So in my campaign, I am running I have an evil cleric who runs the black market on organs and stuff using the spell[True resurrection] and omg he is killing, harvesting and resurrecting people... I let him do it cuz he is also a killer and I make him do a few rolls to see if he can escape justice... every day I hope for a second he mess up as to bust his chops and say"As your victim screams a guard hears it and runs over"just make his day hell but he and my rogue are working together. evil S.O.B s, But soon the campaign will claim them as with the other party I am bringing in...and I will have a pvp event "The Heros of thornhall will be called to arms against the murders of the city of Navana " believe me I have been waiting...his character has survived some crazy stuff and with him and his partner being the only surviving original members of their group, When he isn't using them as resources those who have become useless to him are turned into the undead Which he later kills as a way to make himself look like a hero...There are moments I am like"Oh just wait till you roll a 1...then your mine."
He must be pretty amazing at finding diamonds or you're really generous with homebrew components rules. The spell True Resurrection requires holy water and diamonds (the rarest gemstone) worth 25,000 gp. Usually acquiring that much diamond requires: owning a bountiful mine, a whole adventure, months of investigating and a lot of coin.
Anyway, in campaigns played there was a moment where our characters were going through a sort of kobold lair except there were demonic presences. We kept seeing things, being attacks by things that didn't make sense. In one instance one of the party was attacked by a small demonic worm that burrowed into his body and began to devour his spine while he screamed unable to do anything. He is a big fan of elditch horror stuff and Cthulhu and all of that.
I have recently become a DM and was discussing possible storylines and story arcs for their characters. One player (the same guy who was the DM that thought up the nightmare cave and spine eating worms) had a paladin that hated elves. He considered the character too racist and we thought of the idea he would eventually get over the racism and end up with an elven girlfriend - essentially the reason why his racism was curbed. I came up with the idea that over time he would constantly struggle with this racism and develop paranoia as a demon/fiend/something whispered into his mind planting doubt and such. Eventually it will get to a point where he would be so convinced of the elf cheating on him that he would give in to the whispers, that he would raise a sword to the girlfriend and face a moment: turn away and find solace in either love of the girlfriend or the devotion to his god or he would succomb, kill the elf, and become an Oathbreaker out to destroy elvenkind. The player found it too dark to play this but wanted it to still happen so gave me the character as an NPC to use - it could make a great plot hook or result in a villain and he then rolled a new character. I consider it a compliment that I came up with a possible story arc dark enough to impress an experienced DM and fan of eldritch mind-twisting horror to a point he found it too dark to play.
I have a Idea...I have a custom faction of blood hunters called The Reaper Order Leaded By The Biggest Badass mary sue elf to ever live make these guys npcs or invite me in a pbp campaign and i will control them...*Queue evil laugh*
here is the description
The Reaper Order
shadow, Demon, Monster...These are what titles these Warriors Adopt...Monsters who hunt monsters, They are The most Secretive, Mysterious and deadly order to exist as every member is trained in Every weapon, Magic, and much...much more, They are able to take the face of anyone, Your friends your family your neighbors, anyone, Their leader I' Dae hyanda"Shadow" Of I' dae hyanda noore Is Ruthless and will see to a threat of the Order...Personally, Be warned Shade can cast magic as easily as he has mastery over Martial and simple weapons, They undergo a Transformation called"The Condemnation"Were They become a hybrid between a vampire and a werewolf They are the jack of all trades, many forsake their former names and take new ones...each for their Skills and abilities Monsters, Freaks, demons many hateful names for them...but they prefer the term sanguine wolf...the unholy hybrid between a lycanthrope and a vampire...The variations go from lords to standard ones...they are stronger than both of their creators, They, however, suffer from the hunger...All members become neigh immortal..but live by their code\oath, "I am Nothing,I am the blade that shall Safeguard the light...we Seek no honor,no glory,no fame...our names are no more...we serve the light from the shadows...the hunters of evil...the Judge, the jury and the executioner, We are the unnamed knights, the shadows are our home, the darkness our comrade, We are shadows, we are death,We Are shadows that uphold the light, We Accept Damnation For The Greater Good, We Serve the light from the Darkness, Nothing is sacred everything is permitted. "
I was in Curse of Strahd, and the DM really upped the darkness of it.
One of the things, which may be in the book or may be my DMs invention I'm not sure, is that the people of Barovia were trading their children in exchange for "dream pies" which are basically drugs of some sort. The people are addicted to them so much that they trade their children for them. We learned that those children are what ended up in the pies. The hags were killing the kids, cooking them, then selling the pies back to their parents who would then eat them and something about the pies were addictive and hallucinogenic or euphoric in some way.
It got really gruesome when we found the hag's hut and found the remains of the children, teeth and bones and a large oven. My DM actually made the hags a part of one of the players storyline, that they were a Hagson and the hags were their extended family. It was an extremely interesting sessions when my very righteous paladin discovered that his hag family was cooking children into pies. They were only able to stop her from slaughtered all the hags by telling her that they deserved redemption the way Sophie (my paladin) was seeking redemption for her own past (Haunted One background: used to be a werewolf, haunted by the things she did as one, etc).
It also started a discussion out of character about right and wrong, with a couple people that argued the hags weren't at fault because the parents were knowingly giving their kids to the hags knowing full well that they were getting cooked into pies and then eating them, that the fault lied entirely with the parents and the hags were just trying to make a living. I remained staunchly on the side of what the parents did was besides the point, cooking children into pies is evil, end of story. But it was a very interesting discussion. I think the two people arguing for the hags were just playing devils advocate, but it was an interesting discussion on morality.
That was amazing gotta use that when we get there... I am doing a homebrew but...It combines the adventures and books into one mega campaign, Believe me when I say my players need to enjoy a "dream pie " also you and cyb3rm1nd are invited to a pbp campaign I will soon be setting up, It will be similar to the irl campaign but with some unique twists,
I totes love playing out super dark, twisted stuff. However, since lots of people get sorta squeamish about all that, I really tone it down when I DM.
When I play though... We had killed all these cultists being led by some Fishman (I don't remember the name), but left the fishy alive for questioning. I used my tiny little fingers to pry out his eyes while our monk hacked his foot off. Then we choked him by jamming the foot down his throat.
The hobgoblin wizard in my last game had a habit of crucifying the bodies of his slain enemies. He'd also pin a note to them explaining exactly who killed them and why.
Rollback Post to RevisionRollBack
"We're the perfect combination of expendable and unkillable!"
I remember one time when me and a couple of friends were slaughtering a bunch of goblins, and out of nowhere came a Drow warlock and a bunch of bugbears. We used the goblins dead bodies as a barrier. One if the goblins exploded because of magic, and the arm knocked my elven ranger friend unconscious. A bit dark.
I had a campaign inspired by the Dragon Age world, and the mages of the party were set to take part in the Harrowing with a group of other apprentice mages while the non-mages were hired as protectors because the harrowing can have... gruesome... results at times.
If the mages succeeded, they would be welcomed in as mages. If they failed they would be made Tranquil, essentially lobotomizing the characters in order to remove all potential magic.
I made rolls, and after the ritual, one of the NPCs failed and became possessed by a demon lurking in the Fade in an attempt to escape and enter the material plane. The players were forced to answer a series of tests to ensure no demons lied dormant within them, as often times they will play coy in an attempt to deceive and escape judgment from the Mage Tower.
The demon failed and the Archmage began attacking him, during this process, the NPC reached up with his hand to his mouth and split the skin down from scalp to nape. The skin of his torso detached, his eyes wriggled out and his hands disjointed away from his body as a swarm of imps poured out of his neck-hole. The players ended up having to fight:
The NPC's skin: Which attempted to smother the players by stuffing itself into their mouth or drown them in the residual blood still attached to parts of the skin.
Hands: Which tried to strangle them
Swarm of Imps: A homebrewed rat swarm with some of the imp's resistances, this tried rending the players flesh from bones.
Wriggling Eyes: Which were the actual demons trying to escape inconspicuously
Oh, and this was the first session of the campaign.
So in my campaign, I am running I have an evil cleric who runs the black market on organs and stuff using the spell[True resurrection] and omg he is killing, harvesting and resurrecting people... I let him do it cuz he is also a killer and I make him do a few rolls to see if he can escape justice... every day I hope for a second he mess up as to bust his chops and say"As your victim screams a guard hears it and runs over"just make his day hell but he and my rogue are working together. evil S.O.B s, But soon the campaign will claim them as with the other party I am bringing in...and I will have a pvp event "The Heros of thornhall will be called to arms against the murders of the city of Navana " believe me I have been waiting...his character has survived some crazy stuff and with him and his partner being the only surviving original members of their group, When he isn't using them as resources those who have become useless to him are turned into the undead Which he later kills as a way to make himself look like a hero...There are moments I am like"Oh just wait till you roll a 1...then your mine."
He must be pretty amazing at finding diamonds or you're really generous with homebrew components rules. The spell True Resurrection requires holy water and diamonds (the rarest gemstone) worth 25,000 gp. Usually acquiring that much diamond requires: owning a bountiful mine, a whole adventure, months of investigating and a lot of coin.
Anyway, in campaigns played there was a moment where our characters were going through a sort of kobold lair except there were demonic presences. We kept seeing things, being attacks by things that didn't make sense. In one instance one of the party was attacked by a small demonic worm that burrowed into his body and began to devour his spine while he screamed unable to do anything. He is a big fan of elditch horror stuff and Cthulhu and all of that.
I have recently become a DM and was discussing possible storylines and story arcs for their characters. One player (the same guy who was the DM that thought up the nightmare cave and spine eating worms) had a paladin that hated elves. He considered the character too racist and we thought of the idea he would eventually get over the racism and end up with an elven girlfriend - essentially the reason why his racism was curbed. I came up with the idea that over time he would constantly struggle with this racism and develop paranoia as a demon/fiend/something whispered into his mind planting doubt and such. Eventually it will get to a point where he would be so convinced of the elf cheating on him that he would give in to the whispers, that he would raise a sword to the girlfriend and face a moment: turn away and find solace in either love of the girlfriend or the devotion to his god or he would succomb, kill the elf, and become an Oathbreaker out to destroy elvenkind. The player found it too dark to play this but wanted it to still happen so gave me the character as an NPC to use - it could make a great plot hook or result in a villain and he then rolled a new character. I consider it a compliment that I came up with a possible story arc dark enough to impress an experienced DM and fan of eldritch mind-twisting horror to a point he found it too dark to play.
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I have a Idea...I have a custom faction of blood hunters called The Reaper Order Leaded By The Biggest Badass mary sue elf to ever live make these guys npcs or invite me in a pbp campaign and i will control them...*Queue evil laugh*
here is the description
The Reaper Order
shadow, Demon, Monster...These are what titles these Warriors Adopt...Monsters who hunt monsters, They are The most Secretive, Mysterious and deadly order to exist as every member is trained in Every weapon, Magic, and much...much more, They are able to take the face of anyone, Your friends your family your neighbors, anyone, Their leader I' Dae hyanda"Shadow" Of I' dae hyanda noore Is Ruthless and will see to a threat of the Order...Personally, Be warned Shade can cast magic as easily as he has mastery over Martial and simple weapons, They undergo a Transformation called"The Condemnation"Were They become a hybrid between a vampire and a werewolf They are the jack of all trades, many forsake their former names and take new ones...each for their Skills and abilities Monsters, Freaks, demons many hateful names for them...but they prefer the term sanguine wolf...the unholy hybrid between a lycanthrope and a vampire...The variations go from lords to standard ones...they are stronger than both of their creators, They, however, suffer from the hunger...All members become neigh immortal..but live by their code\oath, "I am Nothing,I am the blade that shall Safeguard the light...we Seek no honor,no glory,no fame...our names are no more...we serve the light from the shadows...the hunters of evil...the Judge, the jury and the executioner, We are the unnamed knights, the shadows are our home, the darkness our comrade, We are shadows, we are death,We Are shadows that uphold the light, We Accept Damnation For The Greater Good, We Serve the light from the Darkness, Nothing is sacred everything is permitted. "
And this is their calling card\Mark of death
I was in Curse of Strahd, and the DM really upped the darkness of it.
One of the things, which may be in the book or may be my DMs invention I'm not sure, is that the people of Barovia were trading their children in exchange for "dream pies" which are basically drugs of some sort. The people are addicted to them so much that they trade their children for them. We learned that those children are what ended up in the pies. The hags were killing the kids, cooking them, then selling the pies back to their parents who would then eat them and something about the pies were addictive and hallucinogenic or euphoric in some way.
It got really gruesome when we found the hag's hut and found the remains of the children, teeth and bones and a large oven. My DM actually made the hags a part of one of the players storyline, that they were a Hagson and the hags were their extended family. It was an extremely interesting sessions when my very righteous paladin discovered that his hag family was cooking children into pies. They were only able to stop her from slaughtered all the hags by telling her that they deserved redemption the way Sophie (my paladin) was seeking redemption for her own past (Haunted One background: used to be a werewolf, haunted by the things she did as one, etc).
It also started a discussion out of character about right and wrong, with a couple people that argued the hags weren't at fault because the parents were knowingly giving their kids to the hags knowing full well that they were getting cooked into pies and then eating them, that the fault lied entirely with the parents and the hags were just trying to make a living. I remained staunchly on the side of what the parents did was besides the point, cooking children into pies is evil, end of story. But it was a very interesting discussion. I think the two people arguing for the hags were just playing devils advocate, but it was an interesting discussion on morality.
That was amazing gotta use that when we get there... I am doing a homebrew but...It combines the adventures and books into one mega campaign, Believe me when I say my players need to enjoy a "dream pie " also you and cyb3rm1nd are invited to a pbp campaign I will soon be setting up, It will be similar to the irl campaign but with some unique twists,
Believe it or not, the 'cooking children into drug pies' is part of the base game of Curse of Strahd, although he did seem to play it up.
I totes love playing out super dark, twisted stuff. However, since lots of people get sorta squeamish about all that, I really tone it down when I DM.
When I play though... We had killed all these cultists being led by some Fishman (I don't remember the name), but left the fishy alive for questioning. I used my tiny little fingers to pry out his eyes while our monk hacked his foot off. Then we choked him by jamming the foot down his throat.
I can get dark. ;)
We had harvested a bag full of Goblin ears (maybe from 30+ Goblins?) and we beat a guy with it...
The hobgoblin wizard in my last game had a habit of crucifying the bodies of his slain enemies. He'd also pin a note to them explaining exactly who killed them and why.
"We're the perfect combination of expendable and unkillable!"
I remember one time when me and a couple of friends were slaughtering a bunch of goblins, and out of nowhere came a Drow warlock and a bunch of bugbears. We used the goblins dead bodies as a barrier. One if the goblins exploded because of magic, and the arm knocked my elven ranger friend unconscious. A bit dark.
I had a campaign inspired by the Dragon Age world, and the mages of the party were set to take part in the Harrowing with a group of other apprentice mages while the non-mages were hired as protectors because the harrowing can have... gruesome... results at times.
If the mages succeeded, they would be welcomed in as mages. If they failed they would be made Tranquil, essentially lobotomizing the characters in order to remove all potential magic.
I made rolls, and after the ritual, one of the NPCs failed and became possessed by a demon lurking in the Fade in an attempt to escape and enter the material plane. The players were forced to answer a series of tests to ensure no demons lied dormant within them, as often times they will play coy in an attempt to deceive and escape judgment from the Mage Tower.
The demon failed and the Archmage began attacking him, during this process, the NPC reached up with his hand to his mouth and split the skin down from scalp to nape. The skin of his torso detached, his eyes wriggled out and his hands disjointed away from his body as a swarm of imps poured out of his neck-hole. The players ended up having to fight:
Oh, and this was the first session of the campaign.