Not much but there's a little mistake in the Bow's End Tavern Featuressection. Down in the "Patrons" indication, it's still written Firejolt Café instead of Bow's End.
"Patrons. Students of all years and colleges can be found in Firejolt Café. See chapter 7 for stat blocks for first-year students, and for apprentices and pledgemages from the different colleges."
Not a huge problem. Otherwise I'm having lots of fun. The setting is awesome, thanks!
Not much but there's a little mistake in the Bow's End Tavern Featuressection. Down in the "Patrons" indication, it's still written Firejolt Café instead of Bow's End.
"Patrons. Students of all years and colleges can be found in Firejolt Café. See chapter 7 for stat blocks for first-year students, and for apprentices and pledgemages from the different colleges."
Not a huge problem. Otherwise I'm having lots of fun. The setting is awesome, thanks!
Note that if this error is in the print version, it will remain here until WOTC releases an errata to correct it.
I'm having some trouble with setting up a character. I am planning to use one of the strixhaven initiate backgrounds + the feat, but there's no way to add the feat from within the character builder. So I add it through the manage feats tab on the actual sheet. But it doesn't allow me to choose the cantrips and spell.
After you add the feat through the character sheet, there should be a blue exclamation point next to the feat; and you need to expand the feat there in the list and scroll aaaaaall the way to the bottom of the description, where you find the three nondescript dropdowns to select the cantrips and the spell. Frankly, if not moving to the top of that long description, at least there should be a small title for each dropdown to describe what you select, cause "select a spell" as the default option is not the same as "Select one of the available cantrips" above the dropdown.
And considering how much one needs to scroll down in that tiny little window, I don't think space is an issue here.
Also the dropdowns allow choosing the same cantrip twice, instead of "forcing" the selection of two different cantrips.
I have a question about Silvery Barbs. Maybe it's been asked before, but maybe not.
So, we all know the much maligned spell. Many videos have been made, and it's undeniably one of the best spells in all of the game, homebrew or otherwise. My question is such:
What in the Abyss happens if I cast Silvery Barbs on an enemy that has Advantage, or Disadvantage?
For instance. NPC/PvP Opponent has Advantage on their attack against me, for (name a reason).
They roll a 5 and an 18.
They succeed on hitting me.
I cast Silvery Barbs, because "no".
They roll a Nat 20.
What happens? Is it roll the new d20, take the lowest of the 3 (in this example the 5)? Or do they roll which ever was second (in this case, the 18) and choose between the 18 and the Nat 20?
And what about Disadvantage? If NPC has Disadvantage and still manages to hit me, and I Silvery Barbs cause "no", is it 3d20KL, or do they only roll the second one?
If it's the first option for Advantage, or 3d20KL for Disadvantage, Silvery Barbs is worse than we thought. And by worse, I mean "waaayyy more effing powerful", but Idk how this interracts with (Dis)Advantage.
I have a question about Silvery Barbs. Maybe it's been asked before, but maybe not.
So, we all know the much maligned spell. Many videos have been made, and it's undeniably one of the best spells in all of the game, homebrew or otherwise. My question is such:
What in the Abyss happens if I cast Silvery Barbs on an enemy that has Advantage, or Disadvantage?
For instance. NPC/PvP Opponent has Advantage on their attack against me, for (name a reason).
They roll a 5 and an 18.
They succeed on hitting me.
I cast Silvery Barbs, because "no".
They roll a Nat 20.
What happens? Is it roll the new d20, take the lowest of the 3 (in this example the 5)? Or do they roll which ever was second (in this case, the 18) and choose between the 18 and the Nat 20?
And what about Disadvantage? If NPC has Disadvantage and still manages to hit me, and I Silvery Barbs cause "no", is it 3d20KL, or do they only roll the second one?
If it's the first option for Advantage, or 3d20KL for Disadvantage, Silvery Barbs is worse than we thought. And by worse, I mean "waaayyy more effing powerful", but Idk how this interracts with (Dis)Advantage.
they take the 5.
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
They roll a 5 and an 18. They succeed on hitting me. I cast Silvery Barbs, because "no". They roll a Nat 20.
You cast the spell as a reaction to when an attack hits. This means the casting happens after the attack roll has been made and resolved, already resolving any advantages or disadvantages. Which means if they rolled an 5 and 18 with advantage, their final "roll" is a 18, and if you use the spell to reroll it, and they roll a 20, they take 18 because that's the lower of the two. If they roll a 5 and 18 with disadvantage, their roll is 5, and if they roll a 20 after you cast a spell, they take the 5.
Rollback Post to RevisionRollBack
--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
I have a question about Silvery Barbs. Maybe it's been asked before, but maybe not.
So, we all know the much maligned spell. Many videos have been made, and it's undeniably one of the best spells in all of the game, homebrew or otherwise. My question is such:
What in the Abyss happens if I cast Silvery Barbs on an enemy that has Advantage, or Disadvantage?
For instance. NPC/PvP Opponent has Advantage on their attack against me, for (name a reason).
They roll a 5 and an 18.
They succeed on hitting me.
I cast Silvery Barbs, because "no".
They roll a Nat 20.
What happens? Is it roll the new d20, take the lowest of the 3 (in this example the 5)? Or do they roll which ever was second (in this case, the 18) and choose between the 18 and the Nat 20?
And what about Disadvantage? If NPC has Disadvantage and still manages to hit me, and I Silvery Barbs cause "no", is it 3d20KL, or do they only roll the second one?
If it's the first option for Advantage, or 3d20KL for Disadvantage, Silvery Barbs is worse than we thought. And by worse, I mean "waaayyy more effing powerful", but Idk how this interracts with (Dis)Advantage.
They roll a 5 and an 18. They succeed on hitting me. I cast Silvery Barbs, because "no". They roll a Nat 20.
You cast the spell as a reaction to when an attack hits. This means the casting happens after the attack roll has been made and resolved, already resolving any advantages or disadvantages. Which means if they rolled an 5 and 18 with advantage, their final "roll" is a 18, and if you use the spell to reroll it, and they roll a 20, they take 18 because that's the lower of the two. If they roll a 5 and 18 with disadvantage, their roll is 5, and if they roll a 20 after you cast a spell, they take the 5.
See, this is why I asked. I have 2 different replies, with 2 different interpretations. Personally, I agree with Devan, but I'm looking for an official ruling, not "I do this at my table". Tiamat's scorching spit, I miss the concrete rules of 3.5e. This vague crap annoys me
They roll a 5 and an 18. They succeed on hitting me. I cast Silvery Barbs, because "no". They roll a Nat 20.
You cast the spell as a reaction to when an attack hits. This means the casting happens after the attack roll has been made and resolved, already resolving any advantages or disadvantages. Which means if they rolled an 5 and 18 with advantage, their final "roll" is a 18, and if you use the spell to reroll it, and they roll a 20, they take 18 because that's the lower of the two. If they roll a 5 and 18 with disadvantage, their roll is 5, and if they roll a 20 after you cast a spell, they take the 5.
See, this is why I asked. I have 2 different replies, with 2 different interpretations. Personally, I agree with Devan, but I'm looking for an official ruling, not "I do this at my table". Tiamat's scorching spit, I miss the concrete rules of 3.5e. This vague crap annoys me
When you roll with advantage or disadvantage, you roll twice, then you use the higher or lower of the dice, which becomes the roll. Then you add the modifiers and check whether or not the attack hits (or the ability check / saving throw succeeds). If it successful, then you cast the spell to force a new roll, and you take the lower of the two: the new roll and the one that was used for the attack / ability check / saving throw. The key being the condition of casting the spell, which is "1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw". At that point the roll in the above example is not "a 5 or 18", it's just one of them (based on the advantage / disadvantage).
This is different than the Luck feat, where you roll an additional d20 for the roll alongside the other dice, or the Halfling Luck feature, where you immediately reroll any d20 that rolls a 1 for an attack roll, ability check right away, before it is used to determine the result of the roll.
I'm having some trouble with setting up a character. I am planning to use one of the strixhaven initiate backgrounds + the feat, but there's no way to add the feat from within the character builder. So I add it through the manage feats tab on the actual sheet. But it doesn't allow me to choose the cantrips and spell.
After you add the feat through the character sheet, there should be a blue exclamation point next to the feat; and you need to expand the feat there in the list and scroll aaaaaall the way to the bottom of the description, where you find the three nondescript dropdowns to select the cantrips and the spell. Frankly, if not moving to the top of that long description, at least there should be a small title for each dropdown to describe what you select, cause "select a spell" as the default option is not the same as "Select one of the available cantrips" above the dropdown.
And considering how much one needs to scroll down in that tiny little window, I don't think space is an issue here.
Also the dropdowns allow choosing the same cantrip twice, instead of "forcing" the selection of two different cantrips.
I am not seeing those dropdowns at all.
Silverquill Charisma feat.
This also seems to be broken for Strixhaven Initiate (Quandrix - Charisma).
I also do not see any dropdowns at all when I add the feat, click to expand it, and scroll down in the box.
I'm having some trouble with setting up a character. I am planning to use one of the strixhaven initiate backgrounds + the feat, but there's no way to add the feat from within the character builder. So I add it through the manage feats tab on the actual sheet. But it doesn't allow me to choose the cantrips and spell.
After you add the feat through the character sheet, there should be a blue exclamation point next to the feat; and you need to expand the feat there in the list and scroll aaaaaall the way to the bottom of the description, where you find the three nondescript dropdowns to select the cantrips and the spell. Frankly, if not moving to the top of that long description, at least there should be a small title for each dropdown to describe what you select, cause "select a spell" as the default option is not the same as "Select one of the available cantrips" above the dropdown.
And considering how much one needs to scroll down in that tiny little window, I don't think space is an issue here.
Also the dropdowns allow choosing the same cantrip twice, instead of "forcing" the selection of two different cantrips.
I am not seeing those dropdowns at all.
Silverquill Charisma feat.
This also seems to be broken for Strixhaven Initiate (Quandrix - Charisma).
I also do not see any dropdowns at all when I add the feat, click to expand it, and scroll down in the box.
Nix that, I figured it out. I thought the dropdowns were supposed to be in the feat after it's added, but they're not. For anyone who comes after this, to be very specific, the blue exclamation mark mentioned earlier is only found in the pop-out after clicking "Manage Feats". You will not find it in the feat itself, which is where I got confused.
I'm having some trouble with setting up a character. I am planning to use one of the strixhaven initiate backgrounds + the feat, but there's no way to add the feat from within the character builder. So I add it through the manage feats tab on the actual sheet. But it doesn't allow me to choose the cantrips and spell.
After you add the feat through the character sheet, there should be a blue exclamation point next to the feat; and you need to expand the feat there in the list and scroll aaaaaall the way to the bottom of the description, where you find the three nondescript dropdowns to select the cantrips and the spell. Frankly, if not moving to the top of that long description, at least there should be a small title for each dropdown to describe what you select, cause "select a spell" as the default option is not the same as "Select one of the available cantrips" above the dropdown.
And considering how much one needs to scroll down in that tiny little window, I don't think space is an issue here.
Also the dropdowns allow choosing the same cantrip twice, instead of "forcing" the selection of two different cantrips.
I am not seeing those dropdowns at all.
Silverquill Charisma feat.
This also seems to be broken for Strixhaven Initiate (Quandrix - Charisma).
I also do not see any dropdowns at all when I add the feat, click to expand it, and scroll down in the box.
Nix that, I figured it out. I thought the dropdowns were supposed to be in the feat after it's added, but they're not. For anyone who comes after this, to be very specific, the blue exclamation mark mentioned earlier is only found in the pop-out after clicking "Manage Feats". You will not find it in the feat itself, which is where I got confused.
Nix that, I figured it out. I thought the dropdowns were supposed to be in the feat after it's added, but they're not. For anyone who comes after this, to be very specific, the blue exclamation mark mentioned earlier is only found in the pop-out after clicking "Manage Feats". You will not find it in the feat itself, which is where I got confused.
Wow - that was a journey! Found it as well.
Apologies, I now realised I wasn't clear about that.
Rollback Post to RevisionRollBack
--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Silvery barbs and other spells from Strixhaven seems to be having issues showing up on a lot of lists. I see that it is listed in the fey touched feat when I go to edit the feat itself in homebrew, but when I try to select Silvery barbs from the drop down list it doesn't exist. It also seems that when I go in and try to add it when editing and I search for it myself it doesn't show up on any searches. Even when trying to just search up the spell it seems to be missing half the time.
Is this because my DM is sharing this sourcebook with me? It doesn't seem to have any issues with other sourcebook spells that are shared with me.
I'm having an issue with the Strixhaven Initiate feat. I've chosen a 1st level spell and it shows up on my spell list for the once a day option ("Use"), but there is no option to use a spell slot ("Cast"). Other features I have that have a 'once a day plus can use slots' mechanic show both of the two options on the spell list. Is this a bug or have I messed up?
If it's relevant, I'm using 'Strixhaven Initiate (Witherbloom - Intelligence)'
Sense this looks to be an ongoing issue, I looked for a work around. Homebrew feats don't allow for the use of spell slots, which is whole the point. So I made a homebrew subclass that's basically a carbon copy of my original but with an extra feature that basically just gives the the spell I chose with the ability to cast with a slot. Unfortunate there needs to be a work around, but if it works, it works.
Bug description: The feat does not allow for casting of the 1st level spell using a spell or higher spell slots. If you look at such things like Circle of the Star's Druid, guiding bolt shows up twice on your sheet, once for use and once for cast as spell.
The feat states the following: You choose two cantrips from chill touch, druidcraft, and spare the dying, and can choose one 1st level Druid or Wizard spell. Once per long rest, you can cast the chosen 1st-level spell without a spell slot. You can also cast it using any spell slots you have.
Ive Attempted to add this to one of my characters with the Custom background.
Using the Prismari Initiate (Intelligence) Wanting Perception and Persuasion instead of the set Proficiencies but the Spells arent showing in My Wizard Spell List even after manually adding the feat in the Character sheet.
The feat doesn’t add the spells to the Wizard spell list, the Prismai Student background itself does. When you take a Custom Background you are not customizing the background, and therefore are not taking the Prismari Student background. The custom background is not programmed to add those spells and so therefore cannot. If you want those spells to populate the spell list you cannot take the custom background but must take the Prismari Student background.
Neither the Strixhaven background nor feats are showing up for me, even though I had enabled MtG content, and synced my entitlements. Am I missing anything?
Rollback Post to RevisionRollBack
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Hi Staff of DnDBeyond!
Not much but there's a little mistake in the Bow's End Tavern Features section. Down in the "Patrons" indication, it's still written Firejolt Café instead of Bow's End.
"Patrons. Students of all years and colleges can be found in Firejolt Café. See chapter 7 for stat blocks for first-year students, and for apprentices and pledgemages from the different colleges."
Not a huge problem. Otherwise I'm having lots of fun. The setting is awesome, thanks!
Note that if this error is in the print version, it will remain here until WOTC releases an errata to correct it.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
I am not seeing those dropdowns at all.
Silverquill Charisma feat.
I have a question about Silvery Barbs. Maybe it's been asked before, but maybe not.
So, we all know the much maligned spell. Many videos have been made, and it's undeniably one of the best spells in all of the game, homebrew or otherwise. My question is such:
What in the Abyss happens if I cast Silvery Barbs on an enemy that has Advantage, or Disadvantage?
For instance. NPC/PvP Opponent has Advantage on their attack against me, for (name a reason).
They roll a 5 and an 18.
They succeed on hitting me.
I cast Silvery Barbs, because "no".
They roll a Nat 20.
What happens? Is it roll the new d20, take the lowest of the 3 (in this example the 5)? Or do they roll which ever was second (in this case, the 18) and choose between the 18 and the Nat 20?
And what about Disadvantage? If NPC has Disadvantage and still manages to hit me, and I Silvery Barbs cause "no", is it 3d20KL, or do they only roll the second one?
If it's the first option for Advantage, or 3d20KL for Disadvantage, Silvery Barbs is worse than we thought. And by worse, I mean "waaayyy more effing powerful", but Idk how this interracts with (Dis)Advantage.
they take the 5.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
You cast the spell as a reaction to when an attack hits. This means the casting happens after the attack roll has been made and resolved, already resolving any advantages or disadvantages. Which means if they rolled an 5 and 18 with advantage, their final "roll" is a 18, and if you use the spell to reroll it, and they roll a 20, they take 18 because that's the lower of the two. If they roll a 5 and 18 with disadvantage, their roll is 5, and if they roll a 20 after you cast a spell, they take the 5.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
See, this is why I asked. I have 2 different replies, with 2 different interpretations. Personally, I agree with Devan, but I'm looking for an official ruling, not "I do this at my table". Tiamat's scorching spit, I miss the concrete rules of 3.5e. This vague crap annoys me
When you roll with advantage or disadvantage, you roll twice, then you use the higher or lower of the dice, which becomes the roll. Then you add the modifiers and check whether or not the attack hits (or the ability check / saving throw succeeds). If it successful, then you cast the spell to force a new roll, and you take the lower of the two: the new roll and the one that was used for the attack / ability check / saving throw. The key being the condition of casting the spell, which is "1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw". At that point the roll in the above example is not "a 5 or 18", it's just one of them (based on the advantage / disadvantage).
This is different than the Luck feat, where you roll an additional d20 for the roll alongside the other dice, or the Halfling Luck feature, where you immediately reroll any d20 that rolls a 1 for an attack roll, ability check right away, before it is used to determine the result of the roll.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
This also seems to be broken for Strixhaven Initiate (Quandrix - Charisma).
I also do not see any dropdowns at all when I add the feat, click to expand it, and scroll down in the box.
Nix that, I figured it out. I thought the dropdowns were supposed to be in the feat after it's added, but they're not. For anyone who comes after this, to be very specific, the blue exclamation mark mentioned earlier is only found in the pop-out after clicking "Manage Feats". You will not find it in the feat itself, which is where I got confused.
Wow - that was a journey! Found it as well.
Apologies, I now realised I wasn't clear about that.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Silvery barbs and other spells from Strixhaven seems to be having issues showing up on a lot of lists. I see that it is listed in the fey touched feat when I go to edit the feat itself in homebrew, but when I try to select Silvery barbs from the drop down list it doesn't exist. It also seems that when I go in and try to add it when editing and I search for it myself it doesn't show up on any searches. Even when trying to just search up the spell it seems to be missing half the time.
Is this because my DM is sharing this sourcebook with me? It doesn't seem to have any issues with other sourcebook spells that are shared with me.
I'm having an issue with the Strixhaven Initiate feat. I've chosen a 1st level spell and it shows up on my spell list for the once a day option ("Use"), but there is no option to use a spell slot ("Cast"). Other features I have that have a 'once a day plus can use slots' mechanic show both of the two options on the spell list. Is this a bug or have I messed up?
If it's relevant, I'm using 'Strixhaven Initiate (Witherbloom - Intelligence)'
I came here hoping this issue was solved :(
Sense this looks to be an ongoing issue, I looked for a work around. Homebrew feats don't allow for the use of spell slots, which is whole the point. So I made a homebrew subclass that's basically a carbon copy of my original but with an extra feature that basically just gives the the spell I chose with the ability to cast with a slot. Unfortunate there needs to be a work around, but if it works, it works.
BUG REPORT
Bug with Feat: Strixhaven Initiate (Witherbloom - Intelligence)
Example Character: https://www.dndbeyond.com/characters/71432198
Bug description:
The feat does not allow for casting of the 1st level spell using a spell or higher spell slots. If you look at such things like Circle of the Star's Druid, guiding bolt shows up twice on your sheet, once for use and once for cast as spell.
The feat states the following:
You choose two cantrips from chill touch, druidcraft, and spare the dying, and can choose one 1st level Druid or Wizard spell. Once per long rest, you can cast the chosen 1st-level spell without a spell slot. You can also cast it using any spell slots you have.
Ive Attempted to add this to one of my characters with the Custom background.
Using the Prismari Initiate (Intelligence) Wanting Perception and Persuasion instead of the set Proficiencies but the Spells arent showing in My Wizard Spell List even after manually adding the feat in the Character sheet.
The feat doesn’t add the spells to the Wizard spell list, the Prismai Student background itself does. When you take a Custom Background you are not customizing the background, and therefore are not taking the Prismari Student background. The custom background is not programmed to add those spells and so therefore cannot. If you want those spells to populate the spell list you cannot take the custom background but must take the Prismari Student background.
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Content Troubleshooting
Neither the Strixhaven background nor feats are showing up for me, even though I had enabled MtG content, and synced my entitlements. Am I missing anything?