Athletics: 19
PbP: Arys Stormforged - Red Dragonborn Fighter (1), Coliseum of Conquest (recruiting)
"The storm dragon charges onto the field and climbs to take high ground."
Arys dashes out climbing onto a boulder mid-field.
(Klong is up)
Extended Signature
Klong runs forward (jumping the low wall, it looks like. a low wall goes from G3 to G5) and stops just as he spots Josias. "Your laugh is stupid HAHAHAHAH", he mimics the human mockingly.
Movement: L7 (Athletics check: 15 )
Action: Vicious Mockery Save: Wis 12
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Ouch! That one's going burn... Literally"
(Um... How do you determine how much your opponent needs to roll to not take damage in these kinds of attacks? Like why is the wisdom save 12 and not higher or lower? Still learning the rules heh.)
(oog: so if your spell save DC is 12 like in this example your target rolls 1d20, adds his save, in this example wisdom and needs to get 12 or higher to save and take no damage and no effect)
(I got that part but I was wondering how to figure out what the spell save DC actually is. Like here, it's 12 but why is it 12? Did he do a dice roll; was it predetermined or did it use one of his stats?)
(It's 8+proficiency+spellcasting ability. Charisma for a bard. so its 8+2 proficiency+2 from charisma. I guess his charisma is 14-15)
(Was going to answer that myself, but Ragni beat me to it. She´s correct)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Yeah, thanks. Still pretty new to all this.)
"HAHAHAHA"
Klong marches out to the beat of his drum slinging cutting words at Josias.
(Josias and Thistron may act.)
Extended Signature