I'm joining my first 5E game by jumping into an Adventurer's League session at my FLGS this Friday.
In preparation, I created a forest gnome mage with the hermit background. I also took Find Familiar as one of my 1st level spells because I liked the idea of a forest gnome having a "pet" to talk to, etc, and it's also just a really good spell.
However, after looking over some of the recent discussions on treasure and gold in the Adventurer's League, I'm not sure if this character would be worth it over multiple sessions. First off, it doesn't look like I'll even be able to cast Find Familiar until level 2, since I won't get the 10gp I need until I level up, and then I'll be very limited with how much I can use the familiar because of that component cost. On top of that, it looks like every gold I earn will end up going towards spell components and spellbook costs for the foreseeable future.
Am I missing something, or should I roll up a different hero before my first session this Friday? Should I just ditch Find Familiar entirely and find something else I like?
You could choose a background that offers up at least 10gp :) ... some of them offer up to 25gp. Some also offer gear that you can sell back at 1/2 value (packs vary in value) to generate some initial gp for things like find familiar or other gear.
That said, it remains to be seen how the constrained gold supply will affect wizards for both copying spells and purchasing spell components. At first glance it looks like it could be challenging. I wouldn't let it stop you if you really want to play a mage.
If you cannot do regular D&D, then advice for wizard:
1. Tier 1 and 2 Treasure points are best to be turned into 50gp each for spells and components. Why? Wizards spells are his magic items, more than anything you would get in Tier 2, unless you get a really good unlock. But initial unlocks are not worth it for wizard. You don't want a weapon, you don't want armor, Wand of warmage does not help spells which require saves.
2. Tier 3 and above use TP for items.
3. 1 TP = 50 gp. So after 3 hour of play you have 150gp. 10gp = familiar, 100gp = identify component (if even needed anymore). One more TP and its level = +125 (75+50) more gold with TP.
4. After components, buy scrolls. Be sure to use your 2 free spells per level to get the spells which require components, and use the spell scrolls on the other. This way you don't have to pay extra for a spell which requires a component.
You could choose a background that offers up at least 10gp :) ... some of them offer up to 25gp.
I switched from Hermit to Archaeologist and just adjusted the flair a little bit for my character. The DM let me spend 10 of my 25gp in the beginning so I could start the game with my familiar.
Unfortunately, now I'm in a conundrum in that this group is still insisting on handing out gold rewards each session and basically ignoring the Season 8 rules they don't like. Or they're just being willfully ignorant of the recent changes. I can't really tell and was kind of waved off when I casually brought it up. I'm probably going to have to keep an "official" and an "unofficial" logsheet now.
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I'm joining my first 5E game by jumping into an Adventurer's League session at my FLGS this Friday.
In preparation, I created a forest gnome mage with the hermit background. I also took Find Familiar as one of my 1st level spells because I liked the idea of a forest gnome having a "pet" to talk to, etc, and it's also just a really good spell.
However, after looking over some of the recent discussions on treasure and gold in the Adventurer's League, I'm not sure if this character would be worth it over multiple sessions. First off, it doesn't look like I'll even be able to cast Find Familiar until level 2, since I won't get the 10gp I need until I level up, and then I'll be very limited with how much I can use the familiar because of that component cost. On top of that, it looks like every gold I earn will end up going towards spell components and spellbook costs for the foreseeable future.
Am I missing something, or should I roll up a different hero before my first session this Friday? Should I just ditch Find Familiar entirely and find something else I like?
Welcome to 5e ... :)
You could choose a background that offers up at least 10gp :) ... some of them offer up to 25gp. Some also offer gear that you can sell back at 1/2 value (packs vary in value) to generate some initial gp for things like find familiar or other gear.
That said, it remains to be seen how the constrained gold supply will affect wizards for both copying spells and purchasing spell components. At first glance it looks like it could be challenging. I wouldn't let it stop you if you really want to play a mage.
If you cannot do regular D&D, then advice for wizard:
1. Tier 1 and 2 Treasure points are best to be turned into 50gp each for spells and components. Why? Wizards spells are his magic items, more than anything you would get in Tier 2, unless you get a really good unlock. But initial unlocks are not worth it for wizard. You don't want a weapon, you don't want armor, Wand of warmage does not help spells which require saves.
2. Tier 3 and above use TP for items.
3. 1 TP = 50 gp. So after 3 hour of play you have 150gp. 10gp = familiar, 100gp = identify component (if even needed anymore). One more TP and its level = +125 (75+50) more gold with TP.
4. After components, buy scrolls. Be sure to use your 2 free spells per level to get the spells which require components, and use the spell scrolls on the other. This way you don't have to pay extra for a spell which requires a component.
I switched from Hermit to Archaeologist and just adjusted the flair a little bit for my character. The DM let me spend 10 of my 25gp in the beginning so I could start the game with my familiar.
Unfortunately, now I'm in a conundrum in that this group is still insisting on handing out gold rewards each session and basically ignoring the Season 8 rules they don't like. Or they're just being willfully ignorant of the recent changes. I can't really tell and was kind of waved off when I casually brought it up. I'm probably going to have to keep an "official" and an "unofficial" logsheet now.