It encourages people who can't dm to do so just for rewards. They don't care about the player experience and butcher the module Just so they can be done. If you need rewards to motivate you to DM than you aren't a DM. Your just a player trying to power game and one up everyone. Plain and simple.
It encourages people who can't dm to do so just for rewards. They don't care about the player experience and butcher the module Just so they can be done. If you need rewards to motivate you to DM than you aren't a DM. Your just a player trying to power game and one up everyone. Plain and simple.
I feel like it isn't that 'plain and simple.' It sounds like you've had a bad experience with someone in particular, but I feel like that one person you played with doesn't represent everyone who DMs for AL.
The fact of the matter is, D&D has significantly more players than it does Dungeon Masters and you must have a DM to play. So, if you want people to be able to play the game you need to give an incentive for the mass of people who are usually just players to try running the game from time to time.
I also wouldn't argue that it's power gaming--generally, the players are getting a lot more rewards by actually being in the game than a DM does scratching out a few XP behind the screen.
Wow, so much vitriol. Let me counter each of your points.
It encourages people who can't dm to do so just for rewards.
Okay? So you're saying we shouldn't let people who can't DM, or aren't good at it yet to start DMing. Basically your argument is that unless you can DM, you shouldn't DM. However, any half-decent DM doesn't start out as a good DM; it takes practice and time to become good at it.
They don't care about the player experience and butcher the module Just so they can be done.
You can say this about players as well; I've had players (and played in games) that clearly ran the game before/read up on the module to get the most xp/loot and effectively do the same so that they can be done as well and get their reward.
If you need rewards to motivate you to DM than you aren't a DM. Your just a player trying to power game and one up everyone. Plain and simple.
I disagree vehemently- rewards take many shapes and forms. For example, you could argue that if your friends buy you dinner/drinks because you're DMing and don't expect you to pay for it, you are being "rewarded" for DMing.
I like the DM reward system because it gives people a stronger incentive to DM. If you bother to look at the rewards, you're never going to get as much xp/gold as the people playing in that session. On top of that, you can add one magic item after 24 hours of DMing (assuming you gave that item to another player already).
Honestly, you come off as extremely elitist and petty. If you don't like the DM rewards in AL, don't play AL.
Hi folks - referring to people who play D&D in one particular way rather than another as not real D&D or any personal attacks against other posters won't be tolerated. Everyone is entitled to their own opinions, and able to debate them in a respectful manor; however as this thread does not seem to be heading this way I'm going to lock it.
It encourages people who can't dm to do so just for rewards. They don't care about the player experience and butcher the module Just so they can be done. If you need rewards to motivate you to DM than you aren't a DM. Your just a player trying to power game and one up everyone. Plain and simple.
Wow, so much vitriol. Let me counter each of your points.
Okay? So you're saying we shouldn't let people who can't DM, or aren't good at it yet to start DMing. Basically your argument is that unless you can DM, you shouldn't DM. However, any half-decent DM doesn't start out as a good DM; it takes practice and time to become good at it.
You can say this about players as well; I've had players (and played in games) that clearly ran the game before/read up on the module to get the most xp/loot and effectively do the same so that they can be done as well and get their reward.
I disagree vehemently- rewards take many shapes and forms. For example, you could argue that if your friends buy you dinner/drinks because you're DMing and don't expect you to pay for it, you are being "rewarded" for DMing.
I like the DM reward system because it gives people a stronger incentive to DM. If you bother to look at the rewards, you're never going to get as much xp/gold as the people playing in that session. On top of that, you can add one magic item after 24 hours of DMing (assuming you gave that item to another player already).
Honestly, you come off as extremely elitist and petty. If you don't like the DM rewards in AL, don't play AL.
Hi folks - referring to people who play D&D in one particular way rather than another as not real D&D or any personal attacks against other posters won't be tolerated. Everyone is entitled to their own opinions, and able to debate them in a respectful manor; however as this thread does not seem to be heading this way I'm going to lock it.
Site Rules & Guidelines || How to Tooltip || Contact Support || Changelog || Pricing FAQ || Homebrew FAQ
If you have questions/concerns, please Private Message me or another moderator.
Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of